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MTP - Mountain Theme Pack

101 Files

  1. The PEG Ski Resort is a collection of semi-modular lots & accessories that allows you to build a realistic Ski Resort Complex in your cities. The Ski resort is designed to supplement the new PEG Snow Mod 2. However, these are bi-seasonal lots that remain year round. They automatically change to a snowy, active ski resort when the Snow Mod in installed...  and revert back to a largely empty off-season snowless look when the Snow Mod is removed.

    * The Snow Mod is not actually required to use these lots. They can remain in the snowless "summer mode"  all year round.
    * This collection was also designed to supplement the MTP. But again, the MTP is not required. The collection is fully self-contained with no outside dependencies.
     
    From the Staff & Members of SimPeg.Com to our Friends & Brothers In Sim at Simtropolis...
    Merry Christmas !!

    This all started with a discussion at SimPeg about whether it was possible to make a Ski Resort Chair Lift for the game that actually had cables running from tower to tower, top to bottom... and could be plopped up a sloped hillside. Well, it turns that it is indeed possible. 

    The heart of the resort is, of course, the Chair Lifts.  There are two... one that runs straight up the mountain and one that runs up diagonally. Each Chair Lifts uses a single, extended model that is approx. 22 tiles long. Yet, they reside on a 2x2 lot. This means that there is actually no lot under the majority of the Chair Lift and you can freely raise or lower the terrain to match the towers, add Mayor Flora props... or even plop other lots.

    Beyond what we can see on the surface, the real heart of this collection is the "mojo" that goes on under the hood. Everything is bi-seasonal... snow and no-snow... and automatically transformed when you install or remove the Snow Mod. When installed, the roofs are covered with snow and icicles, skiers are everywhere, parking lots are full... and the resort is alive with activity.  When  the Snow Mod is removed, the snow is gone... and the skiers and cars in the lot along with it. But the resort's facilities remain... in a closed down, boarded-up state as they wait patiently for the next ski season.    

     
    Lets unwrap this monster and see what you get:
    1.  The Chair Lifts.
    There are 2, normal & diagonal. Complete with base and upper stations. They slope steadily up the mountain and can be used anywhere on your resort.
    In Winter, roofs are snow covered,   the chairs are full of skiers.... and there are queue lines of skiers at the base station.
    2. The Ticket Sales Booth.
    A combination of ticket sales windows, some admin offices and a small maintenance area. This lot contains a significant number of jobs to represent all the employees that work throughout the resort. Having jobs, it must be plopped at the base or the resort with road access. Has it's own modular parking area.
    In  Winter, the roof is snow covered, skiers are lined up to buy tickets... and the parking lot is full during the day.
    3.  The Base Lodge.
    A large resort Lodge with snack & dining facilities, restrooms, lockers and all the normal lodge-type facilities. The basic starting point, lunch stop and Apres Ski hangout for all the skiers. Like many real-world resort lodges, the bar & restaurant remain open year-round to extend profitability into the off-season. Also has lots of jobs and modular parking area.
    In Winter, the roof is snow covered as are several other horizontal surfaces & bushes, etc, the ski racks are full of skis, skiers are everywhere... and the parking lot is full.
    4. The Ski School.
    aka... Snow Plow City. Where newbies and novices learn to become even more dangerous. A 2x2 lot that can be plopped anywhere on or around the Ski Resort.
    In Winter, the roof & fence rails are snow covered and skiers line up to learn how to fall down.
    5. Safety Netting.
    Three 1x1 lots with the classic orange-red safety netting you see on virtually all ski resorts. The 3 lots include a straight,, a diagonal and a curved netting section. The netting orients to the slope. These lots are year-round and can be plopped anywhere on your resort.
    6. Ploppable Skiers.
    Can't have a ski resort without skiers. There are two 1x1 lots that allow you to plop skiers anywhere on your resort. One lot uses the animated skateborder props from the game's skate park so you can have snow boarders carving up the slopes. The other lot uses random static skier props with random chance factors to increase the variations from lot to lot.
    In Summer, these lots remain but have no terrain texture and no skier props are visible. The lot menu icons are also hidden when the Snow Mod is not installed.
    7. Snow Paths.
    For extra continuity, a new Mayor Flora menu ploppable path textured has been added. The path texture matches the paths used on the various resort lots so you can visually connect them with pathways. This is one of the first, newly developed Terrain Intuitive Textures (T.I.T.s ) that adapts to the underlying terrain. In Summer, the path is dirt. In Winter, it adapts to the snow and becomes a barely visible snow tract.
    8. Ponds & Streams.
    Another new Mayor Flora menu ploppable T.I.T texture ... similar to the PPond small water plop.  Can be used to create small ponds and streams. Turns to ice in the Winter.
    9. Player Selectable Resort Signs.
    You can choose 1 of 4 different resort signs to be displayed anywhere a sign is used in your resort. BATers can easily design and add their own. Two additional 1x1 lots are provided that use the same selected resort sign style and can be used to plop the resort's main sign anywhere you want... or a billboard version along roadways leading to your resort.

     
    * All of these lots are Park lots. Some provide Civic Jobs. The Menu icons are all grouped together near the bottom of the Park's Menu. 
    * Please consult the included readme file for more detailed information on using this collection. 
    * Additional lots for the collection are in development... including Ski Rentals & the essential Half-Way Hut.
     
    *  Special thanks to the PCG and members of SimPeg.Com for the initial idea & inspiration for this project...  and for the continuous contribution of ideas & laborious testing.
     
    ** This file has no direct dependencies. However...
    the PEG Snow Mod 2 is required to switch on all the Winter effects. 
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    14,051 Downloads

       (141 Reviews)

    70 Comments

    Updated

  2. The Eternal Rewards Pack is a collection of chapels & churches designed to supplement... and optionally replace... the game-default & non-denominational Houses of Worship (HOWs). The pack includes conditional & non-conditional variations... as well as separate versions for the MTP. Each variant & version is in a separate file so you can control which to have installed or not.

