• Moose

The Closer Road Guides Mod 1.0

(5.00)    (24 Reviews)

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About This File

This Mod tightens the distance tuning for road guides, so streets and avenues get placed closer to each other when using guides. As a result, there is very little empty space in the back of each building, so you can get more houses into your city.

You may not want to use this Mod if you turn off guides for curved roads though, as you might not get as many buildings developing.

 

In order to make this Mod I opened the SimCity game package file and exported a few files, including the global road template which is used by the avenues, and the narrow street definition files. Then I lowered the value of the guide distance (property ID: 0x0ec367af) and saved the files as a new package.

 

 


What's New in Version 1.0


Released

  • Reposted with informative data.

GhostTracker and Daelon like this



User Feedback

Nice mod. I have only one small problem with it. When you create grids, for 4 high density buildings they fit just perfect, but if you want to replace them with a mega tower, it doesn't fit. =( 

 

Otherwise, good job ;)

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No work... I put under C:\Program Files (x86)\Origin Games\SimCity\SimCityData

 

Am I missing something?

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There are still wasted space when the building upgrade to medium density. Am I doing something wrong? I'm pretty much sure I've extracted the file and placed it in the correct folder. 

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@Solstech

 

If in a neighboorhood you plan to have Low-Wealth only, for the long term, you should use this mod or the double-talltree row to ensure you have no spacing between two buildings (that might be enough for a small shack to sprout).

 

Using the standard road guides to measure a back-to-back high density building leaves a considerable spacing but it´s not more than a tall tree row wide wich, in fact, could come quite in handy if you need to raise land value to Medium Wealth (don´t know if that spacing is enough for a high wealth plaza).

 

So, for neighboorhood you plan to be low wealth use mod/double tall tree row. For medium wealth you´re better off with the standard road guides or, if you end up using this mod (wich I might do), give one more tick of road.

DealTron likes this

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How can i install the file on simcity 2013? There is no guide

Installation of mods is super easy - and the information is out there, if you do some simple searching. Here's the quick and dirty:

 

  • 1. Mods will likely come compressed (.RAR and .7z are most common). You need a decompressing program such as 7zip or WinRAR to extract the mod files.
  • 2. Once decompressed, you should see a ".package" file. That's your mod.
  • 3. On Windows systems, navigate to: "C:/Program Files (x86)/Origin Games/SimCity/SimCityData" (your path may vary, depending on installation preferences and drive paths). Backup (copy and paste) that folder to a safe location, or change the folder's name to something like "SimCityData (OLD)". This will save you a reinstall if you screw up royally.
  • 4. Then, copy the ".package" file into that folder ("C:/Program Files (x86)/Origin Games/SimCity/SimCityData"). I don't have a Mac, so I don't know what the pathing would be, but I'd assume you should still have an "Origin Games" folder. Start there.
  • 5. Launch your game and play!

 

As with any mods for any game, it's advised that you install them one at a time and test between installations. If you install multiple mods at once, and something screws up, it's much harder to determine where the problem is.

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