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      Please help us for July   06/30/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins

Citybound

Discuss the new indie city-building game directly with the developer and be updated on its progress.

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    • If your building exceeds the lot size, you will have culling issues - the building will disappear when looking away from the lot. You need to split it into multiple sub-buildings, probably two 8x15 buildings.
    • Old friend, if this was work I'd probably be trying to get out of it somehow. All kidding aside, you are way too kind.  Trust me, I drool over the eye-candy at least as much as anyone else does.  So many folks have done so much amazing stuff with Cities: Skylines that rarely a day goes by where something doesn't have my jaw hitting the floor.  I will say, though, that I like for stuff to be functional in the context of the overall game.  Set pieces are nice, but I like to see things all working together to create a whole that can be far more than just the sum of a bunch of static parts. You are also really great for mentioning the recent bike trip.  Thanks!  I know a lot of people are here precisely because it's a place to escape RL for a while, but I also believe that it's worth hearing about someone's real world experiences, and particularly when they make a positive impact (as opposed to, "I have to put my CJ on hiatus because RL really sucks right now.") Finishing up on that note, one of the reasons I'm clipping right along in Jessamine right now is that at the end of August I'll be starting another long distance bicycle ride- this one down the length of the Mississippi River from Lake Itasca in Minnesota to Venice, Louisiana on the Delta south of New Orleans. I'd like to have Jessamine completely forested by then so that, when I return in late October, I can start on superdetailing the map.  I'm hoping that it would then be ready for release on the workshop by Christmastime. Again, thanks so much stopping by and for all the kind words. David  
    • Thanks! Most of the credit goes to Vasimr22, who did the model, though! Hope the power line idea works, it was just something that popped up, haven't tried it myself. I had a feeling that type of tedious work wouldn't scare you off