    * These are decidedly Christian Churches. They are not intended to offend or exclude any single person or specific faith. Nor are they designed to appeal to followers of all faiths and religions. Any posted comments intended to incite debate, will be removed. Think of these like fast food joints. If I make a McDonald's it doesn't mean that I also have to make a Burger King.  ;-)
     
     The Eternal Rewards Pack contains the following:
    1. Default Replacements - Four new church lots that directly replace the originals. These have the same reward requirements and function exactly like the original reward chain in that they will become available one-at-a-time at different growth stages of your city. There can also be only one of each church in any city. These churches use the same icon as the default rewards
    * Note - The first 3 churches have the same 3x3 lot size as the default versions. The 4th church is a larger 4x5 lot. Any instances of the original rewards already existing in your cities will have to be replopped  


    2. MTP Versions - Four new church lots for use with the MTP. These also function like the originals but have reduced requirements for the generally smaller populations of MTP & rural cities. These churches use a unique icon that should appear directly below the game-default HOW icon(s) in the Reward menu.

    * Note - Icons for these conditional rewards will not appear until you have earned them. They are part of a reward chain and you will receive messages from your Advisors (if activated) when they become available.


    3. Sand Box Version - The same four default replacement lots... except they have been modified to be non-conditional and you can plop as many of each as you want. But be advised that unlike the conditional rewards, these have a plop and monthly maintenance cost.... similar to that of a large park. Other properties are similar to a large park as well... but they are technically Civic buildings and their costs will be reflected in the Government Budget Window. These churches use a unique icon that should appear directly below the game-default icons in the Reward menu.
    * Note - All four of the icons for these non-conditional "sand box" versions will always be visible and available in the Rewards menu.
     
    4. MTP Sand Box Version - The same four MTP version lots... except they too have been modified to be non-conditional and you can plop as many of each as you want. They also have  plop and monthly maintenance costs.... similar to that of a large park.
    * Note - These also have a unique icon that will always be visible and available in the Rewards menu.
     
    Except for the first available variation/level of each version, these lots have also had jobs added to them... so you will need to ensure they have a road connection. The 1st variation of each version remains jobless so it can be plopped remotely or along non-functional roads. 
     
    ** The MTP versions of these lots require the
    MTP Super Pack.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    13,946 Downloads

       (128 Reviews)

    53 Comments

    Updated

  3. The time has come to clean up your act. Specifically... you now have access to clean, affordable and realistic power for your cities. Its time to stop burning those fossil fuels and irradiating the gene pool and start developing GeoThermal Power Plants in all your cities.
    Geothermal energy is abundant... and renewable. The process involves using either direct steam or high-pressure hot water from underground to power steam turbines... which in turn power electric generators. The steam is then condensed back to liquid and pumped back underground where it is super heated to be used again... repeatedly... forever. This is not science fiction. Geothermal power plants are in use today throughout the world.

    This 5x4 power plant has all the costs, power output and other properties of a game-default coal fired power plant... but virtually none (1-3%) of the associated pollution. In fact, the only real pollution generated here is when the roach coach rolls in on 2-for-1 burrito day.

    This is not a conditional power plant and is always available. Its the cheapest source of power ($0.04 cents per MegaWatt Hour [MWh], in-game) and the cleanest now available. For bringing power to your cities, Geothermal should not only be your first choice... but your only choice!

    ** This lot requires the PEG Security Fencing Kit
    **This lot also requires PEG MTP Super Pack
     
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    38,909 Downloads

       (118 Reviews)

    69 Comments

    Updated

  4. Just when you thought it was safe to go back into the water... they change the freakin' water!! 
    The new PEG PPond Kit  will  allow you to customize the look of your cities in ways you have yet begun to imagine. More than just ploppable water, the PPond Kit is a vast collection of ploppable props you can use to "super detail" any part of your city... on any terrain... be it totally flat or a sculpted masterpiece. Take the phone off the hook and lock the door.  You're gonna be busy for quite a long time.
    The PPond Kit is a collection of both Mayor Flora Menu ploppable props and normal ploppable lots. It includes everything you need to "paint" realistic lakes, rivers and streams all over your cities... including waterfalls and ponds with lilly pads & cattails. Custom lots are also included to add animated sparkle effects to the water... and turbulence effects & sound at the bottom of waterfalls and dams.
    Ploppable water is nothing new... but it has always had the one drawback of looking unrealistic along the barren shoreline where water meets grass. That is no longer an issue. The PPond Kit includes a large collection of ploppable shoreline props, including pebble, sand and mossy textures... along with rocks and boulders... that can be plopped or painted, overlayed and mixed together to easliy create amazingly detailed shorelines. Just plop or hold down the mouse button and paint... no terrain editing required.
    All of the Shoreline props pull double duty as they are not limited to use along waterways. They can be used anywhere to add extra features to your terrain and even freely paint pathways through your parks and forests. Your imagination is the only limit.*
    * There are actually other limits. We just said that there weren't because its such a catchy phrase... and its good marketing.
    The list of what you can do with this kit is just too extensive to discuss here...  In the mean time, here is a list of the items included with this initial package: 
    Flora Menu Ploppables:
    1. 1x Water Tile.
    Use this to plop water anywhere in your city. Hold down the mouse button and drag to literally "paint" water onto the terrain. The tile is very slope tolerant and can be used to paint streams down mountain sides. For lakes and ponds, level terrain is best.
    2. 1/4 Water Tile.
    Smaller version of the Water Tile... for those hard to reach spaces.
    3. 1x Water Tile with Water Lillies.
    Use this to plop Water Lillies anywhere in your lakes or ponds. Hold down the mouse button and drag to literally "paint" Water Lillies onto the terrain.
    4. 1/4 Water Tile with Cattails.
    Use this to plop Cattails along your shore lines. Single click for one clump or hold down the mouse button and literally "paint" Cattails all along your shores.
    5. Shore Tile - Pebble.
    Use this to paint a pebble shoreline along your water. Use single click to create a thinner, semi-transparent effect, or click twice (or paint) to create a more opaque effect.  All Shore & Rock props orient to slopes and can be used anywhere to add extra texture to your terrain. Very useful for plopping along the edges of lots that do not blend well with the terrain. Can be used to paint pathways.
    6. Shore Tile - Mossy.
    Use this to paint a mossy shoreline along your water.  Can be used to add a mossy/small flora texture almost anywhere on the terrain.
    7. Shore Tile - Sandy.
    Use this to paint a sandy shoreline along your water. Slightly smaller in size and designed specifically to also paint pathways through forests, etc.
    8. Shore Tile - Small
    A smaller and darker version of the Shore Tile. Very useful for dragging along the edge of other Shore Tiles where they meet the water to create a 3D effect.
    9. Rock Cluster - Small
    A ploppable cluster of small rocks to add extra texture to your shorelines.
    10. Rocks - Small
    A collection of 5 rocks, ranging from very small to not-as-small. The first click plops a smallest rock. Each subsequent click on the same rock replaces it with a larger sized rock.
    11. Boulders
    A collection of 5 boulders, ranging from small to huge. The first click plops a small boulder. Each subsequent click on the same boulder replaces it with a larger sized boulder. The 2 largest boulders do not orient to the slope.
    Important:
    Most shore and rock props have the ability to overlay each other to some degree.... allowing them to be plopped close together or cluster to create combined effects and textures. Using the click and drag paint method usually negates this clustering effect as it covers the area of terrain fully with the painted prop. By carefully limiting the various props in a specific area with slightly offset single click placement, there can be room between props to plop other props, such as rocks or the PEG Ploppable Flora, trees, etc...
    Park Menu Ploppable Lots
    1. 1x Water Tile.
    Use this to plop a full 1x1 water tile. The lot contains the Sparkles animated effect. Ideal for plopping several of these in mid river or in lakes to add a little sparkle and life to your water. Must be plopped on level terrain.
    2. 1x Turbulence Tile.
    A 1x1 water tile with animated turbulence effects along one edge. For use at the bottom of dams and waterfalls. Must be plopped on level terrain.
    3. 1x2  Water Fall.
    Use this to add waterfalls of any height and width to your rivers and streams. Plop with the orientation arrow pointing down; one tile on the level top of the waterfall and the other tile on the slope. The top of the waterfall must be perfectly level.
    4. 1x Dam Output.
    A special 1x1 water tile designed for the PEG Small Hydroelectric Dam. This water tile has 3 horizontal jets of water and was designed for the left-side/bottom of the dam to simulate water coming from the output pipes of the dam.  Must be plopped on level terrain. 
    ** These lots have no dependencies.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    18,974 Downloads

