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      March goal: We're almost there!   03/20/2017

      Hi Community! We're almost there for our March goals!  I just wanted to keep the momentum going so if you are able to help, please donate and get some gifts in exchange! Thanks so much to those who have helped out this month, we really appreciate it.
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Aran

Aran's Lots - Support Thread

1 post in this topic

Moderators: If this is in the wrong forum, please move it. Since I don't generally make my own BATs, it didn't make sense to post it in the BAT thread.

This will be the official support thread for my lots, of which there are currently three. When I uploaded my new set to the STEX, I went looking for my old support thread to add a release memo and realized it'd been seven years since I last contributed. Needless to say, the thread is long gone.

Last night I uploaded this to the STEX:

ASFLogo.jpg

ASF-NET-00.jpg

(In case it's not obvious, I tossed Gascooker's tents - among other things - on a few street tiles.)

It can be found I spent an awful lot of time this year looking for detours around the various street fairs/art fairs/summer festivals/farmer's markets that infested appeared on my commuter route once spring hit. So when I got interested in SC4 again, I decided my Sims should have be as cursed lucky as I am to have them in their cities.

ASF is a modular set that consists of three transit-enabled end pieces, nine 1x1, four 1x2, and two 1x3 pieces as well as a 'pre-built' 1x6 and a Bus Stop piece that has the standard white concrete tile base instead of the streets. There are a total of twenty lots available in the base set. Here's a link to the catalogue image included in the ZIP file here so you can have a better look at the lots than what appears in the set logo above: http://sc4.ejmeyer.n...SFCatalogue.jpg It's not directly posted because it's a large image. For my one or two fans that use dial-up: sorry.

So here you go. I have a few ideas for companion or expansion sets to ASF, and will always entertain more. In regards to my other two offerings, support is limited because I no longer have the original files (or a working copy of BAT4MAX, for that matter). I plan to overhaul both and repost new versions but have no idea when. If anyone has questions or suggestions about my stuff, here's the place to ask.

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      http://community.simtropolis.com/files/file/30969-mayors-suburban/
      http://community.simtropolis.com/files/file/30970-buick-gnx/
      http://community.simtropolis.com/files/file/30971-uh-1-iroquois-huey/
      http://community.simtropolis.com/files/file/31000-fiat-500c/
      http://community.simtropolis.com/files/file/31049-nissan-skyline-gt-r/
      @flunight uploaded a set of flora props as well as a dependency for tropical beaches:
      Flunight Props Vol 1 - Flora
      Flunight Props Vol 2 - Copacabana
      @Mary Maurine Mayo accompanied her lot/BAT uploads with some farming and SimMars prop packs:
      JBM_LNX_Mega_proppack
      LNX JBM Mega Prop pack
      SM_Mars Props
      @11241036 broadened the selection of available lot foundations and retaining walls:
      http://community.simtropolis.com/files/file/31346-various-lot-foundations-and-retaining-walls/
      @metarvo made a pack of power poles available on the STEX:
      http://community.simtropolis.com/files/file/31263-metarvo’s-power-pole-pack-p3-models-volume-1/
      @tiemanjw uploaded a set of three modern navy vessels:
      http://community.simtropolis.com/files/file/30950-navy-set-1/
       
      Textures
      @flunight made the iconic Copacabana sidewalk pattern available as a set of lot textures:
      Flunight Textures
      @VeeTHis shared a set of plaza textures:
      Plaza Texture Pack
      @Mary Maurine Mayo not only accompanied her uploads with props, but also with a texture pack:
      JBM Mega Texture Pack
      @matias93 made a basaltic sand texture for volcanic beaches:
      Basaltic Sands Texture
      @kingofsimcity made his extensions of shktherapy's parking textures available to Simtropolis users:
      http://community.simtropolis.com/files/file/30934-supershk-parking-textures-vol-1/
      http://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/
      @Simmer2 contributed a texture set for rail in concrete:
      http://community.simtropolis.com/files/file/31021-sm2-rrw-nsb-tex/
      @VeeTHis uploaded another plaza texture pack:
      http://community.simtropolis.com/files/file/31163-plaza-texture-pack-10/
       
