• Moose

2 Screenshots

About This File

Please Note: This is an old mod that has somehow disappeared from the STEX... although the several add-ons for it are still here. The new MTP Snow Tree Mod is in beta. It will be released shortly and it wouldn't have been very useful if you couldn't have snow under the snow covered trees. ;)

** A new collective Snow Mod is also under development.


Let it Snow, Let it Snow, Let it Snow... This is the first of several mods that will turn your normal temperate climate cities into beautiful, snow-covered Winter Wonderlands. Like similar artic or snow mods before it, this mod changes all terrain at all elevations into snow-covered terrain. It also replaces all of the game's default lot textures into matching snow.

This is the primary mod of the collection. Others will soon follow that will complete the winter theme. Included in this mod are new textures for the terrain & replacements for all game default lot base and overlay textures... excluding hard surfaces such as concrete and asphalt which are used for walkways and parking lots, etc. The mod also includes a new texture set for the streets to insure that the snow extends all the way up to the street so no sidewalks or grassy areas will show.


Highly recommended for use with this mod are the Swamper77 Street and Road Sidewalk Mod and the Sidewalk Avenue Mod . These mods, when used with the Snow Mod, will allow the snow to cover all sidewalks and grassy areas along the roads & avenue so that the snow covers all the way to the asphalt.

These are great mods that you may wish to keep installed all of the time. However, all that is required to enhance the snow mod is the RoadsNoGrass.dat file from the Street & Road Sidewalk mod... and the Uni-Density Avenues.dat file from the Sidewalk Avenue Mod.

You may choose to install only these two files in the Snow Mod folder so all snow-related mods can be easily uninstalled at anytime by simply removing the Snow Mod folder from your Plugins folder.


Some of the other mods in this Snow Mod collection include:

  • The PEG Snow Mod - MTP Patch... which replaces all custom MTP textures with matching snow textures. This allows all the MTP lots to blend ion with the snowy terrain.

  • The PEG Snow Mod - Seasonal Tree Patch... which is a small file that forces the seasonal trees to remain leafless and "wintry" all year long... or as long as the mod is installed.

  • The PEG Snow Mod - Pine Tree Patch... which covers all the PEG Pine Trees with snow to match the winter wonderland. It also works with the PEG God & Mayor Mode Pine Trees as well.

** All Snow Mods are automatic and require no in-game changes to your cities. Once installed, everything will change instantly & automatically. Once removed, your cities will fully revert back to their sunny selves with no trace of snow or other effects from any of the mods.

Like other snow mods, these terrain changes are year round. You can easily change back to normal terrain at any time just by uninstalling the mod. No lots are ever changed in any way. These mods can not be used with any other terrain mods. However, they are fully compatible with any PEG Rock mod or any water color/texture mod.


** This mod has no dependencies. **

All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.


obama777 likes this



User Feedback

I love it. I remember A while ago trying to get the mod that was talked about and never was here. I love using it with the mountain theme.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:


Register a New Account

Sign In  

Already have an account? Sign in here.


Sign In Now


  • Announcements

    • Dirktator

      05/01/2017

      We need your support to help keep Simtropolis online. We also need a little bit more this month to enhance the new chat with some features, such as mobile support! Please consider a donation today if you can help out, it would mean a lot! And we'll send you a little gift in return.  Help us reach our May goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • STEX Featured

  • Similar Content

    • By Babyhead Gaming
      What is the best camera mod for playing and detailing as I record my footage for lets play on YouTube ?
    • By rsc204
      Contents

      This package contains texture overrides which will add Moonlight's Super Light Asphalt sidewalks to Tram in Street and a Rural GLR set compatible with Magneto's Super Light Asphalt Mod. This mod is designed to be used as an AddOn for Magneto's Super Light Asphalt Mod:
      Although you can use this mod as a stand-alone mod also if you prefer.

      The included textures are all Euro versions, both LHD/RHD options can be selected from.
      Load Order

      To ensure these files load after the NAM, please ensure you copy the dat files in the zip file into the same folder as Magneto's Super Light Asphalt Mod. For stand alone users, please check the readme for further instructions. Also note it will need to load after any mod that changes the textures of Tram in Streets. Choose only the LHD or RHD file where both exist, and again refer to the readme for more specific instructions.
      Dependencies

      NONE

      Notes:

      Just a quick thank you to Magneto for his work on bringing the Super Light Asphalt mod to so much of the NAM.
      If you are still stuck or have any comments, feel free to comment in my shack on Simtropolis here:
    • By paeng
      A set of turbulences for your rivers and streams.

