• Moose

1 Screenshot

About This File

PEG MTP Sheriff Station
By Pegasus

Designed for the MTP, this small Sheriff's Station is ideal for adding authentic law enforcement & protection to any remote or rural community.

The sign text is barely legible in the game and, of course, any nation's flag can be flown... so this small station can be used for almost any type of police protection in any jurisdiction.

Although the basic properties are the same as a small police precinct, the range and efficiency have been customized to be comparable to real world police facilities in remote areas. Primarily, the range has been increased and the overall efficiency reduced. In other words, the coverage has been spread a little on the thin side... just as it generally is in remote, less populated areas.

Other modifications include an increase from 2 to to 3 patrol cars that can be dispatched. The protection and dispatch range has been increased to that of the large police precinct. Total efficiency throughout that range has been decreased by 25%. However, the effectiveness at the outer reaches of that range has been improved.

The lot uses the PEG One Flag - Many Nations mod, so you can fly whatever flag you prefer. Without that mod installed, no flag will be displayed.

The lot will plop on almost any slope but looks best on level or near-level land.

*This file was originally released in 2005, on the PLEX.

Dependencies:
PEG-MTP Super Pack

Optional:
PEG One Flag - Many Nations

 

All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.





User Feedback

I don't realize it. I have all nessessary Files inclusice the Canadian Flag. Everything is installed and the Sheriff Station himself is without any brown Box. But there is no Flag! No canadian, no american, just nothing. What have i done wrong? Please help me!

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now


  • Announcements

    • Dirktator

      05/01/2017

      We need your support to help keep Simtropolis online. We also need a little bit more this month to enhance the new chat with some features, such as mobile support! Please consider a donation today if you can help out, it would mean a lot! And we'll send you a little gift in return.  Help us reach our May goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
    • Dirktator

      05/23/2017

      Simtropolis is now an affiliate of GOG.com! When you use one of our affiliate links to GOG.com, all it means is that Simtropolis has a chance to earn a small commission from any purchases you might make. So if you see something that tickles your fancy, please use our affiliate links and by doing so, you'll help support Simtropolis! Thanks!
  • STEX Featured

  • Similar Content

    • By TSM.E3
      Any good European rural/mid-rise BATs that you guys can suggest? having a hard time finding BATs, all i see are towering buildings which i am not a fan of.
    • By paeng
      A set of turbulences for your rivers and streams.

      You'll find narrow and wide pieces, both in straight and diagonal versions. They all sit on a 1x1 transparent lot and can be combined with PEG-PPond (Tahoe), PEG-Pond and PEG-Stream or ploppable waters by other creators as well.
       
      LIST OF ITEMS
      Narrow Short Straight Narrow Long Straight Narrow Short Diagonal Narrow Long Diagonal Wide Short Straight Wide Long Straight Wide Short Diagonal Wide Long Diagonal
      Each piece comes in 2 variations that plop at random (16 models all in all).
       
      DEPENDENCIES

      ~ none ~

      Recommended to use with Free Waters Mod.
       
      DEVELOPER NOTES

      The turbulences are batted props (instead of the textures used in Vol 01), so there are less straight edges and a bit of overlap onto the next tile.
      You can combine them with any ploppable water and to some extent also with Pond and Stream pieces, mainly the straight items.
      Some of the pieces are also suitable to make transitions between the various available waters - just be creative and find the right combinations.
      There are no other props on these lots - so you have complete freedom to dress them with any Major Mode Flora that suits your theme.

      The Turbulences and Transitions Volume 01 (texture based) is available to download here.
       
      CREDITS

      Concept & Design: Murimk & Paeng
      Batting: Murimk
      Lotting & Modding: Paeng
       
      SUPPORT

      Should you need support for these items please visit the
      PLEX on the STEX - Community Support

      Productions Forum Thread (no longer available)


      Enjoy!
    • By Tomcat22
      Hello! This is my first attempt to make relatively detailed map, it is inspired from Aegean Region of Turkey and from my home town Atça. It is Atça-Meander River Turkey map from my favourite map maker  Mr Miyagi, map theme is Owl's Mediterranean Temperate Theme There will be small towns and they will be mostly focused on agriculture. No big cities no traffic jams (I hope) will exist on this project just like in real life. I won't be able to detail too much because of performance issues so I will try to keep it balanced.
      I will be sharing process and if you have something to say just share it with me that would be nice  Here is the first shot near meander river:

    • By NICK97
      Mod Requirement(s): Cities XXL Community Patch Mod Tag.cfg Game Requirement(s): Cities XXL Tag: <Tag>CivicService;Education;T4;UnqualifiedWorker;Executive;QualifiedWorker;MS18;GemCity;FilterTag;Original</Tag>
    • By grahamdunstan
      Hi everyone I'm looking to see if someone would be able to build a police vehicle it's not your normal car/van but an armoured vehicle from Northern Ireland. I would really love to be able to have these in game I’m sure others would also like these as they are quite intense. I’m not sure how to include the photo in this box but have a link below that will explain all thanks everyone.

      https://www.flickr.com/photos/nick19/8036274710/in/pool-psni/
      https://www.flickr.com/photos/nick19/8035949282/in/pool-psni/
      https://www.flickr.com/photos/nick19/8417747906/in/pool-psni/
      https://www.flickr.com/photos/nick19/8033876717/in/pool-psni/
      https://www.flickr.com/photos/nick19/4671478653/in/pool-psni/
      https://www.flickr.com/photos/nick19/6437774991/in/pool-psni/
      https://www.flickr.com/photos/nick19/7232739442/in/pool-psni/
      https://www.flickr.com/photos/nick19/4600996893/in/pool-psni/
  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • In case you're interested this is what I've got after extracting and installing the appropriate files.  Really no difference at all compared to when I first wrote you.
    • Do you know whether or not this file is compatible with SC4 on Steam?  I extracted the .7Z file and installed the files and I've still got nothing but a big blank lot.
    • Ahh, gotcha.  I'm using a Mac.  So the .7z file needs to be extracted.  That part I wasn't aware of, I just loaded the 7z file into my plugins folder.  I'll give it a shot!  Thanks!
    • Thought you might know it, but it was worth a shot. Ah yes, those real-estate photos - I had, in fact, seen an article about that blog somewhere and nearly forgotten about it afterwards, but then my sister gave me a tear-off calendar for Christmas: every day a horrible picture and a great one-liner. I love that stuff.
    • @nycsc4 ... This file should only include the texture and lot files - due to copyright reasons I have to link to anything that is not mine (the stadium in this case). I'm not sure what you mean by the "invisible KS file." On the OneDrive, there is a button for KS_AllianzArena 15x12 which once downloaded, will give a *.7z file. If you're using the default windows extractor, it may be a problem (not sure if it can handle 7zip files or not), but something like winrar should unzip it just fine. The .desc and .model files you need will be right there. Let me know if that's not working for you.