• Moose
  • Announcements

    • Dirktator

      Feeling the pinch! Simtropolis needs your support, please help!   11/12/2016

      Hi Community We're here again to ask you for your support to help us keep the site and the STEX up and running. Simtropolis runs solely on the support of members like you through donations to help us offset the operational costs of running the site. As you know, we've always relied on community donations to help keep the website running. And while all our admins and moderators volunteer their time to managing the site and community, we do have modest expenses that we need to cover each month which includes our server hosting fees, software and support licenses, etc. So lately, we've experienced a slump with donations and we're beginning to feel the pinch! We would really appreciate your support by way of a donation of any amount in order to keep the site up and running. Of course, as always, we'll send you a gift with a minimum donation as a Thank You. If you have any questions please don't hesitate to PM me!  Sincerely; Dirktator & The Admins PS. Thank you to those who have stepped up and donated -- we really appreciate it!
beebs

guide
For the Eager, Yet Overwhelmed Newcomer

177 posts in this topic

This is exactly what was needed. Would have reduced many of my initial questions a few weeks ago. Great Job.

Some of the threads you lead to through the text are not in linky form though, intentional?


  Edited by LuapYllier
3 people like this

Share this post


Link to post
Share on other sites

Yes this was much needed. Thank you :yes:

Share this post


Link to post
Share on other sites

This is exactly what was needed. Would have reduced many of my initial questions a few weeks ago. Great Job.

Some of the threads you lead to through the text are not in linky form though, intentional?

Whoop.. did I miss a few? I'll do a check through this afternoon.

Glad you guys like it :) If there's anything you feel I've missed going over, let me know and I can add a section on it.

Share this post


Link to post
Share on other sites

I believe all that were meant to be links have been repaired. Please post if something else isn't appearing. Thanks.

Share this post


Link to post
Share on other sites

The link to the updates at SC4D is broken, can you please fix it. Thanks.

Share this post


Link to post
Share on other sites

The link to the updates at SC4D is broken, can you please fix it. Thanks.

Done... Thanks.

Share this post


Link to post
Share on other sites

Getting back into the game after a long time of other commitments, this was exactly what I need, thanks!

Share this post


Link to post
Share on other sites

Getting back into the game after a long time of other commitments, this was exactly what I need, thanks!

ditto. thanks.

Share this post


Link to post
Share on other sites

I've been playing Sim City 4 for a few months now, so glad I've stumbled across this! I have the various editors on download and can't wait to get exploring.

Thanks for this guide, very, very helpful :D

Share this post


Link to post
Share on other sites

I've been playing Sim City 4 for a few months now, so glad I've stumbled across this! I have the various editors on download and can't wait to get exploring.

Thanks for this guide, very, very helpful :D

If you are going to BAT, run the "BAT Essentials" tutorial from the Omnibus. Every paragraph has some new, important point.

Share this post


Link to post
Share on other sites

Glad you guys like it.

Context please. Like what?

Share this post


Link to post
Share on other sites

Hi

When clicking on Simcity link to get patches the page just comes up with an error. It makes me think that the page does not now exist.

Any advice gratefully received.

Thanks

Share this post


Link to post
Share on other sites

I feel like I need to take a class for all this. I'll get it sooner or later. I see all the pics of all your cities and I want mine to look like that. Now!!

This is a great site.

Share this post


Link to post
Share on other sites

I feel like I need to take a class for all this. I'll get it sooner or later. I see all the pics of all your cities and I want mine to look like that. Now!!

This is a great site.

Welcome to the great conversation.

You will find this is a very useful thread. It was constructed initially to help a member who was "all at sea". Have fun.


  Edited by A Nonny Moose

Share this post


Link to post
Share on other sites

A Remarkable Guide and Introduction; Thank You, A Nonny Moose.

I have acquired my SC4 + Rush Hour from Steam. What can I, and can I not, do with it...apart from uninstalling it and getting a pack from Amazon or similar?

My Regards

Share this post


Link to post
Share on other sites

Well, if you find the SimCity 4.exe and check, you should find that you have build level 1,1,641 which is fully patched, diskless and ready to go. If you want to run without Steam's nonsense, make a new shortcut to the .exe, put it on your desktop and everything you see here about command line options applies. You don't have to log on to Steam unless you feel they deserve to snoop around in your system.

Share this post


Link to post
Share on other sites

Heres a tip for all newcomers:, when you start a new reigon, don't pick a random tile anywhere on the region, start at one corner with a small village on a 1 x 1 tile, then slowly expand outwards from it, i've tried this as an experiment and it's worked well; I've done 11 villages( o n 1 x 1 tiles) and 3 towns (on 2 x 2 tiles) and so far have almost 200k sims just in one small corner of the region!( i used a unmodified plains region for this.)

