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  1. JP Schriefer

    JP Schriefer

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    • Dirktator

      06/30/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
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    • By CT14
      Here are four Old Time Power Plants using jestarr's various small Boilerhouse models. Thanks to jestarr for the great props.
      All capacity/plop/monthly costs are balanced to the standard Maxis coal power plant's numbers. These lots feature smoke effects and normal levels of pollution.
      The diagonal Boilerhouse Type A lot and the Owosso lot have concrete base textures from NCD Railyard Textures pack, matching @T Wrecks' Industrial Revolution Mod I-D fillers. Other lots have grass or dirt base textures.
      The Owosso Boilerhouse has an overhanging portion: depending on neighboring lots, the basement access stairs will be hidden in a W2W setting, or show on pavement with IRM fillers.
       
      Menu Location: Utilities > Power
      Menu Sort: Before Default Lots
      Stats:
      Smokehouse Power Station
      Size: 1x2 Capacity: 550 Plop Cost: 900 Monthly Cost: 40 Theme: Grassy
      Boilerhouse Type A
      Prop family: Sterling Brown/Empire Red Brick Variations Size: 1x3 Capacity: 1150 Plop Cost: 1900 Monthly Cost: 70 Theme: Dirt Boilerhouse Type A 45
      Size: 1x1 with overhanging diagonal prop (Sterling Brown only) Capacity: 1150 Plop Cost: 1900 Monthly Cost: 70 Theme: IRM I-D Owosso Boilerhouse
      Size: 1x3 Capacity: 1750 Plop Cost: 2900 Monthly Cost: 100 Theme: IRM I-D  
      Dependencies:
      BSCMegaProps JES Vol01
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342
      BSCMegaProps jestarr Vol02
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338
      BSC Mega Props - JES Vol05
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1263
      BSC Mega Props - JES Vol06
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1416
      Sterling Consolidated Manufacturing by jestarr
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1633
      Railyard and Spur Textures, Mega Pack 1.02 by North Country Dude
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2177

      Installation:
      Unzip the file "CT14 - Old Time Power Plants - jestarr Boilerhouses.zip" into your Plugins folder. If prompted, merge with "CT14" directory if existing.
       
      Removal:
      Demolish any of these firetraps which have not yet engulfed their neighborhoods, nay, your entire city in an inferno, and move the folder "Plugins/CT14/Old Time Power Plants/Jestarr Boilerhouses" out of your Plugins folder.
       
      Bugs:
      Please report any problems with these lots to the development thread:
      http://community.simtropolis.com/forums/topic/69360-ct14s-railroad-lots-and-bat/
    • By SimCityHawk
      El Paso & Ciudad Juárez in SimCity 3000. Two cities on each side of the border. El Paso is situated north of the border and the troubled Ciudad Juarez is situated south of the border. El Paso has a high level of control and is a functioning and civilized city. Ciudad Juárez, however, is the world's most dangerous city outside of a war zone. Therefore, crime is booming and the police are almost non existent.  
    • By kellydale2003
      I Kellydale2003 present to you
      the Russian-Canadian-Torontonian
      inspired luxury residentials...
       
       
      Vohcem Condominiums!
       
       
       

       
       
      Vohcem Condominiums on the Lakeshore is a 100% fictional tower inspired by the amazing condos of the South Core of Downtown Toronto located along Lakeshore Boulevard. The tall yet slim structures of Downtown Toronto's South Core house thousands of Toronto residents in their ultra-modern luxury condo suites! The most recent trend in condo markets has been the partial or full rental of the condo suites to local or international hotels... making the Toronto condo market boom even more and inspire more projects like this!
      When I (Kellydale2003) first thought of building a tower like this I just started with a square, bent the edges, and rotated it slightly to break away from the traditional orientation of buildings in SimCity 4! The treated and inspired glass taught me an important lesson; Focal points can be made from the busy reflective windows. Therefore the yellow, blue, and grey facade was designed as a focal point for the whole tower... giving more culture and architectural interest to the tower.
      Soaring at a humble 36 stories of 175.4m (120% for SimCity 4) it fits in a comfortable 2x3 (32x48m) lot.
       
      The name "Vohcem" comes from the Russian word for the number "eight".
       

       
      As my personal policy always abides... NO dependencies! (:
       
       
       
      Download the MAXIS NIGHT file if you do not have SimFox's Darknight installed in your plugins!
      Download the DARK NIGHT file if you have Dark Night installed!
       
       
      For more upcoming projects visit my thread! (:

       
       
      Enjoy!
       
      , Kellydale2003
       
      ps; I do know that the phonetic version of 'eight' in Russian is spelled differently! But for anyone who knows Canadians... We like to spell things our own way and is still legally and officially the right way of spelling it! eh! (:
       
      ps2; You're on a Canadian website... So bleh :b you "Grammar-ologists!"
       
