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41 posts in this topic
By NAM Team
The Network Addon Mod (NAM) combines all transportation network-related fixes, additions and new creations that have been released so far. It will add countless new features to the existing network tools, such as new overpasses, highway onramps, intersections, ped-malls, a ground light rail network, roundabouts and turning lanes.
This is the Windows version of the Network Addon Mod, featuring an installer. A Mac version is available here.
NOTE: Due to some technical issues, the file is not directly hosted on the Simtropolis server. The download button presently will take you to an off-site, registration-free mirror at ModDB, which can also be accessed here. We hope to have the file available directly through the STEX again shortly, and apologize for any temporary inconvenience.
Installing over previous versions: NAM 35 should be installed directly over top of any previous NAM releases, to ensure that your previous installation options are retained. A clean install is not recommended. For more information, see here.
Tech Support: Since NAM 35 is now the most recent release, technical support for NAM 34 and earlier is no longer available.
Special Thanks: The NAM Team would like to extend its sincere thanks to all the members of the community for their continued support over the past 12 1/2 years the mod has existed.
I got tired of my laptop not being able to handle the game , horrible lag . So I dug my gaming pc out of storage , I couldn't find my video card but that worked out anyway .
My pc is
Asus f1a75 mb
8gb 1600 ram
Amd 3879k 3.0ghz clocked at 3.4
Radeon 6550 integrated (set to 1500mb of dedicated video ram)(pulled from physical ram) so it's running around 6 gb of ram
I was running Windows 8 but the game was to slow to play... it was nothing but problems. It was full of CTD''s and was giving me headaches. So I fought this the last three days. I tried everything adding my video chip to the system file list , compatability , software rendering , limiting the game to 1 cpu core . But now !!!! It runs flawlessly and I have yet for it to lag much . Even at 800k sims. The game still runs smooth as silk. And it's maxed out on all visuals !!!!!!
I tried windows 7...
I tried windows xp ($%&^! edition)
Neither helped at all ...
Then I installed Vista premium and whamm!!!!!! Runs perfect on all 4 cpus, I clean installed and installed all new drivers. I don't know why but Vista seams to play more games than any other os I've used , also I'm new to the forum !!!!
So I woke up today, hoping to make a parking garage for Skylines. I opened the game at noon or so and played a bit, before doing so. I had closed it after noon, and worked away at my parking garage mod for 3 or 4 hours. I come back to the game to load the model, I make my lot, close the game, do a few chores, and come back to the game within an hour. I load it up, and the game just freezes (Cities Skylines has stopped working, Windows is trying to find a solution to the problem, etc.).
Naturally, I think my newly made parking garage is giving the game grief, so I remove all files associated with it. Nothing changes. I use the --noWorkshop and --disableMods lines, that seems to fix things. But of course, I want to play with mods. I fool around with the game a bit, and find it'll run just fine if assets are loaded, but no mods (I use just the --disableMods line at this point).
...And naturally, I yet again assume it must be just a mod causing me grief. I do a binary search of all my files, it goes well, I'm almost done, and I load the game. I have about 80% of my files back where they should be - just 20% left to sort through as I try and find the culprit mod. Currently at 3.5-ish of 4+ GB's of mods and assets. I open the game up to test everything, open a city, play for a few minutes, and all is fine. I close the game, try it again and then the dreaded "Cities Skylines has stopped working" message appears. Yet again, at the Paradox black screen.
I do a second binary search of these mods and assets. Not sure why it worked once, and not the second time, but in any case, I continue. I make my way back up to 2.6GB's worth of working mods and assets, I do the same thing, play for a bit, and after a few trials, the game stops working.
By the end of the night, I've gotten to 1.5 GB's of mods and assets that work. Yet, binary searches just don't work any more. Even with smaller chunks of mod and asset files put back in place for testing, the game still freezes at the Paradox screen, albeit with an even lesser amount of them now - less than half of the custom content files I typically run.
This is EXTREMELY frustrating. If anyone can offer help I would greatly, greatly appreciate it!!! It seems all my efforts are futile, given that so many of my custom content files are apparently broken, and it seems to be a rising number too. I have no idea what's going on. The closest I've come before to experiencing this is when Ngon deleted a bunch of his workshop items and I had to re-install them from another source.
Debug if it helps:
I typically run 800+ mods (4+GB). There are normally a few errors, due to the fact that I run some older mods like American Roads and Road Colour Changer. These never cause a problem, and I've had them for nearly half a year.
So I wanted to play my SC4 again but now when I plop in the disc I get no auto start. When I click the icon to open the game I get the circle loading above my mouse pointer for about a second and then it disappears and nothing happens. I have tried uninstalling and reinstalling the game and it still does the same thing. I haven't played in maybe 2 years or so. I am not sure as to what is going on as the only thing that has changed is probably some windows updates.
Please help :<
*According to the Event Viewer this occurred
"The device, \Device\CdRom0, has a bad block."
"Event 1001 Windows Error Reporting
Fault bucket , type 0
Event Name: PCA2
Response: Not available
Cab Id: 0
P1: SimCity 4.exe
P3: SimCity 4
These files may be available here:
Rechecking for solution: 0
Report Id: 0b60ea4a-422d-11e6-b57e-78843ce34083
Report Status: 0"*
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