• Moose

Project Orion - 3k Extended Boundary 1.0 Beta

(4.41)    (97 Reviews)

17 Screenshots

About This File

For Offline use only.

How to Install

  • Download files
  • Once download is complete, extract rar files. (right click > extract)
  • Simply copy and paste OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package in C:\Program Files (x86)\Origin Games\SimCity\SimCityData
  • Start SimCity > Play new map > Choose city tile > Save > Quit SimCity (not work if exit to Main Menu)
  • Re-Start SimCity > Resume Game
  • Wonders :bunny:

Must have Mods for Orion

Issues that have been plagued players since the game's release is now answered. Some says it is the holy grail of all mods. Some says this mod + buy game/reinstall. That's right, 3k extended border aka "bigger city".
 


 

Understanding the mechanics of Orion 3k Extended Boundary.

1. Upon entering 3k extended map. based on (Image #1), The 3k map extended on North and East. Use right click mouse button or middle mouse button to bring up the compass.

2. Regional Roads are needed to draw them outside 2k map. Such as Project Akar : UI Enhancements, that offers almost every roads available to be drawn outside 2k.

3. Regarding Land Value, please refer the image below. There a lot of misunderstanding as well as misconceptions about the land value data, that was viewed in the map data.

  • The Actual Land Value EFFECTS are still intact as they are. It does not resized regardless in or outside 2k. Believe it or not. It still the same. There are claims that users may have experiences getting different wealth RCI in certain unwanted areas. These confusions is only because  we can't determine the actual "spot" of land value throughout 3k extended border, and the data from the Land Value map seems false but not entirely false information. It was compressed 4:1
  • This also applied on Pollutions, Ground Pollutions, Futurizations etc.

4. Regarding Resources. Unlike Land Value/Pollutions etc That was compressed 4:1. All Resources are stretched 1:4, see Image #3 and #4 to get better understanding on them.

  • This 1:4 stretched map data also effects oil, water, coal and ore.

 

Lag and memory issues

Its common knowledge that lags or frame-rate drops are known for almost every game that pushes its limits unless the users has a high-end computers. It covers almost every aspect from 3D rendering, physics (engine), memory calculations that the game generates etc. Orion (3k Extended boundary) does not lag the game itself, only that the additional space it provides for users to built in and as the city developed and getting dense - it'll stress your computer hardware.

We cant blame the game for the lags, it just happen that once we push the game to its limit, we might as well be done with better hardware.

The Game's Limitations

1. All trees outside the default border cant be remove, because there is no tree, its a facade. Only way to remove them is to edit the region map files.

2. The game already provide its regional transit, from air to land and water. We can't add Maglevs/Subways/EL and Streetcars to work between two different city vice versa. Please "make do" with the given features of each city tiles carefully.

3. There's a limit count of how many roads/buildings that can be drawn/build per city tile

  • Roads : 1024
  • RCI : 2048
  • Base Buildings : 4096 (not yet confirmed)

Special Thanks to SkyeStormes for a video review

Special thanks to Asilksworld for a video review. :thumb:

Special thanks to chappers for his city design with Orion. Outstanding vision, plans and layout created alongside with Orion has proven that modders are able to create new possibilities to SimCity community. Thumbs up. :thumb:

- Yayie

I would like to thank /u/Desarth from Reddit for the use of his images in showcasing Extended Boundary. Its a wonderful testament to what can be done with effort and creativity with various tools. I thank him personally for allowing me to use his images with this mod. :thumb:

- XoXiDe

 

For Offline use only.


What's New in Version 1.0 Beta


Released

  • added Project Orion - 3k Extended Boundary

3 people like this



User Feedback


rajabi

  • 4
   4 of 4 members found this review helpful 4 / 4 members

Hi

i downloaded this mod

but i cant build in new area

help me please

thanks

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Hamish

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  • 5
   2 of 2 members found this review helpful 2 / 2 members

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xoxide

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  • 5
   1 of 1 member found this review helpful 1 / 1 member

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wania007

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  • 5
   1 of 1 member found this review helpful 1 / 1 member

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Kayo

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  • 4
   1 of 1 member found this review helpful 1 / 1 member

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VERMINORD

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  • 5
   1 of 1 member found this review helpful 1 / 1 member

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Danny McGregor

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  • 5
   1 of 1 member found this review helpful 1 / 1 member

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cptnemo77

  • 5
   5 of 6 members found this review helpful 5 / 6 members

This mod makes the game perfect. I haven't played Simcity for years but now I'm happily building new beautiful huge cities thanks to Project Orion and Akar. Until now I played Cities: Skylines nearly for 400 hours but I got disappointed because of the limitations of the fully modded game. Now I'm back with Simcity, and I love it :)  Thanks for your hard work and keep it up :) 

I figured out that natural resources are functioning but in a strange way, you have to find them on the map, and the only way for that is to build roads everywhere on the map, and keep trying to build mines until you find the exact position. It takes time, but I'm glad I don't have them so near to my houses. And I needed to build higways and ramps to their area :) That's great too :)

I hope this helped those who thought we will not have mining areas with this mod.