What i've done as i'm going along is to build up road and avenue infrastructure in a grid pattern linking the tiles together, this helps the sims move about more freely.

What i've done is to play each village and town up to 20 game years before moving on to the next so far the results have been quite satisfying

why not try it, yourself.

Share this post


Link to post
Share on other sites

This is a pretty good strategy. The only modification I would make is that make sure the tile is in the black. Not hard to do, and I find this more satisfying than not.

Share this post


Link to post
Share on other sites

Great thread, much appreciated. I think it would be appropritate to include in the OP that the version number for the pre-patched purchasable download is 1.1.641.0 and not 1.1.640.0 :)


  Edited by Nielsen

Share this post


Link to post
Share on other sites

Great thread, much appreciated. I think it would be appropritate to include in the OP that the version number for the pre-patched purchasable download is 1.1.641.0 and not 1.1.640.0 :)

It was kind of there, but made it clearer. Thanks.

Share this post


Link to post
Share on other sites

I cannot thank you enough. As a returning player from the days when this game was brand new, I am astonished to see what the custom community has done and I felt extremely lost when I started to look around. Great walk-through to get up to speed and resources to start digging around for, at the very least, the most commonly used mods. I now feel less and less like I'm missing out on something big as, thanks to this thread and this community, it's all put out front.


  Edited by thowwoht

Share this post


Link to post
Share on other sites

May I just say the the BAT Tutorial in the Omnibus cuts off early? I don't know what to do next. :???:

Share this post


Link to post
Share on other sites

May I just say the the BAT Tutorial in the Omnibus cuts off early? I don't know what to do next. :???:

It is multi-part. You should just go on to the next piece.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now


  •  
  • Similar Content

    • By Mike Lindholm
      Every time I attempt to install SC4 onto my Dell XPS (with Windows 8.1), with a factory-installed graphics card (AMD Radeon HD 7570), I get to the Region screen, but once I attempt to play, it crashes to desktop and there is NO indication the game even was installed (no mention of it on the list of programs to install/uninstall, etc.)
       
      Is there a problem with the game being used by this graphics card, and if there is, what can I do to remedy this? I tried playing SimCity (5), but keep dealing with log in problems keeping me from playing. I've been a huge fan of SC4 since I first bought it for my old Windows XP Compaq 13 years ago, and I would love nothing more than to come back to SC4. But I can't get it to run once installed with this graphics card.
    • By ST Challenges
      Classic Model, New Lot
      Create a new Lot for a previously released BAT 
      Season 3 - Challenge #18 - Custom Content (31 days)
      VOTING NOW OPEN!
      Please cast your votes in the challenge album.
      Thanks to @philforhockey51 for the challenge idea.
       
      Throughout the years of SC4 content, thousands of wide and wonderful BATs have made the light of day. On the various exchanges, they've come in all shapes and sizes, and continue to do so. Real world buildings and structures, or generic/fantasy variations. One thing in common with all, is that to be functional in the game, a model requires a lot. Whether growable or ploppable, it's the lot which lays the foundations and provides the canvas for accompanying details: A university with its grounds, a shopping centre with a car park, or an industrial unit with stock and supplies -- just to name a few. All these details serve to enhance the authenticity, and without them, the model can only stand alone.
      For this challenge, we'd like you to select any previously released model (BAT), and showcase it with a brand new lot.
      Sometimes a BAT can be technically brilliant, with the modelling, night lighting and textures, etc. However, the actual lot may not always live up to the same standard. That's where you come in!
      Perhaps you feel you could add additional details or refinements, bringing it more to life. Today with new props & textures, along with knowledge gained through the community, there may be a wider range of options available to achieve the desired result.
      Of course, the obvious tool of choice would be the Lot Editor by Maxis. However, an alternative would be to use the PIM-X, which includes its own advanced editor for creating lots. This can be downloaded from the LEX, and there's also a user guide linked in the description. As usual with a lotting challenge, the choice is yours. There are numerous ways to go about it, and it's really what you feel most comfortable with using.
      Once completed, a screenshot should be taken showing the Lot built in the game. Daytime is preferable for this, unless your Lot contains dominant night lighting effects that you'd like to present.
      Please Note: As per site policy on sharing content, the actual upload containing the model must be linked as a dependency, not bundled with your submission!
       
