• Moose

1 Screenshot

About This File

This is a set of small civic lots for rural and very remote communities. Included are Police Stations, Speed Traps, Fire Volunteer Stations and a tiny First Aid station.


LIST OF LOTS

POLICE STATIONS

1x1 (1 car), 2x1, 3x1 (2 cars each)
All other values are similar to the small default station, but with a larger radius.
* The station houses use a family of four different colors.

'Speed Trap'

1x1
All values are similar to the default police kiosk, with 1 car added.
Included are transparent, LH and RH drive versions as well.

FIRE VOLUNTEERS

1x1, 1x2, 2x1 (1 engine each)
All other values are similar to the default small station, but with a larger radius.

FIRST AID STATION

1x1
All values are set to about 1/2 of the default 'Urgent Care Clinic'.
Made for those small pockets with 3 or 4 houses out of reach of any hospital.

DEPENDENCIES

*
PEG MTP SUPER RESOURCE
* BSC MEGA Props - SG Vol 01
* bldgprop_vol1

Optional - If you want the flag on the police stations you need
*
PEG One Flag - Many Nations Mod
Read the instructions carefully to find out how to make it the flag of your choice!

DEVELOPER NOTES
You find the items in the appropriate civics menus (police, fire, health), they all have custom icons.

Stats and costs are indicated via the in-game menus.

The 'Speed Traps' come as RH and LH drive - just remove the lots you don't need. Same for all the other lots as well - you can safely remove any you do not wish to use.

Just make sure you always keep the complete folder named *Resource* installed.



THE NIGHT OWL TEAM
LOTting - craig-abcvs, Paeng

MODding - Paeng




niteowl-prod.png


civics_strip-1.jpg





User Feedback

[quote name='adqkid' timestamp='1307671612']
Why won't this work for me?
[/quote]

Did you download the dependencies as well?


Share this comment


Link to comment
Oh, this is very nice. I've dl:ed a map of Middle Earth last night, and these lots will come in handy as I start to build my cities. Thanks! :)

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now


  • Announcements

    • Dirktator

      04/17/2017

      Your donations not only help keep the site up and running, but also allows us to expand some functionality and upgrade other features of the site periodically to stay current! We're looking for some community support to help us get a new Chat system (as you know our old Chat is no longer supported by IP.Board). A new system promises to give us many more options and all for fairly little cost, relatively speaking. Please help us reach our April goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Similar Content

    • By grahamdunstan
      Hi everyone I'm looking to see if someone would be able to build a police vehicle it's not your normal car/van but an armoured vehicle from Northern Ireland. I would really love to be able to have these in game I’m sure others would also like these as they are quite intense. I’m not sure how to include the photo in this box but have a link below that will explain all thanks everyone.

      https://www.flickr.com/photos/nick19/8036274710/in/pool-psni/
      https://www.flickr.com/photos/nick19/8035949282/in/pool-psni/
      https://www.flickr.com/photos/nick19/8417747906/in/pool-psni/
      https://www.flickr.com/photos/nick19/8033876717/in/pool-psni/
      https://www.flickr.com/photos/nick19/4671478653/in/pool-psni/
      https://www.flickr.com/photos/nick19/6437774991/in/pool-psni/
      https://www.flickr.com/photos/nick19/7232739442/in/pool-psni/
      https://www.flickr.com/photos/nick19/4600996893/in/pool-psni/
    • By Fantozzi
      Rural Fire Watch
       
      3 Engines with wider radius and lesser cost than the maxis grand fire station. Good coverage.
      Plopcost: $220.
      Monthly cost: ~$80
       
      Fits almost everywhere: lot size 1x2.
       
