• Moose

10 Screenshots

About This File

Are you wanting to give your cities and regions a nice little bit of "character"? Perhaps the whole gray asphalt thing isn't working for you... Well have I got a deal for you, a nice little treat with not one, not two, but FOUR new road textures to satisfy your fantasy craving!

 

This pack contains four road textures sets that not only reskin the normal roads, but also even FUTURIZE with the futuristic buildings! No more dealing with that generic futuristic road that glows... Now you can have your pick from these four road packs:

 

Brick Roads - "Draconic"

Do your best to recreate a city street of another era with this set of brick roads and sidewalks. Futurize it for some nice glowing lines and racing streaks! Great for the older parts of town and more laid back cities.

 

Concrete Roads - "Jazz Age"

This dark road is lined with flagstones at the sides to give it a very flashy look, a look that carries over well even in futurization. Give this road to your casino towns and New York City inspired cities who didn't want to get out of the roaring 20s.

 

Salvaged Roads - "Orcish"

Start off with smoothed dirt and wood held down with metal railing to get your sims thinking they're walking in a completely different realm, but then start futurizing and watch as the world becomes encased in steel and grime that could put even the Horde to the shame. Ideal for either simple towns in the middle of nowhere or for futurizing goons of OmegaCo and Dystopian dispositions. For that extra nerdy flavor, use in the desert regions too!

 

Temple Roads - "Pandaren"

Put your sims on the roads of [an American Artist's] interpretation of the Orient. Start with the basic white-washed marble and pressed dirt, or switch to a jade-colored filler stone with jewel lights if you like to futurize. Good for tourist towns, jungle retreats, and creating your animesque town in SimNation.

 

All roads are compatible with the UDoN mod by Xoxide, feature their own bump-maps and futurizing "Tron-Line" lights, and should have no problem working online or offline along with other mods.

 

Again, these roads are aimed at adding a FANTASY and STYLISTIC appeal to your cities as opposed to a REALISTIC appeal. There are some other very good modders who have created some very nice real-world roads... But if there are problems with texturing issues, game crashes, and the like, let me know because I don't want all this work to be fruitless.

 

*NOTE: I don't know why I called it "Road Pack 1", given that the files are fairly small enough that I could probably squeeze in four more road packs. Either way, I hope you have been enjoying these roads and are eagerly awaiting more mods from me in the near future for this game. Granted, this may not be as big of an under-taking as Project Orion, but having more building sets and roads to chose from is a welcome plus to this game.


What's New in Version Version 1.4   See Changelog


Released

  • Version 1.4
  • > Added wall textures to the roads. These are the walls that you see when the road is raised to a certain point before becoming a bridge, or the terrain has be cut close to the road and it reveals the wall.
  • > I can't count, obviously. Actually, version numbers were supposed to be in evens...
  • Version 1.1
  • > Added a dirt road texture to all four of the road sets. It does not change the bump mapping, just the color and look of the texture.
  • Version 1.0
  • > No new changes made. First Version!




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