• Moose

5 Screenshots

About This File



SUGC’s ModPack For SimCity 2013

To help promote SimCity SUGC have compiled the most current mods that have been created into one downloadable and simple to install package.

Installing Instructions:

The Installer will take care of the uninstallation of the old packs/mods.

If you installed SimCity to the default Origin folder you can start installing right away. If you installed SimCity to a custom folder you need to browse to your \simcity folder and start installing there.

Some mods need a game restart after you have created a new region for them to work.

Also some mods needs a bit of background explanation how they work so if you don't get
how a mod works, please visit the respective page.

Cities of Tomorrow Expansion pack is needed for some mods.

Does not work on pirated copies of the game. Simtropolis does not support pirating in any manner.



Added: December 2014


Deletion script for old pack and mods
Author: Markus / Chappers

Author: yayie

The SimCity Decoration Pack
Author: Danny

Tree Anywere
Author: Xoxide

Buldozeble Regional Paths
Author: Xoxide

Extended Worker Detail Rollover
Author: MaxisGuillaume

Pedestrian Path
Author: Xoxide

Project Orion 3k Extended Boundary
Author: Xoxide

Unidirectional Networks (Udon)
Author: Xoxide

Oppie's C$$ Burger King
Author: Oppie

Oppie's C$$ Mcdonalds
Author: Oppie

Oppie's Central Train Station
Author: Oppie

Oppie's Museum
Author: Oppie

Oppie's Public Transport Stops
Author: Oppie

Oppies Railway Catenary
Author: Oppie

Purple Line Industries Tech Map
Author: MaxisGuillaume

Road ( Trench / Raise / Bridge / Tunnel ) Mod
Author: XoxiDe

Danny's CamMod
Author: Danny

Skye's MultiPlopper
Author: SkyeStorme / Chucksef

City Wide Distribution Enhancement of Fire Vehicles
Author: CapTon

City Wide Distribution Enhancement of Garbage Vehicles
Author: CapTon

City Wide Distribution Enhancement of Hospital Ambulances
Author: CapTon

City Wide Distribution Enhancement of Bus Vehicles
Author: CapTon

City Wide Distribution Enhancement of Police Vehicles
Author: CapTon

City Wide Distribution Enhancement of School Busses
Author: CapTon

HyugaHinata's Regional Tunnels and Bridges Project
Author: HyugaHinata

Solar Storage Batteries
Author: CapTon

Windpower Storage Batteries
Author: CapTon

Reduced Snap Distance
Author: Ciaolo

Functional Guides
Author: Ciaolo

Freight Functionality Mod
Author: CapTon

Garbage Incinerator Ploppable on Road
Author: CapTon

Water Pumping Station Upgraded
Author: Nikola

Airship Upgraded
Author: Nikola

Launch Arcology No Limit
Author: Nikola

Nuclear PowerPlant Overhaul
Author: Nikola

Oil PowerPlant Overhaul
Author: Nikola

Oil Refinery Upgraded
Author: Nikola

ProcessorFactory Upgraded
Author: Nikola

Recycling Center Upgraded
Author: Nikola

Sewage Sanitizer
Author: Nikola

Sewage Treatment Plant Upgraded
Author: Nikola

Smelting Factory Upgraded
Author: Nikola

Solar Power Plant Overhaul
Author: Nikola

GIGA Trade Port
Author: Nikola

Garbage Dump Ugrade
Author: HyugaHinata

Regional Maglev
Author: Yayie

Homeless Tents
Author: Yayie

Project Akar UI Enhancement
Author: Yayie

Flame Bus
Author: Bowserking

City Wide Distribution Enhancement of Recycling Vehicles
Author: CapTon

City Wide Distribution Enhancement of Drone Hangars
Author: CapTon

Project Shinjida
Author: Xoxide

New One World Trade Center
Author: Danny

Mega Towers With Realistic Population
Author: Nikola

New RCI 1.1(More Workers,Shoppers and Freights)
Author: Nikola

Low Mid and High Tech Industrial Freight 1.1 (Need More Freight?)
Author: Nikola

Ploppable Great Works
Author: Danny

Streetcar Garage SnapPoints
Author: CapTon

Project Agua
Author: CraftKid

Street With No Traffic Lights
Author: MaxvSK

Old World Trade Plaza
Author: Danny

Electric power Lines
Author: MaxvSK


Credit for each mod goes to the individual author's and teams who created them.

