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Mods & Tools

Custom tools and modified files for CitiesXL

42 Files

  1. Work With:
    - Cities XL 2011
    - Cities XL 2012
    - Cities XL Platinum
    Mod Requirement:
    - XL User Interface Mod
    Note:
    Make Sure you have the latest version Of cities xl 2011, 
    Cities XL 2012 or Cities XL Platinum it Might Not Work

    1 Download

       (0 Reviews)

    0 Comments

    Submitted

  2. Work With:
    - Cities XL 2011
    - Cities XL 2012
    - Cities XL Platinum
    Mod Requirement:
    - XL User Interface Mod
    Note:
    Make Sure you have the latest version Of cities xl 2011, 
    Cities XL 2012 or Cities XL Platinum it Might Not Work

    3 Downloads

       (0 Reviews)

    0 Comments

    Submitted

  3. Installation Pre-requiste(s):
    Mosty Music For XL Game Version:
    Cities XL 2011 Cities XL 2012 Cities XL Platinum Game Requirements:
    XL User Interface Mod Shader Pack Tags.cfg UIM Unlocker Mod XL Nation Furniture Dependency Pack Road Shader with Self-Illumination 1.0  
    Happy New Years To Everyone

    23 Downloads

       (0 Reviews)

    0 Comments

    Updated

  4. Hola everyone. This is Sudirman Plaza mod for Cities XL/XXL. It is created based on the real building in Sudirman, Jakarta.

    Menu location: Office/T4/MSCUSTOM
    Triangles: Lod 1: 5900 | Lod 2: 5200 | Lod 3: 1800 | Lod 4: 60
    Base Size: 103x36 sorry for this

    132 Downloads

       (0 Reviews)

    0 Comments

    Updated

  5. Hello,

    UPDATE: THIS MOD IS NOT COMPATIBLE WITH CITIES XL 2011
    (I am sorry but I discoverd this mod is not compatible with Cities XL 2011, it will still work for Cities XL 2009.  I am posting another version of this mod just for CXL 2011.  Thank You)


    This is an update to my Terraforming mod with additional options. It includes the same 5 extra sizes for leveling the ground plus New options for the variable raise lower ground.  There are 3 different sizes for circle and square brush options.

    I have included French and German localization.

    This Mod only works for Cities XL 2009.

    It would be possible to add square brushes to the 8 different sizes of the flatten tool if people show in interest in that option.

    Directions:  Download the file "mod_pharmist_xtra_terraform_options_1.0.5.patch" and place it in the Paks folder inside your Cities XL 2009 installation. 

    Please notify me of any problems or comments about this Mod.

    Pharmist

    2,327 Downloads

       (37 Reviews)

    13 Comments

    Updated

  6. Here is a mod of deciduous trees for Cities XL 2011.

    This version contains 19 species of trees (oak, elm, cherry, maple, poplar, sycamore, beech and others).

    You will find these trees in the menu Pack / Europe / Terrains.



    ATTENTION
    This mod works only under Cities XL on 2011.



    You can find others pictures on my CJ of Fluvi on www.forum-gc.com/vos-villes-f53/fluvi-l-eco-quartier-l-esplanade-des-platanes-t764-292.htm

    9,184 Downloads

       (23 Reviews)

    11 Comments

    Updated

  7. If you have got some problems with the Download, see below at "Notes"


    This is a new better and much more comfortable version of my CXLtrainpatch that adds a very nice feature.

    The CXLtrainpatch is for CXL2011 only!

    The CXLtrainpatch solves the problem of small and medium metro trains not appearing at cities with german and UK roads and adds a nice new feature that allows the american and the french metro trains to be mixed.

    Nine files (nine versions) are included, please install ONLY ONE OF THEM!

