Network Addon Mod for Windows INSTALLER Version 34

(4.84)    (1,068 reviews)

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About This File

The Network Addon Mod (NAM) combines all transportation network-related fixes, additions and new creations that have been released so far. It will add countless new features to the existing network tools, such as new overpasses, highway onramps, intersections, ped-malls, a ground light rail network, roundabouts and turning lanes.

New features in Version 34--December 25, 2015
 

  • The Tram-in-Avenue (TiA), Tram-in-Road (TiR), Tram-on-Road (ToR), and Tram-on-Street (ToS) dual networks are now partially draggable. To activate the dual networks, click the Elevated Rail tool over Avenue for TiA, the Elevated Rail tool over Road for TiR, the Rail tool for ToR, and the Elevated Rail tool on Street for ToS.
  • Elevated RealHighway (RHW) networks and draggable Elevated Road, One-Way Road, and Avenue Viaducts can now form overpasses over Tram-in-Avenue, Tram-in-Road, Tram-on-Road, and Tram-on-Street dual networks. Simply drag the crossing network up to the edge of the Tram Dual-Network to form a stub, and begin dragging from stub on the other side of the Tram Dual-Network to continue the network. Some support for networks besides RHWs and the Road Viaducts has also been added, using similar means.
  • RealHighway crossings over Network Widening Mod networks are now vastly more stable.
  • Multi-Radius Curves (MRCs) for the Road network have been added in draggable form, in four different radii (R1-R4).
  • Signalized intersections for One-Way Roads are now possible in the initial phase of the OWR Signalization and Turn Arrow Project (SITAP), complete with turn arrows before the intersection . These signals cannot automatically appear, due to the game's handling of One-Way Road mechanics, but can be activated by transitioning from One-Way Road to Road just before the intersection. For intersections between two One-Way Roads, it is necessary to click over the resultant 90-degree Road bend with the One-Way Road tool. +-intersections and T-intersections between One-Way Roads and Roads, One-Way Roads, Avenues, and +-intersections (no T-intersections) with single-tile Road-based NWM networks (TLA-3, AVE-2, ARD-3, NRD-4) are available.
  • 7 new bridges by eggman121 have been added, including the first-ever NWM bridges for the RD-4 and RD-6 networks, plus a new RHW-4 bridge, and four RealRailway (RRW) bridges.
  • FLEX On-Slope Transitions for the Elevated Road, One-Way Road, and Avenue Viaducts have been improved to support tighter situations, where a network is directly below the elevated end of the transition.
  • Many Elevated RHW base network features now show preview textures.
  • An issue with High Speed Rail crossings over wider ground-level RHW networks has been addressed.
  • An issue preventing the proper override of the ramp interfaces on L1 RHW QuickChanges has been fixed. Some clickaround may still be necessary to force the overrides to continue.

 

  • Mac users: Support for Mac OS X is presently on hiatus, in part due to changes Apple made to the latest version of OS X, El Capitan (10.11), and other issues reported by OS X users.  We are waiting to find a suitable solution before a Mac package is again made available.  NAM 32.1 will remain available for Mac users in the interim, but with NAM 32's Windows release no longer being supported, support for NAM 32.1 will be extremely limited.
  • Installing over previous versions: NAM 34 may be installed directly over top of any previous NAM releases. It is a full release, not a patch or a hotfix. All future updates are planned to be in full package form, and there are no plans to issue patches or hotfixes in the future. Please also note that the NAM Team only provides technical support for the most recent version, which, as of this document, is NAM 34. We cannot assist users of the NAM 33 or earlier.
  • Special Thanks: The NAM Team would like to extend its sincere thanks to all the members of the community for their continued support over the past 11 years the mod has existed.

 

  • This is the Windows version of the Network Addon Mod, featuring an installer.

