• Moose

Simcity 3ds max script tools for buildings 1.0

(3.89)    (9 Reviews)

1 Screenshot

About This File

hi all this is the Big release From oppie and I with the Guide to how we make Buildings in 3ds max before you download please this first



In the active is the following


• 3ds MAXScript by oppie

• The Guide to making custom buildings in 3ds max and how to set-up the tools

• and a few template file for you to use 



In the Guide i will explain how to make a building in 3ds max there is a bit of modeling skills required to make buildings you are also required to have 3ds max 2013 or 14 only 

I am at the moment busy writing out another guide on how to make the buildings new with out replacing any maxis ones like the landmark i have just released 

I am also writing out a Guide on how to make RCI buildings and that will also follow along with how to not replace maxis RCI 

this is all SUGC work so i would like to thanks users like xoxide101, oppie, yayie, julia, prso82 and the rest of SUGC


this guide has been a long awaited release. but for  along time now me and oppie were and are the only ones that knew how buildings were made from a few months ago


so please and enjoy and please note that moddings is experimental  


If you have any questions on the maxscript or want to know how something works, please feel free to ask in the comments or PM me 


I would also like to say if anyone know MAXScript and wants to help improve the script please PM me 



and sorry about that i by mistake removed it from ST just re-uploading it



What's New in Version 1.0


  • • none
  • • sorry re-uplaod

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now


Unknown date

  • 5

Share this review

Link to review

Unknown date

  • 5

Share this review

Link to review
  • Announcements

    • Dirktator


      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • It doesn't even look like a convention center. Looks like a building at a community college or a state university.
    • Wow, what a fantastic building! I like the intricate shapes of this one, and the many different areas. There are so many details to take in that it really takes a while to grasp the entire structure. I also agree that there's not much going in in terms of conference centres, so this really fills a gap. Kudos for all the reward modding too - I know that part is pretty tedious und ungratifying work (unless you're some sick masochist ). What I also like is how well the lot complements the building, and it acomplishes that with so few and so simple means. Just a few default overlays and props, and we have a lot that leaves nothing to be desired. The one tiny suggestion I have is that all your recent buildings have had their names (and, in cases like this one, also their function) baked into the model. This is not bad generally because it allows a better visual appearance, but sometimes it limits flexibility a bit. The building in question could totally double as a modern city college, for example, or maybe even as a university (not all modern universities are sitting on a lush campus, after all!), but then there's the "Convention Center" lettering in front. I guess it can be covered with cleverly placed flora props... Fun fact: I never knew that there was an Occupant Group "burning dude maker" - what the...???
    • Do we need to delete Oppie's and replace yours?   Ps. Thank you so much for revamping this amazing mod.
    • Can someone make the Wilshire Grand Tower for SimCity3000?