Hi Community As Simtropolis turns 14 years old this year, we're asking your help now more than ever to help us keep the site and everything you love about our Community and STEX up and running. A donation goes a long way to help us offset the costs of keeping the site up and operational. As you know, we're a completely community-driven not-for-profit website, but we do have to deal with some modest real-world expenses from month to month. Lately, we've been feeling a big pinch with a slump in donations, and we're hoping to drive that up so we can continue to keep the site running. In return for your donation, we're offering several STEX Collection Discs which you can learn more about here, if you wish to receive one. We would really appreciate your support by way of a donation of any amount in order to keep the site up and running. Of course, as always, we'll send you a gift with a minimum donation as a Thank You. If you have any questions please don't hesitate to PM me! Donate Any Amount Here To Receive a STEX Disc(s) Donate a Specific Amount Here Sincerely; Dirktator & The Admins PS. Thank you to those who have stepped up and donated -- we really appreciate it!
KOSC presents: 110 Cannon Street/Place
This is the 12th set of lots in my ITS Office Park series. 110 Cannon Street is a nice little mid-sized office tower by Ill Tonkso that I re-purposed for a more suburban setting.
110 Cannon Street come in several different configurations. 110 Cannon Place is the highlight massive 10x10 office complex, boasting twin towers with matching entrances. A grand avenue entrance leads directly to the massive rear parking lot which includes a parking garage as well as an asymmetric parking lot design.
Included in the following package are a total of 5 lots: 4 CO$$ growables and one CO$$$ ploppable. Growable lots contain only one building while the centerpiece complex boasts 2. All lots that have parking lots contain connection stubs for use with my modular parking set. Additionally, the ploppable complex is transit enabled.
If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at KOSC ITS 110 Cannon (requires ExtraCheats.dll)
110 Cannon Street (1x, $$) (Growable)
Lot Sizes: 3x4, 6x6, 7x4, 4x8
Growth Stage: 3x4, 6x6 (stage 6), 4x8, 7x4 lot (stage 5)
Office Capacity: 1098 CO$$
Density Requirement: Medium
Pollution at Center A/W/G/R: 4/4/4/0
110 Cannon Place (2x, $$$) (Ploppable)
Lot Size: 10x10
Office Capacity: 1534 CO$$$
Pollution at Center A/W/G/R: 9/9/4/0
Plop Cost: 100,000$
All buildings grow on the Houston and Euro Tilesets, and have basic BTE tracking enabled.
Drop the files in your My Documents/SimCity 4/Plugins folder.
SHK Parking Pack
SuperSHK MEGA Parking Textures
SuperSHK+ FA3 Parking Textures
BSC Textures Vol 1
BSC Texture Pack Cycledogg V01
NDEX ITS Multi Story Carpark 1
BSC MEGA Props SG Vol. 1
BSC MEGA Props CP Vol. 1
BSC MEGA Props CP Vol. 2
One (really) new dependency in additional to the usual fare. As with before, if you've downloaded any of my previous Office Park series lots, you should have most of the required texture/prop dependencies.
Credit goes to Ill Tonkso for the BAT!
By JasoncwThis is the third entry into my V2 series of BATs, where I improve upon old creations for re-release. This includes a visual makeover, more accurate modding, and DarkNite versions.
It's recommended to demolish all old Trier Tower lots in your cities before using this. The new lots have more accurate modding.
However, this .SC4Model file shares the same internal ID numbers with the old Trier Tower .SC4Model file. If you replace the old .SC4Model file with this new one, the new BAT will automatically replace the old BAT on all existing Trier Tower lots.
2x3 growable and ploppable CO§§§ lots. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Installation Instructions:
Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Either demolish all old Trier Tower lots in your cities and remove the old files from your plugins folder (this way all instances of Trier Tower will be the new lot with the improved modding), and unzip the .zip and move its contents to Documents/SimCity4/Plugins.
Delete the old Trier Tower .SC4Model file and replace it with the new one (the old lots will remain, but will use the updated BAT).
By nos.17Allianz Arena
Plop Cost : § 450,000
Bulldoze Cost : § 45,000
MonthlyCost : § 100
Allianz Arena Model (The only known location - thanks @yahari)
BSC Textures Vol 3
BSC Textures Cycledogg
MM 40ft Trailers
SHK Parking Pack
This plugin provides you with a tree controller, that allows you to plant large forests consisting of trees mostly created by girafe. On lower altitudes, leafy trees are being planted, and the higher you go, eventually mixed forests, conifer forests, shrubby plains and meadows with flowers will appear instead. Aside from the conifer trees, all plants will be seasonal. As already announced, I've been aiming at creating a tree controller that
basically does what its name says: it plants trees and only trees, keeps filesize expansion moderate, allows for seamless transitions between god-mode planted flora and MMP's and uses high-quality HD flora. NEW with version 1.02: This tree controller comes in two versions, one with evergreen trees, one with seasonally changing trees.
Please make sure to carefully read the installation instructions (see Readme) before just trying it, regarding which files that come with this plugin you need actually if you want to install the CETC properly.