If you like our work please visit our Facebook page:



This modpack includes mods which have been tested for compatibility with each other.


Electronic Arts (EA) does not pre-screen, endorse or officially support SimCity mods and you use this product at your own risk.


Notes: If you are having troubles with crashes on the launcher try installing without the old worldtradecenter plaza mod.

Staff Edit: Minor revision to description.

What's New in Version 1.0


  • 1.0 Release

FiNS Flexin likes this

User Feedback

Wait- for some reason when I try to install the files in the SimCityData folder, the files don't appear there... Odd...


EDIT: I use a Windows 8

Share this comment

Link to comment

Wait- for some reason when I try to install the files in the SimCityData folder, the files don't appear there... Odd...


EDIT: I use a Windows 8


you need to point the installer to your simcity folder not the simcitydata folder as stated in the installing instructions ;)

Share this comment

Link to comment


Wait- for some reason when I try to install the files in the SimCityData folder, the files don't appear there... Odd...


EDIT: I use a Windows 8


you need to point the installer to your simcity folder not the simcitydata folder as stated in the installing instructions ;)



Thanks! It works now! :D

Share this comment

Link to comment

hey guys


I can only see the top left corner of the window when I launch the installer. You know what I mean, and as a result I can't reach/see the "next" or "cancel" buttons.


(surprisingly I had the same issue with Skye's packs and had to install them manually).


I'm on win 7.


Any idea wtf???


PS: I can't send you a screenshot for a better understanding :(

Share this comment

Link to comment

So explain to me why the game won't work even after a clean install ?

  not sure we tested it on several machines and it was working fine on a clean install



This mods change the game performance?

Any of them have some kind of boost or make the game more slow?

ofcourse if you gonna use the 3k map mod to create bigger citys the game will take a performance hit cause it has to render more things on the screen

andersonsei likes this

Share this comment

Link to comment

I found that with this mod i cant extract oil.  when i place an oil rig as soon as i get workers it says done extracting without getting any oil out. Can anyone help me with a fix     I also found that the mcdonalds and other restraunt wont plop

Share this comment

Link to comment

These caused the problems in my game.

City Wide Distribution Enhancement of Drone Hangars, Street With No Traffic Lights

Share this comment

Link to comment

These caused the problems in my game.

City Wide Distribution Enhancement of Drone Hangars, Street With No Traffic Lights

oke thanks for the info wel will look into it ;)

Share this comment

Link to comment

I like the compilation of mods for easy use, but will you make the pictures of the city available for download? They look stunning and quintessentially SimCity.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now
  • Announcements

