• Moose

BAM Harvey Theater 1.0.0

(0.00)    (0 Reviews)
Sign in to follow this  
Followers 0

4 Screenshots

About This File

This is a 1x3/4 high commercial growable.

About the model
This is part of a small of a mini update of leisure growables. Make sure to get the Majestic theater and Boston Fire Museum as well! You can always follow my assetcreations on the Simtropolis forums: http://community.simtropolis.com/forums/topic/68841-darfs-buildings-the-dorilton-new-victory-theater/ or on sketchfab: https://sketchfab.com/sannie01

This model has about 695 tris and a 1024x512 texture, with a diffuse, shadow, normal, illumination and specularmap.This model has a custom LoD, which is about 50 tris with a 256x128 texture, with a diffuse, specular, and illumination map. 

RICO
If you want this building added to your RICO buildings, add it in the settings menu, under growables. I recommend using the realistic population mod, this will calculate the amount of occupants in the building.


About the building
The Brooklyn Academy of Music (BAM) is a major performing arts venue in Brooklyn, New York City, known as a center for progressive and avant garde performance. It presented its first performance in 1861 and began operations in its present location in 1908.

Today, BAM has a reputation as a leader in presenting "cutting edge" performance and has grown into an urban arts center which focuses on both international arts presentation and local community needs. Its purpose is to provide an environment in which its audiences – annually, more than 550,000 people – can experience a broad array of aesthetic and cultural programs. From 1999 to 2014, BAM was headed by Karen Brooks Hopkins, President, and Joseph V. Melillo, Executive Producer. Katy Clark is now president, succeeding Hopkins who retired in spring 2015.

Harvey Theater, with 874 seats, formerly known as the Majestic Theater, named in Lichtenstein's honor in 1999. A renovation by architect Hugh Hardy left the interior unpainted and with often exposed stonework, giving theater a unique feel of a "modern ruin". In April 2014, CNN named the BAM Harvey as one of the "15 of the World's Most Spectacular Theaters." Today, the BAM Harvey has become the first choice of venues at BAM among directors and actors for presenting traditional theater.

Changes
-


gfvsims likes this



User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now

There are no reviews to display.



  • Announcements

    • Dirktator

      05/01/2017

      We need your support to help keep Simtropolis online. We also need a little bit more this month to enhance the new chat with some features, such as mobile support! Please consider a donation today if you can help out, it would mean a lot! And we'll send you a little gift in return.  Help us reach our May goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Similar Content

    • By Babyhead Gaming
      Cities Skylines British Themed  with Babyhead Gaming and we are back with a NEW season of British City with the new DLC that has been released with Cities Skylines . Here in EP1 we start out with a very humble start unlock a few starter Milestones. I know I am new here I only just found this website ( I know I must been living under a rock or something ) if this is against and T.O.C please accept me been sorry and been noob .   
       
       
      [/media]
       
       

    • By Horus_Kol
      I've been lurking about the forums for a good long while since my last journal (which, unfortunately, is not to be resurrected) - and trying out a few different approaches to the game before settling on a style/gameplay that hopefully will be sustainable in between real life. I think Delvedene failed because it was far too ambitious - finding all the perfect mods and assets, along with the micro-management of things like farms and stuff got in the way of enjoying the game.
      So, I'm playing one of the vanilla maps, unlocking everything (including all 25 areas - I was hoping to use Area Enabler, but that's broken since the last DLC, so I had to spend most of my money buying all the areas - on the other hand, having a reasonably limited amount of money helps me to prevent just wallpapering the map with cityscape ), and removing all the highways and railway.
      What I like about the vanilla maps is that they offer wide grassland areas surrounded by woods, which offer a natural limit to town growth. Contours are also a good guide (anyone know how to get the game to keep contours on display when laying down road?) What I don't like about the vanilla maps is the prebuilt highway network. I also don't like the rate at which you unlock new areas with population growth: you end up being forced into super dense small towns.
      ----
      Chelsea
      The town of Chelsea currently stretches along one main road (which will go on to connect to another town by the river later - below the image), with three other roads: the first, leading into Stepano (right of the image) - the industrial estate where most of the Chelsea residents work; another leading to the Cockerell farms (top left); and the third heading off to where yet another town is planned (to the left).
      In the background you can see Mt Chelsea.

      Chelsea again, from a different angle (Stepano to the bottom). You can see a thin belt of trees separating Chelsea from another grassland area where the next town is planned (mid-left). In the background is Mt Runcorn, where an old fortification sits (put there by the map designers, but just outside the 25 tile limit).

      And a closeup of the Chelsea Cemetary, surrounded by some parklands (open space is going to be a big deal in these towns - I am desperately trying to avoid wall-to-wall buildings).

       
    • By CallMehFreddy
      My names Fredrik but people call me Fred and I make Cities Skylines videos. I have 130+ Subscribers and around 2,4k Views. I make Videos in 1080p and use decent editing and recording software.
      If you find my channel Interesting and subscribe if you want more content.
    • By Tim The Terrible


      Release Trailer

       
      The expansion, titled “Mass Transit,” will bring new forms of transportation to the game, allowing mayor-players to offer in-game citizens new ways to get across town by land, sea, and air. With new transit service buildings, mass transit hubs where lines can exchange passengers, new scenarios, new landmarks, and new road types, Mass Transit will provide veteran players of Cities: Skylines with more choices and options to personalize their cities than ever before.

      Mass Transit will feature:
      Sick Transit, Glorious Money: Add a wealth of new transit options to your city, and add wealth to your city’s income! Let your citizens get across town in ferries, blimps, cable cars, and monorails!  Orderly Hub, Bub: New mass transit hubs can bring all of your services together, letting citizens change rail lines in one building, or hop from the bus onto the ferry, or even find their way through a sprawling monorail-train-metro station. Become a Roads Scholar: Explore a set of new challenge scenarios focused on solving traffic problems and adding new transit systems. New road types, bridges and canals adds variety to your city, and new ways to solve its challenges. Become an expert in traffic flow, and then use that knowledge to improve your city! New Hats for Chirper: NEW. HATS. FOR CHIRPER. (and also new unique buildings, policies and achievements. But HATS!)
      Per usual, the new expansion will arrive together with a free update to the base game upon release. This free update adds mod-inspired features to traffic management, such as an extended public transport budget, emergency vehicle overtaking and more road features. The patch will also include the much-requested ability to name roads.
      Screenshots
       
  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • Boom! Another great HT here! Hope Mr Tsvirkunov will open a new factory soon in my cities! Thanks for sharing your stuff!
    • Nice idea. Should anyone have preferences or favourite buildings they recall, it would certainly help narrow down the total. Especially with the filter list on the Wayback, the accompanying preview images are there at least to give some visual indication for anyone searching. If there really are 10,000 buildings, I suppose it's not even worth uploading 10% of them given the likely inconsistencies with quality.
    • It may be worth setting up some kind of "I would like ..." topic .... people can go thru the old exchange and point out to Cori the ones that should be retrieved ... it should end up a more manageable list
    • That could be arranged. But since these are legacy files, I don't think it matters too much either way since credit would be given. If Cori would like to continue uploading these (as intended following Dirk's approval), it may be nice for her to receive the occasional Rep as a by-product reward for retrieving, packaging and uploading them here. With hundreds if not thousands of them, it'd require a mammoth effort after all. (Should the quality of content resemble anything to the old SC4 EA exchange, I'm guessing it's not worth restoring all of them.)
    • Very nice, too bad the Grass Textures dont match my Terrain Mod