SimCity (2013) General Discussion

General discussion for the new SimCity game.


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  • Posts

    • The Next Person...
      By Skimbo · Posted
      Nope, and I'm quite happy about that.   TNP enjoys ice cream but has none at home.
    • What happened to SimPeg?
      By rsc204 · Posted
      See here, not dead, just a few problems, today it seems there is something going on so perhaps the main problems will be resolved soon?
    • The Preference Game
      By Skimbo · Posted
      Tom     Fire or ice?
    • Building Themes Mod (beta released!)
      By Turjan · Posted
      Well, from my practical experience, you have to uncheck an existing theme if you choose a new theme and want the old one to go. I guess you can also just not uncheck it. I'm very fond of the new trailer theme. This is just a quick and dirty example, more suited for rural areas (big lot sizes). I can imagine forestry districts, then with more windy roads, that get this theme: Also, one thing I noticed and which is very neat: in my old cities I often made districts with the highrise ban in areas where I used some of the more historical looking ploppables. Now, if you just change the theme from international to European and lift the highrise ban, nearly the whole district just levels up and turns European. The only thing that doesn't work by itself is corner buildings. I had to demolish all corners for those to grow. Unfortunately, this city just hit the limit of ploppables. It's only about 12 tiles built-up space with about 360,000 inhabitants, and no more parks, unique buildings, fire stations, railway stations. The most infuriating part is that this just hits without warning. Also, exactly at the limit, the game starts producing artifacts (mostly sound). Very disappointing.
    • Mushy's BATs
      By __B · Posted
      Looks awesome. I love Jestarr's truck, but even I have to admit it looks pale in comparison. Keep it up!
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