 

 

What's New in Version Version 34   See changelog

Released

  • The Tram-in-Avenue (TiA), Tram-in-Road (TiR), Tram-on-Road (ToR), and Tram-on-Street (ToS) dual networks are now partially draggable. To activate the dual networks, click the Elevated Rail tool over Avenue for TiA, the Elevated Rail tool over Road for TiR, the Rail tool for ToR, and the Elevated Rail tool on Street for ToS.
  • Elevated RealHighway (RHW) networks and draggable Elevated Road, One-Way Road, and Avenue Viaducts can now form overpasses over Tram-in-Avenue, Tram-in-Road, Tram-on-Road, and Tram-on-Street dual networks. Simply drag the crossing network up to the edge of the Tram Dual-Network to form a stub, and begin dragging from stub on the other side of the Tram Dual-Network to continue the network. Some support for networks besides RHWs and the Road Viaducts has also been added, using similar means.
  • RealHighway crossings over Network Widening Mod networks are now vastly more stable.
  • Multi-Radius Curves (MRCs) for the Road network have been added in draggable form, in four different radii (R1-R4).
  • Signalized intersections for One-Way Roads are now possible in the initial phase of the OWR Signalization and Turn Arrow Project (SITAP), complete with turn arrows before the intersection . These signals cannot automatically appear, due to the game's handling of One-Way Road mechanics, but can be activated by transitioning from One-Way Road to Road just before the intersection. For intersections between two One-Way Roads, it is necessary to click over the resultant 90-degree Road bend with the One-Way Road tool. +-intersections and T-intersections between One-Way Roads and Roads, One-Way Roads, Avenues, and +-intersections (no T-intersections) with single-tile Road-based NWM networks (TLA-3, AVE-2, ARD-3, NRD-4) are available.
  • 7 new bridges by eggman121 have been added, including the first-ever NWM bridges for the RD-4 and RD-6 networks, plus a new RHW-4 bridge, and four RealRailway (RRW) bridges.
  • FLEX On-Slope Transitions for the Elevated Road, One-Way Road, and Avenue Viaducts have been improved to support tighter situations, where a network is directly below the elevated end of the transition.
  • Many Elevated RHW base network features now show preview textures.
  • An issue with High Speed Rail crossings over wider ground-level RHW networks has been addressed.
  • An issue preventing the proper override of the ramp interfaces on L1 RHW QuickChanges has been fixed. Some clickaround may still be necessary to force the overrides to continue.

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apeek

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   5 of 5 members found this review helpful 5 / 5 members

I'm thrilled that this project is still going strong. Thanks to everyone for donating their time.

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prolific314

  • 5
   7 of 11 members found this review helpful 7 / 11 members

My very first mod, and a must have I must say. Opens up a lot of doors.

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kghdu

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vokyminh

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TheLynx99

  • 4
   1 of 3 members found this review helpful 1 / 3 members

Very nice update. The only thing i wish is that you hadn't gotten rid of the RHW height transitions, but other than that. nice update. :)

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Nexusfire

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   0 of 1 member found this review helpful 0 / 1 member

i ran the sfx, extracted it, x3. none of the times it showed me the folder with the actual downloader.

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Completely phenomenal.  

Mister Voodoo

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      An appeal for your support: Help us keep the STEX up and running

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      Hi Community, this is a public appeal for help to keep the STEX up and running! We currently need your help to offset some of our operational costs and upgrades! As you know, we've always relied on community donations to help keep the website running. And while all our admins and moderators volunteer their time to managing the site and community, we do have modest expenses that we need to cover each month which includes our server hosting fees, software and support licenses, etc. So lately, we've experienced a slump with donations and we're beginning to feel the pinch! We would really appreciate your support by way of a donation of any amount in order to keep the site up and running. Of course, as always, we'll send you a gift with a minimum donation as a Thank You. If you have any questions please don't hesitate to PM me!  Sincerely; Dirktator & The Admins PS. Thank you to those who have stepped up and donated the last couple weeks -- we really appreciate it!
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