       (114 Reviews)

    49 Comments

    Updated

  5. Let it snow, Let it snow... Let it Snow!! The PEG Snow Mod has been completely revamped and updated to turn your cities into Winter Wonderlands. All the old separate mods have been updated and combined into a single download that will install everything into a single folder. Just move that folder in or out of your Plugins folder to turn the snow on or off. Everything is automatic. No need to bulldoze or replop. Just install the mod, fire up the game... and see your cities instantly transformed with a completely new look.

    There's plenty of new mojo under the hood, Boys & Girls. Not only has the number of converted textures tripled, the mod now turns off or changes many props and lots to snow covered versions. Trees get covered in snow, ponds freeze over to ice... and seasonal flowers and shrubs go away until you decide that Winter is over and Spring should be sprung. 

    A large part of the mod is dedicated to converting MTP material. But if you do not use the MTP, fear not. Everything is in separate files and you can easily remove any part of the mod that you don't need or want to use.

    The mod focuses on soft textures (grass & dirt, etc) and leaves most of the hard surfaces (concrete & asphalt, etc) as they are to create that "snowed on but shoveled" look. The game will remain fully playable as you can still see roadways and other transit routes... and undeveloped zones will still be visible.
    Lets unwrap this puppy and see what you get:
    1.  The Main Mod.
    Contains  snow versions of the game default textures and terrain textures.
    2. The MTP Patch Mod.
    Contains snow versions of custom MTP textures. Also includes some extra mojo to modify certain MTP props and lots.
    3.  The Flora Fix.
    Turns off various game-default flowers you normally wouldn't see in the snow. Changes bushes to snow covered versions. Also converts game-default trees to winter versions; pines to snow covered pines and leafy trees to snowy leafless winter trees. Palm trees are converted to snowy pines.
    4. Snow Covered Trees.
    Turns the PEG Pines into snow covered versions. Separate files for both the old and new  versions of the trees.
    5. Seasonal Tree Patch.
    Forces the PEG Seasonal Trees to remain in their winter state.
    6. Mayor Flora Patch.
    Hides many of the PEG Mayor Flora menu ploppable props, such as super-detailing terrain textures, that do not look good with snow. It also hides the menu icons so you can't accidental plop what you can't see. 
    7. MTP Rural Avenue, Road & Street  Patches.
    Separate patch files to make the MTP Rural Avenue, Road & Street mods blend better with the snow.
    8. MTP Plaza Patch.
    Replaces the lot-sized plaza models with snow-covered versions. Iced over fountains, snowy trees & planters. Even the fence posts and rails are topped with snow.
    9. OWW2 Patch.
    Converts the trees and parkways of the OWW2, Marina and Seaport Village lots to snow covered versions.
    10. Diagonal Network Patch.
    Converts the straight sections of diagonal roads and avenues to not have the "zig-zag" staircase appearance when lots or zones are placed next to them.

    * Please consult the included readme file for more detailed information about each file included in the mod. 

    * Please note that the Snow Mod creates a snow-covered effect by converting game ground textures to snow versions. While this mod converts all game-default and PEG custom textures to snow versions, it is not possible to also include snow versions of custom textures provided by other developers. However, the required base & overlay textures required to convert other textures can be copied from the mod and used by any developer who wishes to make compatible snow versions of their own textures. 
    ** This file has no direct dependencies. However...
    the MTP patches require the installation of the
    various MTP components they modify.  
     
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    17,533 Downloads

       (80 Reviews)

    47 Comments

    Updated

  6. This mod adds many new Terrain props to your Mayor Flora menu that you can use for Terrain Detailing and to further enhance the look of your PPond waterways. Although they are designed to expand the collection of ploppable terrain and shore props included with the PPond Kit, these props can be used anywhere in your cities to add extra detail to your terrain. The PPond Kit is not required in order to use these ploppable props.
     
    Whats Included:
    1. Wild Flowers - Four wild flower textures that can be plopped anywhere to add a splash of natural color to your terrain. Semi-transparent and easily overlayed to create small patches of flowers as thick or thin, large or small, as you want. We refer to them as Daisies, "Vandy" Lions, Prairie Rose & Poppies (white, yellow, purple & orange) but they can be any type of flowers you wish them to be.
    2. Grasses - Two new grassy textures to add a little extra green to any area. Looks good down by the water or to help blend in barren rocky areas with the grassy terrain. Can be "painted" on thickly to created lush lawns or fields of grass. Comes in a lighter Grass texture and a darker Clover texture.
    3. Leaves - Similar to the grassy textures... but in a shade of brown that can be used to add the look of fallen leaves and foliage in any area. Looks good under trees. Can also be used as a dirt path or to add light patches of dirt to any grassy area. Very flexible with lots of potential uses.
    4. Ballast - A gravel texture designed to add the ballast along rail lines that the game forgot. In a brownish tone to match the dirt shoulders and edges of the PEG Rail textures and the MTP Road, Street & Avenue mods. Can be used to create paths or anywhere that a brownish gravel is desired.
    5. Rip-Rap - A dark, rocky texture of the type commonly seen along waterfronts, harbors and breakwaters. Can be plopped underwater. Useful for adding a "man was here" look to terrain along your coastlines.
    6. Sand  - Simpy referred to as "Sand 2", this is an extra, slightly darker version of the Sand  texure included with the PPond Kit.

