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Roads & Traffic

Mods for Roads, Traffic and Transport Networks for Cities: Skylines.

105 Files

  1. STEAM Workshop links now available in download options!
     
    With these two assets, one gravel roads and one regular, you can build perfectly circular culs-de-sac for those suburban neighborhoods. They are made to be the smallest possible radius curves for each road type and include a single large tree in the center. 
     
    They can be attached to one another or used single. Please note that due to the small size of the circles you cannot attach roads to them on the diagonals, but only on the 3 remaining orthogonal points and the provided road stubs. More detailed and clear instructions are included in the images and in the download.
     
    Due to  limitations the regular road versions cannot be made to be the same size as the gravel ones. Sorry.
     
    Asset details follow.
     
    Regular
     
    Cost: 1000
    Size:8x12
    Road types used: One-way roads for the roundabout, and two lane road for the stub.
     
    Gravel
     
    Cost: 450
    Size:6x12
    Road types used: Gravel. duh.
     
     
    [HR]
     
    To install, unzip file, then move the crp files into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     
    [HR]
     
    Visit my Asset Studio for news on upcoming uploads.
     
    If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use!
     
    Thank you and enjoy!

    4,530 Downloads

       (15 Reviews)

    8 Comments

    Updated

  2. These are a few Intersections and Roundabouts I created.
     
    EDITED: No longer a Steam link. The files are zipped in a Rar file.
     
    STEAM LINK:
    http://steamcommunity.com/workshop/filedetails/?id=408523860

    26,489 Downloads

       (10 Reviews)

    5 Comments

    Updated

  3. This is small bus terminal, but for begining is just enough.
     
    You can squeeze up to 4 bus lines, connected with pedestrian paths.
     
    I recommend this near passanger train station for full usage.

    14,241 Downloads

       (10 Reviews)

    7 Comments

    Submitted

  4. Up to 10 lines each. Place the stops (Metro-Bus) between the Oak tree and the pedestrian paths (as shown in the last screenshot). Use car parks 2x4 and 4x4 tiles and put a lot of trees :). Look at the screenshots if you have doubts, or ask me instead.
    Added 6 train stations.
     
    Two files: 1. Transport Hub (Metro Bus) 2. Transport Hub (Train-Metro-Bus)
     
    Installation:
     
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=425989358 or click download then click on (Main File) option http://steamcommunity.com/sharedfiles/filedetails/?id=428843400 or click download then click on (Main File) option b) Unzip and move the .crp file to your local custom content folder.  
    Path:  C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    16,474 Downloads

       (10 Reviews)

    12 Comments

    Updated

  5. Ring Road Under The Highway
     
    Install:
    1. Download Russian or English version.
    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
    (windows 7)
    3. Play Game!
     

    3,305 Downloads

       (8 Reviews)

    0 Comments

    Submitted

  6. The latest SPUI is here, without traffic lights that once restricted its capacity. It is also optimized for the pathfinder. Local vehicles turning onto the freeway switch to the innermost and outermost lanes, while through traffic stay in the middle lane. Still, you need to plan carefully to handle the freeway traffic coming off onto the local roads. If all the vehicles choose to turn right at the next intersection, they will all line up in one lane despite two empty lanes on their left-hand side.    Size: 50 cells across and 50 cells along freeway. You need to preserve its spot before plopping it in. I know it's huge but it's needed for the more gentle slope.   Recommended companion mod: Saik0's Toggle Zoning mod --Disable the zone by the ramps. --Usage: Open roads panel, toggle the button off, and then place the interchange.  http://steamcommunity.com/sharedfiles/filedetails/?id=415782697    Installation: Subscribe to my Steam Workshop page to receive an update automatically. http://steamcommunity.com/sharedfiles/filedetails/?id=414682041   Or unzip and move the contents to your local custom content folder. Path:  [User]\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets   ================ This design was accomplished with the aid from following mods: Japa's Fine Road Heights mod http://steamcommunity.com/sharedfiles/filedetails/?id=413678178 Japa's Stricter Slope Limits mod http://steamcommunity.com/sharedfiles/filedetails/?id=413311572    Rollo's Terraform Tool mod http://steamcommunity.com/sharedfiles/filedetails/?id=411095553

    14,449 Downloads

       (8 Reviews)

    12 Comments

    Updated

  7. A set of crazy intersections and roundabout assets. 
     
    STEAM page here if you prefer -> http://steamcommunity.com/sharedfiles/filedetails/?id=409277451
     
    EDIT: Added two more intersections

    8,848 Downloads

       (8 Reviews)

    10 Comments

    Updated

  8. This interchange is great for those areas where traffic becomes congested. A switchover "T" Style interchange with no stopping. Your residents will thank you for this.

