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  1. Today
  2. SM2 Metal Coatings Inc.

    Version 1.0.0


    SM2 Metal Coatings Inc. is an old fictional semi-abandoned factory undergoing a much needed clean up. Lot size 6X4 Lot type: IM Provides 20$$ jobs Requires power and water. It will connect to STR and Street network visually only for that seamless look. You will find it in the Landmark menu. Dependencies SM2 Prop Pack Vol2 - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3434 SM2 Prop Pack Vol3 - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3499 Girafe Common spruces - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945 Girafe Beeches - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995 Have fun. Simmer2
  3. Yesterday
  4. Gateshead Millennium Bridge

    Your textures on this are lacking, important part of SC4 models is getting those textures to look good.
  5. Last week
  6. IRM I-HT GooberGen Labs

    What you did with the tank layouts is simply great!
  7. DK1 Peterson Tool

    Fun Fact: I recently learned this is actually based of an old Walthers Scale Model Kit.
  8. scoty_sub-bus_A

    @rsc204 .. Thanks for the reminder of your article. I did not have the link and as my English is very bad, not easy to put hands on it ... As far as the TSEC is concerned, everything is OK, except for my mistake. I had noticed the importance of this value. (Seen on SC4Devotion). But for the volume I did not know I was too low. I found it good, I, especially for the neighborhood street not too crowded! ;-). You think it's really blocking? I have to urgently make a fix?
  9. Version 1.0.0


    Dependency Requirement(s): Cities XXL Community Patch Tags.cfg for XL Game Version(s): Cities XL 2011 Cities XL 2012 Cities XL Platinum Cities XXL Civic Pack: - 2 Fire Station - City Hall - School - one fun centre
  10. Network Addon Mod for Windows INSTALLER

    Thanks man, I always love this game, Thanks for your contribute
  11. IRM I-HT GooberGen Labs

    Sorry for ruining your day, @Moses Zal. No upload today, I promise. @Talla 2XLC: What @Fantozzi said is correct - any regular industrial lot will generally work with the CAM. The only problem that could occur is that a building may be big enough for a higher growth stage in the CAM, whereas Stage 3 is the highest stage in the vanilla game. In such a case, you'd have to check against similarly sized CAM industrials and assign the same stage so that the stage progression remains as intended. Thank you for your comments, guys!
  12. IRM I-HT GooberGen Labs

    God damn it man. I am in no mood for downloading custom contents today. But the problem is that anything worked by T Wrecks is a must download especially if SG had his handprint in this
  13. IRM I-HT GooberGen Labs

    From the stats - they should work with the CAM without further modding. I didn't try it myself but I'm quite shure: running through PIM-X it would show the same stats and suggest the same grow levels with or without CAM. xxxxxxxxxxxxxxxxxxxxxxxxxxx A good example why Simgoober did the most erotic content ever created for SC4. Very button upped at day, this bat shows some hidden beauty at night as if it strips off the buff. Thanks T Wrecks, I love these relots.
  14. A380 hangar pack

    Thanks @JoshuaStrom for the tabi props! Here the Tabi Gate Prop Packs! Also from here! http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1624
  15. Real Freightyard V2

    @Talla 2XLC - maybe: for V2.2 I changed the folder structure - previously they had their own folder now they are located in the 'Fantozzi' folder. If your changes don't show up maybe you forgot to delete an older installation, so you change the new version but in game the older one is loaded? Also the base textures I used are maxis default and may/should be overriden by a terrain mod - so they will align with the terrain (different to the older versions and different to the pictures above, which I didn't update).
  16. IRM I-HT GooberGen Labs

    The NIghtlighting is just great, as is the whole Lot.
  17. IRM I-HT GooberGen Labs

    Can i use them with the CAM Mod? They are so nice. And if not, do you plan to make them?^^
  18. IRM I-HT GooberGen Labs

    Version 1.0.0


    INDUSTRIAL REVOLUTION MOD Goobergen Labs by SimGoober 1 - INTRODUCTION/OVERVIEW Last time we had the famous Fukitol capsules by GooberGen, this time we take a step back - into the labs where GooberGen does its research. The eighth upload in this series is GooberGen Labs by SimGoober. Since the fish tanks and the company sign are separate props, I could play around with different configurations and ended up making two versions with two lots each; one with two fish tank clusters and one with four fish tank clusters. I'm pretty pleased with the result if I may say so myself - the modular layout allowed for some nice configuration options, and I particularly enjoyed making the footpaths that connect to the fish tanks and being able to place a lot of shaded props around the tall building. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide: GooberGen Labs 1: 90 I-HT jobs, the quadrupler version 360 I-HT jobs. GooberGen Labs 2: 100 I-HT jobs, the quadrupler version 400 I-HT jobs. The following lots are included in this download: 5x6, Stage 3 (GooberGen Labs 1) 6x5, Stage 3 (GooberGen Labs 1) 6x6, Stage 3 (2 variations) (GooberGen labs 2) For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. GooberGen Labs - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to SimGoober once again. T Wrecks, September 19, 2017
  19. Real Freightyard V2

    Why cant i edit the Base Textures in PIM, there are always your Textures showing up
  20. scoty_sub-bus_A

    Looking good, but perhaps you want to take a look here for the modding: Using a low capacity like 3,000 might seem to make sense in respect of the vanilla game values. But in actual fact a minimum of 17k is probably necessary to prevent problems in large cities. Both the NAM and RTMT have updated many lots to reflect this, it's also important to include a correct TSEC (Transit Switch Entry Cost) value for optimal use, assuming you haven't already done this.
  21. Rina's Ridiculous Rivers (10x10 Map)

    Looks beautiful! Will have to keep this one in mind for my next major development project...
  22. scoty_sub-bus_A

    Thank you TWrecks, I hope this review will meet expectations for RH players ... The sidewalk textures are mine, but of course the ID is SC4 (medium, I think!)
  23. scoty_sub-bus_A

    Wow! In fact, uroncha's name immediately popped up in my head when I saw this upload. Looks like you really gave his superb project a time warp to 2017, and the result is visually impressive! My only question is: Are the sidewalk textures baked in, or can they be changed?
  24. Network Addon Mod for Windows INSTALLER

    The TSCT hasn't changed in recent years. You should be okay.
  25. Dolphin

    Cool! Is time for driving dolphin 'car' on sea!
  26. scoty_sub-bus_A

    Really nice work and great selection of plugins! Also, your sidewalks will match mine much more closely (assuming they got baked in). I was using Uroncha's set, but I guess is time to update!
  27. scoty_sub-bus_A

    Diagonal, Maxis bus stations look so weird orthogonal a side a diagonal, besides the size. Roadside I have some orthogonal so this is a great addition ! Use of in road lots, inserting in the road is some more complicated, yet more realistic well done !
  28. scoty_sub-bus_A

    I haven't tried it, but diagonal mass transit road top stations? It's Christmas. I've never known about the original lots, but your set looks fantastic. I will enjoy using this with the RTMT mod. -Tyberius
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