March goal: We're almost there! 03/20/2017Hi Community! We're almost there for our March goals! I just wanted to keep the momentum going so if you are able to help, please donate and get some gifts in exchange! Thanks so much to those who have helped out this month, we really appreciate it.
By oppieIt's been a while since I actually released a mod, but today I'm very happy to bring you something many people have requested - low and medium density streets will now have trees growing in their grassy areas.
Note: while they are shown in the screenshots, you do not need the european road textures for this mod to work.
By ChucksefHey all, this is my first mod, please help me by posting comments, criticisms, and IT'D BE COOL IFs. Also, let me know if something isn't working.
What Does Chain Plopper Do?
You know how easy it is to plop tons of bus stops in a very short period of time? I made many other things work this way! Now it's super easy to add the max number of buses, trade depot lots, and many other things very quickly! (CLICK ON THE IMAGE ABOVE FOR A GIF DEMO)
Bus Depots are great, but if you're building a brand new one in a city bursting at the seams with cash, it's very tiresome to click the bus garage, then plop it, then go back and click the same icon for another garage, then plop that one, then go back to the menu... ad infinitum.... To quote America's favorite female comic: ACK!
My God, Surely You are Some Coding Master!
Actually, most of the credit should go to Oppie (and all those working tirelessly on the SimCityPak tool! But ProcsKalone did a whole lot to help me out too, In fact, he pretty much told me how to do it, all I did was do it. So i just want to give a shout out to him.
Furthermore, I have a couple known issues right now:
Ambulances for Medical Clinic won't chain. Ground Floor Jail Cells for Police Station won't chain either. I have no effing clue if it's compatible with anything else. None. If you find anything please let me know. Also, anyone is free to take this file and change it as they like, just please give me credit if you do so :-D
You fool! Shut up and Tell Me how to Install Your Brilliant Mod!
Simply download the attached file, and unzip "Chain Plopper.package" into you SimCityData Folder. There, you're good to go!
By Felgardsimple mod that replaces the precinct police cruiser with a military jeep and the police helicopter with a jump jet
download the mod unpack the "Military_Police.zip" copy either one or both .package files to "..\SimCity\SimCityData\" I cant get the Jump jet to work but i fixed the jeep
i'll leave the jump jet in the file for those that want to try their luck
Just a bus Mod that changes the buses from your bus depot to Essex Arriva buses (it doesn't replace the global municipal buses)
copy package file to your SimCity\SimCity Data folder
By MiyasakoI have added the police heilpad to the small police station so you can a heil for it, for some reason it uses the same slot as the sign so you can only have one or the other, but I'm trying to fix this.
I would Like to apologize for uploading the wrong file I had up load several mods to several webstile and was short on time should be fix now
By FelgardThis mod replaces the passenger train with a steam train.
The steam train models are from the "Amusement park dlc" but since i don't own it it should logically work for anyone
Download the mod Unpack the zip Place the "1_SteamTrain_game.package" file in "..\SimCity\SimCityData\" Place the "1_SteamTrain_script.package" file in "..\SimCity\SimCityUserData\Packages\" DANCE!!! Conflicts:Any mod that modifies the Passenger Train
By oppieCompleting the series of public transport replacements is the shuttle bus with a Mercedes Sprinter van (I had the model anyway from my series of Dutch Emergency Vehicles). It has the same four random colors as the buses and trams so that your transportation network will have a nice consistent look to it.
By oppieThis bus is the same as [stex='28704']my other VDL Citea[/stex], except with several notable improvements. First of all, I've managed to provide the UV coordinates for the interior maps, which adds the 3D effect to the windows. Secondly, it has four random colors that match the [stex=28731]CityRunner Tram[/stex]
By FelgardAdds a new street that can only be used by:
Pedestrians Buses Police Trade & Delivery Trucks Garbage Trucks Mayor Power Water Advance
Pedestrians Buses Police Trade & Delivery Trucks Garbage Trucks Mayor Power Water Trains Street Cars NOTE: If claiming a city after the mod has been install it can require a full restart of Sim City before the mod works in that city
Download the mod [sharedmedia=downloads:files:28744] Unpack the file Copy the "1_Universalstreet_Menu.package" to the "..\SimCity\SimCityData\" folder Chose if you want the basic or advanced version Copy the the file located in Base or Advanced folder to "..\SimCity\SimCityUserData\Packages\" The mod is now ready to be used but additional steps can be taken to get more out of it
In the "..\SimCity\SimCityUserData\EcoGame\" you'll find some files named "SimCity-Scripts_#.package" copy the file with the highest number to "..\SimCity\SimCityUserData\Packages\" Rename the copy of the file you just copied by prefixing it with "z_" so its name is "z_SimCity-Scripts_#.package" Note: only copy one file
Note: The z_SimCity-Scripts_#.package needs to be changed if simcity upgrades
Doing the above two steps will allow you to build stuff along the street
Parks Bus stops Advance
Parks Bus stops Buildings Zone Wind Turbines Garbage Dumps Some Garages
The addons folder contains file that will allow a certain group of Vehicles to use my street.
