• Moose

Airport Pack 1

(4.37)    (19 Reviews)

2 Screenshots

About This File

Airport pack, the first and real edition!
v1.00 released 15/02/2011

Update 1.01 (19/02/2011): airport main building now can be merged in tarmac texture.

(hope it's not oversized - 20Mb - I couldn't find the maximum size)

Works with CitiesXL 2011 only!
You can find a compatible version here (but without airport buildings)...

What is it:
The airport pack is an addon for CXL that adds ploppable airplanes, airport buildings, tarmac plaza and road. This is a new kind of mod, since it uses a whole new menu, to better organize things.
The release of this pack was planned for 25th December (a nice gift from us); however Exa had problems in real life, so we had to delay the relase...

What's included:
20 ploppable airplanes (made by Exalight)
1 Hangar
1 Airport tower + offices
1 plaza
1 road

How to use it:
* Download, extract and put the .patch in paks folder
* In Transport Inter-city menu you'll find a new button (airport project)
* Click it and a new panel  will pop up
* Open the menu and place buildings you like
* Click on the red arrow to validate the project
* (tarmac plaza is in plaza menu)

What is planned:
The pack is not complete (and at the moment, not very comfortable). However, this is what I and Exalight managed to do. Once we find a way to unlock them, we'll release an update to this pack, with airport props (stairsbus, luggages ...).

5 languages supported.
If you have other airport packs, you need to remove them if you want to use this (it will work without problems, but planes will be cloned).

Official thread at Simtropolis
My website

Coded by: Exalight & GlobexCo
Tested by: Evergreen (@ CXL.com)

Please rate and comment
Thanks.




User Feedback



Although the maximum limit for the dl's is 10mb, this one may be spared. But don't releay on me for that, ask beebs, sim1234, or the other STEX moderators to fully approve your package. I reccomend also some more larger pics overall 10/10 ;)
Lot Creator likes this

Share this comment


Link to comment
haha, aleksander, I'm starting to think you have a completely different new version of cxl. :D Well, if you used the right paks folder (check again), then check again all transport menus until you find a building with "Airport project" as description.
GlobexCo likes this

Share this comment


Link to comment
I like the idea but having tried it I've decided not to use it. The scale of the buildings compared to the aircraft is all wrong and the runway is just wrong. Although, having said that I still think it's a good effort that just needs some tweaking.
Geodesic7 likes this

Share this comment


Link to comment
I tried to create the airport, but never find the red arrow to validate it, eveytime I have to click X to cancel and return to game, any suggestion???
mhosni and hawkno1 like this

Share this comment


Link to comment
I also can not find the RED or BLUE arror in the up left corner, there is a GREEN check appear next to right side of the step 1 box. what's wrong?
hawkno1 likes this

Share this comment


Link to comment
yes the unlocker works but it only show the ski gem and I have check all the constuction thing 7 times last night during playing the game still no airport and not the two new bus stations
CZAR ALEKSANDER likes this

Share this comment


Link to comment
@mhosni: actually it's a blue triangle. @hevanlicious: original models must be moved to another folder in order to be used; so they need to be downloaded. @czar aleksander: so it seems that your game doesn't show custom buildings. Have you tried with other mods (custom plazas, trees or farms for example)?
GlobexCo likes this

Share this comment


Link to comment
[quote name='hevanlicious' timestamp='1298213870']
@Globexco: where I find the original models to download?Thanks!
[/quote]
Original models? They're inside data files... you need to unpack patches until you find sgbin files...
mrdazza_460 likes this

Share this comment


Link to comment
I unpack the file your .patch mod airport, but it is very confusing. You could make a patch only with the original models of airplanes? Please. Thanks

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now
  • Announcements

    • Dirktator

      06/20/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • Attention here, folks!!! The Seaview Apartments model in this download has the same IID as the Cast Iron Lofts model from Don Miguel! So it won't grow the way it should!
    • I know it's sized 2x1, but what kind of residential do I need to zone for this to grow? Light, medium, or high density? Or does it not matter? Anyone who can answer I appreciate it.
    • Love your work, but since a handful of files now from different users require offsite files that link to dead links I wish it was a rule here that all dependencies should be on site somehow. Thanks for the reup of the files...
    • I'm still working on the Maxis Vanilla tilesets presentation, but yeah its endless how many amazing artists have contributed to the SC4 repository over the past 14 years.  The problem with the tilesets and with RCI is that there's too much repetition.   I'm going to use for the first time a Maxis blocker that will eliminate all vanilla repetition and reveal whatever user created programming defines.  However, my project is not specific to agriculture.   We'll get back to that later.
    • @RandyE Thanks! I grabbed that one too. I'm not ready yet to kill them all, but I do want other stage 3 farm buildings to compete with Pedriana. Ideally I'd like to find a few more. In the meantime I'm now on a downloading frenzy getting all of @dk1's stuff. Their simple elegance (and the convenience of no dependencies) makes them ideal for mixing in with my otherwise nearly plain vanilla Maxis content.