    7. Gravel  - A texture similar to the Pebble texture, but smaller and denser.
    8. Weeds  - In rotating groups of 5.. both lush green & dead brown... ranging from small to large and clumps. Ideal for adding that "natural" (ie... neglected) look to your terrain. The green weeds also double as reeds along waterways. Both groups can be "planted" in rows to simulate crops. The taller weeds look very much like corn plants.
    9. Dead Trees  - A rotating collection of 5 dead trees... ranging in size from a small bush to a tall, naked pine. Also includes a large dead oak and a fallen dead pine. We sorta hate to put anything dead in our beautiful forests. But lightning sucks & trees can't duck. It happens. Get over it. And yes... when  a tree falls in the forest, it makes one Hell of a racket... no matter who's around to hear it.
     
    * The various ploppable props are grouped into separate files so you can easily remove certain groups of props if you do not want to use them.
    * These files also include normal (non-ploppable) versions of the props so they can be used in the Lot Editor on your own custom lots. 
    ** No dependencies.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    16,087 Downloads

       (72 Reviews)

    24 Comments

    Updated

  7. The family owned Timber Lumber Co. has been in operation since the late 1880s. Its been updated over the years but most of the original structure appears as it did when it was originally constructed. With facilities to receive logs both by truck and by rail, the Saw Mill is able to process trees brought in from distant sources... which of course will lead to additional Logging Industry lots in this series.

    Literally taking about 3 years to complete, this is most definately the most detailed model I have ever produced. Unfortunately, many of those details... such as pull strings on the window shades and handles on the fire exstingushers... are just too small to be noticable after rendering for the game. But they are still there... and along with the larger, more visible details... add to the final appearance of the model.

    The Saw Mill lot is a 5x8 ploppable IND-M lot that will self-level itself when plopped. It provides jobs and income from taxes. The mill does produce pollution... but not much compared to other industries... and the impact is limited to the local area. The mill is in full compliance with all regulations set forth by the governing environmental agencies.
    The lot is transit enabled for both street and rail. The street connection is visual only... to allow streets to connect to the lot's entrance. There are two rail connections to the lot but onlty one of them is functional. The siding that runs the full length of the lot (seen on the far right of the screen shots) is functional for all rail types and will allow both passenger and freight rail to pass through the lot. However, you should ideally connect this as a siding from your mainline to avoid trains running through the train cars on the siding. The other rail connection to the lot deadends inside the mill and it provides a visual rail connection only.
    Features of the lot include:
    * Extensive night lighting.
    * Timed props that appear & disappear through the day to enhance a feeling of activity.
    *New custom rural streetlight (to be released seperately as an MTP mod).
    * Animated smoke from the stack.
    *Custom query with rotating custom query sound effects.
    * Numerous new custom rail, vehicle & logging props designed for the Logging Industry series of lots.
    * The Logging Industry lots were designed for the MTP but have been engineered to have a minimal dependence on it. The goal is to allow players to use these lots in any non-urban setting/city without the need to move the required files in and out of the Plugins folder when switching between different city types or styles. These lots and the MTP dependency files can remain in your Plugins folder without affecting non-MTP themed cities.
    * No trees were harmed during the development of this lot.
     
    ** This lot requires installation of the MTP SUPER PACK
    and the MTP Logging Industry RESOURCE
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    10,283 Downloads

       (64 Reviews)

    37 Comments

    Updated

  8. The MTP Logging Roads is a collection of 12 ploppable lots that can be connected together to form a non-functional Logging or Fire Road network throughout your remote and mountainous regions. The collection is very similar to the PEG Scenic Drive Kit, the MTP Access Roads and even the MTP Pine Trails lots. However, this kit has some new toys tossed in to give your roads a more natural & realistic "winding road" appearance.
    These Logging Roads lots are technically parks with almost no park values... but they are located in your Misc. Transportation Menu. Being non-functional, they will provide the look of a rural road extending to remote logging operations, fire watch towers, campgrounds, etc... without the roads getting clogged up with the game's automata. None of these lots require power or water... or access to a functional road network. You can freely plop them anywhere that you like.

    All of these lots are texture-based and will conform to the shape and slope of the existing terrain. This means that you can use them with little or no terrain editing... although better results can often be obtained by preparing the terrain beforehand.

    *Using the game's functional roads to lay out a path beforehand is both fast & easy... and levels & smooths the tiles that the roads will be plopped on. This method was used to create the switchbacks shown in the picture.. although the wider, sweeping curves required some manual terrain editing.
    The lots included in this package are:
    1. 1x Straight section.
    2. 1x Corner section
    3. 1x "Tee" section.
    4. 1x 4-way Intersection.
    5. 1x  Road-End section.
    6. 1x Street Transition section. (connects to your functional street or road network)
    7. 1x Pulloff section.
    8. 1x Parking Area section.
    9. 1x Rail Road Crossing. (functionally transit enabled for both passenger & freight rail)
    10. 2x2 Sweeping Curve section. (for more natural, wider curves)
    11. 2x2 S-Turn Right section. (jogs the road 1 tile to the right)
    12. 2x2 S-Turn Left section. (jogs the road 1 tile to the left)
    * The MTP Terrain Mod is not required for these lots... but it is recommended. These lots use the default MTP grassy texture that was designed to blend with the game default textures... which are also used by the MTP Terrain Mod.
    ** This lot requires the following dependencies:
    MTP SUPER PACK
    MTP Logging Industry RESOURCE
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    7,685 Downloads

       (56 Reviews)

    11 Comments

    Updated

  9. A moment of reflective silence please as we mourn the death of the PEG CSK2.
    .....
    .....
    [sigh].....
     
    Now... let's celebrate the rebirth of the CSK2 as the new PPond Canal Kit !!.  The entire collection of variable-width CSK2 Canal Kit lots have been remodeled to use the new PPond style water.  Not only does this allow you to seamlessly transition  PPond rivers and lakes with canals.... but now you can also use any of the CSK2 specialty lots... like the Docks, Bridges, Extender lots and the Small Port... anywhere along a PPond river or lake.

