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      March goal: We're almost there!   03/20/2017

      Hi Community! We're almost there for our March goals!  I just wanted to keep the momentum going so if you are able to help, please donate and get some gifts in exchange! Thanks so much to those who have helped out this month, we really appreciate it.
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Game Mods

Modifications to the core game engine. Modifications that are designed to circumvent DRM are not permitted.

215 Files

  1. If you're having problems with having one of my train mods show up after the Cities of Tomorrow expansion pack, placing this package into the SimCityData folder will fix that for you. Also, when you're not using a train skin mod, you get the old Maxis train back.

    7,287 Downloads

       (24 Reviews)

    14 Comments

    Submitted

  2. NOTE: Please be sure that you read through the entire page and watch the video for all information on this mod pack.
     
    Hey guys :).
     
    Within this mod pack is the mods that I have created that work in the online mode of SimCity 2013.
     
    Before I list all of the mods, here is the video for this mod pack:
     
    [youtube]https://www.youtube.com/watch?v=wGSxw7QB-4c[/youtube]
     
    Alright, here's the list of all the mods in this pack:
     
    Multi Plopper EL Train Addon - http://community.simtropolis.com/files/file/29828-multi-plopper-el-train-addon/
    Large Ambulance Bay for Clinic - http://community.simtropolis.com/files/file/29807-large-ambulance-bay-for-clinic/
    Wind Storage Batteries - http://community.simtropolis.com/files/file/29758-online-and-offline-wind-storage-batteries/
    Solar Storage Batteries - http://community.simtropolis.com/files/file/29750-online-and-offline-solar-storage-batteries/
    Multi Plopper Subway Addon - http://community.simtropolis.com/files/file/29724-multi-plopper-subway-addon/
    School of Education - http://community.simtropolis.com/files/file/29716-100-guaranteed-plop-fix-school-of-education/
    Ploppable Road Interchange Mod - http://community.simtropolis.com/files/file/29714-power-water-and-sewage-update-ploppable-road-interchange-mod/
    Basketball Court for Grade School - http://community.simtropolis.com/files/file/29541-basketball-court-for-grade-school/
    Grade and High Schools Ploppable on Road - http://community.simtropolis.com/files/file/29525-grade-and-high-school-classrooms-ploppable-on-road/
    Garbage Atomizer Ploppable on Road - http://community.simtropolis.com/files/file/29522-updated-garbage-atomizer-ploppable-on-road/
    University Schools and Dormitories for Community College - http://community.simtropolis.com/files/file/29487-updated-university-schools-and-dormitories-for-community-college/
    Garbage Incinerator Ploppable on Road - http://community.simtropolis.com/files/file/29478-garbage-incinerator-ploppable-on-road/
    Two Water Mods Pack - http://community.simtropolis.com/files/file/29472-two-water-mods-pack/
    Lower Schools Mods Pack - http://community.simtropolis.com/files/file/29464-lower-schools-mods-pack/
    Plastic Polymerizer for Oil Well - http://community.simtropolis.com/files/file/29453-plastic-polymerizer-for-oil-well/
    Municipal Bus Garage for Shuttle Depot - http://community.simtropolis.com/files/file/29413-municipal-bus-garage-for-shuttle-bus-depot/
    CapTon's Police Mods Pack - http://community.simtropolis.com/files/file/29412-captons-police-mods-pack/
    CapTon's Medical Mods Pack - http://community.simtropolis.com/files/file/29405-captons-medical-mods-pack/
    CapTon's Fire Mods Pack - http://community.simtropolis.com/files/file/29356-captons-fire-mods-pack/
     
    The links have been included so that, if you want, you can download some of my online mods separately.
     
    NOTE: The files contained within this mod pack are all grouped together in one folder. It is recommended that you copy all the files and then paste into your SimCityData folder. You can attempt to copy and paste the folder itself into your SimCityData folder, but I cannot guarantee that the mods will work correctly.
     
    How to install:
     
    1. Unzip/extract the file.
    2. Copy and paste the files within the "Online Mods Pack" folder into your SimCityData folder.
     
    If you experience any issues with this mod pack, leave a review down below or leave a comment on the video (more likely for me to see).
     
    Special thanks to:
     
    - Johnathan_Tycoon: for requesting the creation of this mod pack.
    - Everyone that helped me create some of the mods listed above.
     
