Please help us for July 06/30/2017This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
108 posts in this topic
I have being fighting with these glitches for the last couple days. I haven' loaded anything recently, they just appeared (disappeared) all by themselves. The bad thing is that they are hampering my game something serious.
Also, the little panoramic image of Paris in my signature disappeared too. But I already fixed that.
Behold, a curious place, where evil BATs come alive and snack on your brains!
(Initial post reserved for project updates or announcements and tutorials when appropriate.)
New York City
Blocks of Midtown, Manhattan
I. 1292B (4 x 8 Residential/Office)
// Pending Completion
▫ 575 Madison Ave
▫ 34 E 57th St
▫ 432 Park Ave
▫ 48 E 57th St
▫ 50 E 57th St
▫ 450 Park Ave
?. 1293A (4 x 8 Store/Office)
// Bergdorf Goodman, Breitling, Burberry, Chanel,
Dior, Fendi, Hublot, Louis Vuitton, Miu Miu,
Saint Laurent, and more.
▫ 737 5th Ave
▫ 743 5th Ave
▫ 745 5th Ave
▫ 14 E 58th St
▫ 16 E 58th St
▫ 600 Madison Ave
▫ 3 E 57th St
▫ 5 E 57th St
▫ 9 E 57th St
▫ 11 E 57th St
▫ 15 E 57th St
▫ 17 E 57th St
▫ 598 Madison Ave
SimCity 4 is a spreadsheet that will never be balanced, but that’s what makes it so fun, even 14 years after release.
Yesterday, an article about SimCity 4's Network Addon Mod, a comprehensive mod for roads and traffic in SimCity 4, reached the front page of r/Games.”Not only has SimCity 4 survived, it has thrived with new creations offered daily by content-makers, and has even evolved with substantial player-developed modifications like the Network Addon Mod,” author Dirktator wrote. While that’s definitely true, and the thriving mod community for SimCity 4 is a joy to browse through, after playing until two in the morning I can safely say that SimCity 4 also holds up on its own.
Full article: http://kotaku.com/SimCity-4-is-still-great-1796823071
[SOLVED] thanks to @rsc204
So, I'm trying to follow along with How to configure SC4 to work with your new hardware by @Mysteryous.
I have two disc versions of the game. One is SC4 + RH and the other is SC4 Deluxe. My game comps are identical with the exception of the video cards. Relevant specs are:
Dell OptiPlex GX270 2.8 ghz CPU 2 Gig Ram 20 Gig EIDE Hard Drive Windoze XP Pro On the one I call my 1st Dell SC4 Game Comp the video card is:
And its config-log.txt:
The relevant part (I believe) being:
applying Not Slow GeForce applying Fast card applying Fast card> option 12 = 1 applying Fast card>> option 1 = 3 applying Fast card>>> option 0 = 3 applying Fast card>>>> option 2 = 3 applying Fast card>>>>> option 4 = 1
Using the same Region in the same City Tile here's what I see when I turn the map:
On the 1st Dell with the 128 mb video card it takes 7 seconds to draw all the trees. I'm assuming that is par for this course considering the antiqueness of the comp and card. However, what has me puzzled is the 2nd Dell has a 256 mb video card and it takes 11 seconds for the same re-draw.
That card is:
So, I tweaked these two files like this:
And here's its config-log.txt
Which shows no Fast anything being applied and the 11 seconds re-draw did not change.
Do I have the code lines wrong or just why is the better card performing slower than the one with half the memory?
Edit: So, I changed the Graphics Rules.sgr line to:
stringMatch cardIdentity "ATI*HD2400*"
And the Video Cards.sgr line to:
card 0x94C4 "VisionTek Radeon HD2400 Pro AGP"
And now I get:
applying Not Slow GeForce applying Fast card applying Fast card> option 12 = 1 applying Fast card>> option 1 = 3 applying Fast card>>> option 0 = 3 applying Fast card>>>> option 2 = 3 applying Fast card>>>>> option 4 = 1 ^ for the VisionTek 256 mb card.
Draw speed is now 9 seconds instead of 11, but still slower than the 128 mb card. I guess that's the best I'll get?
This is just a mini tutorial showing industrial freight preferences for how it chooses to ship its goods out of town. The main principle is that they want the quickest route to the neighborhood connection. (I tried to explain this in chat, but I feel I wasn't able to convey my idea very well.)
In the following picture the key elements are:
The industries in the upper left are zoned so their street access is to the north which means the rear of the buildings are to the south and adjacent to the rail line. The truck traffic for the farms north of the rail line passes by a rail station before it connects to the road. The industry and farms south of the east/west road are farther from the train station and therefore do not use it.
The main thing is that in order to convince them to use the freight station, it must appear to them as the quickest route. They will not drive a wee bit further to get to it if there is a neighborhood road connection in their sight.
In this next picture, I'm showing how the industry is zoned so the rear of their buildings are adjacent to the rail line. When that is the case they will just toss the freight directly onto a train. No train station is needed.
I made the industrial zones face the direction I wanted by holding the Ctrl Key and then drawing the zone starting at the street and then dragging away from it.
I hope this clarifies what I was saying in chat.
Edit: This was created to illustrate a principle. It is NOT a recommendation for how to deal with slopes.
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