    If the significance of this has not yet struck home... let's clarify.   We just added a ton of double-duty new PPond lots to your toy box... without  adding a zillion and one new menu icons. The PPond Kit just got about 4 times larger... and now includes a fully integrated Canal System, Industrial Docks and a functional Seaport that can be used along any PPond ploppable waterway. The Scows, the Barges, the functional Water Taxis... they're all now available for use with the PPond Kit.
    Freak out. 

    * Most of the CSK2 specialty lots do not have the canal concrete side walls... and can therefore be used and blend in with the natural-looking banks of PPond rivers and lakes.
     
    This single download replaces all of the previous CSK2 files... except for the Small Port and the various bridge lots. Once installed, any CSK2 lots installed in your cities are updated automatically. You will not need to replop the lots... with a few exceptions for some of the specialty lots. The lot's menu icons remain the same &. in the same menu locations you are accustomed to.
     
    This new PPond Canal Kit directly replaces the following files... which can be deleted:
    * CSK2
    * CSK2 Add-On
    * CSK2 Fountains
    * CSK2 Docks      (Re-plop Lots)
    * CSK2 Water Taxis     (Re-plop Lots & Reconnect Subway Tunnels)
    * CSK2 Annabellelin Restaurant     (Re-plop Lots. Keep the RESOURCE file)

    This new PPond Canal Kit does not change the following files... which you should keep:
    * CSK2 Scows
    * CSK2 Random Traffic
    * CSK2 Small Port      (Re-plop Lots)

    * The CSK2 Lift Bridges and 3x Bridge kits will be updated separately and should also be retained for now. The Locks are also scheduled to go under the knife. Patches/Updates to certain files will be released  separately.

    * The single tile width CSK Canals will not be remodeled to be compatible with the PPond system. However, included as a separate file with this package is a new CSK Flood Gate transition lot that can be used to blend the original CSK Canals to the new PPond Canals. Once installed, the new transition lot will appear in your Water Transportation menu along with the other CSK lots. If you do not use the CSK single-width Canals, you can remove the file once installed. 
    ** These lots require the following:
    PEG PPond Kit  
    PEG CSK Barges
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    17,161 Downloads

       (56 Reviews)

    13 Comments

    Updated

  10. Old Huck has been running Finn's Landing for as long as anyone can remember. If you want to rent a boat, buy some bait or a cool drink... or just listen to stories of the old days on the river... then Finn's Landing is the place to go. Some say he must be over a hundred years old by now. Some say even older. But old Huck will still kick yer butt at Checkers every time... and still takes his beloved old raft out on the river from time to time. When passing by..  if you listen closely on a still and quiet night, you may still hear old Huck strumming the old banjo.
     
    This is a "2-fer" lot (2 for 1)... meaning that there are 2 lots for the price of one. Both lots are identical visually. One version is a pure eye-candly park plop that can be plopped anywhere. The other version is a RCI ploppable (CS$ - Landmarks menu) with jobs... that has to have road access. Both lots should be plopped on level or near-level land.
    * Both lots are 2x2 in size... with a dock that extends beyond the lot for easy placement over your favorite water lots or ploppable water props.
     
    Although considered to be a 'PPond' lot, it does not require the PPond Kit as a dependency. The mill can be used with any ground-level ploppable water props.

    * The lot(s) are nitelited and include custom queries... and custom background & query sound effects. In the query for the CS$ version, the 'Boats Rowed" stat will increase as your city grows. 
    ** These lots require the MTP SUPER PACK
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.  
     
     

    4,458 Downloads

       (54 Reviews)

    13 Comments

    Updated

  11. Geothermal power has finally come to your mountain/rural community. Virtually pollution free, this mid-sized power plant is a realistic power source and ideal for meeting the lower power needs of smaller, remote communities.
    This power plant is modeled after the real-world Wineagle Geothermal Power Plant near Susanville, California. That plant went on-line in 1985 and has operated reliably at 98% capacity ever since then. Monitored by a computer, the plant is unmanned. The computer initiates a call to a technician if maintenance or repairs are required.
    Priced at §2,000, with a monthly cost of §60 and an output of 1,000 MWh, this plant produces power at an affordable §.06 per kWh.

    * Compare with the coal power plant at §10,000 / §250, 6,000 MWh and §.04 per kWh.

    In-game power output values are skewed from reality, so this power plant's output & costs have been adjusted accordingly to compare with the default game power plants.

    * To produce the 200 MWh of the game's single wind turbine power plant in the real world, a entire wind farm spread out over 20 kilometers would be required.

    The lot is 2x4 tiles in size... and designed to have the appearance of an irregular, non-rectangular shape... which will be a new trend for MTP lots where applicable. The lot should be plopped on fairly level ground and looks great when situated on a prepared site amid rolling hills or along side winding mountain roads.

    ** This lot requires the following dependencies
    PEG MTP Super Pack
    PEG Security Fencing
     
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    13,416 Downloads

       (52 Reviews)

    28 Comments

    Updated

  12. Add a new and more rustic/rural look to your cities with the Rural Roadways Mod. Designed for use with the MTP but certainly useful in any city where you'd rather have a slightly less developed look, this mod changes the appearance of your streets and roads in several ways.
    For starters, all sidewalks are removed and replaced with dirt edges or shoulders. In place of the wealth/density generated colored sidewalks & grassy parkways, the streets and roads themselves now change to match the surrounding wealth. Intersections change from having simple stop lines in non-developed and low density areas... to having crosswalks in medium wealth/density zones... and brick in-laid crosswalks in the upscale areas.
    For the streets, you now have three options to choose from for the lowest wealth/density zones which include the streets around farmlands. You have the choice of asphalt streets,  gravel roads or dirt roads. Again, these are only in the lowest wealth/density zones so the normal asphalt streets will still appear in normally developed areas. Its almost like adding a new street/road type.
    The mod is broken down into several files so you can easily choose which features you want installed. Streets and roads are broken down into 2 basic files so you can install either one... or both. For both the road & street mods, there are separate & optional "No Text" mods which removes the "STOP" text from the intersections. Obviously, if you live in a Spanish speaking country you would prefer to have El Stoppo or whatever the Spanish word for 'stop' is. In France, "Ceasez-Vous" might be preferable... although a tad hard to squeeze into the limited space. The No-Text mod simply removes the text... the next best thing.
    For the streets, the default mod uses asphalt streets in all wealth & density zones. The optional Dirt & Gravel mods change only the type of street used in undeveloped, low wealth/density & farmland zones. The Dirt streets really look great in and around farms but have a more abrupt transition to paved surfaces. The Gravel roads blend well with all other roadway types and work best in areas where the road surface type changes frequently.
    * For optimum effect, it is recommended that the RoadsNoGrass.dat file from the Swamper77 Street and Road Sidewalk Mod also be installed. Swamper's mod will remove the sidewalks from the diagonal road tiles... which the Rural Roadways mod does not cover.
     ** This mod has no dependencies.
    **This file currently contains an .exe installer suitable for windows users.  These files are in the process of being updated with zip files and this message will be removed once the update is complete.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    19,810 Downloads

