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      Urgent Request: Simtropolis Needs Donations To Keep Going   12/05/2016

      Hi Community As Simtropolis turns 14 years old this year, we're asking your help now more than ever to help us keep the site and everything you love about our Community and STEX up and running. A donation goes a long way to help us offset the costs of keeping the site up and operational. As you know, we're a completely community-driven not-for-profit website, but we do have to deal with some modest real-world expenses from month to month. Lately, we've been feeling a big pinch with a slump in donations, and we're hoping to drive that up so we can continue to keep the site running. In return for your donation, we're offering several STEX Collection Discs which you can learn more about here, if you wish to receive one. We would really appreciate your support by way of a donation of any amount in order to keep the site up and running. Of course, as always, we'll send you a gift with a minimum donation as a Thank You. If you have any questions please don't hesitate to PM me!  Donate Any Amount Here To Receive a STEX Disc(s) Donate a Specific Amount Here Sincerely; Dirktator & The Admins PS. Thank you to those who have stepped up and donated -- we really appreciate it!

SC4 Files

Showing files in SimCity 4 Buildings, 3ds Models, Lots, Maps, Props, Textures and Mods & Tools posted in the last 365 days.

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  1. Yesterday
  2. I like the idea of a positive and friendly version of the business deals. It will add some extra variety in gameplay. To be honest, however, I believe it has some excellent potential to be improved and be even better. Remember that these are just my ideas, so feel free to reject them if you wish If you feel that you could have made the deals more realistic and kept a bit more of the negative effects, do it. If nothing can stop you from updating your mod, just do it. This is one of the best things about modding, the ability of fixing, improving, updating and upgrading the mods. If you wish to make some changes, go back to your workshop and take your time. If you need some help, we're all here for you Another thing, and probably the most important (at least for me), is the lots themselves. A great reloting is highly recommended, because right now they don't look as friendly as they should. This might require some BATting skills, allowing you to make your very own versions of the buildings. But because I don't know if you can make actually BATs, I believe that you can use your lotting skills to change them, like adding various props to cover the original buildings. Here are some ideas: The Eco-Friendly Waste Dump still looks like the last thing you want to build in your city. My suggestion is a high-tech, warehouse-like recycling center, that stores and modifies the toxic waste into Eco-friendly and useful materials. The Humanitarian Army Base still looks a bit too militaristic. My suggestion is something like an Aid Camp, that can provide some healthcare bonus for the poor Sims as well. The Particle Testing Range looks more like an abandoned missile silo. How about a high-tech facility, with radio dishes and advance laboratories? Something like the Particle Cannon from Generals. Finally, the Social Rehabilitation Center still looks like a terrifying jail. If you can/wish, try to replace it with something that will actually look like a rehabilitation center, like a hospital with a beautiful park in front of it. All the above are just my 2 cents. If you have something much better in your mind, go for it
  3. I hope next version of CAM will fix everything soon.
  4. Last week
  5. Africa

    Version 1.0.0


    Map of Africa. Zip contains greyscale, SC4M and config file. All large cities.. Lots of them.
  6. This looks great , definatly for me while im having trouble with the CAM. I have a question tho ..Does the IR fix from CAM2.0 let you use CAM and IR at the same time now?
  7. You do realise this is a dependency, right? The models included will only show if you install either a mod or lot that uses them, such as the mentioned T21 mods in the description.
  8. Your map looks great! Perhaps you need to make it bigger for rivers. This map is like 60% bigger than yours and does have rivers.
  9. Earlier
  10. there are missing textures...especially the ground textures and it shows the background grid underneath.,...
  11. I now have NAM 35 with RRW activated. Does your May-2-2016 version work well with it, or should I wait for a NAM35 revision?
  12. Beautiful building. Thank you!
  13. Selbes Problem :/
  14. EXCELLENT! I've always hated cluttering my Landmarks Menu, so a growable Winn-Dixie is a huge boon for me. Let me know when it's ready!
  15. Maxis night model is broken. Luckily rsc204 made a fix for it :
  16. Sadly there seems to be a lot of conflicts between some of Goofyguytpa 's buildings. If you try to use all of his work some things won't show up. It's not conflicting with other's work, or missed dependencies, it's really a problem with his buildings (I emptied my plugin folder apart from this, all worked. I then just installed a few of his others and mprow 01 02 and 04 didn't show anymore)
  17. Thanks CB - if anyone has some advice on this issue- I am all ears. Running an XP system believe it or not. Only system that truly seems to work with this one of a kind game.
  18. It works now! Looks awesome. Thanks!
  19. Top notch. Any chance of seeing some diagonal pieces?
  20. Kabooooom!!!! Terrrbaaabooo!!! Make this games will exploded aftermath!!!
  21. I've been ready for this day for a while now. I'm going to have some fun with these. Great job!
  22. I'll be honest, this one is impressive but not my cup of tea. Take advantage of all the fantastic resources (people) this site has to offer, keep improving, and I know some of your creations will end up in my plugins folder soon.
  23. Version 1.0.0


    INDUSTRIAL REVOLUTION MOD - WALL-TO-WALL INDUSTRY Schwartz Chemical Company by jestarr 1 - INTRODUCTION/OVERVIEW This is the ninth upload in the third (and probably final) series of IRM W2W lots based on BAT models made by other artists, this time a mix of dirty and manufacturing industry. Yet another big building, this is Schwartz Chemical Company by jestarr. The building will provide 1280 I-D jobs for your Sims. Due to its height it would dwarf low-rise development around it. Therefore, I think it looks best in mid-rise areas. The lots included feature this factory as the corner building for a W2W block. The front sits flush with the adjacent buildings, the side ends with a few metres space to the edge of the lot. If you use more W2W buildings there (as shown in the example screenshots), you'll end up with an alley that can serve as access to whatever is inside the block. Otherwise, you could use the building as an interface between a row of residential/commercial lining a roadside and some industry in the back. Anyway, here's the lot breakdown: 4x6 left corner, Stage 3 4x6 right corner, Stage 3 In keeping with the other IRM stuff, the job numbers are intended to be in line with Maxis stuff if you use Toroca's Industrial Jobs Quadrupler. Since you cannot zone large coherent areas with W2W industrial and the lots can be complemented with fillers, the resulting job density will, in fact, be not that excessive. For the same reason, growth stages for IRM W2W are generally kept low. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM W2W Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM W2W Base Pack Since this is an extension to the IRM, all the dependencies of the original IRM base pack still apply. In addition to this, you'll need the original upload of the BAT to see the building: The Schwartz Chemical Company (v1.0). Only the .sc4model file is required. If you want to have the option of blocking the enclosed lots from growing temporarily, for example when you want to go back to regular (i.e., non-W2W) IRM industry for a while, you can use the IRM W2W Expansion Blocker v 3.0 (or higher) from November 22, 2016 (or later). RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers 4 - FINAL WORDS Credits to jestarr for this BAT! T Wrecks, December 31, 2016
  24. Is there a Mac alternative?
  25. No version for maxisnite !!!! This is very sad
  26. Estan hermosisimas, me encantan, sin duda le da un toque de hispanidad a tanta casa gringa en simcity, haha
  27. Monterrey, Mexico

    Version 1.0.0


    This is the map of the Monterrey City, Mexico. The size of the map is 24x24. Installation 1. Download the File RAR. 2. Unzip the file. 3. Copy the File in Documents/Simcity4/Region 4. Open the game and play. ----------------------------------------------------------------- Este es el mapa de la ciudad de Monterrey, México El Tamaño del Mapa es 24x24 Instalación 1. Descargar el archivo RAR. 2. Descomprimir el archivo 3. Copiar la carpeta en Documentos/Simcity4/Región 4. Abre el juego y a jugar.
  28. Is more better makes animated moving dinosaurs on this plugins!
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