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      Please help us for June & July   06/20/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we'd love to be able to do some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution is so meaningful, every dollar counts! Hardware Upgrades We've received a recommendation to consider some hardware upgrades to our ageing server. As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins


11,873 posts in this topic

Welcome to Schulmania

This thread is a continuation of the original Schulmania thread, found here . Limitations of the previous forum software have made the original thread unwieldy, so I am hoping that the new thread will be more responsive and have fewer page bugs. In addition, due to the thread size and its vulnerability to corruption, an external archive site has been established for Schulmania updates. Updates will be saved in PDF format and posted for review there. Because the forum software is not designed for the type of indexing I have tried to do with Schulmania's updates, the main index will now be hosted on the external archive site. That, coupled with reserving the first 20 posts in this thread, should help organize the thread better than the original version. Please check the links in the posts below to connect to all Schulmania content in both threads as well as the external site.

vol1.jpgSCHULMANIA VOLUME 1 Pages 1-268

This large region will eventually grow into a strong nation. Every story has a starting place. For Schulmania, it is the hilly, wooded island of Schulmanicus. In the region view, no other land can yet be seen – it has not been discovered yet. As the Schulminions venture outward, they will make many exciting discoveries – ones which expand their horizons and ones which will challenge their deepest beliefs and way of life.

vol2.jpg SCHULMANIA VOLUME 2 Pages 269-date
Watch Schulmania double in size and then double again as brave explorers trek overland to the eastern shore and sail west to the mystical land of Tenne. Along the way, a variety of towns are established from one side of the nation to the other. Step by step, Schulmania is approaching its destiny; a destiny to be fulfilled in Volume 3.

This section features all of the newest updates in Schulmania. Come see what's new!

vol4.jpg SCHULMANIA WEBSITE http://www.schulmania.info
This is the definitive source for all things Schulmania. Here you will find a complete archive of all Simtropolis updates as well as exclusive updates and a host of additional features, stories and insights into the land

vol5.jpg SCHULMANIA BLOG    http://schulmania.info/blogengine.net/

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As Schulmania now spans well over 200 pages in two threads and has a slew of updates, newcomers may not be fully aware of the rich heritage of Schulmania. So, here's a brief guide of the essentials for any Schulmania fan. Each era in Schulminion history is give its own annotated narrative. Just click on which volume you wish to see and start there. Each volume provides a quick summary with embedded links to the background of Schulmania. So, whether you started reading on Page 1 or page 121, you will be fully aware of what is gong on, who is who, and why things are the way they are. This is essential for long time readers, as there is a massive story arc which is slowly but surely unfolding.

I hope you find this to be a helpful tool for navigation!

Available Guidebooks




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Trixie Festival    

Schulman Day #1    

Schulman Day #2    

Coronation Day #1    

Coronation Day #2    

Coronation Day #3    

Coronation Day #4    

Coronation Day #5    

Coronation Day #6    


Feline Literacy Project

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Architectural Field Guide 1

Architectural Field Guide 2

Architectural Field Guide 3  


Trading Cards 1    

Trading Cards 2    

Trading Cards 3     

Trading Cards 4   


Busscastle Chocolates

Chicken King  

Golden Chicken  


Coronation Accord



Census Data 1  

Census Data 2

Census Data 3  


Wrath of the Wirdle

Inside Edition 


SchulmAnniversary Bonus 

Schulmania at 5000 

Real Life Crossover 1   

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The Official Exchange of Her Royal Highness the Supreme Wirdle.

Schulmania Secret Subway - Download Link

by Craig-Abcvs.


Schulmania is built on the principles of the "Roadless City" which utilises NAM Ped malls and subways.