       (48 Reviews)

    61 Comments

    Updated

  13. If you can't go over or around... go under.
    This is a collection of 4 culvert style lots for the PEG PPonds. Three of the 4 lots are for use with the Mayor Menu ploppable PEG PPond Kit ploppable props for creating streams and rivers. The 4th lot is for use with the PEG-PPond Channel/Canal lots. Collectively, these lots will allow you to add additional realism and character to your PPond rivers, streams and canals.
    All of the lots are 1x1 in size. They are technically Park lots... but have no park-like particles added. The Canal Culvert appears in the Water Transportation menu along with the other PPond Channel lots. The stream culverts appear in the Parks menu along with the PPond ploppable lots.
    The Canal Culvert is designed to be plopped on level land. The stream Culverts, however, can be plopped either on level land or on terrain that has been recessed for a stream or river. On recessed terrain, the culverts will blend in with the sloped terrain and be partially covered by it. The models have been designed to allow close placement of ploppable terrain props, such as plants and rocks & earth textures...  to help blend them in visually with the surrounding terrain.
    The culverts can be plopped singularly... or in pairs on either side of a roads or rails, etc...    
    ** These lots have no direct dependencies...
    but are designed for use with the:
    PEG PPond Kit and the PEG-PPond Canal Kit
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    7,457 Downloads

       (44 Reviews)

    28 Comments

    Updated

  14. This is a revised version of the CSK2 Scows Prop Pack.... and replaces that file. The Scow models have been re-scaled and re-textured to appear more weathered. They have also been modified to use considerably less resources.
     
    Once this file is installed and the old file is removed, all scows already in your cities will be updated automatically. There is no need to replop any lots.
     
    * The Scows appear in several PPond Canal lots... and can be used with the PPond ploppable water as well. 
    ** No Dependencies.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    7,170 Downloads

       (42 Reviews)

    8 Comments

    Updated

  15. For your nostalgic pleasure... an old stream mill... for your Old Mill Stream. If you are old enough to know the song, so much the better.
    I hope you have Dental... 'cause this baby is pure candy. It delightfully takes pleasure in serving absolutely no functional purpose whatsoever... other than to just look cool along your rivers and streams.
    Water mills have been in use since Ancient times. However, by the early 20th century, availability of cheap electrical energy made the water mill obsolete in developed countries although some smaller rural mills continued to operate commercially into the 1960s. Used in their day to power a wide range of machinery for various industrial purposes, those mills that remain today have either been abandoned, maintained as tourist attractions, or have been updated or re-purposed for some other function.
    This lot is a park... located in your Park menu... with a fair amount of landmark value as old water mills such as this are tourist magnets. The lot is 2x2 tiles in size and requires power for the nitelites.  It is designed to be plopped on level land... with the 2 water tiles in front of it also level with the lot.
    Although considered to be a 'PPond' lot, it does not require the PPond Kit as a dependency. The mill can be used with any ground-level ploppable water props.
    I lied about the non-functional bit. There is a semi-functional second, RCI Industrial Manufacturing ploppable version with jobs that is also included in this package. That version is located in your Landmarks menu and requires road access.

    * The lot(s) are nitelited and include custom queries... and custom background & query sound effects. In the query for the IND-M version, the 'Revolutions Per Minute" stat will increase as your city grows. 
    ** These lots require the MTP SUPER PACK
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    5,642 Downloads

       (42 Reviews)

    20 Comments

    Updated

  16. The old CSK2 Avenue Draw Bridge has been modified for use with the new PPond Kit.  They now pull double-duty and can be used both with PPond ploppable water as well as the PPond Canals.
    In addition to adding the new PPond water, the bridge and bridge houses have also been modified and re-textured. They now look a bit more weathered & worn. 

    The new lots are the same size (4x3)... and use the same custom timed props that open and close the bridge several times each day. The lot has also been slightly modified so any existing instances of it in your cities should be replopped.
    All other aspects and properties of this are the same as the CSK2 original.
    * When the bridges are open, traffic will continue to cross the bridge. Lots such as this can not modify that behavior of the game. However, the traffic has been visually blocked when the bridges are open... so you will not see cars magically flying across open water. When the bridges are closed, you will see traffic crossing the bridge as with any other bridge in the game.

    The PPond Canals are designed to replace the older CSK2 Canals. Accordingly, this lot directly replaces the original CSK2 Draw Bridge lot. Once the new files are installed, you should remove the old CSK2 Draw Bridge folder and files. 
    ** This lot requires the PEG-PPond Canal Kit
    and the PEG-CSK Scows Prop Pack
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    6,468 Downloads

       (41 Reviews)

    12 Comments

    Updated

  17. The  MTP  Corner Shop is a collection of growable small stores that will develop only on corners. Accordingly, they effectively have 2 front-sides to face each side of the intersecting roads.

    The lots are 2x2 CS$$ and will develop in all densities. There are 3 different styles of the basic design in a random building family...  that will appear on 3 different variations of the lot. This means there are 9 possible combinations of the building and lot that will randomly develop in your cities.

    Furthermore, there are 3 versions of the lot for each development stage 1 - 4... with each stage in a separate file. This will allow the player to better control when and how often these lots will develop by simply removing any of the 4 stage files.  Corner lots are notoriously shy about developing, so this duplication for each stage is intended to increase the odds that they will develop. If you find that they start appearing too often, simply remove 1 or 2 of the separate stage files.


    * The package also includes a 2x2 RCI CS$$ ploppable version which can be found in your Landmarks menu. This version uses a different lot design but is still intended for plopping on corners. This could be very useful when you can't get a growable version to develop precisley where you want one. The ploppable version is also in a separate file and can be removed in not wanted.
     
