• Moose

All-Directional Interchange 1.0.0

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About This File

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Mods: None

Based on Al Safa by agusingnavy. http://community.simtropolis.com/files/file/30529-al-safa-interchange/

 

History

In the screenshot with two interchanges, my first attempt at a 4 highway intersection with each highway exiting to the other 3 is on the right. I started by basing it off of http://thumbs.dreamstime.com/z/highway-interchange-guangzhou-dusk-modern-city-skyline-48932634.jpg. Unfortunately, I did not notice it lacks the number of connections I wanted and had to improvise and it was in-game instead of the much easier editor.

I took another look through some mods and found one that actually had all exits on this site here, http://community.simtropolis.com/files/file/30529-al-safa-interchange/. While I like the work done on this one and the idea of it, a few things stood out to me that just did not fit well and appear to be a result of the mods used to make it. For example, a few of the earthwork ramp to suspended ramp sections have dark shadows/lines through them and the street lights clip through the lower, outside, raised lanes as you can see in another screenshot.

Since I liked agusingnavy's idea I decided to try cleaning it up and without mods, made a smaller version based on that same design. You can see the result in the editor snapshot and the pic of the 2 interchanges together it's on the left. The last pic shows a size comparison as I laid it over agusingnavy's. As you can see it is slightly smaller in all dimensions, except height as I had to raise the outer lanes since I had slightly less room in the middle to go under and did not use the No-Pillars mod. It is also cheaper by almost 10k.

This is my first asset and upload. I started off by measuring to the center of each side by placing 2 6-lane roads to get the zoning squares to save my place then added 2 strips of highway directly next to the zoning edge near the middle. Then counted 2 full squares in the middle between where the actual highways were to go. Added the long, straight parts first after the main highways, had to use some placeholder lanes going the wrong way since it was hard to work off certain sides. I went back and forth trying to do the exact same thing on each side as I went.

 

I checked to see if there were any files with a similar name and did not see any so if I need to change anything please let me know. Again, credit to agusingnavy, I used his pics to build this version. Enjoy.





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    • Dirktator

      06/20/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
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