    USmixatFR.patch:
    American Trains appear everywhere, French trains mix with american ones at cities with france roads

    USmixatGER.patch:
    Ammerican trains appear everywhere, French trains mix with american ones at cities with german roads

    USmixatUK.patch:
    Ammerican trains appear everywhere, French trains mix with american ones at cities with UK roads

    USmixatUS.patch:
    Ammerican trains appear everywhere, French trains mix with american ones at cities with US roads

    FRmixatUS.patch:
    French trains appear everywhere, American trains mix with french ones at cities with US roads

    FRmixatGER.patch:
    French trains appear everywhere, American trains mix with french ones at cities with german roads

    FRmixatUK.patch:
    French trains appear everywhere, American trains mix with french ones at cities with UK roads

    FRmixatFR.patch:
    French trains appear everywhere, American trains mix with french ones at cities with french roads

    Alltrains.patch:
    American trains mix with french trains at every city


    If you have got questions about this mod please post them at this thread:

    LINK

    Install:Just unzip the zip- folder, choose one of the nine versions and put this version into your plugins folder, I reccomend to create a subfolder for my train patches and trainskin mods, makes it easier to switch between the sets.

    Uninstall: just move the file out of your packs folder again.

    NOTES:


    Some Users reported about problems with the download, if the STEX download does not work download from here:

    LINK

    Please remove the following files from your packs folder:

    americanmetroforbritishroadsv1.patch
    and
    americanmetroforgermanroadsv1.patch


    The london transport trainskin on the second screenshot is not included.

    Re-Uploaded the file at Oct24/2010 when trying to solve the problem of not working DLs

    5,039 Downloads

       (17 Reviews)

    17 Comments

    Updated

  8. Airport pack, the first and real edition!
    v1.00 released 15/02/2011

    Update 1.01 (19/02/2011): airport main building now can be merged in tarmac texture.

    (hope it's not oversized - 20Mb - I couldn't find the maximum size)

    Works with CitiesXL 2011 only!
    You can find a compatible version here (but without airport buildings)...

    What is it:
    The airport pack is an addon for CXL that adds ploppable airplanes, airport buildings, tarmac plaza and road. This is a new kind of mod, since it uses a whole new menu, to better organize things.
    The release of this pack was planned for 25th December (a nice gift from us); however Exa had problems in real life, so we had to delay the relase...

    What's included:
    20 ploppable airplanes (made by Exalight)
    1 Hangar
    1 Airport tower + offices
    1 plaza
    1 road

    How to use it:
    * Download, extract and put the .patch in paks folder
    * In Transport Inter-city menu you'll find a new button (airport project)
    * Click it and a new panel  will pop up
    * Open the menu and place buildings you like
    * Click on the red arrow to validate the project
    * (tarmac plaza is in plaza menu)

    What is planned:
    The pack is not complete (and at the moment, not very comfortable). However, this is what I and Exalight managed to do. Once we find a way to unlock them, we'll release an update to this pack, with airport props (stairsbus, luggages ...).

    5 languages supported.
    If you have other airport packs, you need to remove them if you want to use this (it will work without problems, but planes will be cloned).

    Official thread at Simtropolis
    My website

    Coded by: Exalight & GlobexCo
    Tested by: Evergreen (@ CXL.com)

    Please rate and comment
    Thanks.

    12,991 Downloads

       (19 Reviews)

    28 Comments

    Updated

  9. Due the original Brisbane transportation pack dissappeared (processed on for weeks now) I asked for premission to upload it a second time. I also updated it to give you more possibilities of usage.

    Vehicles:
    3 buses:
    Scania L94UB (Med Brisbane city bus)
    Fictional small brisbane city bus
    Fictional Mt.Gravatt double decker bus.
    2Trains:
    QR EMU88
    QR EMU226


    The Skimbo(STEX) account is created because of a STEX upload bug.
    I asked Cockatoo-210893 for premission.

