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SimCity 4 Buildings


Sub Category  

Buildings (BATs) for SimCity 4

7,539 Files

  1. This BAT is loosely based on a Parisian Left Bank apartment building. It may not look like typical Parisian building from Belle Epoque period, but it was built in 1888 as a social housing. Thus perhaps uncommon red brick façade for a central Paris building.
    Because the real life building has shops on the ground floor, I offer this building as R$ and C$. Shame that SC4 doesn’t support dual function buildings.
    I offer two versions, HD and SD. I like HD buildings, but those do not always mix well with other BATs. This is especially apparent when I did compare my building with Xannapan’s and Porkissimo’s masterful Paris buildings. Therefore I have included a SD option for those who prefer it. Choose the folder you like. Both HD and SD buildings can coexist in same city as the models, descs and lots are separate.
    Maxis only Nightlights.
     
    R$ Rue Jeanne D'Arc 45:
    Capacity Satisfied R$$ 95
    Building Value 1291
    Bulldoze Cost 436
    Pollution Air 1, Water 1, Garbage 4
    Power Consumed 1
    Water Consumed 1
    CS$ Rue Jeanne D'Arc 45
    Capacity Satisfied CS$ 118
    Building Value 903
    Bulldoze Cost 436
    Pollution Air 1, Water 1, Garbage 4
    Power Consumed 3
    Water Consumed 25
    DEPENDENCIES
    BSC Mega Props CP Vol 1
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
    BSC Mega Props Gascooker Vol 1
    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397
     

    997 Downloads

       (3 Reviews)

    3 Comments

    Submitted

  2. Grand Central Chicago Station, by Mattb325.
    ---------------------------------------

    5,912 Downloads

       (12 Reviews)

    4 Comments

    Updated

  3. Golden State Insurance Building, by Mattb325.
    ---------------------------------------
    A striking low/mid rise corner building, Golden State Insurance is based on the building of the same name on 1999 West Adams Boulevard, Los Angeles.
    Because Sim City 4 likes to grow high wealth lots on corners, I have spruced up the appearance of this mid-century gem.
    It sits on a 3x3 lot (lotted for both corners)as a high-wealth commercial offices (CO§§§) offering.
    It is offered as a growable building only - on all tilesets - and competes well with many of the Maxis mid-rises.
    Stats, links and dependencies are listed below.

    ---------------------------------------
    STATS (CO§§§):
    Growth Stage:        5 (medium and high density zones)
    Bulldoze Cost:       §547
    Capacity Satisfied:  CO§§ 547, CO§§§ 383
    Pollution:           2 (Air)/ 2 (Water)/ 4 (Garbage )
    Pollution Radius:    6/7/0
    Power Consumed:      16 Mwh
    Water Consumed:      179 Gal/Month
    Building Style:      Chicago/NY/Houston/Euro
    Occupant Group:      Commercial Office Building
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
     
    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    6,025 Downloads

       (18 Reviews)

    0 Comments

    Submitted

  4. This is Snake. Simcity, can you hear me?
    Recreación de apartamentos residenciales situados en Water Street, New York. Esta versión es ligera de detalles con el objetivo de no sobrecargar el modelo y mantenerlo atractivo y compatible con modelos de otros autores.
    Este es el primero de varios proyectos que desarrollaré. Estaré esperando sus impresiones y opiniones. Saludos.

    Especificaciones Generales:
    Categoría............................... R$$
    Emergente (Growable)........... Si
    Monumento (Landmark)........ No
    Cimientos.............................. Acera (no corner)
    Dependencias.......................  No
    Especificaciones de jugabilidad:
    NOTA: Utilice las especificaciones por defecto del SC4 Plugin Manager
    Costo Edificación...................  $3017
    Tiempo de Construcción........ 40
    Flamabilidad.......................... 40
    Estado Maximo de Fuego....... 4
    Contaminación....................... 3, 3, 16, 0
    Radio de Contaminación........ 5, 6, 0, 0
    Energía Consumida................ 2
    Agua Consumida.................... 19

    1,808 Downloads

       (4 Reviews)

    6 Comments

    Submitted

  5. CBS Columbia Square Television Station, by Mattb325.
    ---------------------------------------
    In 1938, Columbia Square was built for Columbia Broadcasting System (CBS) on the site of the Nestor Film Company, Hollywood's first movie studio, at 6121 Sunset Boulevard.
    This building is an example of International Modernism/Streamline Moderne and it took a year to build at a cost of $2 Million back in 1938, making it the most expensive broadcasting facility ever built.
    While I have taken some liberties with the building by adding some details and removing others to make it more adaptable to the game, it remains quite a faithful and recognisable reproduction.
    This building is modded as a Television Station.
    You will find it in the rewards menu. It DOES NOT over-write the in-game TV station (or any subsequent re-lots) and can be used in conjunction with the Maxis TV station if you wish.
    It is a non-conditional reward which is designed to really bust through Medium Wealth Commercial Office and Residential Caps: pacing this TV station should ensure that you actually see more of the CO§§ buildings grow (especially custom-content CO§§ skyscrapers, which the game often ignores). I also like using these large lots in a downtown setting as they can really break up the clutter of a skyscraper jungle.
    This building counts towards tourism and has a positive landmark and park effect. Placing this reward will also provide many civic jobs.

