• Moose

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About This File

VENTURE PLACE THREE

This is my first BAT Design For Sim City 4, it is a Complex of 3 Tower that allows to experiment with facades, materials and lights.

  • Ventura Place One: Is a Mixed Used Building with Comercial Center, Luxury Hotel with terraces and Residences. CS $$$ With 2700 Jobs. 
  • Ventura Place Two: Is a Hybrid Building With, Comercial Center, Offices and Residences. CO$$$ 2700 Jobs.
  • Ventura Place Three: Is a Hybrid Building With, Comercial Center, Offices and Residences. CO$$$ 2700 Jobs.




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RandyE

  • 5
   1 of 1 member found this review helpful 1 / 1 member

Beautiful concrete architecture, excellent night-lighting.

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Edvarz

  • 5
  

Great! This one would be nice as a residential, I think, it should be super easy to make a growable R$$$ version in PIM-X

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tnt88

  • 4
  

This version looks the most realistic. Keep it up.

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sejr99999

  • 5
  

thank you for making all 3 versions of this building  i like all the variations and the lighting is superb especially when the maxis lighting is observed without the dark night mod

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ESP15

  • 5
  

Beautiful !

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korver

  • 5
  

Nice work on all of these :)

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      Introduction / Overview
       
       
       
      I hope I managed to fix all these things and answer the most important requests concerning this building. The new stats will make this hard to get, but I think that you wouldn't want to have such a characteristic and unique building popping up every twohundred metres in your cities, so I made it to be a challenge.
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      Dependencies
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      TABLE 1: CO$$$ VERSIONS
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    • I know it's sized 2x1, but what kind of residential do I need to zone for this to grow? Light, medium, or high density? Or does it not matter? Anyone who can answer I appreciate it.
    • Love your work, but since a handful of files now from different users require offsite files that link to dead links I wish it was a rule here that all dependencies should be on site somehow. Thanks for the reup of the files...
    • I'm still working on the Maxis Vanilla tilesets presentation, but yeah its endless how many amazing artists have contributed to the SC4 repository over the past 14 years.  The problem with the tilesets and with RCI is that there's too much repetition.   I'm going to use for the first time a Maxis blocker that will eliminate all vanilla repetition and reveal whatever user created programming defines.  However, my project is not specific to agriculture.   We'll get back to that later.
    • @RandyE Thanks! I grabbed that one too. I'm not ready yet to kill them all, but I do want other stage 3 farm buildings to compete with Pedriana. Ideally I'd like to find a few more. In the meantime I'm now on a downloading frenzy getting all of @dk1's stuff. Their simple elegance (and the convenience of no dependencies) makes them ideal for mixing in with my otherwise nearly plain vanilla Maxis content.
    • @CorinaMarie It works for me !!