This set of eight subways has been authorized by Her Royal Highness the Supreme Wirdle, the ultimate feline ruler,of Schulmania, for general transportation purposes within her realm. It includes the following eight variations:

Plaza with Circular Cobble Design

GrassPlaza with Random Cobbles


White Pavement - matches sidewalk

Red Brick Cobbles

Military - Jumping Jacks

Military - Random Walk



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REGION MAP 011: Political Map 1
Click on the image above to be taken to a full size political map of Schulmania, showing the new internal divisions established by decree of the Supreme Wirdle. Shown are the new Kingdom of Schulmanicus, Regency of Wirdleonia, Principality of Devonshire, Commonwealth of New Atkinos and the unorganized territory in New Atkinos District not part of the Commonwealth.

REGION MAP 012: Political Map 2
Click on the picture above to see a full size political map of Schulmania. This features the same divisions as in Map 011, but also includes capitals and the subdivisions of the Council of Lake George and the Bishopric of Temple Terrace, along with their boundaries.

REGION MAP 013: Schulmania National Map


Click the image above to see the biggest and most complete national map of Schulmania done yet. This features all thirty-three cities and all six districts.

REGION MAP 014: Political Map 3

Click on the image above to be taken to a full size political map of Schulmania, showing the new internal divisions established by decree of the Supreme Wirdle. This update shows the territorial expansion granted to the new Grand Duchy of East Atkinos and the area in which Admiral Hestorb is currently exploring

REGION MAP 015: Nautical Map 1

Click on the image above to be taken to a full size nautical map of western Schulmania. this features all currently known bodies of water and their names. A new feature is the defined western coast.

REGION MAP 016: East Coast
Features the newly explored areas of East Atkinos and the east coast of Schulmania. Shows updates boundaries between regions as well.

REGION MAP 017: Political Map

Click on the image above to be taken to a full size political map of Schulmania, showing the internal divisions established by decree of the Supreme Wirdle. Shown are the new Kingdom of Schulmanicus, Regency of Wirdleonia, Principality of Devonshire, Commonwealth of New Atkinos and the Grand Duchy of East Atkinos.

Region Map 018: Schulmania Atlas

This map shows the locations of all cities in Schulmania. Cities are noted with dots. A coronet shows where regional capitals are and the national capital is shown with a crown. (Wirt is also the capital of Schulmanicus, but it does not get a coronet.)

Region Map 019: Schulmania Nautical Map - Interactive

This is a true color map of Schulmania. It features names for bodies of water in Schulmania as well as notable islands or other marine landforms. The link is to a clickable, zoomable map.



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Welcome back to Schulmania!

This new thread will continue Schulmania right where it left off. Here's the FAQ:

Will Schulmania be restarted or radically change?

Not because of the new thread. The story line will continue as if nothing happened, except that the dating system will be different. The years (posts) in Thread 1 will be the equivalent of BC years. Schulmania will consider the years (posts) in this thread to be AD. If there's yet another thread, it'll be Post AD!

What happens to the old thread?

It will be locked but not disappear once the proper links are made at the end of it. The main reason to lock it is so that the last post has a link to this thread in it to preserve continuity.

Will my post count awards be reset?

No! Posts from both thread will be combined.

Why start a new thread in the first place?

With the page flip bug eating up to 9 posts at the top each new page before regurgitating them and the extremely slow loading of the thread, it seems time to get a fresh start and maybe hold those two foes at bay a while. I can also consolidate index material on page 1, which I have above.

How do I keep up with the New & Improved Schulmania?

Simply subscribe to this topic under "Topic Tools". Once the other thread is locked, you can unsubscribe to that one and use this one instead.

Where's that external archive site you professed to have ready?

It is now available at www.schulmania.info

What will your new extrenal site have that this one won't?

It will have some exclusive features, such as full size multimedia (instead of the youtube size screen) and things too big to  upload to ST. And maybe some unique stuff for fun, too.

Is it true www.schumania.info will feature a Schulmania Blog?

Yes. It is now released. Please check it out and please comment.

Will the new external site replace Schulmania on ST?

No, it is primarily an archive. It provides back up and extra space if needed. 

How will I know when www.schulmania.info has been updated?