    • Dirktator


      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Similar Content

    • By Haljackey
      SimCity 4 is a spreadsheet that will never be balanced, but that’s what makes it so fun, even 14 years after release.
      Yesterday, an article about SimCity 4's Network Addon Mod, a comprehensive mod for roads and traffic in SimCity 4, reached the front page of r/Games.”Not only has SimCity 4 survived, it has thrived with new creations offered daily by content-makers, and has even evolved with substantial player-developed modifications like the Network Addon Mod,” author Dirktator wrote. While that’s definitely true, and the thriving mod community for SimCity 4 is a joy to browse through, after playing until two in the morning I can safely say that SimCity 4 also holds up on its own.
      Full article: http://kotaku.com/SimCity-4-is-still-great-1796823071
    • By Moogu
      Looking for active and cooperative mayors to join region and continue a supportive community. Experienced or new mayors encouraged. 
      Below is a link for a site that allows you to check all map plots to give you an idea before you claim it. (resources, wind direction, rail and boat/shipping connections etc.)
      Original SimCity 2013 only please, no Cities of Tomorrow (all other adaptations are ok, just ask before deploying mods) Be active in communicating and collaborating with other mayors.  2 map lots per mayor (Please ask before claiming more than one map lot), preferably just 1 to start and eventually we'll roll into 2 cities per mayor if they are not occupied completely. play at your speed, don't feel rushed. Just enjoy and have fun! lets get some awesome skyline pictures and let the creativity flow and learn a thing or two from one another. If you want to discontinue playing with this group just let me know and please abandon the map so i can manage it and clear it for someone else to play. I chose Rambling Badlands because of it's fairly linear arrangement of terrain (other maps are much too gradient/sloping and cause graphics issues), plentiful resources and allows 7 cities on each side of mountain range with 1 great work on each side. I personally thought it was a much better set up than just 4 mayors per region quadrant. 
      Also Rambling Badlands is extremely bug free.
      Badlands is also a nice change of scenery from the traditional maps.
      My Origin name is: Moogu69
      I have been an active mayor since release of this title with 1300+ hours logged
      so please message me if you're interested! cheers!
    • By Dalangs84
      Hi I've got SimCity Cities of Tomorrow downloaded via Origin. Can I download new regions/maps or make my own? If so where can I find them and how do I install them? (Idiot's guide).
    • By UrbanFoxx
      The land of Technology
      On February 4, 1991, the US State of Minderia was granted independence after a referendum on the issue the previous year. Located on a giant island west of Los Angeles, it shares a water border with the United States, and its capital is Minderia City, which was only founded in 1977. This SimCity 4 YouTube City Journal is meant to follow the growth of the seven major cities of Minderia. In the end, (sometime in 2020) we will have a city journal finally worthy of being on the City Journal section of this site (which is probably when ST 10.0 will be released)
      Without further ado, here's Part 1 of the series!
      Here's a rundown on what has been done in this video. In the first entry to this series, we make the interchange of Highway MA4 and MA7 on the South Split as well as build up a retail park, which will be moved further down south because it doesn't exactly look realistic where it sits now. Other than that, I forgot the skyscraper re-lots from KOSC, yeah. Gonna half to download those before the next episode.
    • By superivan94
      Hi community of Simtropolis!
      This is my first topic! Sorry for my bad english, but like the title says i'm in searching for active players! What i mean for active players is that he can play at least once at week for 2-4 hours!
      I have more than 700 Hours in that game, but if you respect some rules all of you can join! I hope there are someone that still playing this game, but i feel i'm the last one who playing "serious".
      Nickname Origin: Superivan94
      Add me and if i didn't invite you send me a pm!
      Server: Europa Occidental 1 / Western Europe 1 ( dunno how in the luncher is written )
      Region name: OverSpringTropolis
      Map: Granite Lake
      Available slots: 9/10
      Theme: There are no particular theme but i will like to see some style set like British Style Set, German etc...
      Ban: All building are ok!
      Try to comunicate in chat, if you have also a simple problem with fires try to ask some extra firefighters trucks Try to resolve all your problems with your city before ask a new territory You must ask to me first to claim a new territory Max 2 territory for 1 player with one city 10 years old Try to learn from who have more experience don' t give up if yours city is full of problems. Try to visit other cities, become inspired from them, build your city again from scratch; for sure one of us will give you some money to do so! Remember that high number of citizen does mean anything! try to build a functionat city and wonderfull to see for us! I want to take some photos to share in some social at the end Please respect this rules and others, thak you so much
  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • @kellydale2003 As I said in the review it's avesome stuff, I would have only one request. Could you next time make a notice on the description, that the growable version is only compatible with CAM by default...  I was wondering why I haven't seen growing your stuffs in my cities (f.e. Linda Swampy), and took an other look to the lot files I see, that some of them is CAMified, and I don't play with CAM... Linda Swampy is a stage 10 I-Ht... So that would be worth a mention I guess for those who doesn't use the CAM as well... Thanks in advance!  - Tyberius
    • Having Trouble with this plugin. I downloaded this and all the dependencies. All I see is parking lot and cars. no Building. What do u think might be causing this?
    • This strategy is really commendable. There have been so many buildings that were 95% ready and had already reached a quality level that left most users with their lower jaw on the desk, and yet they got lost ultimately and never made it to any download section, even though of all people with an interest in that BAT, literally every single person other than the creator would gladly have downloaded it in its current state. You chose to go the other route, and - lo and behold! - people love the building, download it, and are happy. Thank you so much for contributing a superb BAT to the STEX rather than another post to one of the most depressive threads on Simtropolis!
    • It's a landmark in SC4, too, but the scale of Maxis' version is totally off, and the lot is strange as well. Therefore, a custom version is very welcome. I recently compared old and new version side by side, and the progress you have made since then is impressive! Smoother modeling (the inward curves used to look a tad bumpy), better windows, better roof textures and roof junk, better night lights... it's an improvement in all respects!
    • Any way to get this to work on a mac?