• Moose

Central Train Station

(4.91)    (53 Reviews)

5 Screenshots

About This File

I'm very proud to release the first true custom building model; a Central Train Station loosely based on a design I created for SimCity 4 back in the day. This is a proof-of-concept for the idea that we can eventually create custom models of similar quality to the ones we made for SimCity 4. Frankly this one still has a few rough edges, but consider that it's only the first - as I improve the process of creating buildings further they can only become more detailed and more impressive. With Maxis opening up the discussion for User Generated Content on their official forums (be sure to weigh in on the discussion); this is the kind of mods that I had in mind (besides NAM-like network mods).

 

NOTE:

  • This mod only replaces the building model of the original Train Station; this has a few consequences;
    • The lot size is still the original size; the model will 'hang over' its lot at the sides. To make the train tracks look good, you should make sure that it is situated on a long stretch of unobstructed track.
    • Only one train track is actually used - the second one can be drawn by the player underneath the other platforms (for fun you can also draw a tram track there!)
    • The lot itself is quite empty
    • The capacity is the same as the original train station

As more modding options might become available, these shortcomings might be amended. I'm also still working on tools to improve how we edit the lots, decals and other elements.

 

For those who want to create buildings themselves:

I know a lot of you will be as excited about this mod as I am, and will be champing at the bit to create their own models for the game. I'm planning on taking the time to help people achieve this, although needless to say some 3D modeling knowledge is required. If you're interested, keep an eye on this thread; http://community.simtropolis.com/forum/94-simcity-2013-modding-open-discussion/ in which I'll soon start posting details on how I achieved this and how you hopefully can do so too.

 

Updated 4/10/2013; there was a bug where the new model would not show up on the closest zoom level. Downloading the file again will fix this.

 


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    • Were is the file for it its only the screen shot I would like to install this to my maps.
    • WAY too expensive.  Otherwise great.  
    • I'm finally getting back to this lot, and now starting to make at least 3 different variations taking from ideas presented here.  Not sure if the lot can be made 2x2 and still work as the same growable,  but if there's a tweak I need to make, please let me know as I would like to add some ground area to the lot. I don't have an SC4Desc file for it, but I'm now re-lotting this re-lot, so yes, some parking and a gas station added will go into 1 of a few new variations, Thanks for the input.   It will be a 2x2, if I can get 2x2 working the same as a growable.  ------------------------------------------------------------------------------------------------------------------------------------------------- Thanks to the more advanced content creators above for suggestions.   Whatever I come up with, as mentioned, I have to keep in mind how often this lot shows up and find a way to make that repetitiveness look good in-game --It does work as a blvd with the overdose of big trees, but that's all so far.
    • uggh, i'm confused. I installed this because I want a bus stop on road but I can't find the tile on the menu bar. Does it appear in form of ploppable "bus stop" (but can be done in top of road) or "road tiles with bus stop"?
    •       Looks very nice , but like said above "I don't rate content by pictures " and I too will get back after I get it in game . You have been giving us quality stuff and I thank you for your dedication to bring us new content . Keep up the good work .         I just noticed Trixie emoticons , it must be that time of year again .