    Thanks for checking this mod pack out! More are coming!

    4,739 Downloads

       (2 Reviews)

    4 Comments

    Submitted

  3. ok so after about 3 weeks.. here is my new mod this mod allows you to choose between 8 new planets and a new higher res moon. this mod replaces the moon in game and lets you have 1 of 8 plants to choose from
     
    i also included the suns so if anyone get them working then please let me know and use them 
    also would anyone like the bridge that i posted a pic with i have not had time to re-do it and the UV's are stuffed 
     
    Enjoy 
     
    How to install
     
    extract the RAR
    and place the package file in
    C:\program files(86)\origin Games\SimcityData
     
    i am not responsible for any damage or errors caused to the game or PC
     
    please comment and tell me if there is anything wrong
     
     
     

    6,965 Downloads

       (10 Reviews)

    21 Comments

    Submitted

  4. Here is a green garbage truck. It is made to be more realistic than that light blue.
    Why blue? Beats me.

    Thanks to Dr. Boom for the request!

    Yes, it actually works...

    10,665 Downloads

       (31 Reviews)

    8 Comments

    Updated

  5. Here is my 2nd Mod I made for use with ProcsKalone's BOC mod.
     
    Now you can build MegaTowers outside of the city!
     
    Notes: You will need to place this next to a road outside of the city in order to plop it. You can find the megatowers under "Buildings" All the way to the end.
     
    Note 2: For this to work, you need to have ProcsKalone's BOC Mod first, you can get it here http://community.simtropolis.com/topic/57261-mod-pack-plop-outside-city-box-all-my-others/
     
    Note 3: Building Medium and High Wealth Apartments outside the city is not advised. They will eventually leave because of "Low Land Value". And because Low Land Value, (just as the water table) does not exist outside the city box, it would be fruitless to do so. However, Low Wealth Apartments are Okay as well as building malls and office levels. Unless somehow you can manage to overwhelm the unhappiness of low land value, maybe it might work. Such as give them good shopping, education, low crime, and very low tax, it may give enough happiness that low land value does not effect them. But, I am not sure.
     

    2,613 Downloads

       (11 Reviews)

    22 Comments

    Updated

  6. Brings a little local flavor to the highway entrance/exit sign. I've tried making it more realistic by only having the actual signs on the side where people are driving in that direction. Currently, the sign is the same for both sides (both going in and out of the city) - it's impossible to change this... yet. It's also the same for all cities - I wish the direction names could be dynamic, but they can't, so instead of putting my own city names on there, I just went with a generic "SimCity" and "Region", which are apparently conveniently located on the N212 and A12.

    5,536 Downloads

       (17 Reviews)

    14 Comments

    Submitted

  7. TREE ANYWHERE
     
    It allows you to select one of a couple variations of trees and place them anywhere you feel like it.
     
    here are some of my screen shots showing you how it can be used as a tree line.  It is to date the single smallest plop within the game and is part of the core code functions.
     
    This opens that core function back up to users whom wish to use trees and place them anywhere you like.
     
    --------------------------------------------------
    MOD REPOST: Creator = ProcsKalone 8/22/2013
     
    This mod is fully functional and not tied to updates.  The item was removed since he was not going to be maintaining any of his mods any longer.
     
    If needed I will update the mod going forward, however there is nothing to maintain in this specific one.  After talking to one of the devs I decided to repost it and give him full credit since he was the one whom worked on the mod to begin with to put features back in the game and UI / UX that were coded to begin with.
     
    Enjoy
    XoXiDe

    15,243 Downloads

       (41 Reviews)

    17 Comments

    Updated

  8. Hello all :D
     
    This time, I have an all-new mods pack for you! It contains three new mods for the grade and high school.
     
    These new mods are:
     
    Gymnasium for Grade School
    High School Classrooms for Grade School
    Extension Wing for High School
     
    These mods all use the original classroom module counts.
     
    To explain it better, I'll provide an example:
     
    I have one regular grade school classroom. I then plop a high school classroom. It now counts as two classrooms.
     
    This also applies to the extension wing for the high school.
     
    How to install:
     
    1. Unzip the files after downloading.
    2. Copy and paste the .package files into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Special thanks to:
     
    JohnathanTycoon for giving me the ideas.
     
    This mod may be updated as time progresses.
     
    Enjoy! More are to come!
     