       
      The terrible amount of 2 dependencies is needed to make this work:
      Modernizm Pack 6 by fordoniak
      SM2 cell towers by the inimitable and unique Simmer 2
    • By Porkissimo
      View 1280*960 pics of the bat HERE
      This 3X2bat is based on a true Parisian police station, located at rue de Clignancourt. It can be used either in a W2W environment or not.
      Dependency: PORKIE PROPS VOL1
      Description: SAME PARAMETERS AS THE STANDARD SC4 LARGE PD, except the wealth (none here) and the size of the lot, of course...
      Plop it, rate it and visit my PARIS 3D GALLERY. You're welcome!
    • By Chief ZDN
      Hello everyone,
      While I don't visit the simpeg.com in my life, I sad with the 2015 SimPeg.com fatal error. The site data is gone. However, Pegasus fans gives the Pegasus' and his friends' mods to the PLEX & STEX staff. But, there is no new mod created by the SimPeg again, The Prop Pox bug maker in the some mods still unfixed (Sorry SimPeg, I'm not hate you. I just send the fact that is on SC4D). We don't see the CDK development again. We don't see the new SPAM that support the CAM, officially.
      But, the reality is changed. I'm not a modder. But I can make the SimPeg revive again. We don't want the SimPeg staff is retired from making the quality mod (if they still can make a mod). We want the SimPeg staff making the mod, again. In this plan, I will show you how the new SimPeg led, what are the vision, what mods we make, and the challenge that we need solved.
      Organization
      The new SimPeg is led by Pegasus or someone with good modding skill (maybe Paeng?). The SimPeg organization structure is (from the level, ascending) Leader, Co-Leader, Secretary, Webmaster, Admin, and Moderator. Co-Leader is needed when the Leader is not in working condition or the Leader leaves from the community. Secretaries are for writing what happened on the community, what the community needed, and more. Moderators aren't splited to 2 parts. SimPeg staff member is same as before, but with some tweaks. Our missions are:
      Making a quality mods Host many of quality CJs Make researches about SimCity 4 and community Make innovation about SimCity 4 And our visions are:
      As the world's biggest SimCity 4 mod creator As the biggest CJ hosting As the biggest SimCity 4 contributor Mod We Want Make
      As a quality modder, we want make many quality mods. But for now, we just want to making the new SPAM that compatible with the CAM, new CDK that uses more modular architecture, and new Utopian BATs (I personally like the SkyFarm).
      Challenge
      I am not a modder. And, I not a senior SimCity player. So, I can't be the SimPeg leader or co-leader. However, there is solution. Either as a member but plan the SimPeg or as a staff member on the SimPeg. You can decide. I'm not hunt the rank. I just want contribute. The experience can't be fully restored. By this, we need creating the new experience that more better than before. The SimPeg is around 10 years old. By this, we need create a new logo. However, my laptop currently not available, so there are 2 options: use the old logo or make the new logo, but created by someone Sorry if I breaking the rules. Sorry if I can't explain more detail. Thank you for your attention.
    • By Chief ZDN
      Sorry if I breaking the rules and sorry if the board is incorrect.
      Hello everyone,
      As far as we know, SimPeg was shutted down in 2015. The cause of shutdown is a big website error and data corruption (this is made the error can't fixed). And now, SimPeg name is filled with other site. In Indonesia where I live, SimPeg is resulting to 'sistem kepegawaian' or in English, employee system, that is used by various institutions, including education institutions. The popular site, regardless of country, should rank first in the search. You can see the screenshot in the attachment.
      Don't forget, the world sometimes not unique. And, I say thank you.


  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • Thank-you for making it clear how to connect the water pump.   It was a detail that I overlooked in my description because I was running the tests using the utility radius mod.   I think from now on in my descriptions I will offer to assist anyone that may have issues with making the lot work.  That may help preventing jumping to conclusions.  I'm including a new preview using @CorinaMarie 's graphic that shows how to connect the pump.
    • Ah! Howdy! Those are cars! Especially the red one shortens commuter times!
    • I followed the steps that came up but in the end there was an error message, "The system cannot find the file specified"
    • In nature, the complex of dance begins with single cells, tropisms, although independently motivated according to the nucleus responding to gravity, tides and light, but gradually all evolution can be seen as a dance of chemicals and forms.  The more complex the dance, the more complex the life-form.   When I watch male and female figure skaters I am stunned by the extreme complexity of coordination of physical, sensory, cognitive and pure ability of flight that my species is capable of.    Dare I say, I am honored to be human.   All our technology and art are just toys compared to the actual material ability of ourselves as conscious physical beings.  As well, in the sciences, male and female have unique cognitive and perceptual abilities that are complimentary and mutually facilitative.  There's no limit to what can be achieved by human beings who know how to dance.
    • The water texture is designed to show dynamic flow, a churning of the water as if an industrial process is taking place.   Its supposed to be clean fresh water, so it would appear more saturated blue with whitecaps.  The texture and saturation also helps to distinguish it as clearly water and matches the tone and texture of the surrounding buildings.   In my texture pack I designed 4 different water textures for different applications of light.   As well, the darker tone of the water would be natural to the depth and confined space where there would be less scattering of light. Go ahead and feel free to suggest another one, or one you can imagine that might fit better.  Thanks for the feedback.