    742 Downloads

       (8 Reviews)

    3 Comments

    Submitted

  9. Three ramp highway splitter puzzle pieces.
     
    Just a little "puzzle piece" I've made for myself, thought some of you might find it useful. You can use these to start off an interchange or just to finish a highway..
     
    Each direction is included as a separate piece.
     
    The best way to use these is plop them by themselves first where you want them, then connect everything.  Trying to attach them to a stub can be frustrating, sometimes it works, others not.
     
    Sound walls and some bushes included, enjoy!
     
    Stay tuned for more puzzle pieces : )
     
    [HR]
     
    To install, unzip file, then move the "TPB CSLIA - PP - Fork IN.crp" and "TPB CSLIA - PP - Fork OUT.crp" files into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     
    Visit my Asset Studio for news on upcoming uploads.
     
    And of course, don't forget to rate, comment, discuss, share on facebook, google, tweet, pin, and everything else : )
     
    Thank you!
     
     
     

    2,039 Downloads

       (8 Reviews)

    5 Comments

    Updated

  10. I had big traffic problem around my industry, so I decided to do something about it.
     
    And i got this idea (see pictures) - little bit lazy to write, you will get it as soon as you see it :)
     
    You need good interchange to make traffic run smothly, I recomment to use 3-Level Roundabout Interchange from TPB. You will posibly need to upgrade off and on ramps to highway and you are good to go.
     
    If you want interchange from the picture, it will be in .zip (interchange is from user which ended deleting the download, SO BE AWARE that that isn't my work) and also you will need to upgrade off and on ramps to highway.
     
    So in zip you will get: -left and right connector
                                   -Autobahnkreuzung (roundabout interchange)
     

    7,418 Downloads

       (8 Reviews)

    4 Comments

    Submitted

  11. First intersection I made for this game  :lol:.   Installation:   Subscribe to my Steam Workshop page to receive an update automatically. Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=410052456 or click download then click on (Main File) option   Or unzip and move the .crp file to your local custom content folder. Path:  c:\users\\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    1,098 Downloads

       (8 Reviews)

    9 Comments

    Updated

  12. Ring Road Under The Highway 2
     
    Install:
    1. Download Russian or English version.
    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
    (windows 7)
    3. Play Game!

    1,937 Downloads

       (7 Reviews)

    0 Comments

    Submitted

  13. Entry and exit from the highway
     
    Install:
    1. Download Russian or English version.
    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
    (windows 7)
    3. Play Game!
     

    4,347 Downloads

       (7 Reviews)

    1 Comment

    Submitted

  14. STEAM Workshop link now available, click download then click on (Main File) option.
     
    This Y-Stack interchange is perfect for an urban setting.  It has pedestrian crossings, flora and a pleasant design, making it an ideal candidate for a prominent spot in your city.
     
    The design is realistic and efficient for traffic, and features a 90 degree angle between two of the highways, with the third going off at 45.  This is quite useful in many situations, as you may know.
     
    While not perfectly symmetrical, I've made sure all curves and slopes are as smooth as possible. 
      The elevated ramps are made from One-way roads, limiting the speed on them to 40 kph, which is ok since usually these type of elevated curves do have speed limits IRL. However, you can always upgrade them back to Highway ramps if you need higher speed limits.
     
    Disclaimer: This interchange is still far from perfect and I'll be  updating it as I make it better in the future. Those highest level ramps probably need some further smoothing...  Check back here for better version in the future.
     
    [HR] 
     
    To install, unzip file, then move the "TPB CSLIA -  Urban Y-Stack v1" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     
    Visit my Asset Studio for news on upcoming uploads.
     