    Want to mod for SC2013 but don't know where to begin or how to do anything? Go here and apply for help! You only have until Tuesday! http://community.simtropolis.com/topic/62213-simcitydefined-offering-sc2013-modding-help-to-all/

    3,077 Downloads

       (9 Reviews)

    8 Comments

    Updated

  9. NOTE: This mod conflicts with the Medical Enhancement Pack, but will not crash your game or ruin any city of yours if installed alongside this enhancement pack.
     
    Hey all :)
     
    What this distribution mod does:
     
    - Allows you to plop hospital ambulances anywhere (still as modules)
    - Allows you to plop up to twelve ambulances
     
    NOTE: This mod is NOT a cheat. It is a trick to be used for the efficient distribution of hospital ambulances in your cities for the ultimate health coverage.
     
    RECOMMENDATION: Place these hospital ambulances at the corners of intersections to ensure that the ambulances will be able to get out.
     
    Here's the video:
     
    [youtube]https://www.youtube.com/watch?v=lqvT1rQ0WR0&hd=1[/youtube]
     
    How to install:
     
    - Install the 000_OFFLINE_CAPTON_citywideambulancedistribution.package file into your SimCityData folder.
    - Install the other two files into your SimCityUserData/Packages folder.

    3,958 Downloads

       (6 Reviews)

    4 Comments

    Updated

  10. This mod attempts to make casinos a little more fun! It balances and upgrades all of the SimCity Casinos. It also gives larger casinos more of a competitive edge and makes them a worthwile investment.   Features  - Balance and Upgrades to all 5 Casinos and Modules, including Gambling HQ  - Helps boost the larger casinos to make them easier to maintain and invest in  - Includes a chart breakdown of all of the upgrades and changes to each building and module  - Significant increases to module limits (8 to 48, 4 to 24, etc)  - Includes package files for each casino (allowing you to pick and choose casino upgrades)  - OPTIONAL: Doubles the plop region (distance from main building) for standalone Casino modules  - OPTIONAL: Includes Special Edition Las Vegas Metro Police vehicles to complete your casino city   Technical  - Significant increases to module limits (more than double on some, quadruple on others)  - Huge increases to casino tourist capacity (gamblers) able to play inside the casino  - Increased sign and marquee limits to 2, 3 and 5 depending on available plop points  - Balanced building costs and maintenance fees, based on available tourist capacity  - Fixes to a few current casino bugs (sleek marquee maintenance fee too high, sci-fi had too many jobs, etc)  - Increase plop distance from 200 units to 500 units for all building modules   Please see included Chart.png for more information and exact value changes for each building and module.     Planned Future Versions  - Separate "God Mode" Scripts which remove maintenance costs, reduce construction cost and lower resource consumption (for experimentation)  - More Balancing and Upgrade Abilities (with help from the community suggestions)   Installation Instructions: Casino Overhaul  - Install by copying the .package file into your ...\Origin Games\SimCity\SimCityUserData\Packages\ folder (not the \SimCityData\ folder)  - Be sure to include the most recent versions of the SimCity EcoGame Scripts. I have provided them for convenience.  - If you already have the EcoGame scripts, make sure they are up to date. No need to have duplicates.  - You may alternatively use the individual package files in the "IndividualFiles" folder to select which casinos to upgrade.   Please see included Folder.png screenshot if you are still unsure on how to install this mod.     Installation Instructions: Casino Plop Extension  - Install by copying the .package file into your ...\Origin Games\SimCity\SimCityData\ folder (not the \SimCityUserData\Packages\ folder)     Installation Instructions: Las Vegas Police Vehicles  - Install by copying the .package files into your ...\Origin Games\SimCity\SimCityData\ folder  - For each vehicle, there are three versions; Police Station, Police Precinct and French Police Station  - You may install one vehicle for each Police HQ (up to three files total)  - Do not install more than one file per station type, this may crash your game     Warning  - This script is intended for OFFLINE MODE. Using it on Online Mode may cause issues  - Modifying files is still experimental and might lead to city rollbacks  - There is no official statement from Maxis nor EA about using mods, so use at your own risk  - For more information on EA modding policy: http://forum.ea.com/eaforum/posts/list/9729407.page   Related Overhaul Mods  - Power Overhaul - http://community.simtropolis.com/files/file/29373-simcity-power-overhaul-power-upgrade/       In light of my recent trip to Vegas, I decided to take my experience and apply it to SimCity Casinos. Like the Power Overhaul mod, I wanted to give a nice twist on Casinos without affecting the balance negatively. If you have suggestions for the mod, please comment below or message me. Don't give a bad rating if you don't agree with certain aspects of the mod. Instead, contact me and let me know what your concerns are about the balance, let's work together on it. If you notice any problems, please report them in the comments and I will look at the issues as soon as possible. Be looking for more mods like this very soon! Thanks for your support. Happy Modding :)   Parker       Skyestorme Review: https://www.youtube.com/watch?v=IrFLzIEkj_8   <iframe width="560" height="315" src="//www.youtube.com/embed/IrFLzIEkj_8?rel=0" frameborder="0" allowfullscreen></iframe>       Author: Parker W Young - http://www.parkerwyoung.com/ License: CC Attribution ShareAlike 4.0 - http://creativecommons.org/licenses/by-sa/4.0/ You may modify and re-distribute these mod files only with appropriate credit given.     Special thanks to Oppie, creator of SimCityPak: http://simcitypak.codeplex.com/ Special thanks to Johnathan_Tycoon for initial request and testing Special thanks to Skyestorme for an awesome YouTube review!

