• Moose

(Online and Offline) Wind Storage Batteries 1.0

(4.77)    (13 Reviews)

1 Screenshot

About This File

Hey guys :)

 

This mod adds a brand new module to your wind power plant: wind storage batteries! These batteries can store up to 50 MWh and matches the daily power output of the plant itself.

 

The module can be bulldozed and can be found in the wind power plant's module menu. It will be the last icon.

 

A video will be posted here soon.

 

How to install:

 

1. Unzip the file.

2. Install the .package file into your SimCityData folder.

 

I used oppie's SimCityPak program to create this mod/building. Go here to download it: http://simcitypak.codeplex.com/releases/view/122600

 

Enjoy! More mods and buildings are coming!


Toe Redfiled likes this



User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now

arrellb

  • 5
  

Share this review


Link to review
BIWDC

  • 5
  

Share this review


Link to review
stratos936

  • 5
  

Share this review


Link to review
red467

  • 5
  

Share this review


Link to review
NickyZero

  • 5
  

Share this review


Link to review
Sampsukka

  • 5
  

Share this review


Link to review
momocan

  • 3
  

Share this review


Link to review
jamiechi

  • 5
  

Share this review


Link to review
Seed

  • 4
  

Share this review


Link to review
Tetr4ch

  • 5
  

Share this review


Link to review
Digmin3

  • 5
  

Share this review


Link to review
  • Announcements

    • Dirktator

      06/12/2017

      If you can, please help us reach our June donation goal!  Please note that the STEX Collector's Set gift can now be sent to you by digital download, as well as by mail! Simtropolis runs mostly on donations, as you know, every dollar helps us keep things up and running and bring in improvements from time to time. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Similar Content

    • By CapTon
      NOTE: This mod conflicts with the Medical Enhancement Pack, but will not crash your game or ruin any city of yours if installed alongside this enhancement pack.
      Hey all
       
      What this distribution mod does:
      - Allows you to plop hospital ambulances anywhere (still as modules)
      - Allows you to plop up to twelve ambulances
       
      NOTE: This mod is NOT a cheat. It is a trick to be used for the efficient distribution of hospital ambulances in your cities for the ultimate health coverage.
      RECOMMENDATION: Place these hospital ambulances at the corners of intersections to ensure that the ambulances will be able to get out.
       
      Here's the video:

       
      How to install:
      - Install the 00_OFFLINE_CAPTON_citywideambulancedistribution.package file into your SimCityData folder.
      - Install the other two files into your SimCityUserData/Packages folder.
       
      Mod Edit: Corrected the file name in the How to install section.
    • By RandyE
      Starting New PUBLIC Region, May 4, 2017
      Username: Randy22E
      SimCity 2013, NA release, Digital Deluxe, 10.3.4
      Individual Game Settings:  Disasters disabled
      Text Chat Settings: Origin disabled, In-game enabled
      Server: North America West 1
      Region Map: Viridian Woods
      Region Name: Heavy Trade 2
      All welcome to join. 
      +++++++++++++++++++++++++++++++++
      PROGRESS:  No. 9 on Leaderboard for Simoleons. All cities full May 11. Pop. 965.000
      ================================
      Here's a link to the official site server list and status:
      http://www.SimCity.com/en_US/server-status