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simcdisaster

  • 1
   4 of 5 members found this review helpful 4 / 5 members


A nightmare to find out which files and or versions are necessary for this to function and i hate the idea of all those other modifications when all i want is just a bigger city map. After all the bigger map doesn't work as it should with the existing game mechanics. I liked the idea of a single big city region map option but this modification doesn't apply.

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robdragon

  • 1
   7 of 10 members found this review helpful 7 / 10 members

It doesn't work even when you follow the instructions!

can't build roads or buildings or access the extra space at all.

What a waste. Don't bother!! Unless you like being frustrated!!!

Removed!

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Rogério Junior

  • 1
   2 of 3 members found this review helpful 2 / 3 members

Olá. No meu Simcity este mod até funcionou. Mas não aceita nenhuma construção fora dos antigos limites mesmo com o mod expandindo estes antigos limites. Alguém poderia me ajudar? Queria muito que este mod funcionasse.

2 people like this

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NiclistinRedd

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  • 1
   2 of 3 members found this review helpful 2 / 3 members

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emadmayub

  • 2
   1 of 2 members found this review helpful 1 / 2 members

I installed this mod and I don't know what is going on now. Menu/Options are fine but what about the natural resources? Their extraction is not up to the mark of original game (without mod). Like original mod was giving 370tons of ore per shaft whereas this mod is giving only 10 or 15 tons per shaft? Whats going wrong with it? I chose a city where oil, ore and coal were in plenty but after starting the city, they all started to disappear.

1 person likes this

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Ushin00

  • 5
   1 of 2 members found this review helpful 1 / 2 members

This mod is awesome! You had been hearing my prayers, didn't you?

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nigoki

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  • 5
   1 of 2 members found this review helpful 1 / 2 members

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FU3G0

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  • 4
   1 of 2 members found this review helpful 1 / 2 members

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ProcsKalone

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  • 1
   1 of 2 members found this review helpful 1 / 2 members

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arleiveloso

  • 4
   1 of 3 members found this review helpful 1 / 3 members

show

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Yayie

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  • 5
   1 of 3 members found this review helpful 1 / 3 members

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His Divine Hand

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  • 5
   1 of 3 members found this review helpful 1 / 3 members

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brayan232001

·
  Edited by brayan232001

  • 5
   1 of 4 members found this review helpful 1 / 4 members

Amazing, this mod is necesary for have a full experience in SimCity. :yes::):thumb::ohyes:

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leoherdeiro

  • 2
  

eu baixei fiz Tudo certo mas MESMO ASSIM NÃO Consigo Construir na área Que Ouve a Expansão

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GHuntGaming

  • 1
  

I cant build any road inside the extended area and any building that does not require a road turns invisible.):

:???:    :sly:

 

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Tigmat

  • 1
  

The worst mod ever

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nafeasonto

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  • 5
  

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  • Announcements

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      11/12/2016

      Hi Community We're here again to ask you for your support to help us keep the site and the STEX up and running. Simtropolis runs solely on the support of members like you through donations to help us offset the operational costs of running the site. As you know, we've always relied on community donations to help keep the website running. And while all our admins and moderators volunteer their time to managing the site and community, we do have modest expenses that we need to cover each month which includes our server hosting fees, software and support licenses, etc. So lately, we've experienced a slump with donations and we're beginning to feel the pinch! We would really appreciate your support by way of a donation of any amount in order to keep the site up and running. Of course, as always, we'll send you a gift with a minimum donation as a Thank You. If you have any questions please don't hesitate to PM me!  Sincerely; Dirktator & The Admins PS. Thank you to those who have stepped up and donated -- we really appreciate it!
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      This is an  Extended  challenge running for 20 days.
       
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        You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL.
        Please submit only one image for this challenge.
      However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification.
        For the purpose of voting, please check your image has a full title & description.
        Your image must be created solely by yourself, without any assistance from anyone else.
        To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements.  
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