    21,091 Downloads

       (37 Reviews)

    49 Comments

    Updated

  11. Hey guys :)
     
    This mod allows you to plop multiple subways.
     
    This mod was done as an addon to Skyestorme's Multi Plopper mod (can be downloaded here: http://skyestorme.com/skyes-multi-plopper-mod/)
     
    I don't feel that a video is necessary for this mod, but if it is requested I will do one.
     
    How to install:
     
    1. Unzip the file.
    2. Install into your SimCityData folder.
     
    Special thanks to:
     
    - Skyestorme: For continuing the development of Multi Plopper.
     
    Enjoy! More mods are coming!

    3,244 Downloads

       (2 Reviews)

    17 Comments

    Submitted

  12. Hey all :)
     
    What this distribution mod does:
     
    - Allows you to plop HazMat garages, regular fire garages, larger fire garages, and the fire marshal garages anywhere (still as modules and still snap to road)
    - Allows you to plop up to twelve of each
     
    NOTE: This mod is NOT a cheat. It is a trick to be used for the efficient distribution of fire prevention vehicles in your cities for the ultimate fire protection coverage.
     
    Here's the video:
     
    [youtube]https://www.youtube.com/watch?v=vCx--VWZMuo&hd=1[/youtube]
     
    How to install:
     
    - Install the 000_OFFLINE_CAPTON_citywidefiredistribution.package file into your SimCityData folder.
    - Install the other three files into your SimCityUserData/Packages folder.
     
    Enjoy the mod! More are coming!

    4,234 Downloads

       (10 Reviews)

    12 Comments

    Updated

  13. This mod adds a new set of Pedestrian Paths to the parks palettes.  This paths carry pedestrians, power, water and sewage.  As a result, the lamp  posts on the park light up at night.
     
    You can plop all the parks that don't have parking lots along these paths, along with trees and university modules
     
    you may also build bridges and Tunnels with this path.  The paths do futurize as well when CoT park is placed along or near them.
     
    To install this mod, just extract the rar file into your SimCityData  Folder.
     
    THIS IS AN OFFLINE ONLY MOD and will cause rollbacks if played online.  Make sure you remove your package before playing in multiplayer games.
     
    New version allows for Double Wide Service Road with ability to protect Sims walking and give a clean MALL look

    46,306 Downloads

       (89 Reviews)

    63 Comments

    Updated

  14. This mod adds a park bench to the Basic Parks Palette.  The bench can be placed on sidewalks, much like a bus stop, and acts exactly like a Blacktop Park.
    Its compatible with Pedestrian Paths Mod, in that you can place benches along the pedestrian paths as well.
     
    To install this mod, just extract the rar into your SimCityData Folder
     

    13,354 Downloads

       (47 Reviews)

    14 Comments

    Updated

  15. This mod adds a mooring platform to the tourist airship to the top of the Empire State Building Landmark.
     
    As a result this mod actually makes the building used as it was originally intended by the designers many years ago (consider it a historical mod)
     
    To install this mod, just extract the rar into your SimCityData folder.
     