     
    ** This lot requires installation of the MTP Mountain Theme Pack.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.  
     

    5,069 Downloads

       (40 Reviews)

    22 Comments

    Updated

  18. If you can't go over or around... or under... go through.
    This is a collection of 3 ford style lots for use with the PEG PPonds. All three lots are 1x1 and fully Transit Enabled for streets. They come in 3 flavors... Rock, Stone & Concrete.
     
     
    These lots are technically parks and are located in the Parks Menu along with the other PPond ploppable lots. However, except for a very low landmark value, they have no park-like properties. They are cheap to plop and even cheaper to maintain.
    These lots are also fully Transit Enabled (for pedestrians, cars, trucks & buses) and you will see cars partially submerge in the water  as they cross. They have a small, built-in commute delay (like a toll booth) to simulate the slowly down that drivers with average or better IQs would normally do when driving through water.
     
    * Although Transit Enabled, the lots can also be used with non-functional roads and paths like the Logging Roads, Forrest Trails, etc...
     
    ** These lots have no direct dependencies...
    but are designed for use with the:
    PEG PPond Kit 
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    3,326 Downloads

       (39 Reviews)

    14 Comments

    Updated

  19. MTP abcvs Education School Pack
    After many years of languishing at the bottom of the PEGPROD production queue, the long awaited, highly anticipated and highly vaunted MTP abcvs Education Pack is here! Well by one guy at least anyway…

    In a rare and blinding display of international trans-pacific US/NZ cooperation and collective brilliance, that has taken the best part of a year, Pegasus and abcvs.. (who?!), have joined together to bring you these pixilated productions of esteemed educational perfection!

    There comes a time in every MTP community when the ‘Old School House’ is simply not big enough to cater for all the little Sims that need to be edumacated to make them all intelegin enteligen intellyligent  brainy and smart, so they can then go work in Big John’s Mine, the PEG-MTP Saw Mill, the NBVC Lumber Yard or for the ever so slightly prissy and those who object to the smell of engine oil, infused with saw dust, the PEG-MTP Corner Starbucks.

    This pack contains five re-styled Maxis education lots…

    · The MTP Grade School

    · The MTP Large Grade School

    · The MTP High School

    · The MTP Large High School

    · The MTP Community College


    Features of the lots include:

    * More rural looking Mountain Theme Pack styled Education Facilities, to suit virtually any sized mountain or rural themed tile.

    * Custom MTP themed query windows.

    * Extended coverage for the Grade School, High School, Large Grade School and Large High School.

    * Car parks have been moved to the front of the lots for more realistic road access. Apparently this has annoyed the crap out of Pegasus for years.

    * If the PEG One Flag Many Nations mod is installed the flag of your choice will be present on the Grade Schools. Without the OFMN mod installed, no flag will be displayed.

    * All costs remain the same as their Maxis default versions.

    * These re-styled education lots were designed to compliment the Mountain Theme Pack but have been engineered to have a minimal dependence on it. These lots can be used in any non-urban setting / city without the need to move the required files in and out of the plugins folder when switching between different city types or styles.
    ** These lots require installation of the MTP SuperPack

    **Optional - One Flag Many Nations Mod
     
     
     
     
     

    3,344 Downloads

       (38 Reviews)

    15 Comments

    Updated

  20. The old CSK2 Lift Bridges have been modified for use with the new PPond Kit.  This single package replaces both the original CSK2 Road Lift Bridges and the CSK2 Rail Lift Bridge.

    There are 3 bridges in total; the single-width Road bridge, the single-width Rail bridge and the double-width Avenue bridge. All bridges are designed for canls that are 2 tiles wide.
    * For wider canals, use the  PPond  Avenue Drawbridge & Swing Bridges.


    In  addition to adding the new PPond water, the bridges have been remodeled to apear more weathered & worn. 

    The new lots are the same size (1x2 & 2x2)... and use the same custom timed props that open and close the bridge several times each day. Only the models have been changed and as such, any existing lots in your cities will not need to be replopped. Existing lots will update automatically once the file is installed.
    All other aspects and properties of this are the same as the CSK2 original.
    * When the bridges are open, traffic will continue to cross the bridge. Lots such as this can not modify that behavior of the game. However, the traffic has been visually blocked when the bridges are open... so you will not see cars magically flying across open water. When the bridges are closed, you will see traffic crossing the bridge as with any other bridge in the game.

    The PPond Canals are designed to replace the older CSK2 Canals. Accordingly, this lot directly replaces the original CSK2 Road Lift Bridges & the CSKRail Lift Bridge. Once the new files are installed, you should remove the old CSK2 Lift Bridge folders and files. 
    ** These lots has no Dependencies.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

    6,147 Downloads

       (37 Reviews)

    17 Comments

    Updated

  21. Every Ski Resort has some sort of facility that rents skis & related equipment to those who need them. This is also where skiers can have their own skis tuned-up, waxed, bindings checked and adjusted, etc...  In this case, the MTP Outfitters sporting goods chain (of MTP COM Replacement Mod fame) got the call to provide rental and pro shop services at the resort.
    The Ski Pro & Rental Shop was designed for use with the PEG Ski Resort... but can be used anywhere in your city. In the Real World, it is not uncommon to see several ski rental shops lining every road that leads to a ski resort.
    The 3x3 lot provides jobs... and uses the same modular parking area that the other Ski Resort lots use. Has nitelites, custom query, custom query sound, etc... For best results, the lot should be plopped on level ground. 


    * The PEG Ski Resort collection was designed for use with the PEG Snow Mod. However, the Snow Mod is not mandatory. The resort can stay open year-round at high altitude using a snow-capped terrain mod... or can optionally be used with any mod that provides a snow-covered terrain.
     
      ** This lot is an add-on to the  PEG Ski Resort collection which is required to use this lot.

    Installation of the  PEG Snow Mod 2 is also recommended for full Winter effects. 
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    4,276 Downloads

       (36 Reviews)

    11 Comments

    Updated

  22. There is a top and there is a bottom... and somewhere around the half-way point in between. there is a spot that is aptly named... The Half-Way Point. And somewhere around this point is where your will find a Half-Way Hut on the more astute ski resorts that realize that skiers usually carry cash & credit cards when they ski.
    "Half-Way Hut" is a common reference to a rest and snack area that can be found on many larger ski resorts. These rest areas provide a convenient place for skiers to warm up by a fire, purchase extremely marked-up food and beverages, and take a break before heading back out to carve up the slopes. Some are very simple little shacks... and some are larger and fancier. Ours is one of the fancier ones.

