About This File
Are you currently using @kingofsimcity's excellent SuperSHK MEGA Parking Textures? Would you prefer them with TGN-compatible grasses? How about some custom sidewalk choices too? Otherwise, perhaps you want to make a custom set just for your setup? Well now all this is possible, thanks to the generosity of KOSC.
For full details of SuperSHK MEGA Parking Textures, please see the original release, I won't duplicate it all here. Note that these files are intended to be a total replacement for the original package:
Currently there are three sidewalk variants you can choose between. Each of the attached files contains all six TGN styles with the named sidewalks.
KOSC's SuperSHK for TGN 2.0 Setup
Download this file for TGN textures with the original Maxis Sidewalks.
KOSC's SuperSHK for TGN_CAT 2.0 SetupDownload this file for TGN textures, with Catalyst's Asphalt Sidewalk Extension Mod
- KOSC's SuperSHK for TGN_PSS 2.0 SetupDownload this file for TGN textures, with Paeng's Sidewalk Mod.
PLEASE be respectful and only download the files you need.
- More sidewalk options.
- A Do-it-yourself kit to make a totally custom version, using GoFSH's Texture Automation capability.
Unlike the original mod, these have been re-packaged into installers. This just makes installation way simpler and less prone to error, given the number of choices available (currently 24 different sets). By default they install into your TGN folder, since all varieties are based on TGN grasses.
Included is a resource guide containing a general breakdown of the set as well as a sample lot (found in the parks menu) and layout examples. There are also PIM-X groups included, for better organization and some time saving while digging through this massive set!
These included resources are installed (optionally), to the My Documents\SimCity 4\STEX_Downloads\KOSC SuperSHK Parking folder. This is to avoid clutter in your plugins folder. If you wish to use them, simply drop the files into your My Documents\SimCity 4\Plugins folder. These should show up under the overlay texture section in the lot editor and PIM-X.
Lotters, copy the contents of PIMXGroups.txt into your groups.ini file located in the PIM-X install directory.
Thanks to KOSC again for allowing me to release these mods, based on his original textures / repository.