• Moose
  • Announcements

    • Dirktator

      Need your donations for May & June!   05/01/2017

      We need your support to help keep Simtropolis online. We also need a little bit more this month to enhance the new chat with some features, such as mobile support! Please consider a donation today if you can help out, it would mean a lot! And we'll send you a little gift in return.  Help us reach our May goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
    • Dirktator

      About our affiliation with GOG.com   05/23/2017

      Simtropolis is now an affiliate of GOG.com! When you use one of our affiliate links to GOG.com, all it means is that Simtropolis has a chance to earn a small commission from any purchases you might make. So if you see something that tickles your fancy, please use our affiliate links and by doing so, you'll help support Simtropolis! Thanks!

Introduction and Guide to Simtropolis

5 posts in this topic

Basics of Using the Forum Software


Creating A New Topic 

In every forum there is a nice, big button called Start New Topic. Simply click that to begin.



That will bring up the post editor:


^ The important parts of the above are:

  1. Title - This is what will be shown in the list of threads in that forum. Make the title something descriptive with regard to the content you are creating. Avoid titles such as "Help!" or "Hey" and the like.
  2. Tags - These are used by the search function. You must enter a minimum of two tags. Make them relevant to the post content.
  3. Message Box - This is where you type the actual content of your post.
  4. Notify me of replies - If this does not show in green with the check mark as in the above picture, click it to enable replies notification. (More about notifications in a moment.)
  5. Submit Topic - After you have completed all of the above click this button to finalize the topic creation. It will then show as a thread in the forum's list.


Selective Quoting 

When replying to one or more posts in a topic you may want to quote only part of the message. Use your mouse to highlight the part you want to quote. A Quote this bubble will then appear. Click that.



I then personally type an x and hit the enter key as a place holder. Continue highlighting and quoting the lines you plan to reply to.


Once you have everything you want quoted then delete the placeholder x and type what you wish to say.


Bountiful Bunch of Buttons 

Most of the buttons in the editor are self explanatory. You can mouse over them and a description will pop up.


Some of the more mysterious buttons are described below.


The Link Button


First off, let's say we are going to provide a link to something we want the reader to click. We can copy the URL and paste it right into the post. If it is a link to something on Simtropolis, it will convert itself into a preview style box. So instead of it looking like this:


It will show up like this:

However, let's say we don't like either of those options and would like a word or phrase to show up as a clickable link. We could type something like the following and highlight the word we want to be the link.

Dear reader, check out my map tutorial here. Then we click the Link button.

And it pops up a window like this:


^ Notice the word "here" is automatically placed in the Link text field. Had we highlighted several words they would all show there.

We click in the URL field box and paste the URL into it. Now it looks like this.


Then click the Insert into post button. Our text now shows with the word "here" clickable.

Dear reader, check out my map tutorial here.


Linking to a Specific Post

Sometimes we want to draw attention to one particular post within a thread here on Simtropolis. How do we get that URL? Find the Posted date or time link located in the upper left of the post. With a sophisticated browser (such as Firefox) you can then right-click and select Copy Link Location. That will put the URL for that post into your clipboard. Then you can paste it into your post directly or via the Link box.


So then I could write: Yum created a map in this post. Or I could simply paste the URL and let the editor change it to a preview like this:

Ok, so what if your browser doesn't offer any option to copy the link location by right-clicking it? Simply click that Posted date or time link. Your browser will refresh with the link you need in its URL address bar. Then you can copy it from there.


Linking to Something Offsite

Sometimes you'll want to link to something which is not on Simtropolis. (Wait! There are other sites?) Those only have two options for displaying the link. It's either like this:


Or by using the Link box to make it look like this:

Clip2Pic (v1.0) by wouanagaine


The Emoticons Button


(Borrowed from @Cyclone Boom's post here.)

With emoticons, there are a few others (50 in total), which can be expanded in the menu:


Just click "Simtropolis" as highlighted to reveal the full family. ;)

It'd be interesting to know if anyone's ever memorised all of the shortcut access codes:

:) ;) :D :thumb: :golly: :8) :P
:lol: :yes: :ohyes: :party: :idea: :read: :???:
:rofl: :kitty: :} :] ^_^ :no: :ooh:
0:) :ducky: :bunny: :wub: :blush: :* :ninja:
:whatevs: :uhm: :meh: o.O :lost: :nyah: :(
>.< :noway: :yawn: :zzz: :sly: :cry: :O
:boggle: :drool: :dead: >:( :hmph: :angry: :rage:

(If you paste all that into a post, bingo!)



The Spoiler Button


This option has a couple of uses. Let's say you are requesting help for tweaking your SimCity 4 files so it will recognize your video card (GPU) and one of our gurus (such as @rsc204) requests that you post your auto-config log. Well, that thing is quite lengthy and there's no need for making everyone have to scroll and scroll (and scroll) to get past it to continue reading the thread. So, click the Spoiler button and paste your text inside of it. Then it will look like this in the completed post.


Log generated on 8/21/2016, 08:48

hardwareDriver = true
DXT = true
fullscreen = true
MMX = true
FPU = true
backingStore = true
forcedFSAA = false

userName = Administrator
appName = SimCity 4
version = 1.1.640.0
osVersion = Windows NT 5.1
computerName = CORI-2015-01-18
CPU = GenuineIntel
sglDriverName = DirectX
sglDriverVersion = 2.0
driverName = nv4_disp.dll
driverVersion =, GUID: D7B71E3E-4052-11CF-D277-23B10EC2CD35
cardName = NVIDIA GeForce FX 5600 (Microsoft Corporation)
cardVersion = Vendor: 10de, Device: 0312, Board: 91231462, Chipset: 00a1
cardIdentity = NVIDIA GeForce FX 5600 (Microsoft Corporation)
soundDriverName = smwdm.sys
soundCardName = SoundMAX Digital Audio
buildType = Release

cpuSpeed = 2793
memory = 2048
freeMemory = 1724
screenWidth = 1024
screenHeight = 768
screenBPP = 16
videoMemory = 125
textureMemory = 125
textureStages = 8
bogoFPS = 0
bogoMPPS = 0

applying Sound
applying high sound detail
applying City Detail and Day/Night Settings
applying City Detail and Day/Night Settings>
applying high computer power
  option 9 = 3
  option 13 = 1
  option 15 = 3
applying Texture Quality and Building Variety Settings
applying Texture Quality and Building Variety Settings>
applying high memory
  option 3 = 3
  option 14 = 3
applying Variable Speed Automata
applying default
  option 10 = 1
applying Standard hardware
  option 0 = 1
  option 1 = 1
  option 2 = 1
  option 4 = 0
  option 5 = 1
  option 8 = 1
  option 7 = 1
  option 6 = 1
  option 11 = 0
  option 12 = 0
applying Standard hardware>
  option 1 = 2
applying Standard hardware>>
  option 0 = 2
applying Standard hardware>>>
  option 2 = 2
applying Standard hardware>>>>
  option 4 = 1
applying Standard hardware>>>>>
  option 11 = 1
applying Two stages
applying Lotsa vidmem
applying Not Slow GeForce
applying Fast card
applying Fast card>
  option 12 = 1
applying Fast card>>
  option 1 = 3
applying Fast card>>>
  option 0 = 3
applying Fast card>>>>
  option 2 = 3
applying Fast card>>>>>
  option 4 = 1

Visual Effects       current:   3 recommended:   3
Cars/Sims            current:   3 recommended:   3
Shadows              current:   1 recommended:   3
Atmospheric effects  current:   0 recommended:   1
Water effects        current:   1 recommended:   1
Software/Hardware    current:   1 recommended:   1
Cursor               current:   1 recommended:   1
VariableSpeedAutomata current:   1 recommended:   1
Translucent UI       current:   1 recommended:   1
Graphic Detail       current:   3 recommended:   3
Building Load Speed  current:   3 recommended:   3
Texture Quality      current:   3 recommended:   3

forcesoftwaredriver = false
renderdynamicview = true
renderstaticview = true
renderwatereffects = true
rendercloudsandfog = true
forcepointsampling = false
forcebilinear = false
forcenoalphablend = false
forcenoalphatest = false
rendershadows = true
renderdecals = true
usesecondstage = true
forcedebugtexture = false
renderparticleeffects = true
renderflorashadows = true
renderterrain = true
showupdateregions = false
usecursoreffects = true
drawlottextures = true
drawlotfoundations = true
drawlotwalls = true
forcetexturerepeat = false
usescreenshake = true
renderui = true
useupdaterectclipping = true
usevertexbuffers = true
showboundingboxes = false
useoverlayculling = true
rendersnapshot = false
noaddsigned = false
nopartialbackingstorecopies = false
usescreenflash = true
renderautomata = true
preferopaque = false
displayalertborders = true
drawlotopaquetextures = true
useviewcleanup = false
doautozoomandrotationchanges = true

