March goal: We're almost there! 03/20/2017Hi Community! We're almost there for our March goals! I just wanted to keep the momentum going so if you are able to help, please donate and get some gifts in exchange! Thanks so much to those who have helped out this month, we really appreciate it.
756 posts in this topic
I made a model of Albi's Sainte Cécile cathedral in the south of France in Blender, then tried to make the texture for it. The texture didn't work out but I didn't look into it as much because I had another problem: the model, once imported into the asset editor, was all squashed. I tried reducing the size of it but it still got squashed. And now when I try to select it in the asset editor, it crashes the game. I'm not sure why this is happening, and I'd appreciate any help on this topic!
This is my model (I kept it simple) :
I've ran into a bit of free time lately, but I'm away from my desktop and finally decided to tinker with making 3D models. I've been thinking about doing it for awhile, but I haven't had the time to plug away making anything worthwhile. For now, all the modeling will be Seattle/American related to fulfill my desire for accuracy on the city journal side of things; however, I will release to the public as people will make use of them in one way or another. I'll be covering a wide range of architectural history and most of the buildings/assets for Seattle help make the city skyline unique compared to others. Also not on the list are various other buildings of various significance, but will be added in at a later date as my technical expertise on modeling improves.
For the most part, these listed buildings below have various degrees of difficulty to achieve and should be a good learning curve to go beyond this set of 22 places at some point.
The first building in design at the moment is the Safeco Plaza (#5), a 50 story, 160m tall office building that was Seattle's tallest building between 1969 to 1985. At first glance, it looks like a fairly straight-forward box office building but after a good look in Google Street View, I noticed that the four corners protrude out and that the ground floor entry is entirely glass and depressed inside by several meters. I'll be revealing progress shortly...
By JP Schriefer
For architecture enthusiasts, Harvard has news that will make the beginning of 2017 an incredible opportunity. The American university opened an online course of architecture at no cost to talk about the importance of the activity as a cultural expression, in addition to technical achievement. The Architectural Imagination will be taught by Antoine Picon, Erika Naginski, K. Michael Hays and Lisa Haber-Thomson, and is part of the online academic partnership founded in 2012 between Harvard and MIT.
As described in the American university's own program, "architecture is one of the most complex cultural practices and has as its form of expression the material and its possible forms." Throughout the 10 modules, masters will address the most important examples in the history of architecture and how they have become a source of socio-cultural engagement.
Beginning on February 28, the 10-week course, with a personal effort of 3 to 5 hours for each activity, has no cost for participation, only for the certificate guarantee - for US $ 99.
More informations and registration: http://online-learning.harvard.edu/course/architectural-imagination
Like most of you folks, I have a huge back-catalog in a spreadsheet somewhere of assets I plan on making some day.
Well, here's my list.. This is just the stuff I want to make, It's alright if there is already a good asset on the workshop for it, it's just for my own pleasure.
This isn't going to replace the refinery project, I'll still keep updating that thread. I just wanted to have a place to keep my other assets organized and seek advice from everyone.
I'll have to clean up the list at some point, but for now it's just a data dump. I have some more things I would like to make, but I don't have a design picked out yet, so I left them off for now.
Oil Refinery - Oil Processing
Oil Refinery - Cargo Train Station
Oil Refinery - Cargo Ship Dock
Maintained Parking Lot Set
Park, in road menu
Steelworks - Cargo Train Station
Steelworks - Ore Processing
Steelworks - Ore Processing
Road Maintenance Building
By Dejected Angel
I've recently subscribed to the RICO mod so I will be able to create more realistic cities but other than industrial buildings, I'm serverely lacking in the following:
Low commercial buildings High residential buildings High commercial buildings Office buildings If anyone here has a link to either a collection or a mod author to point me towards, it would help greatly.
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