1_Construction&moving trucks.package - Construction & Moving Trucks
1_Fire_services.package - Fire, HazMat and Fire Marshal
1_Health_Services.package - Ambulances and Wellness vans
1_sewage.package - Sewages
1_tech_pipe.package - Tech from Universities
To install the addons copy the file/s of your choice to "..\SimCity\SimCityData\"
How to find Origin Install folder
Start Origin Press "Origin" in the left top corner Press "Application Settings" Change the tab to Advanced The top most grayed out field contains the path to you origin install folder
By FelgardThis file will change how agents handle arriving and leaving buildings it lets all agents to cross over to the other side to enter or exit a Building.
This makes it so that a car will cross over the center line or divider to enter or leave a building which in turn lowers the amount of u turns happening they will still u-turn if needed at the end of the road but it is much less likely they will do so because they passed their destination or started off in the wrong direction
unpack and place in your "..\SimCity\SimCityData\" the files for the roads you want the mod to affect there is one file for all of them
By oppieBrings a little local flavor to the highway entrance/exit sign. I've tried making it more realistic by only having the actual signs on the side where people are driving in that direction. Currently, the sign is the same for both sides (both going in and out of the city) - it's impossible to change this... yet. It's also the same for all cities - I wish the direction names could be dynamic, but they can't, so instead of putting my own city names on there, I just went with a generic "SimCity" and "Region", which are apparently conveniently located on the N212 and A12.
By Bryan623Here is a green garbage truck. It is made to be more realistic than that light blue.
Why blue? Beats me.
Thanks to Dr. Boom for the request!
Yes, it actually works...
By Bryan623Here is my first SimCity mod, a black and white police car.
It is designed to be more realistic than that ugly blue.
How to install: place .package file in C:\Program Files (x86)\Origin Games\SimCity\SimCityData
By oppieReplaces all of the various in-game flags (elementary school, fire department, mayor's mansion etc.) with a flag of the country of your choice. Just place the package file that contains the flag you want into the ...\Origin\SimCity\SimCityData folder.
The flags currently included (and the package they're in) are:[list]
[*]Oppie_Flag_AU.package - Australia
[*]Oppie_Flag_BR.package - Brazil
[*]Oppie_Flag_DE.package - Germany
[*]Oppie_Flag_FR.package - France
[*]Oppie_Flag_NL.package - Netherlands
[*]Oppie_Flag_UK.package - United Kingdom
[*]Oppie_Flag_US.package - United States
- Non-mirrored flags (such as the United States), will be flipped when looked at from the other side.
- If the flag of your country is not included - you'll be able to add it yourself very soon! (I sadly can't add every country in the world, I'd be busy for the next month)[/b]
Fixed the cropping issue in the previous version and added the following flags for good measure:[list]
[*]Oppie_Flag_CA.package - Canada
[*]Oppie_Flag_MX.package - Mexico
[*]Oppie_Flag_IT.package - Italy
[*]Oppie_Flag_ES.package - Spain
By oppieUsing a WIP version of SimCityPak (which I will be releasing after I some more UI tweaks) I made my first mod; I managed to create a menu item for the university pedestrian path in the roads menu. Note that this one has the same behavior as the university one - power/water will not travel along it and it won't intersect with other roads.
To use, unzip the attached file and place it in your \Origin\SimCity\SimCityData folder.
NOTE: Use at your own risk. This mod is a change to the game files and we do not yet know the effects this has on the game or how Maxis will deal with them.
New for SimCity 4
Popular in the PLEX
New for Cities: Skylines
New for SimCity 2013
Recently Popular (30 days)
Most Discussed (30 days)
Recently Browsing 1 member