This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades.
STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish!
Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts!
As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task.
You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on.
The last time we upgraded hardware was back in 2012, prior to the release of SC13.
Your contribution means a lot!
Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services.
Donate and Get a Gift or Donate Any Amount
Thanks so much!
- Dirktator & The Admins
I'm currently experimenting with Cities: Skylines modding and I am pretty much stuck on one issue.
I'd like to create roads (including the connection of those and thereby creating intersections). Unfortunately my research wasn't successful yet and I have no clue what I could do now apart from asking here.
I already tried to hook the NetTool (by hooking the IL code and capturing the CreateNode / CreateNodeImpl function) and calling NetTool.CreateNode manually afterwards. To some extent this works (without any extra code it does create the road, but look at the attachment for results). I also forked some GitHub repository that contained code which allowed me to at least create roads at the correct height, but they never connected and thus never created intersections.
I guess I'm missing some code to seperately create an intersection which respectively creates "correct" roads, but I'm lost here.
Can someone please give me a hint on this issue?
Thanks in advance
I just recently started playing again for the updates since After Dark and wanted to update a previous interchange asset going by the same name that I made. Which, this whole time was missing 2 connections but I never noticed. It's easy enough to fix the other one yourself if you prefer the cheaper and slightly smaller 3-lane version but this 4-lane version should have all highways connected to the others allowing travel from one highway to the other 3.
All ramps are two-lane one-way highways for higher speeds and all road pieces have sound barriers(also easy enough to change to the non-barrier version yourself if you prefer).
I have included a picture with arrows showing the connections(forward, left, right, U-turn) just in case anyone wanted to make sure.
If you get a slope too steep error it's probably because of the turning ramps. Either get a mod or edit it yourself in the editor if you feel it happens too often.