• Moose

m93 KOSC SuperSHK+ retextures for Veredas + Sudden Valley 1.0.0

(5.00)    (1 Review)

3 Screenshots

About This File

AKNOWLEGDEMENTS:

This mod would have fundamentally impossible to do without the work of Rivit, MGB, Gobias and KOSC. 
I'm basically blending their creations or mimicking them, and using their software to create usable plugins.

DESCRIPTION:

King of SimCity recently published a repository of its SuperSHK and SuperSHK+ textures and taking the opportunity to expand the coverage of my sidewalk mod, I've downloaded it and created this custom textures, that REPLACE KOSC's ones. Why replace? Because it allows you to use them directly on any lot that already uses SuperSHK parkings, and because I'm lazy enough to not even try to get my own IID range.

As a design choose, this textures doesn't include the coloured tiles on the paving (because keeping it produced some strange cropped and jagged motives), but only the base tiles, subtlely wealthified as in the sidewalk mod.

This is the Sudden Valley version of the retexture, but it uses an open source texture that merely matches the colour and feel of Gobias' mod, so there is no actual redistributing of his work. In the near future and according to the users' demand, I'll release more versions for SD and HD grass textures; same thing if I manage to publish the basalt tiles' sidewalk.

COMPATIBILITY:

This mod REPLACES the original SuperSHK and SuperSHK+ (FAR) textures, so get sure it will load AFTER THE ORIGINAL KOSC FILES; alternatively, you can overwrite them to use less disk space, but that's not necessary. As they are a replacement pack, the textures will be automatically changed on all lots that use the original
textures.

FILE FORMAT: 

The files are updated on 7z format, because it does wonders with repetitive bitmap files. You'll be downloading the full pack on just 3.4 Mb, while the full repository is 180 Mb. To open this files, you'll need Seven Zip, which is a free, open source, cross-platform, lightweight and programmable file compressor (unexplainably not the standard for everything); download it here. If, for any reasons, you cannot open the file or can't download sevenzip, send me a PM or left a comment here and I'll upload a more compatible zip version in no time *:D 

DEPENDENCIES: <-- copied from the original SuperSHK readme

"None. This set will serve as a future dependency for my [KOSC] lots. While it is technically a standalone texture pack, SHK Parking Pack is very, very highly recommended to take full advantage."

As is obvious, this mod will work but look awkward without using both Gobias' Sudden Valley terrain mod and my Veredas Santiaguinas sidewalk mod. You can also achieve a more seamlessly look complementing with MGB's TGN for Sudden Valley. Even more obvious, as this is a replacement pack for a dependency, you'll see nothing of it working unless having lots that use the textures: look for lots that require the SuperSHK textures or use KOSC Superparking modular lots to create your own parking lots ingame.

LICENSE:

This mod has a Creative Commons Attribution - Non Commercial 4.0 International license, what means you can use all its content directly or creating something derivately, while you give explicit attribution to all previous authors, and while you don't charge for accessing or using this content or a derivate you create of it.

To create the textures, I used a grass texture on the public domain and Paint.net to mimic the colour of Gobias' Sudden Valley; and obviously, KOSC's SuperSHK repository. This last one is subject to its own license (check the linked post above) and previous authors, particularly Shokthrpy.

SUPPORT and HELP:

I made a development and support thread on Simtropolis, you can visit it on the following link:

 





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MeMyself&I

  • 5
  

These are great, Matias!  They just suddenly made my sudden valley look all that much better! :thumb:

matias93 likes this

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      06/30/2017

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