Check for announcements in this thread. Or, check the site periodically.

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Hear ye hear ye....


It is with great pleasure that the Supreme Wirdle, in conjunction and collaboration with the combined expiditionary forces of The Servants of Simtropolis, are pleased to announce the grand re-introduction of Schulmania - Volume 2.

It is now hoped and desired that the former troublesome infestations of the Page Flip Bug plaguing Schulmania Volume One, have now been suitably quarantined within the aforementioned thread.

It is also hoped and desired that the modem crushing load times of the aforementioned, have now been considerably reduced.

So without further ado...  further pomposity, etcetra, etcetra...  blah blah blah... rah rah rah...   we hereby do declare Schulmania Volume Two...


*Trumpet Fanfare*


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Wow the first post. What an honor. Hope to see more of what we had in Volume 1... Pure Greatness!!!

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Whoa dude, I got worried why your orignial CJ was closed wow. That was an awesome adventure with Schulmania. Now I have to edit the recommended sites for Schulmania. I love the preview.

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Wow, that was mighty quick. Kudos for getting Schulmania back up and running in this brand new thread. Finally, the post bug is no more, and now we can all visit in record times. 4.gif Looking forward to the first update here, and keep up the hard, hard work! 9.gif

- Kyle

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An excellent new start! It's always good to have a new thread to start things over. Excellent table of contents, stats, and information! 9.gif

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Haha, forget first post, Schulmania needs 17!

Woot! Thanks for my prize!!

EDIT: Oh boy, it only took 3 seconds to post this time! Hooray new thread!

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YES! Congrats!!!

and honored at my award...the Star presented by the Supreme Wirdle Herself!

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All posters to this thread are to be familar with and become regular users of the following product to inhibit further infestations of the PFB.

Posted on behalf of:
The Servants of Simtropolis

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I shall dab some on behind my ears immeditely sir..wait..that's on the back of my neck..right away. I'm on my way to the store.

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This is 5. Yes, a new thread!! I'll become a contant poster on this thread from now and on.

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*sigh* I'm never going to catch up with Leech or Hester...

Well, now that the page bug is zapped, where am I gonna find time to play Spider Solitaire since I no longer have to wait for Schulmania to load?

EDIT: By the way, look who's coming up on post #1000 (this makes Schulmania count as something like 15% of my posts!)?  Schulmania seems as good a place as any to tease for PM: a celebration is coming!2.gif

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      I was building my city of Townsville in SC4. It went good so far, then as I was building my freeway and an avenue in my city, SC4 crashed to desktop. That doesn't make sense. I spent two years organizing my plugins folder and it still crashed as of 20 minutes ago. I hate when when this happens every time I start building my cities in SC4, it frustrates me a lot. I even made a report on the "Crash to Desktop? Look Here First" thread and hasn't been any response in the past few days since I posted. Here is the information:
      I am using a digital copy of SC4 I bought on Steam.
      Operating system: Windows 7 (64 bit)
      RAM: 8GB
      Processor: AMD FX(tm)-4300 Quad-Core Processor
      Crash Report:
      I don't know why, but I need to know why this keeps happening every time I start building my cities in SC4.
    • By Cyclone Boom
      By now I'm sure many of you are well aware of our newly-founded SimCity 3000 forum and STEX categories.
      For those who haven't been keeping up with progress, there's been some really interesting discussions so far. Exploring areas of the game in more detail, including buildings,  conversions,  map generation,  terrain & water,  hex editing,  custom tree props,  and most recently property modding.
      Thanks everyone for your contributions so far, whether you've made one or multiple posts.

      And as a result, there's been some interesting trends in forum activity:

      Past 30 days
      Past 15 days
      Past 7 days
      (All data current as of 9th June 2017, 18:00 EDT)
      It just shows that with enough surrounding interest, there's still plenty of things to discover in a game released the previous century.
      OK, one year before the millennium, but still...
      Want to be notified on new topics and uploads?
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