    (NOTE REQUIRE AIRSHIP DLC)
    THIS IS AN OFFLINE ONLY MOD
     
     

    2,920 Downloads

       (11 Reviews)

    5 Comments

    Updated

  16. This mod changes the graphics for the avenue and avenue with streetcar track "arch" bridge, so it looks like the bay bridge rather than the gold gate bridge.  Its a graphics only mod so I may be used in both online and offline mod
     
    The graphics are using the regional highway's bridge towers and supports, but had to be readjusted for avenuse to accommodate sidewalks.
     
    To install this mod, Just extract the rar into your SimCityData folder

    7,055 Downloads

       (23 Reviews)

    7 Comments

    Submitted

  17. Hey all :D
     
    What this mod pack does:
     
    - Allows you to plop 30 dormitories
    - Increases classroom limit for grade school to 10
    - Increases grade school (by itself) capacity to 2,000 students
    - Increases grade school classroom capacity to 2,000 students
     
    THIS MOD WILL BE UPDATED! Do not fear :)
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    Enjoy! There will be more mods to come!

    12,031 Downloads

       (22 Reviews)

    21 Comments

    Submitted

  18. Hello all :D a new mod for you.
     
    I found it quite annoying to not be able to plop all my incinerators due to lack of space because they had to be attached to the garbage dump. So I decided that they should be able to be plopped on the road. And now they can! This allows for more space to plop ALL of your incinerators.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Copy and paste the .package file into C:\Program Files (x86)\Origin Games/SimCity/SimCityData.
     
    Enjoy! More mods are coming!

    3,794 Downloads

       (13 Reviews)

    13 Comments

    Submitted

  19. Hey everyone :D
     
    What this mod pack does:
     
    - Increases the module count of the garbage dumps, garbage incinerators, and garbage truck garages to 20 for each of them
    - Increases total job capacity from 13 to 23
     
    This mod pack MAY be updated :) I am not entirely sure yet.
     
    NOTE: This mod pack is not compatible with any other garbage mods that alter things such as module counts, costs, etc.
     
    How to install:
     
    1. Unzip the file after downloading.
    2. Place all files in zip file into your SimCityUserData/Packages folder.
     
    If you are installing the new version, and you have the older version in your Packages folder, make sure you delete the files that came in the older version. Otherwise, the mods will not work.
     
    Enjoy! More mods are coming!

    8,830 Downloads

       (15 Reviews)

    12 Comments

    Updated

  20. Soccer field,Baseball field,Amphitheater Land value increase.

    1.Set \OriginGames\SimCity\SimCityUserData\Packages\SimCity-Scripts_287520926.package
    2.package in simcitydata folder.


    ------------
    modding info.
    ------------
    LandValue1 0x0e585ae6(float)(0-1000)[limit Low Wealth]
    LandValueRange1 0x0e585ae7(int32)(1-3)
    ------------
    LandValue2 0x0E585B00(float)(0-1500)[limit Mid Wealth]
    LandValueRange2 0x0E585B01(int32)(1-3)
    LandValue3 0x0e585ae0(float)(0-1500)[limit Mid Wealth]
    LandValueRange3 0x0e585ae1(int32)(1-3)
    ------------
    LandValue4 0x0E585AE4(float)(0-1500)[only High Wealth]
    LandValueRange4 0x0E585AE5(int32)(1-3)
    LandValue5 0x0E585B04(float)(0-1500)[only High Wealth]
    LandValueRange5 0x0E585B05(int32)(1-3)

    4,470 Downloads

       (11 Reviews)

    7 Comments

    Updated

  21. Hey guys :)
     
    What this mod does for the two Maglev stations:
     
    Increases capacity of them from 200 to 2,000
    Construction cost lowered from 15,000 to 1,500
    Maintenance cost lowered from 250 to 25
    Lowered power and water consumption and garbage production
     
    How to install:
     
    Unzip the file.
    Install the regular file into your SCData folder and install the scripts file into your SCUserData/Packages folder.
     
    Enjoy the mod :) if you have any questions or bug reports, please state them below in a review.

    11,971 Downloads

       (6 Reviews)

    6 Comments

    Submitted

  22. <p><span style="font-size:24px;">Japanese Police Car Mod</span></p><p> </p><p>このMODは(管区警察局の)パトロールカーを日本のパトロールカーに置き換えます。</p><p>This mod replaces a police car texture (in police department) with JPN police car.</p><p> </p><p>

    1,702 Downloads

       (11 Reviews)

    14 Comments

    Updated

  23. As with my other mods, this mod accommodates my own incorrigible penchant for extreme cheating (cough) ease of play.  Not compatible with other RCI mods (RCI plop mods are fine). Tax building values are high, pollution levels are low, freight quantities and frequency of production are increased. 
     