      Specifications
      The Lot can be of any type, size or style (even different than what the model was originally intended for). The chosen model is the centrepiece of the Lot. Dependencies (props / textures) are highly recommended to enhance the detail. Any number of dependencies can be used, which are available to download from a public exchange (e.g. STEX, LEX).  
      This is a  Custom Content  challenge running for 31 days.
       
      Requirements
      To qualify for entry, please ensure your entry complies with the following requirements:
       
      This challenge is only open to SimCity 4 Deluxe / Rush Hour.
        Your submitted Lot must be an original piece of content (created by yourself), and not previously released on the STEX or other public exchange.
        The Lot visibly incorporates at least one rendered model (BAT), which as of 1st November 2016, is available to download on the STEX or other public exchange.
        The chosen model is linked in the description as a dependency.
        Only a single, standalone Lot is submitted.
        The Lot is created using the Lot Editor or SC4 PIM (X-Tool).
        The Lot functions in game (i.e. it works!)  
      Submissions
      As this challenge involves creating content, submitting entries will be slightly different than a regular event.
      There is a two-step submission process; using the STEX for uploading and the Gallery for voting:
       
      On the STEX
      The Lot uploaded in the STEX Challenges category below.
      The upload has a full title.
      A description with basic information, including any dependencies used.
      At least one in game screenshot of the Lot.

      http://community.simtropolis.com/files/category/40-challenge-uploads/
       Note: Entries are still accepted into the uploads category, but you may be at an increased disadvantage, as voting has already opened: 
       
       
      In the Gallery
      One screenshot to showcase the Lot in action. This will be used as the voting submission. It can be an image included with your upload, or a different image taken specially.
      Your image corresponds to the title of your upload.

      http://community.simtropolis.com/gallery/category/7-challenge-submissions/
       Note: Entries are still accepted into the submissions category, but you may be at an increased disadvantage, as voting has already opened:
       
       
       
      Leaderboard Rankings  
      A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results.
      Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! 
      This  Custom Content  challenge is eligible for the "Overall" and "Monthly & Custom Content" leaderboards.
       
      Full details and the current standings can be viewed in the following topic:
       
      Voting Rules
      Votes may be cast by rating images inside the album. Each image represents the actual item of content. Although not required, we recommend trying each item of content before voting. For this, please see the download link in each description. You may rate all entries once at any rating value (1-5). All votes are anonymous. We encourage you not to rate your own entry. Try to vote on all other entries, as this will help ensure the results are evenly distributed.  
      Suggested Voting Criteria
      Here are some ideas to help you evaluate each entry when voting:
      How well do the lotting techniques add detail to complement the chosen model? The extent that the added props/textures improve the overall aesthetics. The amount of detail in the lotting. Is empty space used effectively for the lot's purpose? Is the model visibly the centrepiece of the lot?  
      The winners will be the top 3 ranked images after a 12 day voting period. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info.
      As usual for this  Custom Content  challenge, rep prizes will be distributed slightly differently. The top 5 placed entries will earn reputation, along with points for the "Overall" and "Monthly & Custom Content" leaderboards. As this is a longer challenge, the amount of rep and points will be greater (depending on the number of entries).
      After the challenge has concluded and the winners announced, all submissions will be made available for the community to enjoy.
       
      Please post below if you have any questions.
      Should be an interesting challenge, good luck to those who give this a go!
       
    • By ST Challenges
      Classic Model, New Lot
      Create a new Lot for a previously released BAT 
      Season 3 - Challenge #18 - Custom Content (31 days)
      VOTING NOW OPEN!
      Please cast your votes in the challenge album.
      Thanks to @philforhockey51 for the challenge idea.
       
      Throughout the years of SC4 content, thousands of wide and wonderful BATs have made the light of day. On the various exchanges, they've come in all shapes and sizes, and continue to do so. Real world buildings and structures, or generic/fantasy variations. One thing in common with all, is that to be functional in the game, a model requires a lot. Whether growable or ploppable, it's the lot which lays the foundations and provides the canvas for accompanying details: A university with its grounds, a shopping centre with a car park, or an industrial unit with stock and supplies -- just to name a few. All these details serve to enhance the authenticity, and without them, the model can only stand alone.
      For this challenge, we'd like you to select any previously released model (BAT), and showcase it with a brand new lot.
      Sometimes a BAT can be technically brilliant, with the modelling, night lighting and textures, etc. However, the actual lot may not always live up to the same standard. That's where you come in!
      Perhaps you feel you could add additional details or refinements, bringing it more to life. Today with new props & textures, along with knowledge gained through the community, there may be a wider range of options available to achieve the desired result.
      Of course, the obvious tool of choice would be the Lot Editor by Maxis. However, an alternative would be to use the PIM-X, which includes its own advanced editor for creating lots. This can be downloaded from the LEX, and there's also a user guide linked in the description. As usual with a lotting challenge, the choice is yours. There are numerous ways to go about it, and it's really what you feel most comfortable with using.
      Once completed, a screenshot should be taken showing the Lot built in the game. Daytime is preferable for this, unless your Lot contains dominant night lighting effects that you'd like to present.
      Please Note: As per site policy on sharing content, the actual upload containing the model must be linked as a dependency, not bundled with your submission!
       