    The Half-Way Hut is a 4x3 lot that can be plopped anywhere on your PEG Ski Resort. It does not require road-acess. However, it does have nitelites in the Winter mode and will require power. The resort's 1x1 skier & safety netting lots are usually all that is needed to extend power up the mountain.
    Like all Ski Resort lots, when in Winter mode, the roof is covered with snow & the lot is active with skiers. The ski racks are full by day and smoke can be seen coming from the chimney.  In Summer mode, the snow and skiers are gone. The racks are empty... and the windows are boarded up to prevent those pesky bears from ran-sacking the place.


    * The structure has an extended foundation and can optionally be plopped over a slope to give the appearance of having been built into the mountainside. The rear of the lot should be plopped on a row of level tiles.

    * The PEG Ski Resort collection was designed for use with the PEG Snow Mod. However, the Snow Mod is not mandatory. The resort can stay open year-round at high altitude using a snow-capped terrain mod... or can optionally be used with any mod that provides a snow-covered terrain.
     
    ** This lot is an add-on to the  PEG Ski Resort collection which is required to use this lot.

    Installation of the  PEG Snow Mod 2 is also recommended for full Winter effects. 
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     

    5,722 Downloads

       (34 Reviews)

    12 Comments

    Updated

  23. MTP Medical Landing Strip

    Is it a bird? Is it a plane? Is it another landing strip?

    Well, yes... but this one is not found in the airport menu... but it is found in the hospital menu.

    When you live out in the sticks, boonies, wop wops, or for the Aussies, the out-back... and little Johnny falls out of the apple tree and breaks both arms and both legs, or old Jethro, crushes his fingers in the combine harvester... or Sally-Ann goes into premature labour... you need a hospital. Well that can be a problem if the only town for miles around only has a small clinic, that can only deal with minor injuries and ailments. If the nearest hospital is in the next tile, or 4 hours drive away you are going to need a faster way to get to hospital.

    The MTP Medical Landing Strip, provides maximum medical coverage, equipped with both a Medi-vac helicopter and also a fixed wing air ambulance. Well the air ambulance is actually the local sky diving plane, but it is roomy, and you can get a stretchered patient in the back.

    Features:
    Menu - Hospital
    Coverage - Maximum
    Cost - $750
    Monthly - $500 (adjustable)
    Bulldoze - $100
    Needs power and water
    Equipped with a small, on site clinic, but for anything more serious than a band aid they will fly you out to the nearest fully equipped hospital.
    Nightlighting - Buildings, and portable flood lighting for heli-pad.

    UDI (U-Drive it) - Ambulance, Medi-vac Helicopter (requires large medical center in tile), without a large medical center, the helicopter will still periodically take off and return.
    Air Ambulance (Sky-Diving Plane - requires a landing strip in tile)
    *Fly from the medical landing strip to any other airport in your tile!

    Dependency
    PEG-MTP Super Pack

    To install, unzip into your C: documents/Simcity 4/Plugins folder.
    To remove, delete from the plugins folder.

    2,313 Downloads

       (30 Reviews)

    13 Comments

    Updated

  24. MTP abcvs School of the Air
    By - Craig-Abcvs

    If the Maxis game designers wanted us to build, bigger, denser and more urban... then they clearly had not met those of us who want to build, smaller, sparser and more rural.

    Now consider for a moment you live on your standard issue large SC4 tile... but the thing is you don't live down on the river plain, near the main roads, or anywhere near a town. You live way up in the mountains... in a cabin by a lake, way up out the back of beyond, in the far corner... the boonies... the sticks... or the wop wops.

    Then of course one cold winters night when the diesel runs out in the generator... the only thing for it is to turn in early with the Mrs...
    ...and well wadda ya know... 9 months later... well... yeah... little Jr. arrives.

    Then of course little Jr... grows like a bean sprout and he needs to get all smart and edumacated... but you still live way up in the furtherest corner of the tile...
    Do you send Jr, into town to stay with your second cousin with her brain twice removed to attend school?

    No! You crank up the old shortwave radio, and Jr, attends his lessons via the MTP School of the Air!
    The lesson packages are delivered periodically by the mail plane, or the flying doctors on their monthly clinic runs from the MTP Medical Landing Strip... they then land at the MTP Crop Dusting Strip which is just over the back fence of your cabin.

    So while the school and the teacher is located some distance away, with the wonders of modern technomahlogicalogy little Jr. can still receive his education... all thanks to the power of the school radio transmitter broadcasting at the convenient coverage range of 4096 kHz - which is pretty much the biggest coverage circle you can mod.

    Then once Jr. is all tucked up in bed, the School of the Air is still hard at work, educating all the isolated Sims in on-air night classes...
    ... preventative diesel generator maintenance, agricultural turf grass science, ultra realistic modding for rural SC4 custom content, and knitting woolly socks for beginners.

    Menu - Education
    Plop cost - $500
    Monthly - $100
    Bulldoze - $100
    Coverage - Full large tile, if built near the centre
    Max Capacity - 500

    Dependencies:
    MTP Super Resource Pack
    PEG-CDK3 Coast Guard Station
    PEG Security Fencing Kit
    Optional - One Flag Many Nations (if you want your flag of choice to fly)

    1,527 Downloads

       (29 Reviews)

    14 Comments

    Updated

  25. Big John's Mine was started by a group of mine disaster survivors and named after the man who sacrificed his life to save them. Still following the original vein discovered in 1887, Big John's Mine continues to turn a tidy profit for its owners & providing jobs for local inhabitants. Sure, mining is a dirty industry but small old mines such as Big John's often spared the landscape of the scars inflicted by large pit and hydraulic mining operations.
    This lot uses the PEG Ore Car props that simulate a shuffling effect as cars generally appear early in the day, fill up, move around and often are gone after nightfall. This lot is also transit enabled for rail as well as road traffic. The UI sound effect is lengthy... an often annoying PEG trademark... but it does help set the mood.  Enjoy..
    Dependencies:
    http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/
    PEG Ore Cars Prop Pack
    **This file currently contains an .exe installer suitable for windows users.  These files are in the process of being updated with zip files and this message will be removed once the update is complete.
    All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
     
     

    14,052 Downloads

       (29 Reviews)

    36 Comments

    Updated