    -- Offline only --
     
    For all RCI buildings:
    * Tax building value set to 100,000 simoleans.  
    * Minimum workers for operation for all buildings reduced to 1.
    * Garbage reduced to 0.
    * Water capacity set to 15 and water usage to 5 (or left alone if lower)
    * Power capacity set to 15 and power usage to 5 (or left alone if lower)
    * Self-ignite threshold property set to 500, up from either 45 or 90.  


    Additionally, for all industrial buildings:
    * Transmitter amount (volume of pollution) set to 0.  Occasionally, some industrial buildings show as polluting, but nothing comes of it.
    * Transmitter Rate (how frequently a building pollutes) set to every 10 hours (600 in-game minutes).
    * Skill threshold (number of educated citizens needed for tech level) set to 1 for low, medium and high residents. 
    * The delay, in minutes, for producing the next batch of freight set to 15 (down from 36, 48, and 72).
    * Freight production doubled.
    ---> Note:  More than likely, you will need to replop existing industry.

    This mod only affects RCI buildings, so transportation, utilities, trade, landmarks, etc., are not affected.
    Compatible with RCI Plop (003_OFFLINE_DLC_OBJECTS_SUGC_TEAM1_20140231_2_1_RCIHCPLOPALL.package).

    Thanks to rzvsividra for identifying the instance ID#s of low tech medium density buildings, freight amount, and freight production delay.
     
    To use:
    Place all files in SimCity\SimCityUserData\Packages.  If you already have the script files, you don't need to put them in there again, just the included package file.
    If you start a new region, what I find I must do is start the region, save it, quit the game, and then re-start for any mods to work the first time, even other people's mods that I've downloaded here.
    If you use this file, delete and replop any existing industry.
     
     
     

    17,358 Downloads

       (4 Reviews)

    18 Comments

    Updated

  24. <p><span style="font-size:18px;"><span style="font-size:24px;">Tokyo Metropolitan Bus MOD</span></span></p><p> </p><p>都営バスのMODができました!</p><p>行先表示には一応「[都01]渋谷車庫」と書いてあるのですが、残念ながらただの徒労に終わったようです…</p><p>「都バスにこんな車種はない」だとか「右側に出入り口がついている」だとか突っ込みどころ満載ですが、</p><p>あくまでタイプとしてみてください(丸投げ)</p><p> </p><p>This MOD replace a city bus texture with Tokyo Metropolitan Bus.</p><p>If you come to Tokyo in 2020, you must see such buses anywhere.</p><p> </p><p> </p><p><span style="color:#0000ff;"><u>このMODはoppie氏の"Citea Bus MOD"がベースになっています。</u></span></p><p><span style="color:#0000ff;"><u>oppie氏には厚く御礼申し上げます。</u></span></p><p> </p><div><span style="color:#0000ff;"><u>This MOD is made of "Citea Bus MOD" by oppie.</u></span></div><div><span style="color:#0000ff;"><u>Thank you a lot, Mr./Ms. oppie.</u></span></div><div> </div><div> </div><div>※なお、このMODには実際の都営バスのような高度な運行システムは搭載されておりません。予めご了承ください</div><div>*For your information, This MOD doesn't have correct traffic system like real Tokyo Metropolitan Bus.</div>

    3,074 Downloads

       (13 Reviews)

    5 Comments

    Updated

  25. Japanese mini Police Car MOD
     
    このMODは(小さい警察署の)パトロールカーを日本のミニパトロールカーに置き換えるMODです。
    もう一つのパトカーMODと競合しませんので、同時に入れられます。
     
    This MOD replaces a police car texture (in small police station) with JPN mini police car.
    You can use both this MOD and the other JPN police car MOD.
     
     
    このMODはoppie氏の"Dutch Emergency Vehicles MOD"がベースになっています。 oppie氏には厚く御礼申し上げます。   This MOD is made of "Dutch Emergency Vehicles MOD" by oppie. Thank you a lot, Mr./Ms. oppie.

    2,005 Downloads

       (8 Reviews)

    3 Comments

    Updated