    And of course, don't forget to rate, comment, discuss, share on facebook, google, tweet, pin, and everything else  :D
     
    Thank you!

    12,042 Downloads

       (7 Reviews)

    5 Comments

    Updated

  15. STEAM Workshop link now available, click download then click on (Main File) option.
     
    The turtle is a traffic management solution for highway exits. It consists of an asset and an idea.
     
    The idea is to divide the traffic into three main flows through an advanced highway roundabout and traffic distribution system. Advanced to me, at least. Until now my highway exits were a real nightmare.
     
    This roundabout actually works. Cars will use all three lanes and traffic never stops moving, as shown on the animated GIF.
     
    What you have to do is place The Turtle between your highway exit and your town. Then connect the two stub end to the highway and the six lane road on the opposite end to your main residential or commercial hub.
     
    Now connect the roundabout ramps to industrial or other main areas and then again those areas to each other and to the main hub, making sure that the connections are far enough away from The Turtle.
     
    In my tests this system was able to comfortably handle the entire traffic of a 24k Cim town with one Turtle, with traffic reading never going red. 
     
    Placing one additional highway exit at the industrial area instantly turns the traffic reading towards the green.
     
    Note there are no public transportation systems at all in the test city, and all zones are high density.
     
    Anyhow, let me know what you think. All suggestions and criticisms are welcome.
     
    [HR]
     
    To install, unzip file, then move the "TPB CSLIA - The Turtle v1.crp" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     
    [HR]
     
    Visit my Asset Studio for news on upcoming uploads.
     
    If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use!
     
    Thank you and enjoy!

    4,947 Downloads

       (7 Reviews)

    7 Comments

    Updated

  16. STEAM Workshop link available, click download then click on (Main File) option.  
    I've noticed a lack of rail-road intersections, and found a mod that allows me to build them. So here's another.
     
    This train-track intersection has been extensively "polished" for maximum smoothness of curves.
     
    I know it's not perfect, but trust me, after more than 10 hours working on it, that's as good as it's going to get until they upgrade the networks or something.
     
    That result you see there is the smoothest I was able to get. The overpass is 9m high only, as opposed to the normal 15m of in-game overpasses. This results in a very nice and smooth slope for the bridge. 
     
    I found an issue where, if I left out the little stubs on the ends, and the user didnt put in a perfectly straight section, then the rail tracks would not branch properly. So this is why this asset is a bit larger than necessary, to avoid this issue. 
     
     
    Details
     
    Size: 46x46
    Cost: 13900
    Upkeep: 221
     
    How to use
     
    In order to use this, you first need to have built a train station somewhere in your city.
     
    To plop this, delete 4 or 5 sections on a straight part of your rail network, then align the asset to one of the ends and plop it. Now connect the other ends.
     
     
     
    Installation
     
    To install, unzip file, then move the .crp file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     
    [HR]
     
    Visit my Asset Studio
     
    Be the first to like my FB page : )
     
    Follow me on Steam
      
    Don't forget to rate, comment, share.
     
    Thank you and enjoy!
     
     
    The gorgeous map shown on images is Berglund Mountains, courtesy of Lazy_Leopard, get it here.
     
     

    4,146 Downloads

       (7 Reviews)

    6 Comments

    Updated

  17. Retouched in the 1.1.0 update. The depth of the underpass ramp is 7.5 meters, so it has a little tolerance on slope. If the depth exceed 8 meters, it will start to dig a tunnel.    Construction cost: $27810  Mod dependency: None    Created with Editor Terraform Tool, Fine Road Heights, Slope Limiter, and No Pillars mods  No Pillar mod - Overlap mode was used to break the 64 x 64 box of the asset editor.  Further adjusted and optimized through hex-editing.   
    Two animations of an old version (the smaller, 40x62 one):
    First Persion Ride.
    Time Lapse. (4x speed)
     
    Installation:
    The previous, 40x62, version can still be downloaded through the revision manager.
     