       
       
      -----------------------------------------------------------------------------------------------------------------------------------------
      This is from the Ontario Creation Team!
      - Search "#OCT" to find further creations from us, or click the photo below to
      view upcoming projects and discussions! Thank you (:
    • By Joe_Winko_From_YouTube
      i make A LOT of buildings in SimCity 4 with BAT, and i've been having this problem for quite a while. the buildings are getting 'mixed up' with each other. and it's getting annoying
      here's a video of an example of whats going on:
      does anyone know how to fix this?  please help! ♥ 
    • By JP Schriefer

       
      Here I'll show you how my BATs are looking and your tips, comments and suggestions are welcome
       

       
      261 5th Avenue
      (New York City, NY, USA)
      Great Southwest Building
      (Houston, TX, USA)
      Continental Tower
      (São Paulo, SP, Brazil)
      Capital Building
      (São Paulo, SP, Brazil)
      Park Tower
      (São Paulo, SP, Brazil)
      Sophia Building
      (Belo Horizonte, MG, Brazil)
      Saint Thomas Building
      (Belo Horizonte, MG, Brazil)
      Castelo Del Mar
      (Recife, PE, Brazil)
      32 Court Street
      (New York City, NY, USA)
      15 Goitacazes Street
      (Belo Horizonte, MG, Brazil)
      1001 6th Avenue
      (New York City, NY, USA)
      Hauzeff Building
      (Molching Feinßed, EU, Molching)
      Palácio do Planalto
      (Brasília, DF, Brazil)
      Tiradentes Building
      (Belo Horizonte, MG, Brazil)
      Solar das Paineiras - Residential
      (Belo Horizonte, MG, Brazil)
      Magnolia Building
      (Dallas, TX, USA)
      Museu da Inconfidência
      (Ouro Preto, MG, Brazil)
      Porthos Building
      (Eindhoven, NB, Netherlands)
      32 Old Slip
      (New York City, NY, USA)
      John Wesley United Church
      (Sault Ste Marie, ON, Canada)
      Habib's
      (Belo Horizonte, MG, Brazil)
      Central Bank of Brazil
      (Brasília, DF, Brazil)
      Little Whinging Style House
      (Little Whinging, England)
       

      Hampshire House
      (New York City, NY, USA)
      Santiago Civic Buildings
      (Santiago, RM, Chile)
      Aria Condos
      (Philadelphia, PA, USA)
      Edifício Acaiaca
      (Belo Horizonte, MG, Brazil)
      500 5th Avenue
      (New York City, NY, USA)
      Singer Building
      (New York City, NY, USA)
      Kemper Building
      (Chicago, IL, USA)
      John Adams Building
      (Washington D.C., USA)
      Skatteskrapan
      (Stockholm, Sodermanland, Sweden)
      Maracanã
      (Rio de Janeiro, Brazil)
      Pripyat Azure Pool
      (Pripyat, Ukraine)
      Parc Avignon Residential
      (Belo Horizonte, MG, Brazil)
      Hearst Tower
      (New York City, NY, USA)
      Colégio Loyola
      (Belo Horizonte, MG, Brazil)
      Palácio Tiradentes
      (Belo Horizonte, MG, Brazil)
      Mineirão
      (Belo Horizonte, MG, Brazil)
      Copacabana Palace
      (Rio de Janeiro, RJ, Brazil)
      Tacoma Financial Center
      (Tacoma, WA, USA)
      German Appartments Blocks
      (Erlangen, BY, Germany)
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    • Wow, what a fantastic building! I like the intricate shapes of this one, and the many different areas. There are so many details to take in that it really takes a while to grasp the entire structure. I also agree that there's not much going in in terms of conference centres, so this really fills a gap. Kudos for all the reward modding too - I know that part is pretty tedious und ungratifying work (unless you're some sick masochist ). What I also like is how well the lot complements the building, and it acomplishes that with so few and so simple means. Just a few default overlays and props, and we have a lot that leaves nothing to be desired. The one tiny suggestion I have is that all your recent buildings have had their names (and, in cases like this one, also their function) baked into the model. This is not bad generally because it allows a better visual appearance, but sometimes it limits flexibility a bit. The building in question could totally double as a modern city college, for example, or maybe even as a university (not all modern universities are sitting on a lush campus, after all!), but then there's the "Convention Center" lettering in front. I guess it can be covered with cleverly placed flora props... Fun fact: I never knew that there was an Occupant Group "burning dude maker" - what the...???
    • Do we need to delete Oppie's and replace yours?   Ps. Thank you so much for revamping this amazing mod.
    • Can someone make the Wilshire Grand Tower for SimCity3000?
    • With regard to the issue of content, the disjunctive perturbation of the spatial relationships brings within the realm of discourse the distinctive formal juxtapositions.