March goal: We're almost there! 03/20/2017Hi Community! We're almost there for our March goals! I just wanted to keep the momentum going so if you are able to help, please donate and get some gifts in exchange! Thanks so much to those who have helped out this month, we really appreciate it.
8 posts in this topic
Its seems that I can't just sit down and play this game, Don't get me wrong I love it it's great, The best city builder that we have ever been graced with and it has certainly set a new bench mark and lifted are expectations of what should follow. However at the moment I seem to spend more time in the workshop looking for new buildings, Cars and mods that I will never have time to actually build or play with as I'm always in the workshop but I still "NEED THEM ALL", Am I alone on this or is this a subscription addiction that touches many past me. Lets see how many people can relate to this below.
In case you missed it we recently had a few people post a bunch of assets to the workshop, which weren't theirs and claiming them as their own. All comments saying they're stolen or mentioning the original creator got deleted as well. It got me thinking that some creators prob don't know what kind of rights they have or how to handle it, when someone steals their assets like that, so I made a little guide. I'll share it here for those of you who haven't figured it out yet and so we can get it out there.
One thing is sharing our work or carrying on something abandoned, but those intentionally claiming things as their own and not giving the original creator credit just isn't okay in my book. And it's actually not allowed either.
Guide: Content creator rights and how to enforce them
Hi all. What is the minimum list of thumbnails required to fully control all of the images in your asset publication? Right now I'm doing <all of them> to make sure none get left out, but I'm pretty sure they're not all needed.
My noob list of all of them:
First clickable folder during asset creation (top right) asset_thumb.png asset_tooltip.png
Second clickable folder during asset creation (bottom right)
Clickable folder whilst sharing asset to Steam Workshop
PreviewImage.png (can be 512x512 for Steam Workshop thumbnail)
Which ones of these do you actually need?
hello, guys, I've been concern about a bug I have in part of my cities I've maken.
some of the zoned areas are looking as in the image below. They look horrible and I don't know what to do to delete that... the thing is that not in all zones this is happening but in some parts of the city. If it was a matter of dependencies or anything like that it would be for all zones in all areas in all my cities but is not, can somebody help me with this? please. The trees, flowers and all details in the houses tilesets are not showing up they look completely empty.
By Prosper Merime
Somebody uses the Brooklyn Bridge by Shroomblaze? After ND(?) update terraforming began to fail and it is impossible to align with Move It. Because of this also cannot put the second part of the bridge (Anchorage).
Maybe someone knows how to solve the problem? It would be strange that such a project on which spent a lot of time and effort was useless rattle.
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