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So I figured I might as well make a topic here, as this is most likely not gonna be the last time I ask for you guys' oppinion. If I remember, I'll post WIP and releases of my buildings here.
My current project is a bus depot that fits the european theme and I'm pretty happy with how it turned out - but I've ended up with two sizes of it and I just can't decide which I like the best and could see myself using both. So I'd love some feedback - which you prefer or if it makes sense to upload both of them.
The small one is about the same size as the default one and has the same stats. The large one has slightly higher stats, but as depots can spawn infinite busses there's no benefit to the bigger one. I purely made it this large as the ones I took inspiration from were this size or bigger.
I've just released my first assets and I decided to create a post not because there is much to see, but rather because as an inexperienced modeler it will be a good place to collect feedback and ask for advice. (I would like to keep the forum clean from my numerous questions!)
So my project is a modular medieval wall that is currently made out of 7 parts of a 6m high set. This is the short version, which is suitable for town walls, but a 12m set is planned. I might also do a 9m version but don't quote me on that.
The wall parts are based on the great "stone wall" template of Sparks, so they can be placed freely and conform to terrain. I tried to make their stats balanced in terms of entertainment value. I wanted the towers to avoid flattening the terrain and as I'm not good with playing with building's properties, I went with a water tower template without stats. It's not the most convenient but it works. It's also worth noting that the assets only really work well with an anarchy mod (especially the gates that I made without roads for more freedom).
Here is the link to the collection: http://steamcommunity.com/workshop/filedetails/?id=718095394
New short pieces and the tall set are on the way, but probably not before the end of July. You can leave suggestions or feedback so that I can improve my future assets!
I've been poking around in the WaybackMachine archive of the Building Exchange and so far I've been able to download every file from the pages I've been on. (120 files so far.) I'm curious how stable those pages are. Like would it be worth creating an index to the currently valid links I've found? For example, I've created a Firefox Archive of some pages and then tested the download links from my C-Drive copy of the page. They all worked for me.
Anyone care to give this a test and see if the links work for you? I've attached two sample .maff files.
SimCity Building Exchange - A 01.maff
SimCity Building Exchange - A 02.maff
I will be sharing my next assets in this topic, you can check my previous assets here in my workshop page . I finished my old bridge asset and this will be the first asset in this topic I hope you like it. Detailed information is provided in asset page.
750 Seventh Avenue
750 Seventh Avenue is a 615 ft (187m) tall skyscraper in New York City. It was completed in 1989 and has 36 floors. Kevin Roche John Dinkeloo & Associate designed the building, and it is owned by Hines, a Texas based real estate investment company. The building's continuous helix design, culminating in a chimney-like extension, was caused by the New York City Building Code, which requires setbacks. The 84 exterior column transfers exist because of the owner's requirement for a column-free space. It is tied with the New York Life Building for the 74th tallest building in New York City.
In April 2011 Fosterlane Management from Kuwait announced they are buying the building from Hines for $485 million
Hope you like it and be better than my previous buildings.
Model sourced from the 3D Warehouse, created by Google Geo Models.
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