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18 posts in this topic
Since i have two steam accounts i decided to start working on a realistic European city with stark contrasts to Kendrick (my US inspired series). I will of course cover many of the differences between US and EU cities as far as urban planning, infrastructure etc etc. But also follow a different narrative this time around; one of success, wealth, constant demand & development.
In our first episode we start out small, building a central train station, the surrounding neighbourhood, and some basic initial infrastructure by rail and highway to get the city going.
Hope you enjoy!
Kingdom Hall of Jehovah's Witnesses that in the city Orlova in Czech Republic. It is the biggest in middle Europe. Size is 16x26m.
The building is in park menu and will improve happiness of citizens.
Sál království Svědků Jehovových, který stojí ve městě Orlová v České republice. Je největší ve střední Evropě. Má rozměry 16x26m.
Budovu najdeš v menu parky. Postavením budovy zvýšíš spokojenost obyvatel.
Texture: 1024x1024 (diffuse-normal-specular-illumination-color)
Texture 128x128 (diffuse-illumination-color)
Size: 4 x 4
Construction cost: 13000
Maintenance cost: 300
Entertainment accumulation: 150
Entertainment radius: 600
Electricity consumption: 10
Garbage accumulation: 5
The model import user folder is located at:
On Windows C:\Users\<username>\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
On Mac /Users/<username>/Library/Application Support/Colossal Order/Cities_Skylines/Addons/Assets
On Linux /home/<username>/.local/share/Colossal Order/Cities_Skylines/Addons/Assets
So a few years ago I had a go at bating. Unfortunately due to computer issues I never got around to finishing any of them, and long since lost the files. A bit of a shame really; I was nearly done modeling these two sets of buildings, all they really needed were nightlites and some desaturating of the textures. Oh well.
Last weekend, for some odd reason, I decided to reinstall SimCity 4 and play it. But, after downloading a ton of new content, I found I still couldn't make the cities I wanted (mostly modern urban Dutch). The first thing that bothered me was the lack of varied in utilities, specifically pumping stations. So I looked up some modern pumping stations here in the Netherlands, and, the idiot that I am, downloaded gmax to see if I could make something of it:
The first one I had a go at was a largish sewage pumping station:
Unfortunately this is the material it is made out of, and I am not quite sure how to texture this. I have half a mind of simply modelling the panels instead of texturing it.
In the mean time I decided to model another pumping station, a small drainage pump this time:
It has the same issue with texturing, so oh well.
While looking through pumping stations here in the Netherlands, I came across this little thingy and decided it also really needed modelling (for a change it is an actual ground water pumping station!):
It is actually coming along quite nicely. I just need to finish the doors, add the rain gutter and some roof junk. I possibly need to figure out how to model a few pumps to fill the large frontal roof if the windows are going to be transparant (ugh...)
At the same time I was really annoyed by the power utilities in the game. So yeah...
I came across this funky little substation, and since it takes no effort to model had a go at it:
Not sure if there is interest in this sort of thing though.
I also created this substation (could also work as an industrial lot). I want to make it a wall to wall lot, but, as the roof is overhanging to the sides, I don't know how to go about it.
And, if I ever feel confident enough to do so, I'd love to have a go at this power plant. The turbine halls are simple enough, but the chimney seems daunting.
Anyway; thoughts and suggestions? Compliments or hate is also welcome. Oh, and IrfanView apparently does not like transparency. I hope you can ignore the black outlines on the images, they are not supposed to be there.
Hey guys. Welcome to my city of Rodenburgh. I've already made quite a lot of the city, mostly just the downtown, but there is still a long way to go, so I'm gonna share it here.
This is the map. I'm planing to work on the whole map, not just the city and not leave any areas unfinished and bare with at least some forests. Hopefully I won't end up reaching any limits! The map is called Lönnebay Universal on the Workshop.
This is the main part of the city with the downtown and the port. Rodenburgh is a big port city, which explains the large plan for a port on the right. Idea is that big ships send in freight to the port which is then transferred to smaller ships and sent up the nearby rivers to other cities.
For this entry, we are looking at this part of Rodenburgh's old town:
This half has the historic cathedral in the center. The city museum is in the bottom left corner.
Some guy doing a performance in the plaza:
Opposite the cathedral is a little restaurant area:
This is the other half of the area we are covering today. This is the shopping and restaurant district, and you can see the big pedestrian street in the bottom middle of the screen, as well as a plaza to the right of it.
Some restaurants and a tiny market in the plaza. You can just see some people queuing for the food carts in the bottom right. I might revamp this area to become a huge farmer's market, but we'll see.
This is the pedestrian shopping street.
It's hard to see but I put some shop signs and logos on the buildings to give it that shopping feel.
Anyway that's it for now. I'll be showing off other parts of the city over the next few weeks. Hope you guys like it!
I know, I will find everything in the internet, but it is for me extremely time consuming, and I would like to come fast to the point. Since a long time already I want to use some specific mods to SimCity 4, and I would like to pay around 30 EUR for someone who would like to help me with that.
1. Using SimCity 4 with European Buildings, Streets etc. + in general how to enrich building library with landmarks and so on.
2. Adjusting the size of the cities - I saw very large cards on the internet, but don't know how to create those.
3. Different Architecture over the time: I know there is a functionality that changes the architecture of new buildings over the time. I would like to do this in an european style.
If you would like to help me, let me know here, a skype session would be the best to go through the installation process etc. If you want more money, let me know. The payment would work via an official ebay display, to ensure everything is set up properly.
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