viewoffsety = 0
viewoffsetx = 0
texturebits = 32
lodoffset = 0
shadowdebug = 0
maxparticlestarget = 10000
particlelodoffset = 0
effectprioritylevel = 5
backingstoremaxzoomall = 5
backingstoremaxzoombuildingsprops = 5
backingstoremaxzoomterrain = 5
backingstoremaxzoomflora = 5
shadowquality = 2
minvehiclezoom = 3
minpedzoom = 4
cursortype = 1
depthoffset = 2
debugtexture = 0
dirtyrectmergeframes = 2
sounddetail = 2
buildingvariety = 2
buildingloaderspeed = 1
modellodoffset = 0
stringtexturecachesize = 1024

particleeffectslod = 5
splattexturescale = 50
texbindmaxfree = 8
particledensity = 1
particledamping = 0
particlescale = 1
lightingupdatedelta = 0.0001
shadowmodelthreshold = 12
demolishmodelthreshold = 12
rendermodelthreshold = 6
rendermodelthresholdscroll = 40
particlesizethreshold = 300
maxvehiclepct = 1
maxpedpct = 1
opaqueuialphavalue = 0.55

Another use for the spoiler is in general conversation. It could go like this.

Have you seen that new murder mystery movie?


The butler did it!


Another way to use the spoiler is to first type or paste your text, highlight it, then click the spoiler button. The end result is the same. Of note: The spoiler does not reduce page load times. The entire page is rendered first, then the spoiler mask is placed over the content to be hidden.


The Code Button


This one is handy for when you prefer that the post editor software leaves your text alone. Let's say I'm explaining how to post a picture and I want to show what the direct URL for it looks like. If I paste it right into my post it's going to resolve itself into an image. Sure, I can click the popup to say remove formatting, but then it's a clickable link. By using the Code box I can show it like this:


Or let's say I want to show some actual programming code so I do this:


But it adds colors I really didn't want like this:


Notice the HTML thinger in the lower right of the code box? That's a drop down menu. Click it and select No Syntax Highlighting.


And now it shows like this:

Set ExactMoment=%date:~-4%%date:~4,2%%date:~7,2%_%HH%%time:~3,2%%time:~6,2%


The Preview Button


This offers different views to show how a post would appear on different devices, which is quite neat.
See this article for more info.


On Getting Beeped - aka Notifications Settings

To set up your notification preferences you can go to the drop down of your user name. That pops up this window and you click the Account Settings linky.



On the window which pops up next look over on the right side to find the Other Settings. Click on Notification Settings.


These are the settings I find most relevant:

  • Automatically follow new content I post
  • Automatically follow content I reply to
  • Play a sound when I receive a notification

That window looks like this:


And you'll also notice I have removed the tick (check mark) from the Show popup window when I receive a new personal message because that is simply annoying. You will still get a regular notification when you receive a new message.

Now, scroll down from there and you will see a long Notifications List. Most are self explanatory, but I want to point out the Someone mentions me in a post. It looks like this:


That is for when you use the @ mention feature. To use it in a post you type the @ symbol and then start typing someone's display name. Once you see it in the list, click it to embed the mention.


And then it will look like this: @CorinaMarie and if that person has Mention Notification enabled, they will get beeped.


More Ways to get Beeped

Let's say you are reading a topic and would like to be notified of replies, but you are not going to make a post in that thread. (Oh, and btw, Topic and Thread are used interchangeably with regard to content in forums. They refer to the exact same thing. I have no idea why a thread is a topic. To me thread is something I use to sew on a button or to hem my skirt. But, anyhow, back to writing this guide...)


Following a Topic

At the top right side of a topic there is a Follow button.


Click that to pop up your options.


Then click the Follow button in the popup.


Following a Forum

This is the same procedure as for following a topic with the exception you click the Follow button when viewing the forums list instead of a particular topic. When you follow a forum that will send you a notification when a new topic is posted.