    2,486 Downloads

       (17 Reviews)

    7 Comments

    Updated

  10. Works with 2009 & 2011
    Thanks for testing megabytesz

    As requested by luigi87

    My third bus for CXL, this mod replaces the normal bus with a Dutch Connexxion bus (does not change the mesh).
    The texture is based on a bus from Connexxion in the Netherlands.

    Install
    Download the file
    Open the .zip using Explorer, WinZip, WinRar or 7zip (recommended)
    Then just drop the .patch file in your Paks folder, default (C:\Program Files\Monte Cristo\Cities XL\Paks)

    Tested and works with 1.1.0.457

    No known conflicts.
    Only one standard size bus be installed at a time unless otherwise stated.

    1,199 Downloads

       (14 Reviews)

    12 Comments

    Submitted

  11. "Sometimes I feel like my 8Gb of ram and my new ATI Radeon are wasted with this game"
    (GlobexCo with a small city before this mod)

    "Time to turn on the extra fan"
    (GlobexCo with a big city after this mod)

    Super High Graphic Settings
    for CitiesXL - version 1

    Low-poly lods are just horrible in a big city, especially at night... with low quality textures applied to low quality buildings.
    And of course that stupid black box instead of real cars is worse than any other things!

    read me please!
    This mod has been designed to push CXL render engine to maximum. Cars show at any zoom (except the last and further one, when cars are too small to be rendered correctly - and so the game simply doesn't render them). Same thing for people walking. Buidings now use the same model at any zoom.

    To really enjoy this mod you need a big, high definition screen... or littlest details will become just "pixels together".
    You need 4Gb or more of ram, especially for big cities - or the game may crashes for insufficient memory. You need a very good graphic card to render all those polys and to show something good.
    Not related to this mod, but since it's summer and hot, you may want to buy a better fan for your pc (or an extra fan to put under your laptop) so temperature won't reach critical levels.

    Of course, use this mod at your own risk. I'm not responsible of melt mother boards  .

    If you meet all these specs, then download the mod, your city pictures will look better!

    how to install
    * download the .zip archive
    * extract the content (a .patch file) in your paks folder (C:/installation folder/CitiesXL/Paks)
    * Check that graphic options is set to "high"
    * You don't need to touch anything more in that option panel
    * Play

    more info
    if you still don't believe - or not understand - what I'm talking about, then look at these two pictures:

    before:


    after:

    Look at the cinema, in the first picture is horrible!
    Now look at the farm road, there's a black box in the center... now look at the second picture, in front of the mall: can you see that white car?

    Updates:
    I don't think I'll update the mod... Anyway, I left trees quality at default settings, since there are a lot of polys in a tree model, and it will take years to load big landscapes.


    GlobexCo

    8,124 Downloads

       (33 Reviews)

    52 Comments

    Updated

  12. I made this pack together with MircoMarco, it contains the following:

    3 Buses that replace the german buses in the colour sceme of Hamburg's Hochbahn AG.

    1 Train of Hochbahn AG (Type DT3-E)
    The train is delivered in three versions, install only ONE of them.

    ADDON(ALL) - Train is added as additional vehicle to the game and appears everywhere
    ADDON(GER) - Train is added as additional vehicle to the game and appears at cities with german roads only
    ReplaceUS - Train replaces the default US skin in the game.





    Small info: Combine this set with the german skin of my CXL doubledecker Pack for optimal german look.


    For support visit my Modding thread.

    1,742 Downloads

       (8 Reviews)

    6 Comments

    Updated

  13. Here is a mod of exotic trees for Cities XL 2011.

    This version contains 17 species of trees from jungle, desert or tropique (eucalyptus, baobab, banyan tree, queenpalm, coconut palm, saguaro and others).

    You will find these trees in the menu Pack / Asia / Terrains.



    ATTENTION
    This mod works only under Cities XL on 2011.



    You can find many pictures on my city journal www.forum-gc.com/vos-villes-f53/fluvi-l-eco-quartier-le-jardin-tropical-t764-292.htm like this.