    Unzip the files into the following directory:
    %LOCALAPPDATA%\Colossal Order\Cities_Skylines\Addons\Assets\
     
    Steam Installation:
     
    40x62 version
     
    54x98 version

    2,352 Downloads

       (7 Reviews)

    4 Comments

    Updated

  18. NOTICE: Version two is now up here on Simtropolis and has been updated to the same items as the previous version on Steam. So for Steam users, you don't need to do anything, just rebuild your avenues.   Apologies for any inconvenience caused by this. If you built avenues with previous versions I ask you to kindly rebuilt them with these pieces.   ---   Whats new in version 2?   - Menu Icons! Yes you read that right, no more scrolling and waiting for pop-up bubbles. This version comes with shiny new menu icons for your enjoyment!  Big thank you to Ratonces, who showed me how to do it.     - No more guide grids; easy, flexible placement; tolerates slopes.   - More realistic spacing of elements. Less fountains, trees and benches.   - Removed garbage production and reduced EntertainmentAccumulation, as well as Tourism numbers.   - Changed piece size standard from 6x10 to 6x12, fillers from 4x2 to 6x2.       The MAv2 is an Integrated Park, Roads and Electric Grid system. This version features major improvements in usability, look and versatility.   17 Assets in total, neatly packaged in one zip file, allow the creation of a beautiful avenue system with integrated park effect and electric transmission as a bonus.   The Guide Grid system from the previous version has been done away with completely and several new avenue pieces added instead.   These can be plopped anywhere(except in water, shore or on very steep terrain), and don't require to be placed next to a road as normal parks do. They are fully functional both as parks and as transport systems. You can zone next to them, build services, bus-stops, and even make your own Avenue Median filler parks (6x2) to customize the look of your avenues. Or zone in the median for some nice shopping spaces.   The Cims love to use the avenue, they sit on the benches, they walk on the median, they gather on corners, they take the pedestrian overpasses. It makes your city acquire an additional layer of liveliness and realism.   The pieces have a unified lanscaped look. Common elements are benches, fountains, trashcans, flower pots, trees, shrubs, and other vanilla props.   Some variety is added through the use of vending machines props, billboards and kiosks, as well as "crowd" props to bring some spots to life. More customization is available if you make your own fillers in the Asset Editor, or as future releases from me.   The zip file, (or steam collection, which I'll update next) contains all you need to build your Avenues.   My videos about the first version are now obsolete. I'll be making new ones in the next few days.   Here is a quick-and-dirty demo with youtube annotations, when I get some time I'll make a proper video.   [media]https://www.youtube.com/watch?v=La_OaPUAvGY[/media]   An image tutorial will be added has been added to this page as well, but the main idea is this:     How to use - Simple General Instructions   Familiarize yourself with the pieces, which are now all in the parks menu and have icons.   Pick your first piece and plop it.   Select the two-lane one-way-road with trees tool and drag a 4 cell (300 construction cost in hard mode) stretch from an outgoing stub on the avenue piece.   Using the grid created by the road you just drew as a guide, draw another 4 cell road but this time in the opposite direction.   Now you can snap another piece into those stubs. Then repeat the above process, making sure to use the two-lane one-way-road with trees tool and ensuring you are always making 300 construction cost (6 cells) segments.   Rinse and repeat until you are done making any layout you want. Easy huh?   How to use - perpendicular avenues   To make a crossing between two perpendicular avenues, or a T intersection, use the 4 node avenue intersection piece. Plop it, then do the same as above, but when you drag from the stubless nodes, this time drag 2 extra, or 6 cells (450 contruction cost in hard mode) This is to account for the missing stubs on this piece. If you don't care about symmetry or about putting fillers in all gaps, you can drag as many cells as you want in length.   You can use the 5 node piece to make an intersection as above but with a 6-lane road leaving on one side.   How to use - Intersections   I've condensed U-turns, Ts and Intersections for the normal roads into one piece for each road type. For normal "intersection" pieces (ones without the word "nodes" in them), you plop the piece, then you can either leave it as it is for a U-Turn effect, drag the respective road type from one side for a T intersection, or from both sides for a full intersection.     Other   The rest of the pieces are fairly intuitive once you get the hang of how it works.    There are some Half-T pieces, which means the road joins the avenue but only on one side; and Double-T pieces, which means the roads join on both sides but dont traverse the median. Then there is a curve piece for making avenue corners, a straight piece, and a filler for the gaps between sections.   The filler you can use to fill these gaps left between pieces, or you can zone in them for some shops to be in the median, or you can make your own 6x2 filler parks to add variety!   Have fun building!     ---------   Suggestions as always are welcome, as well as any comments or problems you may discover.   fb.com/TPBsWorkshop   Steam Workshop   Youtube   Are you rich and want to help a Mexican buy his tacos? Donate.    