      Mods & Tools
      @InvisiChem made a new, fixed and improved version of the CAM available, as well as suitably tuned CAM replacements for Maxis residential buildings:
      http://community.simtropolis.com/files/file/30956-colossus-addon-mod/
      http://community.simtropolis.com/files/file/30990-cam-r-maxis-building-replacements-full-pim-x/
       
      Maps
      The following users added to the map pool on the STEX:
      @Urban Constanta:
      http://community.simtropolis.com/files/file/31087-la-salle/
      http://community.simtropolis.com/files/file/31332-empire-bay/
      @CorinaMarie:
      http://community.simtropolis.com/files/file/31100-borilyn-map/
      http://community.simtropolis.com/files/file/31107-corindiana-map/
      http://community.simtropolis.com/files/file/31127-coriland-4/
      http://community.simtropolis.com/files/file/31147-coriland-22-map/
      http://community.simtropolis.com/files/file/31149-cori-10x10-lg-tiles-map/  
      @TheLynx99:
      Stripe Island
      http://community.simtropolis.com/files/file/31019-the-sparkle-kingdom/
      http://community.simtropolis.com/files/file/31151-fluffy-island/
      http://community.simtropolis.com/files/file/31155-the-sparkle-kingdom-complete-edition/
      http://community.simtropolis.com/files/file/31352-the-sparkle-kingdom-se/
      @BugeyedDragon:
      Krampa DeSimmia
      @Mary Maurine Mayo:
      WaterLand
      @RandyE:
      Dovetail Region
      http://community.simtropolis.com/files/file/31138-arcological-donut-region-map-with-city-layout/
      http://community.simtropolis.com/files/file/31168-atlantis-region-map/
      @Ryosuke10:
      Cuba
      @alexismh:
      http://community.simtropolis.com/files/file/30890-bogotá-colombia/
      http://community.simtropolis.com/files/file/31412-monterrey-mexico/
      @DecodingInspire:
      http://community.simtropolis.com/files/file/31380-forest-valley/
      @Dollar Tower$:
      http://community.simtropolis.com/files/file/31299-nfsu2-bayview-map-beta/
      @elliotwiley:
      http://community.simtropolis.com/files/file/31178-cape-york-blue-summit/
      @h4n53n1:
      http://community.simtropolis.com/files/file/30912-greater-yosemithzip/
      @IHA:
      http://community.simtropolis.com/files/file/31287-planet-sim/
      http://community.simtropolis.com/files/file/31292-united-kingdom/
      http://community.simtropolis.com/files/file/31300-north-america/

      @Isme:
      http://community.simtropolis.com/files/file/31096-la-réunion-political-island/
      @Putin:
      http://community.simtropolis.com/files/file/31165-randgen-map-№1/
      @TOVOT:
      http://community.simtropolis.com/files/file/31329-tovot-phoenix-map/
      @Trylk255:
      http://community.simtropolis.com/files/file/30903-demo-region-isle-001/
      _______________
      Phew, there we are. A big shout out to @matias93, @JP Schriefer and @Hamish for help putting all this together. I hope this will help one or two of you to make a choice, and some nominations! I need a drink now. No, make that two... bottles.
       
    • By Apolo br
      I have MAN35
      Even so the road junctions do not show the markings on the ground.
      It appears as the maxis pattern showing only the semaphore without the white bands on the floor.
      Can this be problems with another MOD?
      Already intersections of avenues appear the bands normally.
    • By Apolo br
       
       
      I have a problem with this mod (LA RIver Project 1.1)
      I installed it normally, and the parts appear in the park menu, but it works as if it were a reward, each piece can only be used once. Making it impossible to make a long stream of dirt. This mod has no dependencies, what could have happened?
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