We're getting close with our April goal - please help us over the final bump! Your donations not only help keep the site up and running, but also allows us to expand some functionality and upgrade other features of the site periodically to stay current! We're looking for some community support to help us get a new Chat system (as you know our old Chat is no longer supported by IP.Board). A new system promises to give us many more options and all for fairly little cost, relatively speaking. Please help us reach our April goal so we can keep bringing you site improvements as well! Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
Ever since I started downloading new content I always wondered if there was a complete set of pipes to use when designing a realistic city map and always fell short on finding one, well no more, because this is, as far as I now, the most complete set of surface pipes in SC4 ever.
With a total of 36 pieces, this set, was made to satisfy even the most demanding of players. Bridges over rails, roads, streets, avenues, highways, ravines and even rivers as wide as 6 tiles. Curves, diagonals, pump houses, in ground, valves and elevation transitions, making this the perfect set for all your projects.
All bridges are overhanging therefore you can have any network you wish, run under them with no issues at all. I call them SM2 Aqueduct (Water pipes) they are 2 meters in diameter with no markings, therefore you can use them for whatever industry you like, natural gas, water, oil etc. making them very flexible.
All 36 pieces were carefully made to match, they are also super MMP friendly and have no base textures. Only one piece will show the dreaded water bug and that is the one with a single rail overlay piece. Just click on the zone button on and off and it will go away. The rest of the pieces are "water bug free"
Only one piece will require electricity, the rail piece. The rest are neutral lots with a slight park effect. I also made an MML lot however as you already know MML's have that annoying issue of having to pluck lots off the lineup every time you plop it thus making multiple plops a tedious affair. You will have the choice to use it or not.
Alternatively you could make a DAMN menu and resolve the issue once and for all.
No cost to plop, bulldoze or maintain, easy on the wallet, easy on the eye. You will find all lots in the park menu and the MML, if you wish to use it, will be in the landmark menu.
I made the MML as a separate download, if you are going to use it, please place the file in your plugin's root.
Make sure you flatten the pipe path for perfect connections. The river/land spans lots are based on the 15 meter rule (height) that means that if you start at sea level you can go up to any elevation but in 15 meters increments. The land bridges work best on flat surface.
The river pylons can be placed on water deeper than 15 meters but no less than.
So if you place a river or land span your must plop the bridge on a 15 meter elevation in order to have a seamless pylon to bridge connection.
The possible combinations you can achieve are enormous, your imagination is your limit!
Please refer to the included pics for more details. For even more pics, please browse my thread at this link http://sc4devotion.com/forums/index.php?topic=17211.620
PS. the rail piece is also compatible with vanilla Maxis rails.
I made this statue of myself in Milkshape 3D. here it is:
I really want to import it into Simcity 4 so i can put it in the center of my capital city. how would i do that though? is there a way to export from milkshape 3d into simcity 4?
i remember reading that you have to use a program called gmax, but i couldn't get it to work on my computer because i didnt know how to register it.
is there any way for me to import this into simcity 4? any advice would be appreciated.
also, here's the polycount for the model:
please help <3
I have some great ideas for new projects, based on a real life buildings. But they are all much bigger than the allowed grid size. Max tile size is around 12x13 while these buildings need at least 20x20. Have any of you made huge buildings like these? How did you do it? You scale it down? You just go bigger and place no props there? Please tell me your experiences.
Newest STEX Uploads
Recent STEX Reviews
Recent STEX Comments