Something Fun

Let's say we are discussing something or other and would like to have an image be a clickable linky like this:



First I posted the linky to my picture and waited for it to resolve itself into an image. Then I double clicked it while in the editor and pasted the linky of where I wanted it to link to. Like this:



Final Words

All of the above tips should be sufficient to help you get going here on Simtropolis. Feel free to ask about anything not covered by creating a thread here in the New Members Information forum or over in the Simtropolis Related forum.


Return to Top Post

MeMyself&I, APSMS, Yum and 5 others like this

Share this post

Link to post
Share on other sites

Overview of the Forums

The places to discuss all manner of city building ideas (and a few other things).


Main Forums Page


Return to Top Post

RandyE, Yum, huzman and 2 others like this

Share this post

Link to post
Share on other sites
This topic is now closed to further replies.

  • Similar Content

    • By Chief ZDN
      Hello everyone,
      As we know, the SC3000.com and SC4ever.com look to be not maintained except for availability. No more features were added to these site. And, some interactive features are disabled due to merging the site with Simtropolis. By this, I'm deciding to start old content migration from these site.
      The project missions are to provide old contents about SimCity 2000, 3000, and 4 to new users and to preserve old contents. Our vision is want to biggest preservative in the SimCity community. There aren't more info to be discussed here.
      We are copied contents from SC4ever.com Knowledge Tree (this is very important thing) 95% and we'll copy remaining useful contents and we'll going to SC3000.com content migration. Support us by reading the "Contribution" section.
      Want to contribute? You can PM me with including some data: your name and your interest (are you want to copy all contents or SC3000.com/SC4ever.com). I'll review your profile (new profiles are allowed, but they are must active and has time and commitment to copy the contents). The content copying is allowed by @Dirktator as long as you don't selling the data and with proper attribution (including the source site and the original author).
      I hope, you want to join my team and give benefits to all.
      Thank you.
    • By Dirktator
      Over the past weeks, we've received several suggestions on expanding our donation methods. Some suggestions just aren't too viable for us, but several people have suggested bitcoins.
      The question is, we're not sure how many of you guys use bitcoin who visit here and if you did, would it be something you would use to donate?
      So we're tossing the question out to you.  Let us know if you have other suggestions. Thanks!
      (This poll topic will close on May 9, 2017)
    • By Silur
      Simtropolis = where to keep images ? I had a FROG, now PHOTOBUCKET there is a box in Simtroplis. But there is no single Bank. We see that all the work turns to dust. There are normal thoughts?
      I tried to work with OneDrive by Microsoft - but it only gives a link to my jpg. Maybe I'm doing something wrong?
    • By TekindusT
      I was just taking a look to the Milestone thread and realized I have no idea what those stars under our usernames and ranks in the forums mean. Sure they have a logic behind but it's a bit difficult to see for me, except that the users with most posts have their first star inside a shield or inside a banner...? But why some users with less posts have 5 stars and others have only 1 but the first one is shielded... ? Are they tied to our post count? You get it. Any Simtropolite ready to shed some light on this matter for me?
    • By Hamish

      The Nominations are now CLOSED!
      The greatest time of year has arrived, the Trixies are upon us and the nominations have officially opened. The Trixies are a celebration of all types of community contributions, ranging from STEX uploads to CJs, all the way to forum posts. It's the perfect opportunity to celebrate all the amazing content shared over the past two years, and give a special 'thanks' to your fellow members.
      We last held the Trixies for the year 2014, so understandably, we have a lot to catch up on. This year things are little different. We won't be holding just one ceremony, but two at the same time: One each for 2015 and 2016. Since we last held the Trixies Simtropolis has been through a lot of change, which unfortunately means we’ve had to change the way were conducting the nominations this year. However, we think these changes will make it easier for you guys to nominate members, and continue to nominate throughout the nominations period.
      The biggest difference is that you will be posting your nominations on the forums. Don’t worry though, no one apart from the admins will be able to see your nominations, just like it was before! Let’s go through how this is all going to work.
      Nominations Closed on April 5th
      How To Nominate
      As we’ve mentioned before, nominating members for awards will be a little different this year. Read the guides below to know how you are going to be nominating members for awards this year, and take note of some slight rule changes which will allow you to nominate members for multiple awards.

