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      Help us with our donation goal for a new Chat upgrade!   04/17/2017

      Your donations not only help keep the site up and running, but also allows us to expand some functionality and upgrade other features of the site periodically to stay current! We're looking for some community support to help us get a new Chat system (as you know our old Chat is no longer supported by IP.Board). A new system promises to give us many more options and all for fairly little cost, relatively speaking. Please help us reach our April goal so we can keep bringing you site improvements as well!  Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins

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  1. Today
    Nice! thank you very much for giving us more street level detail for a beautiful building model.
    Interesting concept, and beautiful model! I can picture it rising over Paseo de la Reforma. Man, you are sponsoring a whole renovation on my downtowns (and my Plugins folder)
    ¡Impresionante! Otro más de mi querida Ciudad de México When I started looking for skyscrapers from Mexico I found many good ones that were built before the 2009 crisis. IIRC it's around this time that we started getting 3dsmax models for SC4, and it's also the time when the LBT stopped making content. As a result, there was no one left to BAT all the new projects that have been sprouting all over Paseo de la Reforma after the crisis. Torre Reforma is one of such buildings, and you, amigo, are the first one to fill that void. Thank you!
    I love it!!! 5/5
    Brilliant mod! 10% Confucius, 90% confused.
    A must for a midwestern city, this little gem seems to embody the understated balance which is found on some of their old buildings, and is surely able to express it to the benefit of surrounding environment - utilitarian and simple yet subtly graceful, can easily complement, and fit into, many contexts, lending it's humble contribution to their enrichment.
  2. Yesterday
  3. In nature, the complex of dance begins with single cells, tropisms, although independently motivated according to the nucleus responding to gravity, tides and light, but gradually all evolution can be seen as a dance of chemicals and forms. The more complex the dance, the more complex the life-form. When I watch male and female figure skaters I am stunned by the extreme complexity of coordination of physical, sensory, cognitive and pure ability of flight that my species is capable of. Dare I say, I am honored to be human. All our technology and art are just toys compared to the actual material ability of ourselves as conscious physical beings. As well, in the sciences, male and female have unique cognitive and perceptual abilities that are complimentary and mutually facilitative. There's no limit to what can be achieved by human beings who know how to dance.
    This is a good demonstration of how the SC4 map renderer can be used to design maps that reflect a symbol or an idea, or just a 'perfect' world optimized for the game and its functions, especially networking and placing of objects. I've used this method myself to make pictures of a dove, a donut, and even used a script font on my Earth maps. For the above male and female symbols I see a use for my continuing ferry experiments and access of cruise and shipping connections to other tiles in the region. The idea for the ferries is to see if I can get all traffic using ferries --with no bridges. So thanks for these examples.
    This is great! Thank you
  4. The water texture is designed to show dynamic flow, a churning of the water as if an industrial process is taking place. Its supposed to be clean fresh water, so it would appear more saturated blue with whitecaps. The texture and saturation also helps to distinguish it as clearly water and matches the tone and texture of the surrounding buildings. In my texture pack I designed 4 different water textures for different applications of light. Go ahead and feel free to suggest another one, or one you can imagine that might fit better. Thanks for the feedback.
  5. I love, love, LOVE seeing Louisiana BATS in the game. Hope you'll come back soon and upload some more.
    I really like the idea, but the water texture is a bit disappointing.
    Love all of your content, and I'm having fun watching your offices pop up in my downtown areas. I agree with Edvarz. Th art deco are especially great.
    2-story w2w corner, perfect for my cities. The roof texture looks really good on this one.
  6. Because theres no SimCity 3000 section
    I can smell the cheese curds from the sidewalk. Perfect little W2W that will add some life to our towns and cities - and it's a corner building! Can never have enough of them. But the burning question... what's the happy hour special today?
  7. Well, yes ... but also ... ... a map. Depends on the network layout? But no - these are two different maps. That's like two different planets. They'll have to dance alone. Did you ever notice there is a sexual practice - since the beginning - that transcends already gender difference - a very common sexual practice you can't call it rather heterosexual nor homosexual? You can do it too. Everyday. And so - overcome sociocultural dichotomy not only in theory but with your own hands.
  8. These are 2 most powerful symbols in the universe. Shall we discuss? Nothing much to do with human experience really, except as morphology of primary differentiation, otherwise a sociocultural construct. If we accept natural selection as the first law, then sexual differentiation is the continuity of organic life above base simian hominids. all of which have gone extinct prior to the recent modern sapient form. Can the male and female dance a dance more complex and conscious than ever before? Can Life transcend the rodent, reptile, simian, savage? Time will well, my friend. Its all about the dance.
  9. Yeah the facility has a dual purpose of providing a radical amount of water volume and also functions as a sewage plant. So both the large water pump and the connector in the middle have to be piped. I did have to make a change to another water pump to ensure that it appeared in the correct Occupant Group as a water building. This one is correct, but I do recommend using the utility radius mod to eliminate the need for tedious pipe-laying.
  10. The connector in the middle is for the sewage cleaner. The large pump house is the water connector.
    Thank-you for the instructions on using the connectors. Works great!
    awesome inclusion into the IRM sets... well done 5/5
    it is a piece of Americana and Wisconsin that I miss even though I never really got to experience it... it is the rural country side, lake or river side family friendly tavern and/or supper club... a piece of Americana with this neighborhood bar with its own secret pizza that is beloved by all... excellent work over all... love that it fits in scale to most downtowns... great texture and detail... 5/5
  11. @ReshiramLover ... Before you leave a negative review, make sure you are using the lot correctly. You need to connect the pipes to the pump houses instead of the prop in the center of the lot that appears in underground view.Try this and see what happens... it worked for me.
    This one is a grace 5/5
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