    6,959 Downloads

       (21 Reviews)

    8 Comments

    Submitted

  14. This mod is an Auto Hotkey™ script, that essentially makes the WASD behave like the Arrow keys. This allows you to use the WASD keys to move the camera. Turning the camera works as well.

    4,300 Downloads

       (13 Reviews)

    6 Comments

    Updated

  15.   
    CXL Unlocker Mod version 4.0
    (now without dependencies!)

    Small update: new server used for installer. Please download again if you can't see GEM buildings. (1/12/10)
    First steps:
    * Download the .zip from this page (click on "Download") and unpack it - you'll find a setup.
    * Run the installer. You need an Internet connection (see below for more)
    * Choose your paks folder (Program Files > CitiesXL installation path > Paks)
    * Choose features to install. See the "Content" section for more info.
    * Please read this page before playing.
    * Run the game and enjoy!
    * Run again installer to add features.
    * Manually remove features...
    Not allowed mods:
    * Any other unlocker is not supported by this mod, remove them. If you want to keep them, you should not report any bugs.

    What to do if you don't have an internet connection while installing:
    * Download the mod
    * Unzip and install it (while connected) using desktop as installation folder
    * Move installed files to an usb drive...
    * Manually install patches in your paks folder
    Known bugs:
    none at the moment....


    To avoid crashes:
    * Do not click railroad upgrade options
    * Do not build a city link with railroad
    * Do not click on that (third picture ^) gemski button

    Content:
    * Basic functions (required)
    It contains all the basic files. Without them, you can't use the other functions.
    * More Buildings
    It adds unlocked content
    * Beach pack
    Adds a pack for beach buildings.
    * GEM Ski
    Adds a button in menu to enter in ski mode
    * Cheats
    It adds new cheats and sandbox mode
    * GEM models
    Remove this if you don't use neither ski nor beach packs to save space.
    * Avatar studio
    Adds Avatar Studio and Avatar visit mode.
     
    Features:
    * Unlock buildings button in cheat menu.
    * Relock buildings button in cheat menu.
    * Automatic unlock in sandbox play
    * Increased "expert mode" effect.
    * Omnicorps buildings.
    * Three types of carparks.
    * Train network (trainstation, railroad tracks).
    * GEM Ski.
    * GEM Beach.
    * GEM tutorials.
    * Avatar studio.
    * Avatar mode in SP.
    * New buildings.
    * Sandbox mode
    * New cheats
    * New languages supported

    Changelog:
    This is the first version for CXL 2011.

    What to do if you're playing CitiesXL 2009:
    please download version 3 here

    Credits:
    * See Unlocker v3 for past credits
    * For testing: Mr-Tom, Skimbo, City Builder
    * For lua help: C06alt
    * Other thanks to: Focus Home Interactive, Oliver, everyone who downloaded this mod
     
    Help and contact
    This mod has been released at Generation City too.
    Open a new thread or discuss and get support at these threads:
    * Simtropolis
    * Generation City
    * CitiesXL.com

    PM me for more help.
    Visit my website for info and news
    Rate and comment!
    GlobexCo

    - December 2010 -
    5286 downloads for version 3
    4181 downloads for version 2
     

    15,357 Downloads

       (73 Reviews)

    158 Comments

    Updated

  16. Works with 2009 & 2011

    As requested by luigi87

    The second part of the Connexxion bus, this mod replaces the minibus with a Dutch Connexxion minibus (does not change the mesh).
    The texture is based on a minibus from Connexxion in the Netherlands.
    see this image

    Install
    Download the file
    Open the .zip using Explorer, WinZip, WinRar or 7zip (recommended)
    Then just drop the .patch file in your Paks folder, default (C:\Program Files\Monte Cristo\Cities XL\Paks)

    Tested and works with 2009 v1.1.0.457

    No known conflicts.
    Only one minibus may be installed at a time unless otherwise stated.