      Where To Nominate
      This year, all your nominations will be submitted as posts in the forum linked below.
      Submit Trixie Nominations Here!
      This forum behaves differently from every other forum on Simtropolis. No one else can see any of the posts or topics you create within it. In lieu of our traditional nominations system, which is now incompatible with ST, this will be where all of your nominations are submitted this year. This comes with some great benefits though! You’ll be able to see all of your nominations at all times, so you can remember what you have nominated and who you have nominated, and you’ll be able to edit these at any time just in case you nominated someone for the wrong award.
      It may feel a bit weird at first, but trust us that only admins will see your nominations. 

      Submitting and Formatting your Nominations
      Since everything has changed, how will you be submitting nominations? Its easy, just follow our guide below!
      1. Firstly, take a look through the List of Trixie Awards for 2015 - 2016.
      2. You’ll first find an award which you want to nominate someone for and copy its award title.
      3. From there navigate to the Submit Trixie Nominations Here! forum and create a new topic.
      4. Paste the award title into the topic title box, and add a couple of tags:
      The name of the member you are nominating. The year you are nominating them for.
      5. Then in your post, please include the following information:
      The Title of the award. Who you are nominating. The Year you are nominating this award for. A short Description as to why you think they deserve this award.
      To help ensure you include these details, feel free to copy and paste the following template into your posts to match the guidelines:
      Don’t forget to add this info for each of your nominations, or else they may not be counted.
      I’ll repeat these briefly below:
      Topic Title: The Award Title. Tags: Nominated member, and Year.
        Post Text: Award Title, Member Name, Year, Short Description.
      To submit another nomination, simply start another topic.

      Ceremonies for both 2015 and 2016
      We last held the Trixies for the year 2014, and due to issues we weren’t able to open up the nominations last year for 2015’s content. During these nominations we invite you to nominate content from 2015 as well as 2016. In the end, we aren't just holding one ceremony, but two at the same time: One each for 2015 and 2016.
      During the run up to the nominations opening we’ve had a series of discussions, interviews, and retrospectives aiming to highlight content from 2015 and 2016 in the hopes that you won’t forget what has been created during those years.
      This is why it is important for you to distinguish what year you are nominating a member for.

      Rule Changes
      This year we are making a slight change to how many times you can nominate a member. Traditionally you could only nominate any given member for one award. But this time, this rule is being expanded. It used to be that someone would only create amazing buildings, or only write beautiful CJs. However, now we have members who cover lots of different parts of the site, for the previous Trixies it was increasingly difficult to nominate them for just one award.
      This time we are making the change to allow you to nominate a member for up to 3 different awards in both 2015 and 2016. We hope that you submit multiple nominations for a single member to awards in different sections of the Trixies, but we aren't making that a specific rule as there are awards in sections which relate to very different skill sets. Use this new ability wisely...

      Cities: Skylines in the Trixies
      Over the past two years we’ve seen the release of a new game which has swept Simtropolis, Cities: Skylines. In the past we’ve never had another city building game which made as much impact on our community as SimCity 4 originally did, so this is the first time the Trixies have had to accommodate another game. You’ll notice that most of the descriptions for awards no longer call out any specific game, that is because all of these awards are intended to be relatable to both games.
      When nominating, remember the great content created for both games these previous two years, rather than the content from a single game.

      Quick FAQ
      Multiple or single threads for nominations?
      Posting each nomination in its own thread is preferred, as this helps with the processing.
      Really though, it's up to you. If posting in a single thread is easier for you to manage or edit, that's perfectly fine. At the end of nominations, the Llama Crew will attempt to count anything inside the forum.
        For both years, how many nominations per user?
      In each year, you may nominate any individual member up to 3 times.
      So this means for both 2015 & 2016 combined, you could nominate someone up to 6 times.
        Who can I nominate?
      Any Simtropolis user (member or staff) can be nominated for any award. The processing will determine whether a given user is eligible.
        How many custom "Ad Hoc" awards may I nominate?
      As many as you'd like!
      Feel free to be creative with the title & description if a default award isn't suitable for what you have in mind.
        Is there a limit to how many nominations I can submit?
      Yes, the sky.
      Final Words
      We hope you have a great Trixies...
      And remember, Nominate early and Nominate Often! 
  • Recently Browsing   0 members

    No registered users viewing this page.