    9,456 Downloads

       (7 Reviews)

    7 Comments

    Updated

  19. cities: skylines roads

    Vn Road
     
    Install:
    1. Download Russian or English version.
    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
    (windows 7)
    3. Play Game!
     
     

    5,425 Downloads

       (7 Reviews)

    1 Comment

    Submitted

  20. This is a cloverleaf with collector-distributor lanes and four enormous loop ramps for higher speed limits.
    Much closer to real-life scale, it is 4 times bigger than the built-in cloverleaf and one eighth the size of a city tile.
    Due to its size, it has to be assembled from two pieces.
    It consumes a lot of space, so it's better built in the country, not in the urban area.
     
    Installation:
    There are two files in the package. Install them to your Assets folder in user\AppData\Local\Colossal Order\Cities_Skylines\Addons\
    Not both are needed. If you want to prevent files from cluttering your menu, disable the endpiece file. You can also disable this file if you want to connect the stubs on your own!
     
     
    Map courtesy of JaWood: http://community.simtropolis.com/files/file/30226-mountain-valley/

    1,465 Downloads

       (6 Reviews)

    2 Comments

    Updated

  21. Big roundabout for big city!
     
    Configuration off and on roundabout are almost endles.
    6 line road and big park (almost), but yeah it looks nice :D
     
    Install:
    Extract zip file to "C:\Users\your user name\Appdata\Local\Colossal Order\Cities_Skylines\Addons\Assets"

    3,134 Downloads

       (6 Reviews)

    0 Comments

    Submitted

  22. UPDATE: STEAM Workshop link now available in download options. Version 2 is now up, with the whole interchange now made of highway for better capacity and flow.
     
    This is a three level roundabout interchange between two highways, one elevated and one ground, with the roundabout between the two.
     
    This interchange is 54x54 tiles and is oriented in orthogonal, so you can count tiles and make an exact gap for it in your existing highways, then right-click, hold and drag to carefully rotate the piece into place.
     
    You can check out Sims firehouses technique for accurately placing assets in his picture tutorial here (Tutorial in pictures, you gotta click). Also check out his awesome SPUI : )
     
    [HR] 
     
    To install, unzip file, then move the "TPB CSLIA - Roundabout Interchange v1.crp" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     
    [HR]
     
    Visit my Asset Studio for news on upcoming uploads.
     
    If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use!
     
    Thank you and enjoy!

    4,091 Downloads

       (6 Reviews)

    3 Comments

    Updated

  23. 4 Way Stack Interchange by agusingnavy
    - Measures: 47x47 cells 
    - Heights: 
    . Highways: 12 mts 
    . Flyovers: 24 & 36 mts 

    Mods used:
    - Precision Engineering
    Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=416680495
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    5,921 Downloads

       (6 Reviews)

    2 Comments

    Updated

  24. Ring Roads, Contains two Ring Roads.
     
    Install:
    1. Download Russian or English version.
    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
    (windows 7)
    3. Play Game!
     
    Sorry for the spelling and grammar mistakes. All my fault Google

    5,035 Downloads

       (6 Reviews)

    0 Comments

    Updated

  25.  
    This intersection can be a four or a three way interchange. It can also be highway to highway or highway to urban street. Choose the road type you want and have fun!!. I´m doing terraforming just because i´m bored of flat terrain. I really enjoy doing this. (Thanks Sims firehouse, you've made an amazing mod) It measures 104 (magic number) tiles along the highway, just so you have in mind. I hope you like it, and as always, thank you :)   Installation:  
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=425099333 or click download then click on (Main File) option   b) Unzip and move the .crp file to your local custom content folder.  
    Path:  C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets  

    3,128 Downloads

       (6 Reviews)

    0 Comments

    Updated