    Requests

    740 Downloads

       (10 Reviews)

    3 Comments

    Submitted

  17. Maarten's Light Replacement Mod (LRM) for CitiesXL - Version 1.1

    This mod replaces the standard streetlight patterns with customized streetlight patterns. Not only does the mod replace the streetlights , it also changes their position of placement. One of the main reasons I made this mod, is to get rid of that silly standard streetlight on the roads and great avenues that's more suited for parking Lots. Also, this mod contains a file that places lights on the median of the Freeways. So get ready to change the looks of your streets in Cities XL! Installation
    The ZIP-file contains the following files:
    - Mod_MRTNRLN_CXL_LRM_Freeway.patch
    Adds lights to your freeways

    - Mod_MRTNRLN_CXL_LRM_Expressway.patch
    Changes the streetlight patterns on the expressways

    - Mod_MRTNRLN_CXL_LRM_Avenue.patch
    Changes the streetlight patterns on the avenues (Both Small and Great Avenue)

    - Mod_MRTNRLN_CXL_LRM_Road.patch
    Changes the streetlight patterns on the roads

    - Mod_MRTNRLN_CXL_LRM_Street.patch
    Changes the streetlight patterns on the roads

    To install the LRM, unpack the files and place the files into the "Cities XL\Paks"-directory. You can also choose to install components of this mod you like (for example, you can leave Mod_MRTNRLN_CXL_LRM_Freeway.patch if you don't want lights on your freeways).
    Uninstallation
    To uninstall the LRM, delete the PATCH-files from your plugins folder Compatibility
    This mod is compatible with all other mods currently available (June 13, 2010). It's also compatible with [Mod]Multiple road addon mod, where the LRM also replaces the streetlight patters on the LUX-roads.
    This mod is NOT compatible with the Freeway Bridge mod. Dependencies
    Since it only uses existing CitiesXL models, there are no dependencies.
      Bugfixes
    v1.0 >> v1.1 Fixed crosswalk bug at the Expressways. The previous version of the LRM disabled crosswalks on the Expressways Fixed busstop bug for avenues. The previous version of the LRM disabled the placement of busstops on aveneus. Picture

    Enjoy!
    Maarten

    8,512 Downloads

       (38 Reviews)

    26 Comments

    Updated

  18. Works with 2009 & 2011
    Thanks for testing megabytesz

    Fed up of boxes for cars, Grey silhouettes for people & empty roads when you zoom out?

    Here is your solution, Cars are now visible as a car on the four nearest zoom levels and people are visible as people on the 3 nearest zoom levels!

    Install
    Download the file
    Open the .zip using Explorer, WinZip, WinRar or 7zip (recomended)
    Then just drop the .patch file in your Paks folder, default (C:\Program Files\Monte Cristo\Cities XL\Paks)

    Tested and works with 1.1.0.457, not tested but should work with ALL graphics levels.
    If your game barely runs on Very Low this mod may slow your game more.

    Will not work with graphics levels mods e.g. GlobexCo's Super-High Graphic Settings.
    Credit goes to GlobexCo for the idea, If your computer can eaisily handle the game on the High settings GlobexCo's Super-High Graphic Settings mod might be a better idea.

    21,017 Downloads

       (59 Reviews)

    30 Comments

    Updated

  19. Works with 2009 & 2011
    Thanks for testing megabytesz

    This mod replaces the normal bus with a NY MTA livery (does not change the mesh).
    The texture is based on the DesignLine EcoSaver™ IV Hybrid Electric Vehicle.
    Note: does not increase or decrease pollution in game, Sorry.

    Install
    Download the file
    Open the .zip using Explorer, WinZip, WinRar or 7zip (recomended)
    Then just drop the .patch file in your Paks folder, default (C:\Program Files\Monte Cristo\Cities XL\Paks)

    Tested and works with 1.1.0.457

    No known conflicts.