    * It is offered as a reward without needing pre-existing conditions.
    * It is located in the REWARD Menu.
    * It can be placed more than once in a city.

    Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects.
    ---------------------------------------
    STATS:
    Lot size :                 7 x 4
    Plop Cost:              §0
    Monthly Cost:        §0
    Budget Item:          Landmark Effect
    Occupant Groups: Reward, TV Station, Landmark Queue, Tourist, Taxi Maker, YIMBY
    Demand Created:  Jobs§: 39, Jobs§§: 256, Jobs§§§: 19.
    Demand Satisfied: R§§: 10,000 Jobs CO§§: 50,000
    Landmark Effect:  +50 over 330 tiles
    Park Effect:            +85 over 29 tiles
    Mayor Rating:         No change
    Pollution:                 Air 12 over 3 tiles, Water 8 over 4 tiles, Garbage 36 over 0 tiles
    Power consumed:  600 MwH
    Water consumed:  240 Gallons/Month
    Bulldoze Cost:        §45,000
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:
    To ensure proper functionality, make sure the following files are in your plugins:
    *BSCBATPropsMattb325_Vol03.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768)
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks, and enjoy!

    5,626 Downloads

       (21 Reviews)

    0 Comments

    Submitted

  6. More pictures:
    DAY LIGHT
    MAXISNITE
    DARKNITE

    DESCRIPTION
    The Magnolia Building, also called the Magnolia Petroleum Building and currently Magnolia Hotel is an iconic building in the city of Dallas, TX, USA. Built in 1921 in the Beaux-Arts style, the building has the Pegasus horse at the top since 1934, the logo of the Magnolia Petroleum Company and later Mobil Oil logo as well when they merged. The Pegasus became a symbol in the city.
     
    INFORMATIONS
    The model is available in two versions: Landmark and Commercial Service.

    Landmark:
    Plop cost: 50,000
    Lot size: 3x2

    Commercial Service:
    Lot Size: 3x2
    C$$$: 4,000
    C$$: 5,000
    C$: 6,000
     
    INSTALLATION
    Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!

    Magnolia Building - LM-MN : this is the Landmark version for those who do not use SimFox Day and Nite Modd.
    Magnolia Building - CS-MN: this is the Commercial Service version for those who do not use SimFox Day and Nite Modd.
    Magnolia Building - LM-DN: this is the Landmark version for those using SimFox Day and Nite Modd.
    Magnolia Building - CS-DN: this is the Commercial Service version for those using SimFox Day and Nite Modd.
    Note: if you download both MaxisNite files you can delete one of the .sc4model file. The same to DarkNite.

    DEPENDENCIES
    SimFox Day and Nite modd (for Darknite users only).
     
    THANKS TO
    Reddonquixote for this awesome sculpture he did for the building entrance. Thanks also to those who helped me with some problems to render, Jasoncw, c.p., Mattb325 and mgb204.

    To check other models I'm working on just follow the link: http://community.simtropolis.com/forums/topic/61046-jp-schriefers-bats/

    6,174 Downloads

       (23 Reviews)

    6 Comments

    Updated

  7. Griffith Observatory, by Mattb325.
    ---------------------------------------
    The Griffith Observatory and Planetarium opened in 1935 and has a commanding view of the Los Angeles skyline from its prime position on the slope of Mount Hollywood in Griffith Park. It is an example of  Art Deco/Streamline Moderne architecture.
    The observatory is a popular tourist attraction (commanding great views to the nearby Hollywood Sign and downtown LA).
    Like so many iconic buildings in Los Angeles, the Griffith Observatory has appeared in many films and TV shows.
    ---------------------------------------
    This BAT is a fairly faithful reproduction of the observatory - bear in mind that some changes have to be made to the model to ensure that such a sloping structure can work in a game that doesn't really handle sloping structures well - so for that reason I had to make a few changes.
    This BAT is designed to have slope tolerance and the lot is designed to be plopped on a hill (rather than a cliff-face). 
    The Observatory building is an overhanging prop in three parts - the upper part of the observatory, the underground area of the observatory and café and the small driveway piece. Given the way that SC4 handles models rendered below the ground plane, the underground/foundation part of the observatory does not cast shadows: there is nothing I can do about this.
    To make the building easier to place, the lot is transit enabled and has limited slope tolerance. Given the main part of the building overhangs by 6 tiles, you can use fine terraforming tools to clean up the slope after placement.
    This building has been modded as a non-conditional reward that counts towards tourism and has a positive landmark, park and mayor-rating effect.
    Placing this Observatory will raise IHT demand in your city as well as providing some civic jobs. Therefore, ensure that you have sufficient education facilities in your city to meet the IHT demand increase.
    * It is offered as a reward without needing pre-existing conditions.
    * It is located in the REWARD Menu.
    * It can be placed more than once in a city.

    Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects. Because you might need to experiment in placing this lot a few times before being satisfied with the final placement, I have kept the Plop and Bulldoze costs low.
    ---------------------------------------
    STATS:
    Lot size :                 4 x 5
    Plop Cost:              §5,000
    Monthly Cost:        §290
    Budget Item:          Government Buildings, Landmark Effect
    Occupant Groups: Reward, Tourist, YIMBY
    Demand Created:  Jobs§: 0, Jobs§§: 43, Jobs§§§: 14.
    Landmark Effect:  +50 over 22 tiles
    Park Effect:            +50 over 22 tiles
    Mayor Rating:        +50 over 220 tiles
    Pollution:                 Air 4 over 2 tiles, Water 4 over 3 tiles, Garbage 4 over 0 tiles
    Power consumed:  76 MwH
    Water consumed:  34 Gallons/Month
    Bulldoze Cost:        §870
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:
    There is only one dependency for this file. To ensure proper functionality, make sure the following file is in your plugins:
    *BSC Textures Vol01 - (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90)
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks, and enjoy!

    7,295 Downloads

       (15 Reviews)

    4 Comments

    Submitted

  8. This is my first BAT I'm submitting on STEX. 
    As a hobbyist, I am interested in BATing buildings that can be found in singapore, as I am a Singaporean. I realise that there are many BATs out there that are modeled of real-life buildings, but very few are from Singapore. So I decided to try to BAT them. 
     
    In game description:
    The gateway is a skyscraper complex of two 37-story towering commercial skyscrapers which are located in the downtown core of Singapore, which are designed by renowned architect, I.M Pei. Other firms, such as Chua Ka Seng and Partners Chartered Architects (CKSP), and T.Y Lin Structural Engineers from San Francisco collaborated on the project. The buildings are shaped trapezoidal, which gives the towers its distinct sharp edges and corners. However, though the architecture is described as “world-class” by the National Library Board, and like the Bank of China tower in Hong Kong which Pei also designed, the building is said to create bad feng shui due to its sharp corners. Thus, a building project just across the avenue which the gateway is located at, Duo residences, has to be designed in such a way to rechannel the ‘qi’ from the gateway, while preserving some of it.
    This file is only a landmark version, of 8*7 land area. I may make a commercial version in the future, but guess that will happen if i receive good response from this BAT. 
    No dependencies, download all and just put'em in the plugins folder. If all goes well, rate it at least 4/5 thanks :). 

    2,076 Downloads

       (4 Reviews)

    0 Comments

    Updated

  9. Former American Cement Building, by Mattb325.
    ---------------------------------------
    While this is not a recreation, this building draws heavy inspiration from the American Cement Building on Wilshire Blvd, Los Angeles.
    This particular building style was very popular in the 1960's and features a complex concrete latticework exo-skeleton and raised parking platform. Such treatment, as well as being decorative, provided additional structural integrity.
    Despite being a very common place design, they are very under-represented in SC4.
    It is on a 4x3 and 4x4 lot as a high-wealth commercial office (CO§§§) for medium and high density zones.
    It is offered as a growable mid-rise building only - on all tilesets - and competes well with many of the Maxis mid-rises.
    Stats, links and dependencies are listed below.
     
    ---------------------------------------
    STATS (CO§§§):
    Growth Stage:          5 (medium and high density zones)
    Bulldoze Cost:          §730
    Capacity Satisfied:  CO§§ 1440, CO§§§ 1008
    Pollution:                   6 (Air)/ 6 (Water)/ 4 (Garbage )
    Pollution Radius:      6/7/0
    Power Consumed:   41 Mwh
    Water Consumed:    447 Gal/Month
    Building Style:           Chicago/NY/Houston/Euro
    Occupant Group:      Commercial Office Building
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files!
    If you use the dark nite version, you will need a dark nite mod. Either:
    (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR
    (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    BSCBATPropsMattb325_Vol03.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768)
     
    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    3,679 Downloads

       (10 Reviews)

    5 Comments

    Submitted

  10. S.A.C. Commercial Building, by Mattb325.
    ---------------------------------------
    Back in 2005 when I first started batting, user S.A.C. (an amazing lot-maker and author of the legendary CJ 'Olympia') posted some pictures of SC3URK buildings to inspire batters.
    I saved a few of these pictures to my hard-drive: S.A.C. had an amazing eye for detail in SC3 & SC4 and it is nice to be able to add one of her Sim City 3000 inspirations to Sim City 4 all these years later.
    This building is a very loose interpretation of the SC3URK artwork that S.A.C. displayed.
    'S.A.C. Commercial' is a 24-floor tower with a shopping mall at the base and offices above the 6th floor podium.
    It sits on quite a tight lot: 3x2 and 3x3 as both a high-wealth commercial services (CS§§§) and commercial offices (CO§§§) offering.
    It is a growable mid-rise building only and grows on all tilesets. It competes well with many of the Maxis mid-rises.
    Stats, links and dependencies are listed below.
    ---------------------------------------
    STATS (CS§§§):
    Growth Stage:          7 and 8 (high density zones)
    Bulldoze Cost:          §1378
    Capacity Satisfied:  CS§ 4632, CS§§ 1160, CS§§§ 466
    Pollution:                   31 (Air)/ 20 (Water)/ 41 (Garbage )
    Pollution Radius:      6/7/0
    Power Consumed:   130 Mwh
    Water Consumed:    1164 Gal/Month
    Building Style:           Chicago/NY/Houston/Euro
    Occupant Group:      Commercial Services Building
    ---------------------------------------
    STATS (CO§§§):
    Growth Stage:          8 (high density zones)
    Bulldoze Cost:          §1378
    Capacity Satisfied:  CO§§ 2060, CO§§§ 1442
    Pollution:                   8 (Air)/ 8 (Water)/ 4 (Garbage )
    Pollution Radius:      6/7/0
    Power Consumed:   58 Mwh
    Water Consumed:    633 Gal/Month
    Building Style:           Chicago/NY/Houston/Euro
    Occupant Group:      Commercial Office Building
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
     
    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    4,133 Downloads

       (12 Reviews)

    2 Comments

    Submitted

  11. This is a six lot set of Regency terraces located in the Pimlico neighborhood of London. 
    • 6 growable 1x2 R§§§ lots.
    • Four of the rowhouses are midblock lots (6-7, 9-10, 12-13, and 15-16 Warwick Square) and two of them are corner lots (22-23 Warwick Square, and a mirrored version, 22-23 M). 
    • Ploppable lots are not included because it is not possible to make functional residential ploppables for SimCity 4. 
    • MaxisNite and DarkNite versions. 
    • DarkNite requires the Day and Nite Modd. 

    Installation Instructions:
    1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version.
    2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins.
    3. The included files are descriptively titled. Remove the .SC4Lot and corresponding .SC4Model file of what you don't want.
    Click here to learn about new projects in the works.

    2,956 Downloads

       (10 Reviews)

    0 Comments

    Updated

  12. http://puu.sh/m5Ngi/535e6e94c6.png
    _________________________________________________________________________________________________________
     
    MERRY CHRISTMAS! HAPPY HOLIDAYS!
    Standing at over 328 meters, the Sky Tower [Auckland, New Zealand] is one of the tallest man-made structures in the Southern Hemisphere. It boasts a restaurant and nightlife complemented with a observational viewing deck to look over the downtown Auckland area and the city's skyline. It also functions and broadcasting tower, with a mast that adorns the tower.

    This BAT is available in both Maxis-nite and Darknite. It comes with two files for each night setting. You can install both light settings without confusing your game -- also be advised, that this version only includes the white lighting for the meantime.

     Not-So-Fun fact: This BAT was initially meant to have 6 color schemes, which will hopefully be implemented slowly in the near-future -- So keep an eye out for any new updates! Three proposed schemes are displayed above, May be there'll be a Christmas themed lighting for tomorrow?
    [imghttp://puu.sh/m5O19/f2a4f5442a.png]
    [imghttp://puu.sh/m5O73/a9e3d1e7c7.png]
    In-game Demonstration
    http://puu.sh/m5NE4/776a6612c1.jpg
    _________________________________________________________________________________________________________
     
    Basic Lot Information:
     
    Landmark (Non-fuctional)
    ---------------------------
    Lot Size - 4x4
    Type - Landmark
    Plop Cost - §380k / §385k
    Dependencies
    BSC MEGA Props CP Vol01 by CP
    LRM Prop Pack 02 by mandelsoft

    SimFox Day and Nite Modd [Optional] by SimFox

    Installation
     
    Unzip all contained files into your SC4 plugins folder. When organizing the files, preferably put all folders and files contained in the zip file in a common folder [labelled to said author/group/project label ie.TRP or The Random Project in this case] to avoid future confusion.
     
    Author's Note
     
    **When releasing a lot of which includes this or any The Random Project BATs (an exception for TRP Prop models), contact me for permission before releasing the lots.**
    _________________________________________________________________________

    3,366 Downloads

       (15 Reviews)

    3 Comments

    Updated

  13. Oran-Nayar-Blinn Research Center, by Mattb325.
    ---------------------------------------
    I really like the in-game research center, but I dislike the fact that it generates radiation, reduces residential desirability, lowers your mayor rating and is something of a NIMBY building. It seems like a lot of sacrifice for the benefit of increasing High Tech Industry (IHT) demand and desirability.
    So, I've made another research facility which has all of the benefits with none of the draw-backs.
    The Oran-Nayar-Blinn Research facility is a strikingly designed ultra-modern building situated on a leafy 7x7 campus-styled lot. It is just as suited to the middle of an industrial area as it is in a suburban or ex-urban space. 
    In addition to providing your sims with many highly desirable civic jobs, it will help alleviate the IHT demand caps that can hinder city development (by increasing IHT demand by 130,000 places).
    It has also been modded to provide some residential and commercial cap relief by providing both Park and Landmark effects.
    All these benefits do have a cost (which is only fair). In addition to the §25K outlay, this will set the city back §250 per month.
    * It is offered as a reward without needing pre-existing conditions.
    * It is located in the REWARD Menu.
    * It can be placed more than once in a city.
    * It DOES NOT over-write the in-game Advanced Research Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis reward.
    Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects.
    ---------------------------------------
    STATS:
    Lot size :       7 x 7
    Plop Cost:       §25,000
    Monthly Cost:    §250
    Budget Item:     Government Buildings
    Occupant Groups: Reward, TV Magnet, YIMBY
    Demand Created:  Jobs§: 0, Jobs§§: 523, Jobs§§§: 274.
    Landmark Effect: +125 over 37 tiles
    Park Effect:     +15 over 37 tiles
    Mayor Rating:  +30 over 220 tiles
    Pollution:  Air 20 over 2 tiles, Water 30 over 3 tiles, Garbage 60 over 0 tiles
    Power consumed:  131 MwH
    Water consumed:  358 Gallons/Month
    Bulldoze Cost:   §10,480
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:
    To ensure proper functionality, make sure the following files are in your plugins:
    *BSC BAT Props Mattb325 Vol02.dat      (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    *BSC MEGA Props - CP Vol01.dat            (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180)
    *BSC Mega Props - CP Vol02.dat             (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790)
    *BSC MEGA Props - SG Vol01.dat            (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746)
    *BSC Texture Pack - Cycledogg V01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101)
    ---------------------------------------
    To install, simply unzip the contents of this file into your plugins folder.
    Thanks, and enjoy!

    6,164 Downloads

       (12 Reviews)

    3 Comments

    Submitted

  14. Pictures of other angles:
    HD View Daylight --- SD View Daylight
    HD View Darknite --- SD View Darknite
    HD View Maxisnite --- SD View Maxisnite
    DESCRIPTION
    Located in the city of Ouro Preto, the old capital of the Brazilian state of Minas Gerais, the old city council and prison, now the Museum da Inconfidência, is a history museum dedicated to those who died in a failed rebellion movement 'Inconfidência Mineira' for Brazilian independence from Portugal.
     
    INFORMATIONS
    The model is available in the Education menu.

    Plop cost: 30,000
    Lot size: 2x3
    Monthly cost: 3,000
     
    INSTALLATION
    Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware!
    MN-HD Museu da Inconfidencia: this file is the HD version for those who do not use SimFox Day and Nite Modd.
     
    MN-SD Museu da Inconfidencia: this file is the SD version for those who do not use SimFox Day and Nite Modd.
    DN-HD Museu da Inconfidencia: this file is the HD version for those using SimFox Day and Nite Modd.
     
    DN-SD Museu da Inconfidencia: this file is the SD version for those using SimFox Day and Nite Modd.

    HD means the building will look good in zoom 6, but in 5 not so good. SD is the ordinary version.
    DEPENDENCIES
    SimFox Day and Nite modd (for Darknite users only).
     
    THANKS TO
    Jasoncw and Reddonquixote for their essential tips about the textures.

    To check other models I'm working on visit http://community.simtropolis.com/forums/topic/61046-jp-schriefers-bats/

    4,313 Downloads

       (14 Reviews)

    0 Comments

    Updated

  15. Mini Cooper Dealership, by Mattb325.
    ---------------------------------------
    The new Mini Cooper dealerships certainly are eye-catching. Clad in dark Aluminium Composite Material panelling punctuated with brushed steel window frames and coloured, plastic-coated display boxes drawing the eye to the oh-so-trendy cars within.
    The showrooms are soaring internal spaces (quite the opposite of the car!) often extending three or four floors. These large showrooms really are designed to be signature spaces for urban environments. But work equally well out in suburbia.

    This lot is offered as a 6x4 and 6x6 high-wealth C$$$ lot. The 6x4 lot is also ploppable.
    Use the control key while zoning to assist in getting the 6x4 size and 6x6 sizes. The 6x4 lot may be broken up by the game if insufficient CS$$$ demand exists: hence the reason for including a 6x4 Ploppable with Jobs.
    Stats, links and dependencies are listed below.
    ---------------------------------------
    STATS:
    Growth Stage:         2 (6x6 lot) and 4 (6x4 lot) on low/medium and high density zones and a 6x4 ploppable with jobs
    Bulldoze Cost:         $243
    Capacity Satisfied:  CS$ 3,208, CS$$ 804, CS$$$323
    Pollution:                  21 (Air)/ 14 (Water)/ 28 (Garbage )
    Pollution Radius:     6/7/0
    Power Consumed:  90 Mwh
    Water Consumed:   808 Gal/Month
    Building Style:          Chicago/NY/Houston/Euro
    Occupant Group:     Commercial Car Dealership/Commercial Services Building
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    BSCBATPropsMattb325_Vol03.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768)
    BSC Essentials                                    (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443)

    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    4,061 Downloads

       (11 Reviews)

    2 Comments

    Submitted

  16. Audi Dealership, by Mattb325.
    ---------------------------------------
    Since approximately 2009, Audi dealerships have undergone refurbishments to a design standard known as 'Audi Terminal'.

    The design is very similar the world over - an Audi Dealership that adheres to the 'Audi Terminal' standard will roughly look the same regardless of whether it is in Sydney, Orlando, London or Mumbai.
    Audi’s new 'terminal' dealerships combine the efficiency, performance and luxury that the brand has become known for in its vehicles. They are ultra-modern, clad in corrugated, perforated steel and aluminium with angled plate-glass windows for maximum light within the showroom.
    Like Audi’s vehicles, the new Audi terminal dealerships are crafted with efficiency in mind. The square, stackable design of the showroom efficiently uses space in both a crowded urban downtown setting and an open suburban community. The showroom literally fits as perfectly into the third floor of Chicago sky-rise building as it does off a California highway.

    This lot is offered as a 3x3 and 4x4 high-wealth C$$$ lot.
    Use the control key while zoning to assist in getting the 4x4 size. An additional benefit of having a 4x4 lot is that as your city grows, its footprint can easily upgrade.
    Stats, links and dependencies are listed below.
    ---------------------------------------
    STATS:
    Growth Stage:          2 & 3 (low/medium and high density zones)
    Bulldoze Cost:         $249
    Capacity Satisfied:  CS$ 788, CS$$ 199, CS$$$82
    Pollution:                  5 (Air)/ 3 (Water)/ 7 (Garbage )
    Pollution Radius:     6/7/0
    Power Consumed:  23 Mwh
    Water Consumed:   203 Gal/Month
    Building Style:          Chicago/NY/Houston/Euro
    Occupant Group:     Commercial Car Dealership/Commercial Services Building
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot, Prop or Desc files (which are in their own sub-folder)!
    If you use the dark nite version, you will need a dark nite mod. Either:
    (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR
    (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    BSCBATPropsMattb325_Vol03.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768)
    BSC MEGA Prop Pack CP Vol02   (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790)
    BSC Essentials                (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443)

    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    5,379 Downloads

       (7 Reviews)

    4 Comments

    Submitted

  17. Chevrolet Dealership, by Mattb325.
    ---------------------------------------
    All Chevrolet Car Dealerships have recently undergone a refurbishment across the United States, bringing a clean, modern look to the iconic US caryard.
    Despite the use of Aluminium Composite Material panels on the façade in cobalt blue and silver, most of the Chevrolet Dealerships are still very bland, boxy structures when compared with  a lot of the other showrooms being built.
    This lot is offered as a 4x4 C$$ lot. It does not grow on the Euro Tileset.
    Use the control key while zoning to assist in getting the 4x4 size. An additional benefit of having a 4x4 lot is that as your city grows, its footprint can easily upgrade.
    Stats, links and dependencies are listed below.
    ---------------------------------------
    STATS:
    Growth Stage:           2 (low/medium and high density zones)
    Bulldoze Cost:          $151
    Capacity Satisfied:  CS$ 599, CS$$ 152
    Pollution:                   5 (Air)/ 3 (Water)/ 7 (Garbage )
    Pollution Radius:      5/6/0
    Power Consumed:    12 Mwh
    Water Consumed:     147 Gal/Month
    Building Style:           Chicago/NY/Houston
    Occupant Group:      Commercial Car Dealership/Commercial Services Building
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    BSC MEGA Prop Pack CP Vol02   (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790)
    BSC Essentials                (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443)
    ---------------------------------------

    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    3,862 Downloads

       (10 Reviews)

    5 Comments

    Updated

  18. Kia Car Dealership, by Mattb325.
    ---------------------------------------
    This building was inspired by a building of a Lexington, KY, Liquor Barn (yes, a liquor barn) posted in the forums.
    It is an unusual and eye-catching building, so I took a bit of artistic liberty with the building and adapted it to a car-yard; as there is a distinct lack of these in SC4.
    This lot is offered as a 3x3 and 4x4 CS$$ lot and grows freely.
    Use the control key while zoning to assist in getting the 3x3 or 4x4 size. An additional benefit of having a 3x3 or 4x4 lot is that as your city grows, its footprint can easily upgrade to larger buildings.
    Stats, links and dependencies are listed below.
    ---------------------------------------
    STATS:
    Growth Stage:          1 & 2 (low/medium and high density zones)
    Bulldoze Cost:          $155
    Capacity Satisfied:  CS$ 291, CS$$ 75
    Pollution:                   2 (Air)/ 1 (Water)/ 4 (Garbage )
    Pollution Radius:      5/6/0
    Power Consumed:    6Mwh
    Water Consumed:    73 Gal/Month
    Building Style:           Chicago/NY/Houston/Euro
    Occupant Group:      Commercial Car Dealership; Medium Wealth Commercial Services
    ---------------------------------------
    NOTE ABOUT DARK NITE vs MAXIS NITE:
    This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
    You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot file!
    If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)
    ---------------------------------------
    DEPENDENCIES:

    BSCBATPropsMattb325_Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
    BSC MEGA Prop Pack CP Vol01       (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180)
    BSC MEGA Prop Pack CP Vol02       (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790)
    BSC Essentials                                     (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443)

    To install, simply unzip the file into your plugins folder.
    Thankyou and enjoy.

    3,361 Downloads

       (7 Reviews)

    6 Comments

    Submitted

  19. Hello Simtropolis!
    I am back here again with a not so new BAT I have created. This is a redo of my previous release of Burger King. I have went back and pretty much redone everything there is  do on this BAT. It is a CS$$, on a 3x4 Lot. I hope you guys enjoy this small update!  Thank you all so much!
     


      Dependencies: BSC MEGA Props - Misc Vol01 BSC MEGA Props - Misc Vol02 BSC MEGA Props D66 Vol01 BSC MEGA Props D66 Vol02
    BSC MEGA Props - JENX Vol01
    BSC MEGA Props CP Vol01
    BSCBATPropsMattb325_Vol02

    2,471 Downloads

       (13 Reviews)

    8 Comments

    Updated

  20. INDUSTRIAL REVOLUTION MOD -
    WALL-TO-WALL INDUSTRY 
     
    Empire Leather Works by jestarr
     
    1 - INTRODUCTION/OVERVIEW
     
    This is the 18th upload in a second series of IRM W2W lots based on BAT models made by other artists, this time manufacturing industry. For this upload, I turned Empire Leather Works by jestarr into an entire family of no fewer than 10 lots - from a single compact W2W factory to large complexes with multiple buildings..
     
    The lots will provide 80 I-M jobs (Empire Leather Works 1), 96 I-M jobs (Empire Leather Works 2), 160 I-M jobs (Empire Leather Works 3 and 4), 208 I-M jobs (Empire Leather Works 5), respectively. Here's the lot breakdown:
    1x2 straight, stage 1 [Empire Leather Works 1] 4x2 left corner, stage 1 [Empire Leather Works 2] 4x2 right corner, stage 1 [Empire Leather Works 2] 5x4 left corner, stage 1 [Empire Leather Works 3] 5x4 right corner, stage 1 [Empire Leather Works 3] 5x4 left corner, stage 1 [Empire Leather Works 4] 5x4 right corner, stage 1 [Empire Leather Works 4] 6x5 left corner, stage 1 [Empire Leather Works 5] 6x5 right corner, stage 1 [Empire Leather Works 5] 6x6 straight, stage 1 [Empire Leather Works 5] In keeping with the other IRM stuff, the job numbers are intended to be in line with Maxis stuff if you use Toroca's Industrial Jobs Quadrupler. Since you cannot zone large coherent areas with W2W industrial and the lots can be complemented with fillers, the resulting job density will, in fact, be not that excessive. For the same reason, growth stages for IRM W2W are generally kept low.
     
     
    2 - USE
     
    If you extract this archive to your root plugins folder, it should create a folder IRM\IRM W2W Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s).
     
    If you no longer wish to use this download, proceed as follows:
    Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
     
     
    3 - DEPENDENCIES
     
    IRM W2W Base Pack
    Since this is an extension to the IRM, all the dependencies of the original IRM base pack still apply.
     
    In addition to this, you'll need BSC Mega Props Jestarr Vol. 06 to see the buildings:
    BSC Mega Props - JES Vol06 (v1.0). It doesn't only contain the train cars etc. you can see in the screenshot, but also all the required building models.
     
    If you want to have the option of blocking the enclosed lots from growing temporarily, for example when you want to go back to regular (i.e., non-W2W) IRM industry for a while, you can use the IRM W2W Expansion Blocker v 1.0 (or higher) from January 23, 2015 (or later).
     
    RECOMMENDED DOWNLOADS

    Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots
    Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots
    Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers
    Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers
     
    4 - FINAL WORDS
     
    It's not the first time I'm writing this, and it won't be the last: credits to jestarr for this BAT!
     
    T Wrecks, December 6, 2015

    1,253 Downloads

       (3 Reviews)

    1 Comment

    Submitted

  21. With this mod, you can now build more than one Army Base, Missile Range, Casino & Stock exchange!
     
    No dependencies!
     
    You can download ether the pack or a separate one.

    871 Downloads

       (0 Reviews)

    0 Comments

    Submitted

  22. Hotel Pennsylvania - designed by McKim, Mead and White and completed in 1919. With 2200 rooms it was claimed to be the largest hotel in the world.
    The BAT has a special version for winter, it will appear when game date will reach 15th of Dec.
     
    Lot size: 4x8
    Versions: 2
    - Plop CS$$
    - Landmark
     
    Dependencies:
    SimFox Day n Nite Modd (For DarkNite Version only)
    NYBT Essentials
     
    Thanks to all people who helped with this BAT.
    Enjoy!

    5,219 Downloads

       (17 Reviews)

    3 Comments

    Updated

  23. The senior vice president has lost his passport and missed his flight, the coffee machine in the break room has been on the fritz, and twelve people have called in sick the day before the annual corporate report is scheduled to be distributed.  But if you wanted to take on the world and climb your way to the top, this is better than slaving over a hot grill or working at the local Gas 'n' Gulp.  Presenting yet another set in a series of office buildings to provide some much-needed variety to your commercial business district.  Included in this upload are the following establishments... 
    Keseberg Medical Billing
    Essex Annuities
    Dumaru International
    Dudley & Stephens, Inc.
    Luxborough Legal
    Medusa Media Group
    Franklin and Greely, Ltd.
    Earnmoor Fund Management
    Parrado, Canessa & Hartwell
    Alpers & Lindenbaum, LLC.
    The buildings here were made to compliment existing Maxis office buildings with a 2x3 footprint, such as Modde, Inc., Kearney LLC., and Galvin Techtronics.  This pack contains 10 different buildings and a total of over 60 lots.  These range from stage 3 to stage 6, offering from 188 to 450 commercial jobs, and are split between CO$$ and CO$$$.  All have been modded similar to their Maxis counterparts in order to blend in; as such, there are no dependencies with this pack.  All have custom queries and nightlights as well.
    So, roll up your sleeves, and fire up your laptop, put on a fresh pot of coffee (or at least reheat the old one), and tell your executive assistant that you won't be taking calls until the inbox on your desk and the email inbox are both emptied.  Enjoy...!

    4,588 Downloads

       (20 Reviews)

    0 Comments

    Submitted

  24. Special thanks to RSC204 for helping me get this out. I was having problems exporting this file. He helped me immensely. Thank you very much for helping me.
    This will be updated when I get the time. I noticed several errors after I exported it like the side walls being higher than the roof in some places and that really bugs me. 
    Anyway, welcome to the Polo Grounds! Home of the New York Giants and the New York Mets for the first couple of years of their existence. The cost to plop this is $35,000. I accidentally made the monthly cost $35,000. I fixed that but make sure it saved. If it didn't let me know and I will re-export it.There is a huge parking lot on the side of this with working street lights. I am not really sure what else I need to say about this so I hope you enjoy.
    I would love to see some screen shots of people using this. No obligation but if you are inclined feel free to post some.
    NO DEPENDANCIES

    2,197 Downloads

       (2 Reviews)

    2 Comments

    Updated

  25. Hello everybody!
    Please take some time to read this description! I know it is long but I promise it'll be WORTHWHILE. This mod automatically adds roadside decoration to Maxis roads in the game (so it doesn't affect streets, avenues, OWR, NWM, RHW, etc.). In additional to other details, it adds trees and bike parking to roads adjacent to commercial zones or ploppables, and car parking to residential or industrial zones. I carefully modeled it after the real life roadsides in Berlin but it should look great in any city. It is really beautiful but it has a lot of dependencies. So please go through them one by one (all the url links are up to date) and make sure you have all of them in your plugin folder. Each one of them provides one or more items for the mod (trees/ lamps/ parking meters/ etc.), so if a dependency is missing its corresponding items would be missing in the game, but the mod would otherwise function properly. Nevertheless, the download and installation of all dependencies listed are highly recommended. ALSO JUST A NOTE, even though sandstone and euro textures are in the screenshots provided above, they have absolutely nothing to do with this mod. THIS MOD FUNCTIONS PROPERLY REGARDLESS OF WHAT ROAD TEXTURE YOU USE OR IF YOU USE ANY TEXTURE AT ALL.
    BSC MEGA Props - CP Vol01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
    Murimk_Bicycle_Props http://www.simtropolis.com/forum/files/file/25681-murimk-bicycle-props-with-mmp-bikers/
    SFBT_Temroc_Props zzz_SFBT_Temroc_Props.rar
    BLaM-Glenni props http://www.simtropolis.com/forum/files/file/17578-blam-glenni-prop-pack/
    LRM Prop Pack 01 http://www.simtropolis.com/forum/files/file/24502-lrm-prop-pack-01/
    Porkie Props-Vol1 http://www.simtropolis.com/forum/files/file/11421-porkie-props-vol1-european-street-accessories/
    BSC MEGA Props - DAE Vol01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=475
    I altered this dependency file slightly to group together some bike props for them to occur randomly, giving therefore more variation. I did my best to contact the author to get permission, but for now what you could do is to EITHER download the file from the LEX link above and have some glitches with bike parking OR go to the site below and scroll down to the middle of the page to see my alterations and get full support for this mod. http://www.simcity.cn/thread-103084-1-1.html (google translate recommended) JRJ Street side mod http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=115
    This dependency is a mod itself. I used the props in it to make car parking lanes. I made this mod four years ago when I still understood T21 (a technique most decoration mod is based on) pretty well. I only uploaded it to an obscure foreign website and didn't intend to put it on STEX or LEX due to the alterations I made to one of the dependency files. But yesterday I saw someone asking for my mod and went through great lengths and language barriers to get it. I feel like it is only fit and proper that I make it easier for simcity lovers like him to use my mod by uploading it here. The game has been out for more than a decade but it is still as great as ever. I don't know for how long it is still going to stay in the spotlight and I know even the most devoted players couldn't play it forever. But I'm sure simcity will always be a memory to cherish and a game to revisit and reexperience time and again. So for this reason let's keep both STEX and LEX well and alive. I will keep an eye on this mod and update it as soon as I have more free time. In the meanwhile, enjoy!
    zzz_SFBT_Temroc_Props.rar

    384 Downloads

       (3 Reviews)

    0 Comments

    Updated



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