• Moose

Coastal Delta 1.0.0

(0.00)    (0 Reviews)
Sign in to follow this  
Followers 0

4 Screenshots

About This File

This is my first map for this game. I spent about 7 hours making this map. The water in the river flows down stream perfectly, and steps down in elevation nicely to form a strong current. There is a generous bit of oil all along the coastline and on the large islands, and small islands as well. there is ore to the northwest/northeast in the mountainous areas of the map. there is some fertile land to the east, and large forest to the west. Enjoy.





User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now

There are no reviews to display.

  • Announcements

    • Dirktator

      03/20/2017

      Hi Community! We're almost there for our March goals!  I just wanted to keep the momentum going so if you are able to help, please donate and get some gifts in exchange! Thanks so much to those who have helped out this month, we really appreciate it.
  • STEX Featured

  • Similar Content

    • By nebulousecho
      Here's my first city in Cities: Skylines, River Town. It's more of an experimental city to get a grasp of what the game can do, so I don't have a definite plan.
      My first video is just me working on a highway interchange and setting up the basics of the city. The next video will certainly have a lot more going on.
      River Town: Episode 1
    • By themarty
      Hi everybody,
      I came so far to provide some city journal on my latest one.
      The city is called Koszałkowo (read: Koshaukovo).
      Current populaton reaches slowly 300.000 cims. It has 6 regional train lines, with two large stations, one tram line on the island (in the north) and bunch of bus lines. There are two airports - KAX International (KAX), the smaller one, and the La Luna International Airport (LLI) the big one. Koszałkowo has also big port on smaller island in the middle.
      The city is located on three land parts, with big Manhattan-style island in the middle. At the west there is co called Old Koszałkowo, which is core part of the old city. At the east there is currently only an airport and pretty large industrial zone. There is still a lot of place there, especially on the hill, but this is left for future...
      Additionally to the city itself, there are 4 smaller towns/villages:
      - Big Boobs Beach ;-) in south-west, which is mostly for recreation,
      - Fondenong (former timberland)
      - Chestnut Heights and Moore Park (farming villages)
      In many cases I still keep the original names provided automatically by the game, even I do not like them all. But I focus more on developing the city first. So names are subject to change.
      First the map (created by CSLMapView)... Screenshots will follow soon.
      For the technical: I have 16GB of RAM and i5 6500 processor, Nvidia 960 GTX. The city runs with 68 mods and ca. 3000 custom assets (not all of them are actually used, but at these numbers it is now very hard to make a selection).

    • By Mr_Maison
      Hello everyone. This will be my custom content showcase and workshop thread. In all the years I been a member here, I never uploaded any content but enjoying great work by other members. I take this opportunity to say Thank You to all content makers for making our city building experience so enjoyable. I feel that making content is overdue for me and I want to give back to the community. I have some buildings and trees that I will be showing in upcoming updates to this thread. I will also be asking for advice and help.
      3/28/2017 Release: Bushy Grass  Steam Link http://steamcommunity.com/sharedfiles/filedetails/?id=893640591

       
       
      More info on last pages of this thread.
       
       
      Note: This post was edited 5/29/2015 to reserve this first post for all current updates.
       
       
    • By Skibitth
      Hello everyone!
      The second cinematic of Cities Skylines: A canvas paint - Temple of Asia is now up on my channel! Hope you will love this as much as the first one!
      Cheers!
    • By RandyE
       This file includes the following readme.txt file and an HTML file with info and resources for map-making.
      Install instructions:
      1.) Launch SC4. In Region View Create a New Region. Name it 'The ArcoDonut' or whatever you want.  Save the region by clicking Create Region and exit SC4.
      2.) Navigate to your Regions folder in your user profile under SimCity 4. In the Regions folder is now a new folder named The ArcoDonut, or whatever you named the Region.  Inside the folder are two files: config.bmp, region.ini.  Delete the config.bmp file and replace it with the one found in the unzipped folder.  Leave the region.ini file as it contains the name given to the region.
      3.) Re-launch SC4 and load the ArcoDonut region. In Region View press CTRL-ALT-SHIFT-R.  You should now have a window in the top-left corner. 
      4.) Navigate to the location of the 'Grayscale Heightmap' subfolder and open the file  'Z_ArcoDonut_833x769.bmp'.  The simulator should begin processing the map. If successful, you will see the region with city layout.  The processing takes from a few minutes to several minutes to complete. 
      5.) Before starting a new city, the terrain may have to be raised by one increment  in the large cities to give you plenty of area to build on,  depending on what terrain mods are installed. 
      ___________________________________________________
      Thanks to @CorinaMarie for some helpful critique, technical details and editing on this project.   For more discussion of methods of making maps see:  C.O.R.I.M.A.P.S. - A Tutorial for SimCity 4
       
  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments