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Game Mods

Modifications to the core game engine. Modifications that are designed to circumvent DRM are not permitted.

215 Files

  1. This mod adds the large fire station garage to the small fire station. The garage has a different styling and truck than the small fire station garage. The large fire station garage has the hook and ladder truck, which is way more efficient than the standard one. In this mod, you can place 4, and it shares the count with the small garages. I used the soft filter for the photos, but I may use the vintage one next time. Install in SimCityData.
     
    Special thanks to:
    CapTon, for teaching me how to mod :D
    Oppie, creator of SimCityPak
     
    Enjoy! More to come!

    1,785 Downloads

       (6 Reviews)

    4 Comments

    Updated

  2. simcity

    This mod will disable the night cycle - Giving you a continuous daylight cycle   Designed for offline & online     I love playing SimCity, but when it passes 9pm, the city plunges into darkness. I anxiously await that little window of light that occurs during the 1am full moon, but after that, it's just waiting for that clock to come back to 6 or 7am.   With this mod, you won't have to wait at all, it completely replaces the lighting ID's associated with night time, with daylight ones.    
     
    Installation: 
     
    1. Extract the file
    2. Move the .package file into your C:\Program Files (x86)\Origin Games/SimCity/SimCityData folder
     
        Mod created by Mechalic & MaxisGuillaume   Originally uploaded 04/04/2014   Please refer to the change log for additional notes.

    3,745 Downloads

       (12 Reviews)

    9 Comments

    Updated

  3. This simple mod fixes bull-dozing streetcar avenue tunnels.
     
    It is good for use in online AND offline use. I tested the results and the tunnel can be bulldozed.
     
    Extract the file in the ZIP to your SimCityData directory.
     
    Enjoy!

    9,589 Downloads

       (12 Reviews)

    15 Comments

    Updated

  4. This mod changes the lighting of the game so there is a little more contrast during the day and much darker shadows in unit areas at night.
     
     
    It also makes the sunrise more pink and the sunset more orange, It is especially useful when taking pictures of the game and works best when used in conjunction with filters such as the "warmer" filter.
     
    To install this mod, just extract the rar file into your SimCityData Folder.
     
    UPDATE (6/6/2014) File download works fine YOU MUST BE 100% logged into simtrop to download.
     
     

    5,672 Downloads

       (26 Reviews)

    19 Comments

    Updated

  5. Hey all :)
     
    I wanted to make this mod because I feel that it's a burden to have to deal with those four meager plop points for a grade school and high school. So why not plop them on a road instead?
     
    Note: This mod is compatible with my Plop Modules Farther Away Mod. This means that you can plop the classrooms far away now :).
     
    How to install:
     
    1. Unzip the files after downloading.
    2. Copy and paste the .package files into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Enjoy! More mods are coming!

    1,282 Downloads

       (7 Reviews)

    9 Comments

    Updated

  6. NOTE: IF YOU WANT TO DOWNLOAD THE NEW VERSION OF THIS MOD, PLEASE MAKE SURE YOU GET RID OF THE PREVIOUS VERSION THAT YOU DOWNLOADED. OTHERWISE, THE MOD WILL NOT WORK.
     
    Hello all :)
     
    I really need to get my priorities in order. I've been trying to update previous mods as well as come up with new ones, but I'm having trouble :D I hope you all understand.
     
    I have done the same thing I did for the garbage incinerator for this mod, although it's for the garbage atomizer.
     
    This mod is compatible with my Plop Modules Farther Away Mod. This means that you can now plop the garbage atomizer very far away :)
     
    NOTE: THIS MOD ONLY WORKS FOR PEOPLE WHO HAVE CITIES OF TOMORROW.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Copy and paste the .package file into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Enjoy! More mods are coming!

    1,990 Downloads

       (6 Reviews)

    5 Comments

    Updated

  7. I have tweaked parkerwyoung's Casino Overhaul Mod to now have wealth-exclusive casinos. You can now build a city which gets only high wealth or medium wealth tourists. I tested this mod with the Elegant Casino (High Wealth Only) and have attached screens as proof. Note that if you place a landmark, this mod will not work and you will get other wealth tourists. To use this mod as is intended, DO NOT PLACE ANY LANDMARKS.   This is intended to be an OFFLINE-ONLY mod.   Installation:   NOTE: If you have parkerwyoung's CasinoOverhaul package file in ...SimCity\SimCityUserData\Packages, remove the file from the Packages folder.   1. Place "Mod-Nexus91110-WealthExclusiveCasinos.package" in ...SimCity\SimCityUserData\Packages 2. Place the provided "SimCity-Scripts_287520926.package" in ...SimCity\SimCityUserData\Packages 3. Place "Mod-Parker-CasinoPlopExtension-v1.0" in ...\SimCity\SimCityData   I have written in the "ReadMe.txt" file what changes I have made to parkerwyoung's Casino Overhaul mod. I have also made some changes to the number of signs you can place for some casinos. This mod has all the features of parkerwyoung's Casino Overhaul Mod. Now you can bring in only medium wealth or high wealth or low wealth tourists.   Have fun creating the ultimate rich people resort !!!   Special thanks to: Oppie, creator of SimCityPak: http://simcitypak.codeplex.com/ parkerwyoung, creator of CasinoOverhaulMod and for helping me out with the technical aspects of this mod

    4,902 Downloads

       (6 Reviews)

    11 Comments

    Updated

  8. This is my 1st and 2nd mod rolled into one my 1st mod tripled the megatowers you could build (upto 24) but that was released by another modder before i had chance.
    So with my second mod i also increased the maximum bonus you are able to get from the megatower crowns. I have changed it from 100% upto a maximum of 300% by building 15 crowns of the same type you will achieve this bonus.
     
    If there are any problems with this mod please feel free to comment or contact me, I am a complete beginner in the modding world but i will try and change anything people do not like if i can, just ask!
     
    In the screenshots it is very low quality as i had to turn my graphics right down but i forgot to take screenshots with the megatowers changed to 24 and it only says 16 but it definitely not 16 anymore
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityData folder.
     
    Special thanks to:
     
    I would like to thank CapTon for answering all of my questions that probably sounded stupid.
     
    Warning
    Compatibility Issues:
     
    For some reason this works fine on my computer but it might not on yours please let me know and it is definitely NOT compatible with brenflakes Megatower increase it will not work if you have that in your mods folders at the same time as these both alter the same file
     
     
     

    5,678 Downloads

       (7 Reviews)

    16 Comments

    Updated

  9. Megatower Limit Increase
     
    Previous limit of 8 megatowers has been changed to 100, which is more than what can fit in the map (screenshot attached has 25, and it was a coastal map).
     
    Limit shows /100, but only the last 8 built are shown in the menu. Im unsure if this can be modded or not, im looking into it. Apart from that, all towers are fullly functioning.
     
    Place the Megatower_Limit_Increase.package in your SimCityData folder to use this mod.

    9,479 Downloads

       (17 Reviews)

    15 Comments

    Updated

  10. Hello :)
     
    What this mod pack does:
     
    - Increases module count of trade depot delivery truck garages from 4 to 6 (maximum amount of garages you can fit)
    - Increases module count of trade port delivery truck garages from 12 to 15 (maximum amount of garages you can fit)
    - Increases module count of trade depot storage lots from 4 to 24
    - Increases module count of trade port storage lots from 6 to 30
    - Increases module count of trade port freight train terminals from 1 to 2 (I am unsure if you are able to plop two of these. I will conduct a test and then release a new version if you cannot plop more than one)
    - Increases module count of trade port cargo ship docks from 1 to 4 (I am unsure if you are able to plop four of these. I will conduct a test and then release a new version if you cannot plop more than one)
    - Increases job capacity of trade depot from 13 to 40
    - Increases job capacity of trade port from 28 to 80 (in some cases, it changes to 84, but it should not make too much of a difference in your game)
     
    This mod pack will probably be updated due to a few tests I have to run.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Special thanks to:
     
    ProcsKalone for telling me what the instance ID for the trade depot was and for telling me what the instance IDs were for the trade depot modules.
     
    Enjoy! There will be more mods to come!

    15,373 Downloads

       (15 Reviews)

    22 Comments

    Updated

  11. NOTE: IF YOU HAVE THE PREVIOUS VERSION OF THIS MOD AND WANT TO GET THE NEW VERSION, PLEASE MAKE SURE YOU DELETE THE OLDER VERSION FROM YOUR SIMCITYDATA FOLDER.
     
    Hello everyone :)
     
    This mod allows you to plop modules that can be plopped on roads to be plopped farther away so you no longer get the "Too Far from Main Building" error (look at the pictures to get a better view of how far away you can plop the modules).
     
    These are the following modules that can be plopped farther away:
     
    - Fire Station Garage (small fire station)
    - Hazmat Garage
    - Fire Marshal Office
    - Wellness Center
    - Emergency Center
    - Clinic Ambulance Bay (forgot to mention this earlier)
    - All University Wings (except for School of Science: there is an error in SCP where I cannot modify how far it can be plopped)
    - Extension Wing
    - High School Gymnasium
    - Law Drone Hangar (Cities of Tomorrow)
    - Fire Drone Hangar (Cities of Tomorrow)
     
    If you do not have Cities of Tomorrow, you can still download this mod and it will work just fine.
     
    Please inform me if there any modules I missed (remember: they can only be plopped on roads).
     
    I have tried the garbage truck garage but that one will not work either.
     
    I am currently working to get the vtol from the trade depot on here.
     
    How to install:
     
    1. Unzip the files after downloading.
    2. Copy and paste the .package files into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Special thanks to:
     
    parkerwyoung for helping me out and informing me on what I needed to modify.
     
    Enjoy! There are more mods to come!

    5,663 Downloads

       (13 Reviews)

    22 Comments

    Updated

  12. This is technically my 2nd mod, but its my first homemade one. This mod adds the french police car lot to the small police station. The French Set is required for this mod to work. The difference from this to the regular police car is that the french police car is much faster than the regular.
     
    Special Thanks to:
    CapTon, for teaching me how to mod :D Thanks again buddy!
     
    Enjoy! More to come!
     
    You could say I do the stuff that CapTon does, only for the DLC. I am not ripping of him in any way.
     
    This mod is intended for offline use only.

    967 Downloads

       (8 Reviews)

    2 Comments

    Updated

  13. Presenting.....
     
    INSANE FERRY!
     
    This might be the first mod to have to come with a warning. This made peak hour very resource intensive in my city, and i have a pretty decent computer. Overusing this ferry mod will cause lagging and frame rate issues (which im assuming are the same reason they wont give us bigger cities) I do plan on making a second version of this, with reduced strength. Screenshots attached was a city with 1 ferry terminal only.
     
    After further testing, i started to get major lag issues, so i have added a "lite" version. It isnt as overpowered as my initial release. The lite file works the same, just with reduced capacity so as to not overload the game.
     
    This mod is split into 2 files
    The first file has the core changes (insane-Ferry.package), while the second file (Insane-Ferry-2. package) gives the cruise ships a good dose of nitrous oxide in their fuel system, this is not a required file.
    This mod does not modify the passenger dock, only the ferry terminal and cruise ship dock.
     
    Increased terminal and cruise dock capacities and capabilities Increased maximum of 5 docks instead of 2 Major boost in tourists No Queues. multiple ships will dock at once, some seem to loop back and dock again in a different dock. Second file boosts speed of cruise ships, they come and go a lot faster.  
    Installation Instructions :
     
    All Files are in the zip, The main mod is Insane-Ferry.packaged. The cruise ship speed mod is Insane-Ferry2.packaged. Place the files you want into your SimCityData folder. This mod requires a copy of SimCity-Scripts_287520926.package in the SimCityData folder. Launch Game. Enjoy!
     
    Edit 23/04/14
    So after a lot more testing with the lite version, i've had a city up to 430k residents fully maxed out build grid and getting over 600k tourists via 2 ferries. almost zero lag issues, so im pretty happy that the modifications i made to the lite version. Im deleted the original upload and left only the lite version to download. No changes to the lite mod have been made, im not sure that it needs any changes, the mod seems to work very well.
     
     
     

    4,664 Downloads

       (12 Reviews)

    23 Comments

    Updated

  14. NOTE: I COULD NOT FIND THE FILE THAT ALTERS THE LARGER FIRE STATION'S PROPERTIES. I WILL CONTINUE TO LOOK. THIS MOD ONLY APPLIES TO THE SMALLER FIRE STATION.
     
    Hey everyone :D
     
    What this mod pack does:
     
    - Increases module count of fire garages from 4 to 15 (you can plop exactly fifteen if you correctly place them on the snap points)
    - Increases module count of fire alarm towers from 1 to 4 (they can be plopped on top of fire garages)
    - Increases total job capacity from 13 to 50
     
    This mod pack might be updated. I'm not entirely sure yet.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Enjoy! There will be more mods to come!

    6,657 Downloads

       (9 Reviews)

    8 Comments

    Submitted

  15. Hello :D
     
    What this mod pack does:
     
    Police Station:
     
    - Increases module count of patrol car lot from 4 to 6 (it should fit perfectly with the snap points)
    - Increases amount of jail cells from 4 to 10
    - Increases total job capacity from 7 to 35
     
    Police Precinct:
     
    - Increases module count of police dispatch tower from 1 to 10
    - Increases amount of jail cells from 4 to 15
    - Increases amount of crime prevention centers from 4 to 10
    - Increases amount of detective wing from 4 to 10
    - Increases amount of police helipad from 4 to 10
     
    This mod pack may be updated.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Enjoy! More mods are coming!

    8,956 Downloads

       (14 Reviews)

    10 Comments

    Submitted

  16. Hello everyone :D
     
    What this mod pack does:
     
    - Increases module count of Recycling Collection Truck Garage from 4 to 20
    - Increases module count of Reclamation Delivery Truck Garage from 4 to 10 and increases module count of plastic, metal, and alloy reclamation lines from 4 to 10
    - Total job capacity changed from 66 to 110
     
    I am sure that this mod pack will be updated, but I can't guarantee anything.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Enjoy! More mods are coming!

    12,384 Downloads

       (16 Reviews)

    21 Comments

    Submitted

  17. Hey all :)
     
    What this mod pack does:
     
    - Increases module count for cargo and passenger terminal to 25 (combined. For example: if you have 13 passenger terminals, you can only have 12 cargo terminals). This may be increased later on.
    - Increases module count for runways to 25
    - Increases total job capacity from 34 to 70
     
    This mod pack might be updated. I am not entirely sure yet.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Enjoy! More mods are coming!

    8,479 Downloads

       (10 Reviews)

    5 Comments

    Updated

  18. Hello all :) I've got a new mod "pack" for you!
     
    This mod "pack" contains seven new mods. They add the University wings, dormitories, and the pedestrian path to the community college, where you will be able to plop and draw them.
     
    How to install:
     
    1. Unzip the files after downloading.
    2. Copy and paste the .package files into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Special thanks to:
     
    JohnathanTycoon for giving me the ideas.
     
    Enjoy! More are coming!

    3,964 Downloads

       (8 Reviews)

    13 Comments

    Updated

  19. Please ensure you read the install instructions at the bottom.
     
    So Mod number #2, and i admit this one is a bit crazy. I cant workout how to increase the number of towers, so instead I increased the existing towers stats to roughly triple their size without adding too much burden on the city itself. The towers are capable of being self sufficent, being able to use a mix of all level types to provide all the needs required or packed with residential for massive industry or commercial cities.

    I've done a fair bit of testing, and overall the balance seems quite good. I had a 100k population 2 tower city using all levels available and it was self sufficient and making an overall profit. Traffic gets a bit hectic, so space out and provide enough services to the residents.If you have any questions, comments or requests for packs to be modified and uploaded separately, feel free to ask.
     
    Update to 2.0
     
    Major update to the mod. Completley repackaged into packs so you can pick and choose the ones you want to use.
    New packs and features added, every single level has been modified to be more powerful. I've been testing mainly using 2-3 towers using all available levels and had quite manageable populations in very small areas, allowing more construction of non-residential stuff. The thought of 8 full megatowers with packed low weath residents is why i call this mod insane. used in moderation, it is also lots of fun.

    Residential Pack
     
    High Wealth Residential
     
    Residents increased from 300 to 900 Students increased to 100 Split 800 workers / 100 shoppers Cost $56000 Maintenence $3500  
    Medium Wealth Residential
     
    Residents increased from 600 to 1800 Split 1600 workers / 200 shoppers Students Increased to 200 Cost $44000 Maintenence $2300  
    Low Wealth Residential
     
    Residents increased from 1200 to 3600 Split 3200 workers / 400 shoppers Students increased to 400 Cost $4000 Maintenence $1000  
    Mall Pack
     
    Balancing of Shoppers and visitors to accomodate the higher residents. Increase in number of shoppers  
    Park Pack
     
    Parks and Park Crowns capacities and visitor numbers increased  
    School Pack
     
    Elite - Increased from 2000 to 6000 Mega - Increased from 1200 to 3600  
    Office Pack
     
    All jobs have been tripled  
    Security Pack
     
    Safety Level Drones Increased from 10 to 100  
    Power Pack
    Nuclear Level Converted to be the equivalent of a Neutron Reactor.
    Cost $130,000 for 600MW output Controlnet requirement removed Water usage increased  
    Fusion Reactor Level converted to a 50% Advanced Fusion reactor.
    Cost $250,000 for 1200MW output Controlnet requirement increased to 2500 Water usage increased  
    Crowns have been modified using stats from above, and their output is before the crown bonus. I added extra cost to compensate for the bonus. I can imagine 5 elite crowns would be total utter overkill.
     
     
    Gen I Crown.
    Cost $250,000 for 600MW output  
    Gen V Crown.
    Cost $390,000 for 1200MW output  
     
    Pollution Pack
    Air Scrubber Crowns
    Cost $200,000 increased from 100 ton to 200 ton capacity. Controlnet requirement increased to 2000  
    Waste Reduction floors
    Cost $120000 Capacity increased from 0.4 to 4  
     
    Tourism and Commerce Pack

    Advertising crowns profits boosted
    Tourism and SkyClops crowns visitors per day and capacity increased  
     
     
    For Offline Use Only
     
     
     
    Installation Instructions :
     
    IMPORTANT! if you are using the original mod i released, you need to delete the 2 brenflakes_insane_megatower_mod files! If you leave them in, they will probably do weird things. All Files are in the zip, and the file names start with Insane_megatower_mod. The pack name is at the end of the file, Simply drop the packs you want into your SimCityData folder. You may need to Copy SimCityDLCEP1-Scripts_287520926.package from SimCityUserData/EcoGame to the SimCityData folder. Results have been a bit mixed. if you get stuck, have a look in the comments or ask a question. Launch Game. Enjoy!

     

    10,647 Downloads

       (16 Reviews)

    41 Comments

    Updated

  20. Hey everyone :D
     
    What this mod pack does:
     
    - Increases the module count of the garbage dumps, garbage incinerators, and garbage truck garages to 20 for each of them
    - Increases total job capacity from 13 to 23
     
    This mod pack MAY be updated :) I am not entirely sure yet.
     
    NOTE: This mod pack is not compatible with any other garbage mods that alter things such as module counts, costs, etc.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    If you are installing the new version, and you have the older version in your Packages folder, make sure you delete the files that came in the older version. Otherwise, the mods will not work.
     
    Enjoy! More mods are coming!

    8,893 Downloads

       (15 Reviews)

    12 Comments

    Updated

  21. Hello all :D a new mod for you.
     
    I found it quite annoying to not be able to plop all my incinerators due to lack of space because they had to be attached to the garbage dump. So I decided that they should be able to be plopped on the road. And now they can! This allows for more space to plop ALL of your incinerators.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Copy and paste the .package file into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Enjoy! More mods are coming!

    3,828 Downloads

       (13 Reviews)

    13 Comments

    Submitted

  22. Hey all :D
     
    What this mod pack does:
     
    - Allows you to plop 30 dormitories
    - Increases classroom limit for grade school to 10
    - Increases grade school (by itself) capacity to 2,000 students
    - Increases grade school classroom capacity to 2,000 students
     
    THIS MOD WILL BE UPDATED! Do not fear :)
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Enjoy! There will be more mods to come!

    12,110 Downloads

       (22 Reviews)

    21 Comments

    Submitted

  23. This mod changes the graphics for the avenue and avenue with streetcar track "arch" bridge, so it looks like the bay bridge rather than the gold gate bridge.  Its a graphics only mod so I may be used in both online and offline mod
     
    The graphics are using the regional highway's bridge towers and supports, but had to be readjusted for avenuse to accommodate sidewalks.
     
    To install this mod, Just extract the rar into your SimCityData folder

    7,110 Downloads

       (23 Reviews)

    7 Comments

    Submitted

  24. This mod adds a mooring platform to the tourist airship to the top of the Empire State Building Landmark.
     
    As a result this mod actually makes the building used as it was originally intended by the designers many years ago (consider it a historical mod)
     
    To install this mod, just extract the rar into your SimCityData folder.
     
    (NOTE REQUIRE AIRSHIP DLC)
    THIS IS AN OFFLINE ONLY MOD
     
     

    2,945 Downloads

       (11 Reviews)

    5 Comments

    Updated

  25. This mod adds a park bench to the Basic Parks Palette.  The bench can be placed on sidewalks, much like a bus stop, and acts exactly like a Blacktop Park.
    Its compatible with Pedestrian Paths Mod, in that you can place benches along the pedestrian paths as well.
     
    To install this mod, just extract the rar into your SimCityData Folder
     

    13,534 Downloads

       (47 Reviews)

    14 Comments

    Updated