Important note: Generally, tree controllers are not intercompatible and an attempt to install multiple tree controllers may cause unexpected behaviour of the game. In the worst case, you may never be able to load any city in a particular region again until you have corrected all mistakes. Unless you know exactly what you do, stick to these two rules when dealing with tree controllers:
Never install more than 1 tree controller at a time!
When switching to another tree controller, always remove any and all trees planted with your previous tree controller before uninstalling your old tree controller!
Available languages: Basically, the CETC adapts to any language, but the Readmes are available in English and German.
Discussion, Feedback, Bug reports: Please post them in this thread:
BSC – VIP Girafe Trees: A long row of trees (and flowers) made by girafe are required for this tree controller:
Ashes: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854 Beeches: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995 Chestnuts: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049 Maples v2: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2809 Lindens: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869 Oaks: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2632 Norway Maples: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2740 Common Spruces: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945 Conifers: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2698 Subalpine Firs: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2770 Larches: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2892 Daisies: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3251 Sparaxis: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980 Narcissus: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964 Bushes: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711 BSC MEGA Props CP Vol 02: Contains a few seasonally changing bushes that are part of this plugin as well.
Seasonal Flora Patch: If you don’t have a terrain mod or if your terrain mod doesn‘t support seasonally changing flora, you need this patch to make sure that the seasonal version of the CETC works properly (the evergreen version will work without the Seasonal Flora Patch).
Note: To my knowledge, the following terrain mods do not require installation of the Seasonal Flora Patch (please feel free to tell me if otherwise):
Berner Oberland (Gobias) Sudden Valley (Gobias) Appalachian Terrain Mod (Lowkee)
Girafe, CP for creating the trees used by the CETC in the first place – without their work, this tree controller would have never existed
By nos.17This remake was created especially for the Content Creation Challenge (S3-20-C) at Simtropolis. If you are downloading during the voting period (01.01.17 to 01.12.17) please do not forget to vote for all entrants, as they all worked for a long time on their entries and certainly deserve recognition.
Full size mosaic (4620x1648)
Please read the Readme for all necessary information - it is also included in the download.
Please also download the new SuperSHK+ FA3 Textures as a dependency.
By BombardiereThis is my entry for the Content Creation Competition. A 1x1 ploppable triangle lot for diagonal corner filling.
I got my inspiration from Prepo's Triangle Parks, but I wanted to do something different. Something more industrial and grimy.
This is a functional landmark with 14 I-M jobs. The pollution is low so this can used in the city centres.
I have made a custom foundation, so it can be used with slopes. This does not float on the air like Prepoäs lots. Also both Dark Night and Maxis Night versions are included. However it does not have nightlights. These seem not to be working with overhanging props and I don't know any workaround for that.
None. (However if you use my Clerkenwell Library FAR version, you can delete file InvisibleLibrary-0x5ad0e817_0xc40b002e_0x30000.SC4Model This is a duplicate and the same file is used in both FAR Clerkenwell Library and Vic Shoppe Lots)
By JP SchrieferMore pictures:
The Great Southwest Building, formerly the Petroleum Building, is a skyscraper built in 1926 and located at 1314 Texas Avenue in Downtown Houston, Texas in the United States. The structure was originally commissioned by Joseph S. Cullinan founder of The Texas Company to house the offices of his growing oil and gas business. Designed by New York Architect Alfred Bossom, the building features Art Deco styling with unusual Mayan touches including reliefs and a stepped back style on upper floors to mimic a Mayan pyramid.
The model is available in two versions and with and without the annex building. All of them are W2W.
Landmark with Annex
Plop cost: 100,000
Lot size: 2x3
Commercial Office with Annex:
Lot Size: 2x3
Landmark without Annex
Plop cost: 100,000
Lot size: 2x2
Commercial Office without Annex:
Lot Size: 2x2
Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!
Great Southwest Building (MN with Annex): this is the version with the annexed building for those who do not use SimFox Day and Nite Modd.
Great Southwest Building (DN with Annex): this is the version with the annexed building for those using SimFox Day and Nite Modd.
Great Southwest Building (MN without Annex): this is the version without the annexed building for those who do not use SimFox Day and Nite Modd.
Great Southwest Building (DN without Annex): this is the version without the annexed building for those using SimFox Day and Nite Modd.
Note: inside each .zip there are the Landmark and Commercial Office folders. If you don't want one of them you can delete the folder, but never the .SC4MODEL.
SimFox Day and Nite modd (for Darknite users only).
By Simmer2A few cell towers in HD with nightlights for you to play with.
No cost to plop, bulldoze or maintain.
No power or water required.
They will give a bit of park effect.
SM2 Prop Pack Vol2.dat - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3434
By RandyEOn the STEX you'll find several different kinds of power plants representing a variety of post-doctorate theses on the advance of energy technology. The Energy Data Packaging Plant represents my contribution to the plausible power plants collection.
This plant packs more energy data into subatomic particles. Nuclear structure remains intact and the laws of thermodynamics are not broken, you just get more "bang" for your boson, thus, the Energy Data Packaging Plant generates 4X the power of the hydrogen fusion core using the wind turbine as its examplar. H2O is produced equal to the volume of a large water pump.
Well-educated technicians and maximum funding are recommended as a 2 picosecond delay before the acceleration of light must be maintained to prevent a supernova reaction.
All props and lighting are Maxis dependent.
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