      Issues related to online game-play:
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      I haven't completed a list of official (non-user-created) DLCs for SC5 (2013), but below are general indicators of what variation there may be in content between players online:
      Editions:
      Limited, Digital Deluxe, Collectors
      Releases:
      Windows: NA, EU, AU, JP, UK, Worldwide, Mac OSX
      Latest Version:  10.03.04.00
      -------------------------------------------------------
      So far I have determined that user-created mods are less likely to cause difficulty in online game-play than the yet 'unfixed' condition of different official DLCs causing the 'unable to reclaim' error. 
      If a city is abandoned by another player and you can't reclaim it, it is most-likely because of the variation in official DLC. 
      Not being able to reclaim an abandoned city is most-likely the difference of which 'release' is being used by different players.  Some content that was available for free and has been discontinued is furthermore likely to cause the error.
      ------------------------------------------------------
      All welcome to join means ALL regardless of geographic location, release or OS.
      From the multiplayer menu you can view a region and visit the cities in the region without having to 'claim' a city to get inside to look around.  This way you can choose from several public regions with active players to join, and then claim a city in one you want to play without immediately leaving behind an abandoned city that can't be reclaimed by others if they have different DLCs.
    • By Silur
      Simtropolis = where to keep images ? I had a FROG, now PHOTOBUCKET there is a box in Simtroplis. But there is no single Bank. We see that all the work turns to dust. There are normal thoughts?
      I tried to work with OneDrive by Microsoft - but it only gives a link to my jpg. Maybe I'm doing something wrong?
    • By Chief ZDN
      This topic is related to the SimPeg Reborn topic. Although there is no discussion about Pegasus. The opinion from that topic is 'included'.
      Hello everyone,
      We are in the SimCity 4 Dark Age. The activity is decreased. Almost-stuck modding development. And, the competition from C:S. The valuable mod, especially hosted in small site (like Japanese SC fansite), is in almost-compromise condition. Because of this, we want to preserves future mods to other places, for example a mod is uploaded to LEX & STEX. However, this is require much effort, especially for reuploading big mods like NAM (I don't mention illegal reupload, I mention the legal reupload by the author) to other places. Some techniques are used, including uploading to the ModDB (NAM Team already did that). But, for more easier uploading, we need an API. I will show you the information about project, goal of the project, specifications, and challenges.
      Information
      The project name is SimxUpload. That's acronym of SimCity Cross-upload. The goal is to provide easier way to modders to upload their works to all exchanges, like LEX and STEX. The GitHub organization is on https://github.com/simxupload. The repository currently empty because I can't make commit from my Android tablet (Is there an Android app allow me to make a commit? The GitHub web commit tools that's available when creating a file is bad). If you want help me setup the repo, please PM me. The project structure is Leader, Co-leader, Senior Dev, Developer, Senior Volunteers, and Volunteers. The project change is pull-request based. So, everyone (especially seniors) can review the pull-requests.
      Specifications
      We will create some specs for library developer, exchange webmaster, and mod storage webmaster. I don't make it because it's difficult to make specs on my tablet.
      Challenges
      We know that the exchange available space is going running out if we directly upload the mod to the exchange. Because of this, we offer option for modders which can upload to the mod storages like ModDB and even, Amazon S3 (this is suitable for project that have a website). Also, we know that many exchanges like the LEX don't have option to refer the download link to the other link. By this, we will discuss with the webmaster and we will spread the spec more. We also will provide the 'locked' attribute and auto-text that write download link in the description (if you don't want this 'cheaty' feature, reply this topic).
      We know that implementing the API to your site is difficult. To solve this, we will 'hire' developers and we give our spec open-source. Also, we will make libraries to support this action.
      Want to join with us? Just PM me. I will add you to the GitHub. But, make sure you have the GitHub project management knowledge and other knowledge if any depending your position.
      We need logo! If you can create us logo, send it to me. If your logo is good, we will use it and we will like it. The logo must use flat-design (to ensure the legibility) and have 3 versions, full color, single color, and mono-chrome. The logo must reflect our values. The logo must legible in mobile devices.
      If you have question/suggestion, reply this. And, thank you.
      The project is failed due to incorrect time & condition. I forget that modding activity is slowing down. Sorry for inconvenient.
    • By CorinaMarie
      In my various Shoppes threads I've recommended for peeps to save a copy so they'd have them available if Photobucket ever borks my free account and the pictures go missing. I'd done that myself a few days ago. You know, File --> Save Page As ... --> (Type) Web Page, complete. I had this silly idea that saving the complete web page would be, well, COMPLETE. Like all the text and pictures. Turns out in Firefox that's not true unless one has this Add-On. And then one also reads this documentation. And then one adds a missing variable:

       
      Once I did that (and restarted Firefox) I then did complete saves of my map making and shoppes threads, copied the files to a flash drive, loaded them onto one of my SC4 game comps (which is not connected to anything else), and then I could view the threads completely offline with all the pictures. So, this is just a heads-up post for peeps who might believe they've made a complete copy using Firefox and really didn't get the whole thread saved in a useful way.
      And, it would be nice if the gurus with other browsers test if theirs can make a true, complete offline copy and let us know here.
       
      Edit: I'm adding CB's quote here since it's extremely relevant to my premise:
       
  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments