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SimCity 4 Buildings


Sub Category  

Buildings (BATs) for SimCity 4.

7,604 Files

  1. Willis Tower

    The Willis Tower, built as and still commonly referred to as the Sears Tower, is a 108-story, 1,450-foot (442.1 m) skyscraper in Chicago, Illinois, United States.[3] At completion in 1973, it surpassed the World Trade Centertowers in New York to become the tallest building in the world, a title it held for nearly 25 years and remained the tallest building in the Western Hemisphere until 2014 and the completion of a new building at the World Trade Center site. The building is considered a seminal achievement for its architect Fazlur Rahman Khan. The Willis Tower is the second-tallest building in the United States and the 16th-tallest in the world. More than one million people visit its observation deck each year, making it one of Chicago's most popular tourist destinations. The structure was renamed in 2009 by the Willis Group as part of its lease on a portion of the tower's space.
    As of December 2013, the building's largest tenant is United Airlines, which moved its corporate headquarters from the United Building at 77 West Wacker Drive in 2012 and today occupies around 20 floors with its headquarters and operations center.
    The building's official address is 233 South Wacker Drive, Chicago, Illinois 60606.
     
    This file Includes: Functional Landmark with 8,000 CO$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins

    267 Downloads

       (8 Reviews)

    0 Comments

    Updated

  2. The Posthouse

    The Post House
     
    The Post house is a small resident building in Godmanchester, Cambridgeshire. It is an English rural building built in late 18 century. Name, “The Post House”, is written in gothic lettering on façade, but most likely the name has nothing to do with the mail or post office. The road is called Post Street, so I guess the name of the building comes from here.
     
    My BAT is very similar to real building, but not an exact copy. The back side and the extension is my imagination. However, I have got inspiration from 3D Warehouse Sketchup model of this house, but the BAT 100 % my own work. I haven’t used 3D Warehouse model’s textures as I feel that better result can achieve if I use my own texture bases.
     
    In real life the Post House is most likely a resident house, but I offer the BAT as CO$$ office. I need small rural offices for my SC4 plays, so I made this as such. I have included a red brick variation of this BAT and it is a R$$ residential building
     
    The model is HD and with Maxis and Dark Night version. Night versions share IDs, so if you have both versions in the city, those will most likely conflict. It has a custom foundation, so it is slope friendly.
     
     
     
    Dependencies
     
    BSC MEGA Props CP Vol01
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
     
    Vortexture Vol1
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3211
     
    Vortexture Vol2
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3237
     
    BSC MEGA Props Gascooker Vol01
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397
     
    Grfe_props_pack_LE_elms.dat
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347
     
    Grfe_props_pack_LE_daisy.dat
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3251
     
    Grfe_props_pack_LE_ashes.dat
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854
     
    Girafe Hedges
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3002
    (The house model is not needed, only the model grfa_3Hedges.dat)
     
    Girafe Lindens
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869
     
    The Post House
     
    Lot 1x1, 1x2, 2x2
    Capacity satisfied CO$$ 11
    Building Value 76
    Bulldoze Cost 210
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 12
    Power Consumed 1
     
    Godmanchester House
     
    Lot 1x1, 1x3, 2x2
    Capacity satisfied R$$ 11
    Building Value 259
    Bulldoze Cost 210
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 2
    Power Consumed 1
     
    Godmanchester House 45 degree
    Lot 3x2
    Capacity satisfied R$$ 13
    Building Value 317
    Bulldoze Cost 210
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 2
    Power Consumed 1
     
     
    © 2016-7 Bombardiere
     

    33 Downloads

       (1 Review)

    0 Comments

    Submitted

  3. Car Ferry Terminal

    Car Ferry Terminal, by Mattb325.
    ---------------------------------------
    While I quite like the look of the Maxis Car Ferry Terminal, after almost 15 years of seeing the same ferry building in game, it's time for an upgrade. 
    This is a fictional building which I made for that purpose.
    While the lot conforms to the existing Maxis Car Ferry Terminal, it does not replace the in-game building. 

    It is also slightly easier to place along the shore line - if you have ever placed the in-game version, you will have no problems using this lot as the principles are identical. 

    Additionally, it uses standard maxis pavement textures (rather than a batted base like the in game version) so the lot will blend in with any sidewalk mods that you have. 
    Just like the ingame lot, this lot is transit enabled for road, and as long as you draw the road into the lot, cars will drive through the building.
    Car Ferry buildings are a great alternative/supplement to bridges, and I use them to ease congestion on the road network.
    Please note the Car Ferry Terminal is a separate network from the Passenger Ferry Terminal. 
    Ferries that leave from a passenger ferry terminal do not use a car ferry terminal and vice versa. Now, this is no different from the function in the vanilla rush-hour game, but as there are so few custom ferry terminals available for download, it is important to point out. Therefore, I recommend placing this at least twice in any city tile (on opposite shorelines) to get use.
    The ferry terminal is a modern building with a bar and restaurant on the upper levels. 
    It has similar stats in terms of capacity and monthly cost to the Maxis Car Passenger Ferry Terminal, but provides a few more jobs.
    It is also limited to a maximum of 16 terminals per city tile and both this building and the in-game car ferry terminal count towards the 16 terminal number.
    Obviously it is found in the water transit section of the transportation menu and obviously it can only be placed in a city where in-game water is present; it does not work on canals or ploppable water. It has been tested to work in Vanilla (Rush Hour) and various NAM releases, up to NAM 35.

    ---------------------------------------
    STATS:
    Lot size :                  3x5
    Plop Cost:               §150
    Bulldoze Cost:        §10
    Occupant Groups: Transportation, Strikable Transit, Ferry, Car Ferry, Water Transit
    Catalog Capacity:  1,000
    Wealth:                    Medium Wealth
    Demand Created:  Jobs§§§: 1, Jobs§§: 8, Jobs§: 18.
    Pollution:                 Air 1 over 1 tiles, Water 1 over 1 tiles, Garbage 1 over 0 tiles
    Power consumed:  10 MwH
    Water consumed:   38 Gallons/Month

    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:

    This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. 
    You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. 
    If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 
    ---------------------------------------
    DEPENDENCIES:
    This file requires the following dependency:
    http://community.simtropolis.com/files/file/27915-cruise-ship-terminal/
    You can delete the main model and lot files if you wish not to use the cruise ship terminal, but be absoluetly sure to keep the two files marked 'Mattb325_RetainingWall-xxxxxxxx' If you do not download these, the ferry building will appear to float above the water. 
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks.

    546 Downloads

       (5 Reviews)

    3 Comments

    Submitted

  4. 667 Madison Avenue

    667 Madison Avenue is a 24-story modernist skyscraper in Lenox Hill neighbourhood, Manhattan, New York City, U.S.A. Designed by Helpern Architects and constructed in 1989, it's acknowledged as Manhattan finest boutique office building. The 667 Madison Avenue Statue of Liberty is a bronze casting of the original plaster sculpture from which the New York Harbor Statue of Liberty was scaled. The work was acquired and installed by Leonard Stern in 2011 as a salute to American democracy and the legacy of the French-American alliance. Mr. Stern's father Max immigrated at Ellis Island in 1926 and often recalled the powerful moment of sighting the Statue of Liberty as his ship entered New York Harbor.
    To know more about the building, visit its website.
    To check my other projects or report something about this work, you can visit my thread.
     
    INFORMATIONS
    The model is available in two versions - Landmark and Commercial Office. Both are corner models.
    With the custom LODS it's possible to add furnitures as props on the terraces in case anyone wants to do it.

    Landmark
    Plop cost: 80,000
    Lot size: 3x2

    Commercial Office:
    Lot Size: 3x2
    CO$$$: 3,500
    CO$$: 5,000
     
    INSTALLATION
    Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!

    667 Madison Avenue (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd.

    667 Madison Avenue (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd.

    667 Madison Avenue (Commercial Office - MN): this is the Commercial Office version for those who do not use SimFox Day and Nite Modd.

    667 Madison Avenue (Commercial Office - DN): this is the Commercial Office version for those using SimFox Day and Nite Modd.
    NOTE: if you download both MN or DN .zips, I highly suggest you to delete one .SC4Model file, but never both.

    DEPENDENCIES
    SimFox Day and Nite modd (for Darknite users only).
     

    515 Downloads

       (7 Reviews)

    1 Comment

    Updated

  5. Watkins & Sons

    If you've got pencils, Watkins & Sons can push 'em! For more than 100 years, Watkins & Sons has provided simply the best pencil-pushers around. So if you have numbers to crunch or contracts to ink, make sure to hire the skilled pencil-pushers at Watkins & Sons today!
    2x2 growable and ploppable CO$$ Provides 324 CO$$ jobs MaxisNite and DarkNite versions available DarkNite requires the Day and Nite Modd Installation Instructions:
    1. Download either the DarkNite OR MaxisNite version. If you are unsure, choose the MaxisNite version. Attempting to use both versions in your Plugins at the same time may cause conflicts.
    2. Unzip the .zip and move its contents into your Documents > SimCity4 > Plugins folder.
    3. Enjoy!
    -
    Comments, questions, or issues? Check out my BAT thread.

    562 Downloads

       (12 Reviews)

    1 Comment

    Submitted

  6. Berliner Schloss (Reconstruction Berlin Palace)

    The Berlin Palace (German: Berliner Schloss or Stadtschloss) is a building in the centre of Berlin, located on the Museum Island at Schlossplatz, opposite the Lustgarten park. It was a royal and imperial palace and served as the winter residence of the Electors of Brandenburg, the Kings of Prussia and the German Emperors. The palace was heavily damaged by Allied bombing in World War II. Although it could have been repaired, the palace was demolished in 1950 by the German Democratic Republic authorities, despite criticism. The palace is currently being rebuilt, with completion expected in 2018. The reconstructed palace will be the seat of the Humboldt Forum, a museum for world culture which is a successor museum of the Ancient Prussian Art Chamber, which was also located in the Berlin Palace. The Humboldt Forum has been described as the German equivalent of the British Museum. 
    Menu position: Landmarks 
    Lot size: 8 x 13 
    Plop cost: 70,000 
    Bulldoze cost: 3,000 
    Monthly cost: 1,000 
    Dependences: None 


    217 Downloads

       (4 Reviews)

    1 Comment

    Submitted

  7. Urban School

    Urban School by Mattb325.
    ---------------------------------------
    In real life, many schools teach students from Kindergarten all the way through to the end of Senior School, and, in this ghastly era of economic rationalism where every public institution must return a profit to justify its existence, many are also forced to host more lucrative adult evening classes.
    Having schools in SC4 that cater for Elementary through to High School is nothing new (for example see my Bourke St Public School: Bourke St Public School), but combining junior, senior and adult education in the one campus hasn't been done before (to my knowledge). 
    The Urban School combines all three functions. 
    It is crucial to note that this school is not designed or modded to be a radical lot. If you want a radical lot that increases education levels with no cost and taking up no space, then this is not for you.
    Placing this lot merely emulates all three functions of the Maxis Large Elementary School, the Maxis Large High School and the Maxis City College in terms of Capacity, Radius, Cost and School Effectiveness vs Average Age categories; using the upper limits of each school type to create a single multi-purpose institution. It houses up to 14,500 students and has a very large coverage radius. EQ Boost and Population vs Distance stats are the same as the standard Maxis schools.
    The Bat itself is fictional, and is based on any number of more modern educational institutions. 
    The central entrance area houses adminsitration, cafeteria, gymnasium/indoor courts & auditorium; the junior school is housed in the smaller wing, and the senior school laboratories and workshops in the larger wing.
    The adult college uses the senior wing after 5pm once all of the students and day teachers have gone home.
    This is a large building and lot, weighing in at 8x8 tiles (a bit over 4 acres in the old parlance) and has ample room for a soccer pitch, grassed relaxation areas and the typical asphalt surfaces where countless kids can graze their elbows and knees when falling over.
    It provides 390 teaching jobs.
    Visually, the lot is best placed on a corner, following the contour of the front driveway area.
    Like all my Bats, I have thoroughly tested this concept in both a Vanilla game and a full (4+GB) plugins for over 500 Sim Years in each and haven't observed any abnormal occurrences. In other words, all education levels increased when placed, desirability increased, rewards were unlocked, teachers went on strike when funding was dropped etc, etc.
    However, if there are any issues, please report them on my thread (Repository of Garbage, Broken Dreams and Disappointment).
    ---------------------------------------
    STATS ELEMENTARY SCHOOL, HIGH SCHOOL and COLLEGE:
    Lot size :                      8x8
    Plop Cost:                   §16,150
    Bulldoze Cost:            §1,160
    Catalogue Capacity:  14,500
    Catalogue Cost/Mth:  §5,700
    Pollution:                     10 (Air)/ 7 (Water)/ 5 (Garbage )
    Pollution Radius:        2/3/0
    Coverage Radius:       5,800
    EQ Boost:                     24
    School Effect vs Age:20 (5), 30 (5), 40 (5), 50 (5), 60 (2.5), 70 (0.5), 80 (0)
    School Pop vs Dist:   100 100
    Power Consumed:     18 Mwh
    Water Consumed:      70 Gal/Month
    Occupant Group:        Civic; School; SchoolsHS; SchoolsK6; Strikable Education; College
    Demand Created:       R§236; R§§134; R§§§20
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. 
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!
    If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 
    ---------------------------------------
    NOTE ABOUT PARKING TEXTURES:
    ****Sigh**** I look forward to the day when I won't have to write a ridiculous parking texture disclaimer for every Bat I release..... 
    The area in the front of the administration and senior wings is reserved for buses and teachers cars only. 
    I have deliberately left massive parking areas off this lot as it is already a large size (large lots attract extra crime) and there are so many custom parking lot options available that you can place your own parking, or, you can use the lot editor to maroon this BAT like some desert island in a dull endless sea of asphalt and white lines to emulate middle America. 
    ---------------------------------------
    DEPENDENCIES:
    To ensure proper functionality, make sure the following files are in your plugins:
    *BSC BAT Props - Mattb325 Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    *BSC MEGA Props - CP Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180)
    *BSC Texture Pack - Cycledogg V01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101)
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks

    814 Downloads

       (9 Reviews)

    1 Comment

    Updated

  8. Bedford Square

    This Bat pack is a facsimile of building in Bedford Square, London, WC1. These are not exact copies, façades are close to real buildings, but the back sides are mostly of my imagination. I have also been very creative with the corner buildings. Still I hope that these give a feel of Bedford Square architecture. In total this pack consist 12 BAT models.
     
    Bedford Square is built in 1783 as an upper middle class residential area. It was a part of the speculated building boom, which saw London grow to North and West during late 18th Century. Bedford Square is one of the best preserved Georgian Squares in London and thus I feel it is a fine example of the Georgian architecture.
     
    Today these buildings are mostly commercial offices, but I have lotted these as residential buildings. As these were at the time of the building. The wealth level is bit of touch and go, because today a such of flat in London would cost a fortune. Still I feel that High Wealth in SC4 would require certain level of grandeur, simply being old is not good enough, so I lotted only stucco buildings as High Wealth and brick face ones are Medium Wealth. My compromise and these can be easily change if needed.
     
    The corner buildings are available as ploppable CO$$ versions and I have included a few models as 45 degree diagonal bonuses. I haven’t lotted diagonals and as I have a little experience about diagonals, I haven’t yet figured out how to use those efficiently. May be some can and is able to use bonus diagonals.
     
    The model is HD and with Maxis and Dark Night version. Night versions share IDs, so if you have both versions in the city, those will most likely conflict. Due the nature of the wells, these are not slope friendly and are at the best on relative flat terrain.
     
    If there is a demand for SD versions, I might consider it. So if you want SD BATs, please make a request.
     
     
    Dependencies
     
    Most buildings occupy a full lot, so the dependencies are essentially optional. However, a few lots have space on the back, so I have used some HD props on those.
     
    Vortext Texture Vol1
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3211
     
    BSC - VIP girafe ashes (v. 1.0)
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854
     
    BSC - VIP girafe berries (v1.0)
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888
     
    BSC - VIP girafe lindens (v1.0)
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869
     
    Historic Harbor
    http://community.simtropolis.com/files/file/29880-historic-harbor/
     
     
    6 Bedford Square
     
    Lot 1x2
    Capacity Satisfied R$ 89, R$$ 51, R$$$ 24
    Building Value 1359
    Bulldoze Cost 319
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 7
    Power Consumed 3
     
    31 Bedford Square
     
    Lot 1x3
    Capacity satisfied R$ 121, R$$ 68, R$$$ 31
    Building Value 1847
    Bulldoze Cost 319
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 8
    Power Consumed 4
     
    The Bloomsbury Club
     
    Lot 1x2, 1x3
    Capacity satisfied CS$ 290, C$$ 75, CS$$$ 32
    Building Value 2818
    Bulldoze Cost 319
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 78
    Power Consumed 9
     
     
    3-5 Bedford Square
     
    Lot 2x2
    Capacity satisfied R$ 116, R$$ 65
    Building Value 1673
    Bulldoze Cost 300
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 4
    Power Consumed 1
     
    21 Bedford Square
     
    Lot 2x1
    Capacity satisfied R$ 100, R$$ 56
    Building Value 1443
    Bulldoze Cost 298
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 4
    Power Consumed 1
     
    1 Bedford Square, Left and Right Corner
     
    Lot 1x1
    Capacity satisfied R$ 38, R$$ 22
    Building Value 548
    Bulldoze Cost 298
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 2
    Power Consumed 1
     
    Bedford Corner, Left and Right Corner
     
    Lot 1x2
    Capacity satisfied R$ 78, R$$ 44
    Building Value 1125
    Bulldoze Cost 298
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 3
    Power Consumed 1
     
    Bedford Square 1, Left and Right Corner Ploppable
     
    Lot 1x1
    Capacity satisfied CO$$ 38
    Building Value 365
    Bulldoze Cost 298
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 17
    Power Consumed 1
    Plop Cost 4166
     
    Bedford Corner, Left and Right Corner Ploppable
     
    Lot 1x2
    Capacity satisfied CO$$ 56
    Building Value 391
    Bulldoze Cost 298
    Pollution Air: 1, Water: 1, Garbage 4
    Water Consumed 21
    Power Consumed 2
    Plop Cost 4166

    177 Downloads

       (3 Reviews)

    0 Comments

    Submitted

  9. 600 Madison Avenue

    600 Madison Avenue is a 25-story high-rise building located in Midtown Manhattan, New York City, U.S.A. Built in 1965 by Emery Roth & Sons, the building offers several commercial offices.
     
    INFORMATIONS
    The model is available in two versions - Landmark and Commercial Office. Both are corner models.
    With the custom LODS it's possible to add furnitures as props on the balconies in case anyone wants to do it.

    Landmark
    Plop cost: 100,000
    Lot size: 2x3

    Commercial Office:
    Lot Size: 2x3
    CO$$$: 6,000
    CO$$: 8,000
     
    INSTALLATION
    Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!

    600 Madison Avenue (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd.

    600 Madison Avenue (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd.

    600 Madison Avenue (Commercial Office - MN): this is the Commercial Office version for those who do not use SimFox Day and Nite Modd.

    600 Madison Avenue (Commercial Office - DN): this is the Commercial Office version for those using SimFox Day and Nite Modd.
    NOTE: if you download both MN or DN .zips, I highly suggest you to delete one .SC4Model file, but never both.

    DEPENDENCIES
    SimFox Day and Nite modd (for Darknite users only).
     
     

    625 Downloads

       (8 Reviews)

    1 Comment

    Submitted

  10. Convention Center

    Convention Center, by Mattb325.
    ---------------------------------------
    Though fictional, this building is inspired by some of the modern architecture of China which shows an amazing combination of self-assuredness, ebullience and seemingly gravity-defying engineering.
    Sitting on a 6x6 lot, this is a large building with the lower three floors alone providing almost 8,000m2 of floor space per floor. At its highest point, the building is 8 stories tall.
    There is also a combination of exhibition halls (including high-clearance spaces), conference rooms, cafeterias and indoor/outdoor spaces. The entire building is arranged around a pleasant, treed central courtyard
    There are very few Convention Center buildings available for SC4, and even fewer that are actually *modded* as a Convention Center. This building provides some much-needed competition in that space. 
    This BAT functions as a reward-lot and Convention Center in game. 
    In addition to providing your sims with 154 highly desirable civic jobs, it will massively help alleviate the commercial demand caps that can hinder city development by giving an additional CAP relief of 270,000 CO§§ and 270,000 CO§§§ jobs in the region. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions.

    * It is offered as a reward without needing to meet pre-existing conditions.
    * It is located in the REWARD Menu 
    * It can be placed more than once in a city. 
    * It DOES NOT over-write the ingame Convention Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis Convention Center reward.

    ---------------------------------------
    STATS:
    Lot size :                 6 x 6
    Plop Cost:              §47,000
    Monthly Cost:        §220
    Budget Item:          Government Buildings
    Occupant Groups: Reward, Convention Crowd, Burning Dude Maker
    Demand Created:  Jobs§: 108, Jobs§§: 40, Jobs§§§: 6.
    Landmark Effect:   +200 over 64 tiles
    Pollution:                 Air 3 over 2 tiles, Water 2 over 2 tiles, Garbage 25 over 2 tiles
    Power consumed:  59 MwH
    Water consumed:   71 Gallons/Month
    Bulldoze Cost:        §3,280
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:

    This download contains TWO file types in two separate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. 
    You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. 
    If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 
    ---------------------------------------
    DEPENDENCIES:
    This lot does not require external dependencies.

    ---------------------------------------
    NOTE ABOUT PARKING TEXTURES:
    This building deliberately does not come with parking textures, so that you can use your own parking lots adjacent to the lot, thus making it useful in both urban and suburban settings. If you wish to add parking textures, please do so using the lot editor.

    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks.

    880 Downloads

       (9 Reviews)

    3 Comments

    Submitted

  11. Eighth Avenue Place - East Tower

    Eighth Avenue Place East Tower from Calgary, Canada.
    3x5, 5x3 ploppable and growable.
    This was originally just a test export. But since the 3dsmax files have become corrupt, I can no longer finish the model. So, you'll notice details about the building a different and a few incomplete things here and there. Just thought I'd upload it as is rather than it go to the graveyard.
    Oh well!
    No dependencies.
    Enjoy!

    895 Downloads

       (13 Reviews)

    1 Comment

    Updated

  12. Perth Council Building

    Perth Council Building, by Mattb325.
    ---------------------------------------
    Inspired by the Council Building in Perth's Stirling Gardens, here is another iconic early 1960's building.
    This is an example of the modernist style with Bauhaus leanings, and has distinctive external 'T' shaped sun-shades in alternating patterns over the curtain glass wall to block out the hot Western Australian sun. Conversely, the roof area has a perspex covered walkway which I imagine would be about as comfortable as an ant under a magnifying glass in the broiling summer heat!
    It is with the 'T' shaped awnings that I taken most of the liberties with this building; reducing the width of the top part of the 'T' to ensure that each sun-shade is clearly visible in game rather than blurring into one. 
    The real-life building was actually slated for demolition in the 1990's, but was saved and renovated as well as adding one extra floor at the top of the building. 
    Recently, the building was also fitted thousands of coloured leds: hence, the unusual, and prettily-coloured night-lights.
    This BAT functions as a government building and town hall in game. 
    In addition to providing your sims with 185 highly desirable civic jobs, it will help alleviate the commercial demand caps that can hinder city development. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions.
    It sits on a 5x3 lot and will easily blend in with other park lots (such as the SFBT mid-wealth set) that use the Maxis R$$ plain grass. Similarly, given the fact that the building is 13 floors high, it will also work well in a dense city environment.
    * It is offered as a reward without needing to meet pre-existing conditions.
    * It is located in the REWARD Menu 
    * It can be placed more than once in a city. 
    * It DOES NOT over-write the ingame town hall (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis town hall reward.
    * It DOES NOT over-write any of my other town hall lots (so can be used in conjunction with these as well).
    ---------------------------------------
    STATS:
    Lot size :               5 x 3
    Plop Cost:            §47,000
    Monthly Cost:      §1,170
    Budget Item:        Government Buildings
    Occupant Groups: Reward, Courthouse
    Demand Created:  Jobs§: 23, Jobs§§: 151, Jobs§§§: 11.
    Landmark Effect: +105 over 33 tiles
    Pollution:               Air 3 over 2 tiles, Water 2 over 3 tiles, Garbage 31 over 0 tiles
    Power consumed:  55 MwH
    Water consumed:  111 Gallons/Month
    Bulldoze Cost:       §11,720
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:

    This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. 
    You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. 
    If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 
    ---------------------------------------
    DEPENDENCIES:
    To ensure proper functionality, make sure the following files are in your plugins:

    *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790)
    *BSC MEGA Props - SG Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746)

    ---------------------------------------
    NOTE ABOUT PARKING TEXTURES:
    Sadly, negative comments/reviews from a few members of the community continue to force me to add this utterly ridiculous disclaimer...this building has underground parking, and I have not used parking textures. If you wish to add parking textures, please do so using the lot editor and keep your negativity to yourself.
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks.

    606 Downloads

       (8 Reviews)

    0 Comments

    Submitted

  13. Columbia Center

    The Columbia Center, formerly named the Bank of America Tower and Columbia Seafirst Center, is a skyscraper in downtown Seattle, Washington. The 76-story structure is the tallest building in Seattle and the state of Washington, reaching a height of 937 ft (286 m). At the time of its completion, the Columbia Center was the tallest structure on the West Coast; as of 2017, it is the fourth-tallest, behind buildings in Los Angeles and San Francisco.
    The Columbia Center, developed by Martin Selig and designed by Chester L. Lindsey Architects, began construction in 1982 and was completed in 1985. The building is primarily leased for class-A office spaces by various companies, with the lower floors including retail space and the upper floors including a public observatory and private club lounge. The tower has the tallest public viewing area on the West Coast and west of the Mississippi. It occupies most of the block bounded by Fourth and Fifth Avenues and Cherry and Columbia Streets.
     
    PLEASE, DELETE OLD VERSION
    This file Includes: Functional Landmark with 5,000 CO$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins

    527 Downloads

       (5 Reviews)

    2 Comments

    Submitted

  14. Palais Garnier Remastered

    An amazing Opera house located in Paris, France!
    Originally modelled by JENXPARIS and remastered by myself.
    8x10 lot with Landmark and University - darknite only. No dependencies!
    Will upload the rewards opera version differently.
    Enjoy!
     

    654 Downloads

       (15 Reviews)

    1 Comment

    Submitted

  15. NYBT Nos. 31-33 Madison Avenue

    Nos. 31-33 Madison Avenue - Two townhouses in Italianate style that stood on Madison Avenue between 25th and 26th street till 1954 when they were demolished to make way for Appellate Courthouse annex. This BAT is a recreation of the condition from around 1912 when No.31 was modernized and converted for commercial use.
    This BAT has a special version for winter, it will appear when game date will reach 15th of Dec.
    Lot size: 1x2
    Versions: 1
    - Landmark
     
    Dependencies:
    SimFox Day n Nite Modd (For DarkNite Version only)
    NYBT Essentials
     
    Thanks to all people who helped with this BAT.
    Enjoy!

    221 Downloads

       (5 Reviews)

    1 Comment

    Submitted

  16. NYBT Courthouse Of The Appellate Division

    Appellate Division Courthouse of New York State - Building in the style of Renaissance Revival, designed by James Brown Lord and built between 1896-99 on the corner of Madison Avenue and 25th Street. Cost of the building was over $630,000 and about 25 percent of it was spent on sculptural decoration. Sixteen sculptors worked on twenty-one sculptures and sculptural groups.
    The BAT has a special version for winter, it will appear when game date will reach 15th of Dec.
    Lot size: 3x2
    Versions: 2
    - Plop CO$$$
    - Landmark
     
    Dependencies:
    SimFox Day n Nite Modd (For DarkNite Version only)
    NYBT Essentials
     
    Thanks to all people who helped with this BAT.
    Enjoy!

    335 Downloads

       (5 Reviews)

    1 Comment

    Updated

  17. 261 5th Avenue

    261 5th Avenue is a 26-story high-rise building located in New York City, U.S. Built in 1929 in art deco style, the building offers several commercial offices.
     
    INFORMATIONS
    The model is available in two versions - Landmark and Commercial Office. Both are W2W.

    Landmark
    Plop cost: 100,000
    Lot size: 3x2

    Commercial Office:
    Lot Size: 3x2
    CO$$$: 6,000
    CO$$: 8,000
     
    INSTALLATION
    Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!

    261 5th Avenue (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd.

    261 5th Avenue (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd.

    261 5th Avenue (Commercial Office - MN): this is the Commercial Office version for those who do not use SimFox Day and Nite Modd.

    261 5th Avenue (Commercial Office - DN): this is the Commercial Office version for those using SimFox Day and Nite Modd.
    NOTE: if you download both MN or DN .zips, I highly suggest you to delete one .SC4Model file, but never both.

    DEPENDENCIES
    SimFox Day and Nite modd (for Darknite users only).
     

    650 Downloads

       (10 Reviews)

    1 Comment

    Updated

  18. U.S. Bank (Library) Tower

    U.S. Bank Tower, formerly Library Tower and First Interstate Bank World Center, is a 1,018-foot (310.3 m) skyscraper at 633 West Fifth Street in downtown Los Angeles, California. It is the third tallest building in California, the second tallest building in LA, the fifteenth tallest in the United States, the third tallest west of the Mississippi River after the Salesforce Tower and the Wilshire Grand Tower, and the 92nd tallest building in the world, after being surpassed by the Wilshire Grand Center. Because local building codes required all high-rise buildings to have a helipad, it was known as the tallest building in the world with a roof-top heliport from its completion in 1989 to 2004 when Taipei 101 opened. It is also the third tallest building in a major active seismic region; its structure was designed to resist an earthquake of 8.3 on the Richter scale. It consists of 73 stories above ground and two parking levels below ground. Construction began in 1987 with completion in 1989. The building was designed by Henry N. Cobb of the architectural firm Pei Cobb Freed & Partners and cost $350 million to build. It is one of the most recognizable buildings in Los Angeles, and often appears in establishing shots for the city in films and television programs.
     
    PLEASE, DELETE OLD VERSION
    This file Includes: Functional Landmark with 6,000 CO$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins

    741 Downloads

       (6 Reviews)

    3 Comments

    Submitted

  19. Ritz-Carlton Toronto

    Darknight only. No dependencies!
    Enjoy!

    1,003 Downloads

       (14 Reviews)

    7 Comments

    Updated

  20. Transamerica Pyramid

    The Transamerica Pyramid at 600 Montgomery Street between Clay and Washington Streets in the Financial District of San Francisco, California, is a 48-story postmodern building and the second-tallest skyscraper in the San Francisco skyline. Its height will be surpassed by Salesforce Tower, currently under construction.The building no longer houses the headquarters of the Transamerica Corporation, which moved its U.S. headquarters to Baltimore, Maryland, but it is still associated with the company and is depicted in the company's logo. Designed by architect William Pereira and built by Hathaway Dinwiddie Construction Company, at 853 ft (260 m), on completion in 1972 it was the eighth tallest building in the world.
     
     
    This file Includes: Functional Landmark with 4,000 CO$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins

    717 Downloads

       (19 Reviews)

    4 Comments

    Submitted

  21. Westin Regina

    This Luxurius beach front condos, are located in Puerto Vallarta , Mexico, my Hometown, the height is 196,85 ft, (60 meters). 
     
    DEAR PEOPLE FROM SIMTROPOLIS: YOU CAN FIND THE VERSION WITH "NO PLAZA" IN THAT VERSION YOU CAN MODIFY THE LOT, PUT PROPS, FLORA, MAKE THE LOT AS BIG AS YOU WANT... FEEL FREE TO EDIT THIS VERSION. ENJOY.
     
    This file Includes: Functional Landmark with 1,200 CS$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugin

    557 Downloads

       (5 Reviews)

    2 Comments

    Submitted

  22. Great Southwest Building

    The Great Southwest Building, formerly the Petroleum Building, is a skyscraper built in 1926 and located at 1314 Texas Avenue in Downtown Houston, Texas, in the United States. The structure was originally commissioned by Joseph S. Cullinan, founder of The Texas Company, to house the offices of his growing oil and gas business. Designed by New York architect Alfred Bossom, the building features Art Deco styling with unusual Mayan touches including reliefs and a stepped back style on upper floors to mimic a Mayan pyramid.

    This is the second version of this building, the old one is now unavailable. Textures and nightlights were improved.
    Click on the image to check the other views:
     
     
    INFORMATIONS
    The model is available in two versions - LM and CO$$$ - and with and without the annex building. All of them are corner W2W.

    Landmark - with annex
    Plop cost: 70,000
    Lot size: 3x2

    Commercial Office - with annex:
    Lot Size: 3x2
    CO$$$: 1,500
    CO$$: 2,000
    Landmark - no annex
    Plop cost: 55,000
    Lot size: 2x2

    Commercial Office - no annex:
    Lot Size: 2x2
    CO$$$: 1,500
    CO$$: 2,000
     
    INSTALLATION
    Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!

    Great Southwest Building (with annex - MN): this is the version with the annexed building for those who do not use SimFox Day and Nite Modd.
    Great Southwest Building (with annex - DN): this is the version with the annexed building for those using SimFox Day and Nite Modd.
    Great Southwest Building (no annex - MN): this is the version without the annexed building for those who do not use SimFox Day and Nite Modd.
    Great Southwest Building (no annex - DN): this is the version without the annexed building for those using SimFox Day and Nite Modd.
    Note: inside each .zip there are the Landmark and Commercial Office folders. If you don't want one of them you can delete its respective folder, but never the .SC4MODEL.

    DEPENDENCIES
    SimFox Day and Nite modd (for Darknite users only).
     
     

    642 Downloads

       (6 Reviews)

    1 Comment

    Submitted

  23. Hyatt Ziva Tower Two

    This Luxurius beach front condos, are located in Puerto Vallarta , Mexico, my Hometown, the height is 196,85 ft, (60 meters). 
     
    DEAR PEOPLE FROM SIMTROPOLIS: YOU CAN FIND THE VERSION WITH "NO PLAZA" IN THAT VERSION YOU CAN MODIFY THE LOT, PUT PROPS, FLORA, MAKE THE LOT AS BIG AS YOU WANT... FEEL FREE TO EDIT THIS VERSION. ENJOY.
     
    This file Includes: Functional Landmark with 1,000 CS$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugin

    539 Downloads

       (2 Reviews)

    5 Comments

    Submitted

  24. Alighieri Apartments

    Alighieri Apartments, by Mattb325.
    ---------------------------------------
    Alighieri apartments is a fictional creation in the modern international style. 
    These apartments are 14 floors high and designed to fit into tight inner-city 2x2 blocks. It will work as a stand-alone apartment building as well as in a wall to wall environment. It also provides a little bit of much needed competition to the HKABT/Bixel apartments which have few competitors in the 2x2 space.
    Like many inner-city apartment buildings, the ground floor is devoted to retail space.
    The tower area has four apartments per floor, each apartment has a corner balcony; the street-facing apartments are larger (3 bedrooms) and have floor-to-ceiling glass in the lounge area. 
    The rear apartments are 2 bedrooms each. There is no penthouse suite, instead residents enjoy a roof-top communal pool. Basement parking rounds out inner-city convenience.
    This is a growable R§§ apartment on a 2x2 lot on all tilesets.
    ---------------------------------------
    STATS R§§:
    Lot size :                   2x2 
    Growth Stage:         7 (Medium & High Density Zoning)
    Bulldoze Cost:         § 807
    Capacity Satisfied:  R§ 1,106, R§§ 612
    Pollution:                  5 (Air)/ 2 (Water)/ 4 (Garbage )
    Pollution Radius:    5/6/0
    Power Consumed:  9 Mwh
    Water Consumed:   24 Gal/Month
    Building Style:          Houston/Euro/New York/Chicago
    Occupant Group:     Medium Wealth Residential Building

    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. 
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!
    If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 
    ---------------------------------------
    DEPENDENCIES:
    This file requires no external dependencies.
    ---------------------------------------
    NOTE ABOUT PARKING TEXTURES:
    Sadly, due to the complaints from a few members of the community, I continue to have to make the parking texture 'disclaimer' on all of my releases. 
    This building is designed for inner-city areas. With the exception of the US mid-west where there has been massive, continued economic downturn and a flight to suburbia, no inner city area in the world has acres of parking: land is simply too expensive. 
    This building has underground parking for residents only and visitors are expected to arrive by either public transport or park their car on the street; therefore no parking textures are included in the lot. 
    If, in the ingame screen shots, there appears to be a parking texture used, it is purely coincidental and merely belongs to an adjacent lot that is not part of this download. 
    If you want acres of parking or desire a different parking lot texture, then use the lot editor to make that change.
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks.
     

    743 Downloads

       (9 Reviews)

    2 Comments

    Submitted

  25. Hyatt Ziva Tower One

    This Luxurius beach front condos, are located in Puerto Vallarta , Mexico, my Hometown, the height is 196,85 ft, (60 meters). 
     
    DEAR PEOPLE FROM SIMTROPOLIS: YOU CAN FIND THE VERSION WITH "NO PLAZA" IN THAT VERSION YOU CAN MODIFY THE LOT, PUT PROPS, FLORA, MAKE THE LOT AS BIG AS YOU WANT... FEEL FREE TO EDIT THIS VERSION. ENJOY.
     
    This file Includes: Functional Landmark with 1,500 CS$$$ Jobs
    To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugin

    758 Downloads

       (10 Reviews)

    2 Comments

    Updated

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