• Moose

Audubon Building Don Miguel 1

(4.96)    (93 Reviews)

2 Screenshots

About This File

Originally called the Shermerhorn Building, the Audubon Building was built in 1891 in Manhattan, and was designed by George Post in the Romanesque Revival style.  In 1989, the National Audubon Society purchased the building, and renovations were completed in 1992.

The National Audubon Society renovated the building with the environment and their money in mind.  The building is an outstanding example, and a pioneer of green architecture.  The cost of the building (per square foot) is in the same range as similar non-green buildings in the neighborhood, and it uses 62% less energy than New York's building codes require.  This saves the Audubon Society 100,000 dollars a year.

This BAT was made by both me and Don Miguel.  He started this building, and nearly finished it, and I completed it from where he left off.  Most of the work on this building was done by him.  Afterwards, lotting and modding was done by T Wrecks.

Please read the readme for more information.


The Audubon Building (growable)
CO§§§ 625 jobs.
Contains: 2x3 (corner), lot.

The Audubon Building (ploppable)
CO§§§ 625 jobs.
Contains: 2x3 (corner) lot.
Plop cost: §65,000

BAT by: Don Miguel and Jasoncw
Modding by: T Wrecks

Click here for discussion of new and current projects by Jasoncw

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    • Just downloaded, looks really good.  The creative output of user content creators on this site over the past month or so is unbelievable.  EA should just hand SC4 over to the ST Community and we'll re-commercial-market the game from here.   __________________________________________________________ I'm editing in after installation of MN landmark version.   Excellent building, understanding its a corner lot, interesting windows, the reflections also look like interior view, but no lights on in the top floor?     
    • Were is the file for it its only the screen shot I would like to install this to my maps.
    • WAY too expensive.  Otherwise great.  
    • I'm finally getting back to this lot, and now starting to make at least 3 different variations taking from ideas presented here.  Not sure if the lot can be made 2x2 and still work as the same growable,  but if there's a tweak I need to make, please let me know as I would like to add some ground area to the lot. I don't have an SC4Desc file for it, but I'm now re-lotting this re-lot, so yes, some parking and a gas station added will go into 1 of a few new variations, Thanks for the input.   It will be a 2x2, if I can get 2x2 working the same as a growable.  ------------------------------------------------------------------------------------------------------------------------------------------------- Thanks to the more advanced content creators above for suggestions.   Whatever I come up with, as mentioned, I have to keep in mind how often this lot shows up and find a way to make that repetitiveness look good in-game --It does work as a blvd with the overdose of big trees, but that's all so far.
    • uggh, i'm confused. I installed this because I want a bus stop on road but I can't find the tile on the menu bar. Does it appear in form of ploppable "bus stop" (but can be done in top of road) or "road tiles with bus stop"?