• Moose

Megatower Base in Menu 1.1

(3.84)    (19 Reviews)

2 Screenshots

About This File

Just a basic mod to add the megatower base to the menu, so you dont have to delete the default levels if you want something else. No other modifications made.

 

BUG : Road/power etc bug fixed.

 

Extract Megatower-No-Levels.package to your SimCityData folder to use this mod.


What's New in Version 1.1   See Changelog


Released

  • 1.1 Bases updated to use the same logic as the other towers. for some reason the bases had their own. all 3 other tower build options use the same logic, so now the base functions just like the other towers.




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ImaginIllyar

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   1 of 1 member found this review helpful 1 / 1 member

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tcgames65

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resector

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jose L Ortiz

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ReinisI

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It's broken - the MegaTower base disappears right after connecting to roads.

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Peelera

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Griffon

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BIWDC

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mrneo

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  • Announcements

    • Dirktator

      05/01/2017

      We need your support to help keep Simtropolis online. We also need a little bit more this month to enhance the new chat with some features, such as mobile support! Please consider a donation today if you can help out, it would mean a lot! And we'll send you a little gift in return.  Help us reach our May goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

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    • By Simru
      I have been fascinated by MegaTowers ever since I started playing SimCity, and like many of you, I have lost money and patience until I finally could build successful MegaTowers that were earning me 15 million per day all alone.
      Although every post talks about bugged MegaTowers, it is just a (reasonable) misconception because people ignore the following things.
      Ps: there is a list MegaTower bug fix by the end, remember to check it!
      First: it is a MegaTOWER, not a MegaTown! MegaTowers do not work isolated, so the solution to your problem hardly relies on building new levels. Second: just like any other building in this game, some MegaTower complaints should be ignored for a while (especially after the 1st level [especially if you already took action]), because... Third: MegaTowers take a while to load informations, especially ones coming from outside the tower (which are very important), Just like any other residence, MegaTowers rely on their location, land value, nearby attractions, etc... you can't simply ignore these, because it will will totally ruin residents' happiness and satisfaction.
      Example 1: once I've created 2 MegaTowers side by side, isolated from everything else, with only one level each and both wanted park levels. Normally, players immediately build a park for each tower and there goes a ton of cash... But remember that MegaTowers are isolated SimCity buildings!
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      Example 2: I have created 4 Elite MegaTowers side by side, with a huge $$$ park in between and shops by the avenue. Well, they NEVER asked for any of these. But then they asked for jobs (I have no industrial buildings and few shops), so I created an office level in one of them. Well, they simply went to work inside this single Tech Office).
      Ps: once again, info takes a while to load, so they kept complaining for a while...
      Ps 2: never forget that Tech Offices only vary in wealth quantity (never excluding any kind).
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      Never mix different wealth apartments unless you REALLY know what you are doing.

      Always check your RCI demands and population stats before building MegaTowers and its levels.
      You have to earn at least 2.5k and 4.5k per hour Simoleons to build MegaTowers and Elite Megatowers, respectively. Oh, that obviously applies to additional levels, so you won't ever have to shut it down as you try to fix it (making it take even longer to load your recent actions).
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      Hello,
      I am in a multiplayer game and am not using mods but my second elite Megatower will not receive power or water past level 3.
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    • By Trylk255
      Request to delete this thread because I will start a new one with a different name and the project will be in the new thread. If you are willing to re-use this thread, you are welcome as well !
    • By Crystallyne
      I'm hoping someone might be able to help me out here.  I've played around with various mods and watched some YouTube videos of Skye Storme's reviews on mods.  I decided to remove all of the ones I had and then install his Mod Pack.  (Found here: http://skyestorme.com/skyepack-mod-pack/)  It includes a variety of mods that are mostly from Simtropolis, which is why I'm coming here.

      Everything has been going great, until I start building MegaTowers.  I get to about the 4th level, and they start screaming that they aren't getting water or power!  I have tried maxing out my water/power sources, including placing secondary providers closer to the towers.  There's tons of water and power flowing through my city, but the MegaTower levels still aren't getting what they need.  (I have also tried removing the Orion Project, as I found I wasn't really a fan of it and sometimes the water/power had problems getting through the entire city consistently.)

      I'm thinking this is a bug with one of the mods.  But the Mod Pack includes quite a few mods, and I really don't know which one might be causing it.  I AM going to start pulling mods out one by one and see if I can identify the problem.  But I thought I would ask here in case anyone else has encountered this problem.
    • By Nikola101


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      Installation notes
      Extract Files to . .\SimCity\SimCityData

      Copy Files from . .\SimCity\SimCityUserData\

      “SimCityDLCEP1-Scripts_287520926.package”
      “SimCity-Scripts_287520926.package”

      Paste Files to . .\SimCity\SimCityUserData\Packages
      Not working? use . .\SimCity\SimCityData
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      A stunning piece of work.  Your eye for color and detail is outstanding!  And your night-lighting is wonderful !
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      Each time I visit the STEX a new upload awaits, it's magic  Thanks Matt!
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  • Recent STEX Comments

    • I haven't compared this to the real-life version, so I cannot comment on how faitffully you recreated it, but since I have no particular connection to that building anyway, this aspect doesn't matter to me personally. What matters more to me is that this looks like a great BAT of a tower that is both rather generic and can pop up two or three times in a big city's skyline without standing out too obviously (provided you have enough other skyscrapers, with some iconic buildings to draw most of the attention) and also pretty interesting once you zoom in and take a closer look. That base makes it more than just your average black/brown/beige/grey box with window strips. As such, it can also look great when placed in a mid-rise environment. Thank you very, very much for keeping the lot editable, too! This offers great opportunities for adaptation to different playing styles and preferences. A day with a Diego Del Llano upload is always a good day in STEX terms.
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