• Moose

7 Screenshots

About This File

The Previews above from left to right show, 1) Atlantis as SC4 Mapper displays it in Region view, 2) The config.sys file as it was enlarged and used as the shape of the island, 3) The grayscale map made from the config.sys file with a hill and 2 inland lakes added, 4) A map of the Region as seen in SC4 Mapper, 5) A partially re-textured region as cities were loaded and saved from the SC4 Mapper Region view, 6) The default texture generated by SC4 when the grayscale is manually loaded using CNTRL+SHIFT+ALT+R, and, 7)  A view of a partially developed region. 

Atlantis is a fictional island world from Ancient Greek mythology, initially popularized by the philosopher Plato who composed modern ethics and ideals into his revised stories of Atlantis.  The region is mostly flat land with lots of access to water. 

This download includes both an .SC4M file, and an 8-bit .bmp, 256 grayscale indexed heightmap, config.bmp and region.ini files. The grayscale map can either be manually installed or imported into SC4 Mapper or SC4 Terraformer to generate an .SC4M file that you may prefer to work with.  The above preview images and basic instructions for manual installation also included.

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EDIT Feb 28, 2017

An alternate Atlantis map can be found below.  The grayscale can be rendered in SC4, or loaded into SC4 Mapper.  The map below may be considered to be more specific to the story, or at least to the popular versions of it.  Its a flat map made up of concentric circles divided into sections. 

For more info and discussion of methods of map-making and installing see:  C.O.R.I.M.A.P.S. - A Tutorial for SimCity 4 by @CorinaMarie


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    • Dirktator

      06/20/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
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      --/--
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      ___________________________________________________
      Thanks to @CorinaMarie for some helpful critique, technical details and editing on this project.   For more discussion of methods of making maps see:  C.O.R.I.M.A.P.S. - A Tutorial for SimCity 4
      ____________________________________________________
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