      You'll find narrow and wide pieces, both in straight and diagonal versions. They all sit on a 1x1 transparent lot and can be combined with PEG-PPond (Tahoe), PEG-Pond and PEG-Stream or ploppable waters by other creators as well.
       
      LIST OF ITEMS
      Narrow Short Straight Narrow Long Straight Narrow Short Diagonal Narrow Long Diagonal Wide Short Straight Wide Long Straight Wide Short Diagonal Wide Long Diagonal
      Each piece comes in 2 variations that plop at random (16 models all in all).
       
      DEPENDENCIES

      ~ none ~

      Recommended to use with Free Waters Mod.
       
      DEVELOPER NOTES

      The turbulences are batted props (instead of the textures used in Vol 01), so there are less straight edges and a bit of overlap onto the next tile.
      You can combine them with any ploppable water and to some extent also with Pond and Stream pieces, mainly the straight items.
      Some of the pieces are also suitable to make transitions between the various available waters - just be creative and find the right combinations.
      There are no other props on these lots - so you have complete freedom to dress them with any Major Mode Flora that suits your theme.

      The Turbulences and Transitions Volume 01 (texture based) is available to download here.
       
      CREDITS

      Concept & Design: Murimk & Paeng
      Batting: Murimk
      Lotting & Modding: Paeng
       
      SUPPORT

      Should you need support for these items please visit the
      PLEX on the STEX - Community Support

      Productions Forum Thread (no longer available)


      Enjoy!
    • By Joe_Winko_From_YouTube
      SimCity 4 is a really fun game (funniest in the whole series in my opinion) BUT there's just one thing that kinda gets to me. I don't really like how the whole map is a grid and all the cities have to be shaped as squares. I have a whole regions that's supposed to be a country, but I want to draw state-lines/borders around it from the city view (blame my OCD for caring so much about that) 
      I'm just curious, does anyone have a method of doing this?
      What i'm planning on doing is using the sign/label tool and adding a bunch of dashes: '-' around to make it look like a state line, but does anyone think there's a better way of doing this? 
    • By 958517907
      This T21 mod add seasonal trees to the median of AVE-4 avenues (the normal avenues), regardless of their wealth.
      As it's seasonal, it will be more according to seasonal changes, so it's very beautiful.
      Instructions:
      Please put the dat in your \Documents\Sim City 4\Plugins\ folder
       
      Dependencies:
      BSC MEGA Props CP Vol01
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
      CP Prop Pack 2009a
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2135
      PORKIE PROPS VOL2
      http://www.simtropolis.com/forum/files/file/11420-porkie-props-vol2-seasonal-street-trees/
  • Newest STEX Uploads

  • Recent STEX Reviews

  • Recent STEX Comments

    • Boom! Another great HT here! Hope Mr Tsvirkunov will open a new factory soon in my cities! Thanks for sharing your stuff!
    • Nice idea. Should anyone have preferences or favourite buildings they recall, it would certainly help narrow down the total. Especially with the filter list on the Wayback, the accompanying preview images are there at least to give some visual indication for anyone searching. If there really are 10,000 buildings, I suppose it's not even worth uploading 10% of them given the likely inconsistencies with quality.
    • It may be worth setting up some kind of "I would like ..." topic .... people can go thru the old exchange and point out to Cori the ones that should be retrieved ... it should end up a more manageable list
    • That could be arranged. But since these are legacy files, I don't think it matters too much either way since credit would be given. If Cori would like to continue uploading these (as intended following Dirk's approval), it may be nice for her to receive the occasional Rep as a by-product reward for retrieving, packaging and uploading them here. With hundreds if not thousands of them, it'd require a mammoth effort after all. (Should the quality of content resemble anything to the old SC4 EA exchange, I'm guessing it's not worth restoring all of them.)
    • Very nice, too bad the Grass Textures dont match my Terrain Mod