    3,231 Downloads

       (23 Reviews)

    10 Comments

    Updated

  20. Works with 2009 & 2011
    Thanks for testing megabytesz

    The second bus for CXL, this mod replaces the normal bus with a LA Metro Rapid livery (does not change the mesh).
    The texture is based on the NABI 45C-LFW in "rapid red".
    The lights still need some work but I should have that fixed soon.

    Install
    Download the file
    Open the .zip using Explorer, WinZip, WinRar or 7zip (recomended)
    Then just drop the .patch file in your Paks folder, default (C:\Program Files\Monte Cristo\Cities XL\Paks)

    Tested and works with 1.1.0.457

    No known conflicts.
    Only one standard size bus by me can be installed at a time unless otherwise stated.

    2,234 Downloads

       (17 Reviews)

    11 Comments

    Updated

  21. The Heuliez GX317 is one of the buses most french are used to.... if they live in a french city.

    This pack contains this bus in three different colour scemes of three different companies:




    See some more motives HERE

    All of theese three busskins are ADD ONs, they do not replace any vehicle, are compartible with all other mods that replace the french bus, are compartible with all of my texture mods
    The buses appear at french roads only.

    Install: Just unzip and put them into your PACKS folder, I reccomend to create a subfolder called "mods", yo can create as many subfolders as you want, the game hasn't got a problem with that.
    Deinstall: just remove them from the packs folder again.


    PS: Thx to Cockatoo-210893 for helping me to solve my upload problem.

    940 Downloads

       (11 Reviews)

    3 Comments

    Submitted

  22. Tired of dull nightlighting, and tiny dots for streetlights?
    This mod enhances the night lighting for the game, by giving the lighting in-game a complete overhaul!

    Features:
    - Brighter lights on buildings at nights
    - Streetlights are larger and brighter, they are also a more realistic, orange color as well.

    See your cities in a whole new way!


    * Please note that this mod was made from a series of experiments, and is still in the expiremental stage. This is the first version, and first mod that changes the streetlights, so it does have the following bugs:

    - Some tiling can be seen in the street lighting (common in diagonals).
    - The street lights could still be even larger and cover more (especially on large roads, but I can't at the moment due to tiling issue, but it will be done in the next version)
    Other than that, they are much better than the old, default lights.

    To install:
    1. Download File
    2. copy the .patch file into the paks folder
    3. start up the game, switch to any of the night modes and see your cities like you never seen them before!
    4. Enjoy!!

    8,049 Downloads

       (7 Reviews)

    16 Comments

    Submitted

  23. Hello,

    This is an update to my Terraforming Mod just for Cities XL 2011.  It has the same extra sizes of terraforming options as the version for CXL 2009 but now incorporates the Terraforming Parameters Panel for the Circle and Square brush options for each size.

    To bring up the Terraforming Parameters Panel just use your right mouse button to select one of the different sizes of terraforming brushes.  This allows you to set the brush to eithr circle or square brushes.  You can also set the smoothness of each brush allowing you to have complete circle to complete square brushes.

    THIS MOD IS NOT COMPATIBLE WITH CITIES XL 2009

    Directions:  Download the file "Extra Terraform Options CXL2011 v1" then Extract and place it in the Paks folder inside your Cities XL 2011 installation. 

    Please notify me of any problems or comments about this Mod.

    Pharmist

    12,864 Downloads

       (21 Reviews)

    17 Comments

    Updated

  24. This mod replaces the default large metro train of CXL2011 by this different double decker train.(made by MC and forgotten content at CXL09)

    A bigger picture can be found here

    If you have some questions or problems please post them at this thread:

    LINK

    I also provide an overview of all my Train&Busmods at the linked thread.

    Installation: Just put the unziped file into your packs folder, to uninstall just remove it again. I reccomend you to create a subfolder for mods to make it easier finding them.