      Specifications
      The Lot can be of any type, size or style (even different than what the model was originally intended for). The chosen model is the centrepiece of the Lot. Dependencies (props / textures) are highly recommended to enhance the detail. Any number of dependencies can be used, which are available to download from a public exchange (e.g. STEX, LEX).  
      This is a  Custom Content  challenge running for 31 days.
       
      Requirements
      To qualify for entry, please ensure your entry complies with the following requirements:
       
      This challenge is only open to SimCity 4 Deluxe / Rush Hour.
        Your submitted Lot must be an original piece of content (created by yourself), and not previously released on the STEX or other public exchange.
        The Lot visibly incorporates at least one rendered model (BAT), which as of 1st November 2016, is available to download on the STEX or other public exchange.
        The chosen model is linked in the description as a dependency.
        Only a single, standalone Lot is submitted.
        The Lot is created using the Lot Editor or SC4 PIM (X-Tool).
        The Lot functions in game (i.e. it works!)  
      Submissions
      As this challenge involves creating content, submitting entries will be slightly different than a regular event.
      There is a two-step submission process; using the STEX for uploading and the Gallery for voting:
       
      On the STEX
      The Lot uploaded in the STEX Challenges category below.
      The upload has a full title.
      A description with basic information, including any dependencies used.
      At least one in game screenshot of the Lot.

      http://community.simtropolis.com/files/category/40-challenge-uploads/
       Note: Entries are still accepted into the uploads category, but you may be at an increased disadvantage, as voting has already opened: 
       
       
      In the Gallery
      One screenshot to showcase the Lot in action. This will be used as the voting submission. It can be an image included with your upload, or a different image taken specially.
      Your image corresponds to the title of your upload.

      http://community.simtropolis.com/gallery/category/7-challenge-submissions/
       Note: Entries are still accepted into the submissions category, but you may be at an increased disadvantage, as voting has already opened:
       
       
       
      Leaderboard Rankings  
      A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results.
      Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! 
      This  Custom Content  challenge is eligible for the "Overall" and "Monthly & Custom Content" leaderboards.
       
      Full details and the current standings can be viewed in the following topic:
       
      Voting Rules
      Votes may be cast by rating images inside the album. Each image represents the actual item of content. Although not required, we recommend trying each item of content before voting. For this, please see the download link in each description. You may rate all entries once at any rating value (1-5). All votes are anonymous. We encourage you not to rate your own entry. Try to vote on all other entries, as this will help ensure the results are evenly distributed.  
      Suggested Voting Criteria
      Here are some ideas to help you evaluate each entry when voting:
      How well do the lotting techniques add detail to complement the chosen model? The extent that the added props/textures improve the overall aesthetics. The amount of detail in the lotting. Is empty space used effectively for the lot's purpose? Is the model visibly the centrepiece of the lot?  
      The winners will be the top 3 ranked images after a 12 day voting period. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info.
      As usual for this  Custom Content  challenge, rep prizes will be distributed slightly differently. The top 5 placed entries will earn reputation, along with points for the "Overall" and "Monthly & Custom Content" leaderboards. As this is a longer challenge, the amount of rep and points will be greater (depending on the number of entries).
      After the challenge has concluded and the winners announced, all submissions will be made available for the community to enjoy.
       
      Please post below if you have any questions.
      Should be an interesting challenge, good luck to those who give this a go!
       
    • By angelan98
      What I mean is that, is there any MOD or Plug in which will work against the map height? 
      I wish to get rid of the map height limit, but I havent heard about getting rid of the limit such.


      Sorry for the bad English.
    • By Cyclone Boom
      This read-only thread will be used by site staff for posting updates relating to Simtropolis, such as new features or notable changes. 
      Please post any requests or ideas in the Suggestions Box. 
      Or if you'd like to report a bug or other issue, please use the Bugs Thread. 
      Thanks all!
  • Recently Browsing   0 members

    No registered users viewing this page.