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Network Extensions Project

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3 hours ago, Matthias King said:

If I might make a request for a road type very commonly found in real life.

Four lanes with a turning lane, no curb parking, grass with a narrow sidewalk.

Like this:

https://www.google.com/maps/search/west+street+wichita+ks/@37.6850902,-97.3892958,242m/data=!3m1!1e3

 

isn't that the same function as the medium road with turning lane already in NExt?

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13 hours ago, Bad Peanut said:

isn't that the same function as the medium road with turning lane already in NExt?

Purely functionally, yes, essentially, but cosmetically it's different. The grass and narrower sidewalks and lack of curb parking are quite a bit different, so I figured I'd just throw it out there since it's such a common thing in the real world.

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4 hours ago, Matthias King said:

Purely functionally, yes, essentially, but cosmetically it's different. The grass and narrower sidewalks and lack of curb parking are quite a bit different, so I figured I'd just throw it out there since it's such a common thing in the real world.

I've honestly never seen a road like that in my life.

Anyway, curbside parking can be disabled with TM:PE, and the rest should be doable with props. Although it would take more time to make, it'd be more customizable and saves having to recreate features that already exist mechanically.

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3 hours ago, wasmic said:

I've honestly never seen a road like that in my life.

Anyway, curbside parking can be disabled with TM:PE, and the rest should be doable with props. Although it would take more time to make, it'd be more customizable and saves having to recreate features that already exist mechanically.

I'm honestly surprised. Those roads are literally everywhere in the states.

And I'm not looking to do it with props and simply disabling the parking. I'm looking for the actual road type. Keep in mind, purely mechanical features aren't the only thing people want.

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