    2,969 Downloads

       (22 Reviews)

    7 Comments

    Updated

  25. [color="#FF0000"][b]Cities XL 2012 compatible[/b][/color]

    This mod contains 9 types of forests with three types of trees declined each of three different soils.
    So these are plazas, you'll find them in Environment / Decorations.

    These places have been configured to accept slopes of 60 °.
    To be sure to keep the slopes, draw a route up the slope and a second lower and after, put your area of forest. The trees follow the slope and the ground will respect the roadside.

    So there are three categories of trees according (approximately) the geographic areas:
    - Deciduous trees in temperate regions
    - Conifers for cooler regions
    - Exotic varieties for the tropics
    Low shrubs are planted to enhance the appearence of undergrowth.
    Notice that the tree density is high enough to give precisely the impression of forest which is not the case with the textures of the game (or Malaya's).

    Each category is broken down on three grounds:
    - The texture of "waste" of brown color that looks like in this case a forest soil with fallen leaves
    - The green grass texture of the Wooded Park Area of the game, allowing transition between textures
    - And a splendid set of 3 textures designed expressly by Peluche, approaching more the rich colors of the undergrowth.

    These plazas seem to be less memory-intensive than individual trees.

    [img]https://lh6.googleusercontent.com/-qvLIIfvrAcs/TchNPupXm9I/AAAAAAAAEQc/q_BWKVh6Ij0/gamescreen0519.jpg[/img]

    [img]https://lh6.googleusercontent.com/-DNf3lzeUMrs/TgYbUI335dI/AAAAAAAAEW0/FN6pQFcxwmI/gamescreen0019.jpg[/img]

    [img]https://lh3.googleusercontent.com/-3cGIusbp_Ts/Tgix2bwRGSI/AAAAAAAAEWs/iQnpuyXoQWQ/gamescreen0524.jpg[/img]

    [img]https://lh4.googleusercontent.com/-C4Lk-UeYvoA/TgiyP0kYk6I/AAAAAAAAEWs/y3heuFlgIdc/gamescreen0027.jpg[/img]

    [color="#FF0000"][b][size="4"]
    ATTENTION[/size][/b][/color]

    This mod works only with Cities XL 2011.


    If this mod pleased you, there are five other tree mods :

    [url="http://www.simtropolis.com/forum/files/file/25389-exotic-trees-mod/"]Exotic trees Mod[/url]
    [url="http://www.simtropolis.com/forum/files/file/25353-deciduous-trees-mod/"]Deciduous trees Mod[/url]
    [url="http://www.simtropolis.com/forum/files/file/25341-conifers-mod/"]Conifers Mod[/url]
    [url="http://www.simtropolis.com/forum/files/file/25495-shrubs-and-bushes/"]Shrubs and bushes[/url]
    [url="http://www.simtropolis.com/forum/files/file/26289-spring-trees-mod/"]Spring trees Mod[/url]

    Your feedbacks are welcome.

    9,638 Downloads

       (8 Reviews)

    14 Comments

    Updated

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  • Recent STEX Reviews

    • By DavidDHetzel · Posted
      5x5 is even more uncommon in my mind especially when it comes to custom content.

      As for the building they're amazing and some of your best work, and the fact they came out at the time CS was at its lowest point in the STEX I think these are a worthy addition.
    • By DavidDHetzel · Posted
      Neat idea, but man, this building didn't age well. :/
    • By DavidDHetzel · Posted
      Zero7 was a very underated BAT, his texture work here shows why he should be on the pantheon of amazing BATers.
    • By RandyE · Posted
      About 20 mins to render.  Lots of water tiles open for island building.  The beaches are smooth and waterfronts good for building large cities with ports.  The arrangement of tiles is not random but optimized for city organization.  The transitions in elevation follow natural contour lines.  The overall texture is smooth.    This is a good map for a long term project of building a large region of cities connected by sea, land and air.
    • By tariely · Posted
      Another keeper !  You ARE on a roll.  Thanks.
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