• Moose

5 Screenshots

About This File

An application for post-nuclear technological civilization.

  • 8 (width) x 4 (depth) Lot Size.
  • Power and Water produced: 8,000,000 MWh/ Gal. per hr. 
  • Water Treatment and Recycling: 1,000,000/ 60%,  
  • Maintenance Cost: 0, Monthly Income: 50000.
  • Landmark and Park Effect: 10 over 20, 
  • Pollution Reduction -10 over 50. 
  • Transit and Network enabled. 
  • Maxis Night Lighting.

Location: Power Menu, Business Deals, Trash Presort Ordinance

The textures file below is no longer a dependency. I've extracted the 4 metal textures and included them in the folder containing the lot.  If the texture file below is used then delete the 'BaseTexturesElements_Metal.dat' (40K) file in the 'Cosmic Neutrino Power Plant' folder as the textures don't need to be loaded twice.  (The metals textures .dat file may be freely used and included in works other than for the purpose of this lot.)

Dependencies:  Base Textures Vol 1 Elements for metal base textures.

NO DEPENDENCIES

FOLDER: Cosmic Neutrino Power Plant

There are now 2 sub-folders containing 2 versions of the power plant, one has the 50K business deal, and the other has a 50K cost for plopping the lot but no business deal.  Use either the 50K PlopCost folder or 50K BusDeal, not both.  Select one and delete the other. The lots are copies of each other so the game will not separate them into independent lots. Neither have maintenance costs.

 

Description:
 
What this power plant (hypothetically) does is filter neutrinos from the origin of the universe that are the background static before all construct of atomic matter.  The series of high power super-cooled magnetic plates slow down the neutrinos until they exert inertial force which is converted to thermal energy driving electric generator turbines.

For the electric power needs of the entire world, only one of these plants is required as its capability of generation of power vastly exceeds what the demand would ever be for civilization on Earth. 

This power plant requires no use of any other fuel and produces no waste or radioactivity.  There are no costs involved in either construction or maintenance as the power plant, once operating, eliminates the need for any form of abstract valuation of property, labor or resources.   There are no security risks in the operation of this power plant as there is no excess of source, transmission or storage of energy.     

Dedicated in memory of March, 11, 2011.

Install:

To install first open the Cosmic Neutrino Power Plant folder and choose one of the versions, delete the other sub-folder.   Copy and paste the Cosmic Neutrino Power Plant folder into your User\Documents\SimCity 4\Plugins folder. 


What's New in Version 1.2.0   See Changelog


Released

Added HTML preview and install, added List of Alternate Power Plants on the STEX text file.  Indicated lot size.   Added .dat file for 4 metals base textures so no dependencies.   Added copy of lot without the business deal.


Tyberius06, korver, RafaPi and 4 others like this



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nos.17

  • 5
   2 of 2 members found this review helpful 2 / 2 members

Great idea and great execution. I'm always impressed with those who can stitch together Maxis props to look cohesive as one, large structure. The only two things I'm not convinced of are the plop cost and monthly cost. I feel like a neutrino plant would have a massive construction cost and at least a small monthly cost to account for the employees. Other than that, it looks great and I will definitely be using it in my cities. *;)

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korver

  • 5
   1 of 1 member found this review helpful 1 / 1 member

Very cool! You pulled off the look quite well.

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